Star Wars Black (The Force Awakens): Admiral Ackbar and First Order Officer by Hasbro

It’s weird to still have Toys R Us exclusives in play, what with the company folding this year. I didn’t get all emotional about TRU closing, because visiting the nearest one was a two-hour round trip and it was so poorly maintained that it was never worth the effort. Obviously, I’d rather they stayed open so people didn’t have to lose their jobs, but what can you do, eh? In any event, a few weeks back, I picked up this TRU Exclusive 2-pack on the cheap from Amazon, and I’m finally getting around to opening it up today. Let’s check out Admiral Ackbar and the First Order Officer!

The figures come in a window box that’s pretty typical of the Star Wars Black Series from the red backdrop behind the tray right down to the monochrome character art. You also get the silver foil TRU Exclusive sticker on the window, which may very well be the last one of these we see here at FFZ. I’ll also note that my box looks like it’s been punted around the backroom a couple of dozen times by disgruntled soon-to-be-ex-TRU employees. But that’s OK, I don’t save these packages and at the price I paid for this set, they could have just wrapped the figures in old newspapers for all I care. Let’s start with mah-boy Ackbar!

It’s kind of weird that we’re getting Ackbar from The Force Awakens before a Return of the Jedi version, but I’m sure that one will be coming down the pike soon enough. In this case we get the Mon Calamari Admiral in his Resistance uniform and while it’s kind of drab compared to the duds he was sporting in Jedi, it’s still a good look for him. His costume consists of a pea-soup colored tunic, which has a sculpted rank or ID badge on the left side of his chest. The plastic garment looks like it’s made to secure behind a sculpted front flap, which spills over his belt, concealing where the belt buckle would be. The rest of the outfit is rounded out with a pair of blue trousers and brown boots. I always thought it was weird that the Mon Calamari have giant fish heads and flipper arms, but normal feet. Indeed, Ackbar’s feet are kind of tiny, but he still stands just fine. There’s some really nice sculpted detail and texturing on his forearms and hands too.

But it’s the head sculpt that really sells this figure, as Hasbro did a beautiful job on him. That probably shouldn’t come as any surprise, because as much as I rag on the mediocrity and poor likenesses of the 6-inch Black Series, they almost always do a fine job on the alien portraits. Ackbar here is certainly no exception. They recaptured Ackbar’s fishy noggin in every little detail. I’m especially impressed by the ribbed area round his lower face and those tendril-like whiskers that hang down from his nose. And as fantastic as the sculpt is, the paintwork elevates it even more. The glossy finish on the red gives him a bit of a wet look and the gradient shades of red make for a pleasingly complex finish. The eyes are also perfect.

And if all that wasn’t enough, Ackbar even features an articulated jaw. I was not expecting this, but what a pleasant surprise! The hinge is really well hidden and I’m happy to say that adding this gimmick doesn’t take away from the head sculpt at all.

I’d like to think Ackbar was some kind of badass action hero in his younger days, but this is older Ackbar and as an Admiral, he doesn’t need to do much besides sit in a chair and bark orders. Still, he has decent articulation if you want to give him something more to do. Rotating hinges in his shoulders, elbows, and wrists allow him to do the standard, arms behind back pose that suits these officer-types so well. The legs are ball jointed in the hips, have double hinges in the knees, swivels in the thighs, and the ankles are both hinged and have lateral rockers. You get a ball joint in the torso, and the neck is ball jointed, but I don’t think there’s a hinge in there. As a matter of fact, I can’t get much movement out of his neck at all.

Ackbar does actually come with a blaster, and I’m always down with that. This one looks like it’s supposed to be an offshoot of the DH-17. I don’t know what happened to Ackbar’s little swagger stick. Maybe he just doesn’t use it anymore. Or maybe the Resistance is more of a rough-and-tumble kind of outfit that requires even the Admirals to be armed. Either way, I really dig the design of this little pistol and while Ackbar doesn’t really have a trigger finger on that flipper hand, he can hold the gun quite well. Alas, there’s nowhere to store it on his person. I would have liked a loop on the back of his belt to tuck it in there, so he could pull it out and repel boarders on the bridge of his Capital Ship. Whatever the case, Ackbar is a fantastic figure, and I would have been perfectly happy getting him as a single boxed figure. And that brings us to the First Order Officer…

Don’t ask me why, but I love getting figures of Imperial, or in this case First Order, Officers. Maybe I have a delusion that someday Hasbro will release an Imperial bridge as a playset and I can populate it with all sorts of top brass. I doubt that’s going to ever happen, but it won’t stop me from snapping up these officers every time I see them. I have no idea what this fellow’s actual rank is, but he’s wearing a sharp-looking uniform that looks like it’s a very dark charcoal in color with shiny black boots. I really love the sculpted tunic on this guy. It has flared shoulders and it’s belted with one of those wide belts with a big slab of belt buckle, which hasn’t changed much from the Imperial days. He has two sets of rods on his chest, which I’ve been told are some kind of security keys, and he has a sculpted band around his forearm with white edges. The outfit is rounded out by a holster on his right side.

For the head sculpt, Hasbro did a pretty decent job giving us Generic Officer Man. I actually think the sculpt itself is actually quite good. He’s got more than a bit of personality in there, from his pouty bottom lip to the little cleft mark in his chin. As usual the very basic paint lets the sculpt down. His eyebrows look extra cartoony and while his eyes are fairly neat and straight, they don’t lend a lot of realism to the portrait. My only other complaint would be that the skin tone is really pale.

Much like Ackbar’s jaw, the First Order Officer also hides a pleasant surprise and that’s his removable cap! Under the cap, he’s just got a buzz cut painted on with no actual sculpted detail on the hair. But that’s fine, because it means the cap fits the head so well that I didn’t even think it was removable. Besides, the military style cut suits him.

The articulation here is identical to what we saw with Ackbar, minus the hinged jaw of course! He can take some solid poses, but like Ackbar, I don’t anticipate these fellows seeing a lot of action, unless their ship gets boarded or Poe makes an attack run and they have to scuttle off to their escape pods.

The First Order Officer comes with a pistol, which fits nicely into his holster, and can be held in either hand. As with a lot of weapons in The Force Awakens, this one is a pretty unique and interesting design.

Originally I was going to pass on this two-pack, because I had no chance of finding it at a Toys R Us and other places online were selling it for around $45 and that was just more than I wanted to spend. I was ultimately able to pick it up on Amazon for $18 and even at that price I found myself really thinking over whether I actually needed it. In the end, I’m really glad I picked it up. It’s definitely worth it for Ackbar alone. He’s a fantastic figure, but the First Order Officer is no slouch either. And yes, I’ll happily buy another Ackbar when Hasbro gets around to doing a Return of the Jedi version!

Marvel Studios “First Ten Years” Ronan by Hasbro

In case you missed it, Hasbro is celebrating the 10th Anniversary of the Marvel Cinematic Universe by going back and releasing some figures of characters they missed the first time around. A few weeks back I checked out the Captain America and Crossbones set from Civil War and today I’m turning my attention to Ronan from Guardians of the Galaxy. [Insert polarizing opinion about James Gunn controversy here].

The First Ten Years releases run the gamut from single packs to two-packs, and even some three packs. Whatever the case, they all come in window boxes, which have been re-branded to help them stand out from the regular Marvel Legends releases. The corners are all squared off and you get a new deco and Marvel Studios logo. Back when Hasbro was doing figures for the first Guardians film, I thought omitting Ronan figure was a huge oversight, and I’m extremely happy that Hasbro is rectifying that now. So let’s get this Kree accuser out of the box and check him out.

And wow, what an amazing sculpt this is! Ronan’s Kree battle armor gave the sculptors at Hasbro a rich canvas to work on and they did not disappoint. Every tiny facet of the armor is realized in full detail. His coat is sculpted as part of the torso and extends down past the waist as a separate soft plastic piece, which hangs around the legs, and it’s all pretty convincing as one garment, save for the cut for the waist swivel. The coat features a grid of segmented armor pieces, almost like scales, which forms a strip running straight down to between his legs. In other areas, some of the armor plates have cool vein-like wrinkles sculpted into them, suggestive of some kind of weird alien forging process.

I really dig the super-fine texturing showing in the lower part of the coat, also seen on some of the leg panels. It looks like some kind of micro-chain armor. There’s also some very fine ribbing in the joints around his underarms. Two strips hang down his back with, like two thin capes, each with an intricate pattern, like a techno-snakeskin. While the coloring here is fairly drab, you do get a nice mix of dark gray metal with some silver, as well as swipes of red forming a pattern on his chest that looks like war paint. Obviously, the MCU figures give Hasbro a lot more to work with when it comes to detail, and I think Ronan here may be one of their most intricate sculpts yet. Pair that with the excellent coloring and this is quite simply an amazing looking figure.

The portrait is no slouch either. Not only is this a solid likeness, but the glossy paint they used for his eyes give him a slight spark of life that I don’t recall ever seeing in a figure in this scale before. He does have some blue veins painted in on his face, which I don’t remember seeing on him in the film, and also the black warpaint around his eyes and mouth. And just in case you thought this review was going to be nothing but me gushing, here’s where we get into some problems…

The soft plastic hood is permanently attached to the head and so is the shoulder armor. Yup, when you turn Ronan’s head, his shoulders turn with it, and this is a terrible design. It’s not too bad if you just tweak his neck articulation, but if you want any significant amount of head turn, it just looks so awkward. I get it, the design features the hood running under the shoulder plates, but here’s where I would have been OK with some creative license on Hasbro’s part. They should have attached the shoulders to the torso via soft plastic connectors and just shaved a little bit off the hood. As things stand, his neck articulation is useless unless you want his shoulder armor levitating in mid air. What a shame.

As long as we’re on the subject of articulation, let’s run down the points. The legs are ball jointed at the hips, double hinged at the knees, and have swivels in the thighs. The ankles are hinged and have lateral rockers. The arms have rotating hinges in the shoulders and wrists, double hinges in the elbows, and swivels in the biceps. The torso features an ab-crunch hinge and a swivel in the waist, and lastly the neck is both hinged and ball jointed. It all sounds fine on paper, but in reality there are a few issues. . First off, the ab-crunch hinge on my figure is extremely loose. It will hold most positions, but it feels all floppy. Second, the lower half of his armor coat does inhibit the leg movement quite a bit. And finally, those shoulders don’t work well with his arms raised over his head. As great as this figure looks, I can’t say he’s all that much fun to play with. I was struggling just to come up with different poses for pictures.

Of course, Ronan comes with his hammer and it’s a decent enough accessory. It’s cast in gray plastic and there’s some nice swirly effects in the head. The shaft even has some sculpted detail. It even has the glowing purple Infinity Stone centered in its head. Ronan’s hands are sculpted so that he can hold it in either hand, or both.

I was terribly excited to get this figure in hand and even as I was checking him out in the box, I thought he couldn’t be anything else but a slam-dunk. And if I just planned on posing him on my shelf standing with his hammer by his side, then I suppose he turned out pretty great. But the moment I got him in hand and started fiddling about with him, the pangs of disappointment began to build. The design choices here definitely favor display over play, and I suppose that’s fine for a lot of collectors out there, but I like to get a little more out of these little plastic people, and so this release left me a little cold. Hopefully I’ll have better luck next week, as I keep the First Ten Years train rolling along with a review of another of these new Marvel Studios releases.

Transformers “Power of the Primes” Sludge by Hasbro

If you follow me on Twitter, then you know how hard it has been to find me some Power of the Primes toys. Indeed, the poor distribution in my area and the scalper prices I’ve been seeing online played a big part in me justifying a roll back to three reviews a week and killing off Transformers Thursday. Thankfully I managed to bust that log jam and pick up the remaining Dinobots as well as the rest of the Terrorcons. And while I’m not about to bring back Transformers Thursday, I’d say it’s a safe bet that you’ll be seeing Transformers reviews dominating Fridays for the next month or so. So, hooray for more Transformers reviews! I’m really excited to get to the Terrorcons, but I feel like I should take care of unfinished business with the Dinobots first, so today I’m opening up Sludge.

And here’s the in-packaged shot, showing off some pretty rad character art. I like the fact that they’ve been using the Dino Modes for the card art, even though the figure comes packaged in his robot mode. It also makes me happy that the Copyright Gods allowed Sludge to keep his name, unlike poor Slag… I mean, Slug. I’ve yet to see these guys in the wild and for the longest time they were selling for around $35 at my usual online sources, but just last week Amazon dropped them to regular retail and I jumped on them. Let’s start with Sludge’s alt mode…

So, I don’t even know what’s going on in the world of dinosaur taxonomy these days, but back when I was a kid this was called a Brontosaurus and since we all know dinosaurs are an invention of The Illuminati anyway, I’m sticking with that name. And he’s a pretty great looking little dinosaur. Hasbro went nuts with the sculpting on these Dinos, giving them all sorts of panel lines and and little vents. Sludge also has some open panels on his back plates that allows you to see into his inner workings, which is kind of neat. He also has some peg holes on the sides, just in case you want to weaponize him. Hasbro even slapped some stickers on him to recreate the circuitry behind the vents on his back.

I really dig the way Hasbro managed to recapture the deco of the original toys by using clear plastic over gold for part of the head. The tail and back legs are also clear with what looks to be silver painted in from the inside to create a similar effect, along with some gold circling the joint. The gray and red plastic looks pretty close to the original toy too. Throw in some black and gold paint, and you’ve got a deco that does the old G1 release proud.

The articulation is serviceable. The front legs are ball jointed where they meet the body, have hinges in the knees and swivels halfway between. The back legs only rotate at the body and there’s no tail articulation at all. The jaw will open a bit, and there’s a swivel at the neck, which is there for transformation purposes, but it can be used to make Sludge tilt his head from side to side. So far so good, but then we get to size…

All in all, if I were looking at this alt mode in a vacuum, I’d have very little nitpicks, but I keep coming back to how ridiculously small these guys are, even for Deluxe Classes. I’ve been a Transformers collector almost all my life and I’m willing to overlook a lot of scale issues, but it’s hard for me to overlook this one. Just check him out next to Generations Wheeljack. As Grimlock might say, “Dino not same size as car! Why Dino same size as car?” Actually, Sludge looks a little smaller than Wheeljack’s auto mode. In a perfect world, I think modern Dinobots should be Leader Class, but I would have happily accepted Voyager Class. These guys are supposed to be big and imposing, but here he just looks puny and pathetic. Oh well. Let’s transform him and check out his robot mode.

There’s nothing too complicated going on with the transformation here and the resulting bot is pretty damn good. The dino hind legs are a little kibbly on his lower legs, but I do like how the two halves of the tail fold to the back and serve as additional heel spurs. I think the biggest departure here from the Sludge design I’m used to seeing is the way the wings are lower down on his torso and not up over his shoulders. It’s not a big deal to me, and you can actually just swing those all the way back if you want to give him a cleaner look from the front. It’s worth noting that Sludge’s combiner port lands on his back, giving him a clean and distinctive torso design.

He’s not quite as tidy in the back, but there’s nothing here that’s too terrible. The dino neck and head hang down his back, forming a pretty copious backpack, but that was something I expected. The deco in robot mode is more or less the same as in his alt mode. There’s more black and red showing and I still think all the colors look great. It’s hard to imagine a Deluxe sized update to Sludge turning out better than this guy.

The head sculpt is quite solid too. Sludge always had a sad and derpy look to me, and this expression here carries that pretty nicely. The paint used for the face and eyes looks great. Here you can also make out the tiny Autobot insignia printed on his chest. Much like the alt mode, I’ve got no major  complaints with the robot mode, until we get to that ugly issue of size and scaling.

Here’s a size comparison with Generations Wheeljack in robot mode and this just doesn’t work for me at all. Wheeljack looks like he could probably take Sludge in a fight and that’s not right. Oh yeah, and I forgot to turn his forearms around in this photo… my bad.

Sludge comes with two accessories, a gun and his Prime Armor piece. You should know by now that I’m not going to waste any time on the Prime Armor piece, other than to say it looks like the same one we got with Swoop and Slug. The gun is also recycled and is the exact same one that came with Slug. I wouldn’t mind so much if Hasbro had given us guns with all of the Dinobots. I mean, come on, Hasbro. If you’re saving money packing in the same gun, just go ahead and arm all of them. On the plus side, I do really dig how Sludge can hold the gun with both hands.

At the risk of sounding like a broken record, my feelings about Sludge are the same ones I had with Slug. He’s features a great sculpt, fantastic coloring, and has excellent robot and alt modes, but in the end he’s too small to interact with my other Transformers. Maybe I can have them fight Combiner Wars Devastator, but that’s about it. As an isolated team, I think the PotP versions of the first three Dinobots look great together, but I just can’t get past the scaling issues. Only Swoop escapes this problem, because I can get behind him being a little smaller. The saddest thing is that I think these molds are detailed enough where they could have worked as Voyager Class figures. Has anyone done up-scaled KO versions of these? Because that needs to happen. Next week, I’ll wrap up my look at these guys with Snarl!

Crash Bandicoot by NECA

Do you remember the Great Mascot Wars of the 90’s? After SEGA’s Sonic The Hedgehog arrived on the scene to challenge Mario it seemed like every game publisher out there was hell bent on developing a new animal mascot with The ‘Tude©. A few of these turned out OK, most were terrible, but from the ashes a new champion was born. In 1996 developer Naughty Dog gave us Crash Bandicoot, which was published by Sony and soon became a mascot for the Sony PlayStation until eventually flying the coop and going multi-platform. I’m glad that he’s on multiple platforms now, I’m playing N-Sane Trilogy on my Nintendo Switch and enjoying it every bit as much as the originals, but if my interactions with idiots on Twitter are any indication, there are a lot of younger folks out there that aren’t even aware that Crash was such an important poster child for the PlayStation. Kinda sad.

And with his original three games now rebuilt from the ground up, along comes NECA to deliver some toys! This Crash figure is the first in a number of offerings NECA has revealed. Also recently shown off at  SDCC were Crash with a jetpack and Crash with a hoverboard. But the first to arrive on the scene is plain old Crash. He comes in a sealed blister card, which isn’t collector friendly, but does offer up a nice whiff of plastic fumes when you break the seal. The packaging is colorful and there’s even a fun surprise folded up inside the insert. Let’s break this Bandicoot out and have a look!

Straight away, I’ve got to commend NECA on the sculpt. They really did a great job capturing Crash’s overall look and personality. A lot of the Mascots with Attitude came across as smug jerks to me, even Sonic, but I never got that feeling from Crash. OK, I mean the look he gives you when he’s about to mount the boar in Hog Wild is a little creepy, but overall I think this Bandicoot is a good guy and that really comes across in this figure. I think one of my favorite things here is the way they sculpted the fur, rather than just leaving him smooth. It definitely gets the point across that this figure is based more on the remake than the original games, but all in all I think it just makes for a better looking figure. The shorts are smooth with a sculpted waist tie, you can see his little white socks peaking out from the tops of his enormous sneakers, and the sneakers themselves are textured and have sculpted laces. His outfit is completed by a pair of finger-less gloves, complete with cut-outs on the backs of his hands, and sculpted stitching! This character has become so surprisingly iconic to me and this figure delivers on every bit of it.

Another thing that really stands out here is the coloring. Crash’s fur is comprised of multiple shades of orange from the bright yellow parts on his chest and and elbows to the darker shades on his shoulders and around his face. I can swear I remember reading an article in an old video game magazine saying something about how developers liked to use orange in their games because it looked particularly vibrant. True or not, it certainly looks great here in plastic. The blues of the pants have a nice glossy sheen to them and the paint lines are all neat and crisp, even on the shoe laces.

As far as the head goes, NECA totally nailed it. This portrait is all about the personality, and thanks to the ball jointed eyebrows, you can get some different expressions out of him. I want to say Palisades did this first with their Muppets line, but whatever the case it’s a really brilliant idea. I’ve definitely had some fun with it, and it’s just so cool to mess around with. His miss-matched pupils give him that slightly crazy look and his smile shows the delight and wonderment of a Bandicoot on a great adventure. Even his spiky fur mohawk looks great.

In addition to those eyebrows, Crash sports a decent amount of articulation throughout the rest of his body. NECA does love their rotating hinges, and here you get them in the shoulders, elbows, wrists, and knees. There’s a ball joint in the chest and neck, and ball joints in the hips as well.

 

As for accessories, Crash comes with a cardboard box that’s tucked between the folded inserts of the packaging. It’s pretty durable, significantly better than the ones that Jakks included with their World of Nintendo figures, and infinitely better than the tiny ones Hasbro included with their 4-inch Indiana Jones line. It tabs together well and it’s sturdy enough to hold Crash’s significant weight.

But… and here’s where the nitpicking begins, while the figure itself is fantastic, the package feels light on the accessories. Sure, Crash himself uses a lot of plastic, and I’m not expecting a bunch of stuff. It’s not the lack of a quantity of items, but rather the lack of a couple of key items. I really expected to get Aku Aku or even a foam peach and the lack of either really stings. With the follow up Crash variants being packed with jetpacks and hoverboards, this vanilla Crash release seemed like the best opportunity to get us those things. And I just don’t see how you can do a Crash Bandicoot figure without Aku Aku. If I were a betting man, I’d say they plan on releasing Aku Aku with Coco as an extra incentive for collectors to buy her. If that’s the case, I’m OK with it, because quite frankly I plan on being All-In on this line.

And the last thing I want to do is end this review on a negative, because I’m absolutely in love with this figure. The colors and sculpt come together in a way here that approaches Raziel, my favorite NECA video game figure of all time. But most of all, this release allows me to let go of one of my long-time holy grails, and that’s Resaurus’ Crash figures. For those that don’t remember, Resaurus was a toy company that cut their teeth on some great video game licenses like Duke Nukem, Sonic the Hedgehog, Quake, and Street Fighter. Their figures were great, but didn’t always age well, and most of mine wound up breaking. Resaurus’ Crash figures have become rather expensive on the secondary market, and while I look out for them, I never pulled the trigger. And now I don’t have to. My only hope is that NECA gets to a decent number of other characters. At the very least I’d love to get me Neo Cortex, Coco, Nitro Brio, and Tawna!