SNK has had an interesting couple of decades since it’s bankruptcy and well… whatever the state of the company is these days. And yet in a way, it’s been enjoying a renaissance with there being more ways to access the Neo Geo library now than probably ever. Even legally! We’re also getting a decent number of toys and collectibles as well. I’ll refer you back to my look at Metal Slug 3’s Marco Rossi figure if you want to hear me gushing on about what it was like to live in envy of Neo Geo owners in the 90s. And yeah, most of that envy was aimed at Metal Slug and the shoot-em-ups, but it certainly applied to the fighting games too. Case in point, it wasn’t until almost 10 games into the series, when Dream Match ’99 arrived on the Dreamcast that I was finally able to play a decent port of a King of Fighters game. And boy was that a blissful weekend spent with that game and my ASCII Arcade Stick. Good times! And now, Storm Collectibles has been releasing figures based on the KOF 98 roster. I pre-ordered late in the game and all but Blue Mary got cancelled. I sat on her for a while, trying to decide whether to keep her or not, when just this past week Storm announced reissues of Terry Bogard and Iori. I was able to get these pre-ordered (along with Mai!) and now I’m excited to get Mary opened knowing the others will eventually be on the way!
Storm does a wonderful presentation for these figures. Mary comes in a big window box with the game logo on the front, along with a shot of Blue Mary. The window is huge and shows off the figure and some of her extras, and there’s a printed backdrop based on one of the level backgrounds behind the tray. Everything is collector friendly.
KOF 98 was Mary’s second appearance in a KOF title, but the character actually premiered back in Fatal Fury 3. When I play Dream Match 99, I tend to gravitate toward Terry first but I’m quick to take Mary or Mai for a spin when I’m feeling adventurous. And it’s probably because of how many hours I burned on Dream Match 99 that this version will always be Mary’s most iconic look to me. Casting off the jacket from the Fatal Fury series, she dons her mid-riff exposing red top, blue baggie pants and fingerless gloves, and a pair of reddish-brown sneakers. The whole ensemble is rounded out by a loose brown belt that rests on her hips. It’s a simple character design that makes for a great looking figure.
And as always, Storm did a beautiful job sculpting this figure. Her top is part of the upper body, but it still hangs down over her midriff hiding that joint. The pants go light on the rumples, but bag up down by the highly cinched ankle cuffs. The ringed stars on the thighs are sculpted on as is the smaller black belt with the gold buckle. The wider brown belt has a peg to secure it, but the peg is too soft to go in and hold there, so I just let it float off one hip or the other, which works well enough. The colors on this figure are absolutely gorgeous and she pops just like the original pixel art. The vibrant blue and red compliment each other perfectly, the skin tone looks good, and the added orange on the stars is nice. I think the boots could have been a tad more brown, but that’s just me nitpicking.
You get a whopping four different heads, which is pretty impressive. These include smiling, pissed off, playful wink, and dynamic wind blown hair with a shouty mouth. All of these are wonderfully expressive and work for some pretty fun poses. I think my favorite are the last two. The wind blown look to the hair is great. My only nitpick on any of these is the seam running across just above her hairline. It’s not really a big deal, but since there’s no face plates to swap, I think they could have done a little better with that.
If you’ve played around with any of Storm’s figures, you should know what to expect from the articulation here. Mary is very agile and limber, just as she should be. The elbows and knees are fabulous with double joints that give you all the range of motion you can ask for. Hips allow for plenty of movement, there’s a ball joint under the chest, and you get rotating hinges in the ankles and hinges just behind the toes of the boots. Lateral crunches in the shoulders enhance those rotating hinges, there are swivels in the biceps and pegged hinges in the wrists to allow you to swap hands. How many hands? Five pairs total! You get a pair of finger pointing hands, fists, relaxed hands, slightly more relaxed hands, and grapple hands. Not bad!
Mary comes with one effect part and it’s a giant energy circle from slamming her opponents into the ground. Alas, I only have Mary right now, so I’ll have to wait to get some real use out of it. But it’s a great looking piece with a translucent effect starting relatively clear at the ground and working up to a fiery red-orange along the tops of the flames.
The illustrated backgrounds Storm includes with these figures are also a nice bonus and they stand pretty well if you want to use them as a display behind your figure. Mary comes with the US Train Yard Stage which is wonderfully recreated here right down to the pixelated edges on the art.
Storm’s figures sure ain’t cheap, and Mary goes for about $105, which is no doubt a lot of money for a 7-inch scale figure. Heck, it’s even a lot by this line’s standards as both Terry and Iori reissued at under $100 each. But it’s hard to argue with quality and Storm never ceases to deliver on it in spades. Mary is a ridiculously fun figure to play with, thanks to the smooth jointing system, near perfect balance, and the crazy range of motion you can get out of her. And the passel of extra heads and hands certainly adds to that value. She’s hard to put down and she’s been standing on my desk ready for action since I opened her. It’s great to see KOF figures on the market and I can’t wait to expand my character roster.


































































































































































































































