Popup Parade (Darkstalkers) Morrigan Aensland and Lilith by Max Factory

It’s taken a lot of willpower to kick collecting scaled anime figures. Not that I was ever huge into them, but I had to scratch that itch every now and then. Eventually I got priced out of it and even Kotobukiya (once the best value in scales) has become too rich for my blood, except for the odd sale here and there. On the flipside, I also gave up prize figures because it’s easy to amass totes full of them and the quality is all over the place. But, I still have to get my fix every now and then and so I’ve settled on Popup Parade as a compromise. Last year, I took a look at their Cowboy Bebop figures as well as their Cammy and Chun-Li from Street Fighter. And now, they just shipped out the Succubi from Darkstalkers, and well you know I had to pick these up!

This pair of succubi come in rather large plastic boxes that can double as display cases once you unwrap the figures inside. With that being said, they are pretty big to accommodate the girls’ wingspans, and I’ve gone on record saying how much I don’t care for the generic style of these. The names of the characters are so understated and there’s very little branding for the license. Sure, there’s merit to be found in the idea that you let the figure do all the talking, but would it kill them to use the Darkstalkers logo and print the names of the characters in a way that it doesn’t look like you’re ashamed of them? Since Morrigan tends to get the most attention in terms of figures and statues, let’s start with Lilith!

Lilith’s origins are a bit too complex for me to get into here, but she’s sometimes referred to as Morrigan’s half-sister, albeit by way of mystical means. She is often represented as a manifestation of Morrigan’s lost innocence, so she’s portrayed more cute than voluptuous, making for a nice contrast when the two characters are displayed together. I’d classify the pose here as museum-style mixed with a little attitude, as Lilith has her hands resting on her hips, which makes me feel like she’s judging me. The coloring on this figure is excellent with the blue leggings having the darker blue bat patterns, the sleeves being slightly more purple, and a gorgeous high gloss crimson finish on her boots and one-piece. There’s some sculpted white fur that leaves her shoulders bare and a white diamond in the center of her chest. The deco is so vibrant and she pops so beautifully on the shelf.

She has two sets of bat-like wings, jutting from her back and head, and these have a leather-like texture on the front and back. The fronts are painted black with the fingers between the membranes painted in red, while the backs are completely red. There are white horns jutting from the tops of each wing and the red paint used on the backs is high gloss, giving them a creepy wet look.

The portrait is right on point with big, adorable eyes and perfectly printed lips and eyebrows. The purple hair is sculpted separately from the head allowing the bangs to hang down over her face and adding a lot of depth. The skin tone leans toward the pale side, but it isn’t waxy as is sometimes the case on these budget figures.

The display base is a standard black disk, which is par for the course with Popup Parade’s figures. What I don’t care for at all is the way the foot pegs are done. As we’ll see with Morrigan, the feet usually peg into the base and sometimes there’s some clear plastic in the gap between the foot and the high heel for stability. Here there are clear plastic platforms that the feet rest on and it doesn’t make any sense. Maybe they were going for a levitating look, but I honestly don’t think that’s the case. Also, one of my figure’s foot pegs will not stay all the way in, so I may end up gluing it.

The way the clear foot pegs are done may seem like a petty gripe, but what irks me so much about it is they went out of their way to design it that way. Still, it’s not enough to completely mar what is an otherwise very nice figure. I dig the pose, the sculpt is great, but it’s the coloring that really makes this figure a win! Plus, she’s currently the only Lilith figure in my collection. Let’s move on to Morrigan…

Unlike Lilith, I have at least a few Morrigan figures, with the most recent being Koto’s own Bishoujo version, so she’s got some competition. Still, I like what they did here. Morrigan strikes a seductive pose with one arm crossed under her copious chest and the other drawn back behind her head. It’s not as playful as Koto’s pose, but I think it works really well for the character. The coloring is appropriate and it looks great, even if it isn’t as vibrant as Lilith’s. You get purple tights with the bat patterns, a glossy black onesie and boots, white, sculpted fur trim around the biceps and a sort of pale orange for her sleeves. And naturally, her chest is practically spilling out of her top!

The four pairs of wings have purple membranes on the inside with black fingers separating them, while the backs are all glossy black and have some excellent leathery texture sculpted in. The purple interior doesn’t really catch the light as much as I would like, but I think some of that has to do with how folded in they are, along with the lighting I used.

I really dig this portrait and a lot of that has to do with the eyes, which remind me of some of the earlier character art. Her blue peepers are perfectly printed, along with the eyebrows and lips. There’s a fleetingly haunting flavor to her expression. It’s seductive and just a bit intimidating, and totally distinctive from any of the other Morrigan figures I have. The turquoise hair whips around behind her head and shoulders, giving the piece some real energy.

And here’s how the foot pegs should have been done for Lilith. They connect to the base perfectly and you don’t have those weird clear platforms under her feet, just between the heel and toe.

At about $34 each, these ladies fall on the lower end of Popup Parade’s spectrum, and it’s hard to argue with that considering how nice these turned out. It would have been cool to get some kind of connecting bases, but that’s not something this line seems to do. And that’s OK, because they still look great when displayed on the shelf together. I’m happy to finally have Lilith in my collection, although I’m still keeping an eye out to see if Koto’s Bishoujo version ever goes on sale. In the meantime, if Max Factory releases more Darkstalkers characters in this line, I’d definitely be down for adding more!

Popup Parade (Cowboy Bebop) Jet Black, Edward & Ein by Max Factory

A couple of weeks back I started checking out Popup Parade’s Cowboy Bebop figures with Spike and Faye and I promised I would be back soon to round out the bunch with Jet Black and Edward. And here we are back in the saddle again! So, get everybody and the stuff together… Okay, three, two, one, let’s jam!

Last time I commented on how the packaging here is a mixed bag. On the one hand, the packaging is practically a display case with the sides, top and front all translucent plastic, and only the illustrated backer to block the view of the figure from behind. They’re also collector friendly! On the downside, the art design is so generic that you really have to look very close just to find the name fo the characters and the franchise. Both figures come completely assembled and only need to be plugged into their base to be ready for display. Let’s start with Jet!

Like Spike and Faye, Jet is posed with his sidearm drawn and ready. In this case it’s down in front of him as he scans off in the distance to see what needs shooting. It strikes a nice balance between a piece of museum style composition with just a whiff of excitement that shit is about to go down. I really love the body sculpt here. Jet is nice and buff, there’s some rumples to his blue suit, he’s got big chonky kicks, shoulder guards and they did a really nice job on the sculpted cuts of his artificial arm.

The coloring is also excellent with some gradient shades to the blue suit, a rich matte gray for the boots, and some red from the undershirt visible through the short sleeve and the plunging collar. You also get an extra splash of color in the sculpted yellow and red insignia on his back.

The portrait is OK. I think the overall likeness is pretty good and I love how they sculpted his beard and sideburns. You also get the implant under his right eye and the scar bisecting his eyebrow. Honestly, the only thing about this portrait that gives me pause is the expression in the eyes, which just look kind of startled to me, and not really in character for Jet. It’s not enough to ruin the figure, but I think they could have done better. Moving on to Radical Edward and Ein…

Or is that Edward Wong Hau Pepelu Tivruski the Fourth? Either way, doing both Edward and Ein as one release was surely the way to go here and I love what they went with these two. I’ve had a few nitpicks here and there with the rest of the Bebop crew, but I think they nailed Ed in every way possible. Everything about her is just pitch perfect, from the way she’s walking to the expression on her face. I also love that she’s got an armful of Ein, rather than just having Ein standing on the base.

The skin tone here is a lot warmer and more even than some of the others and not at all waxy. I also dig the gloss finish to her shorts. But possibly the real show stealer here are the perfect little pads on Ein’s feet. It’s just adorable.

Everything about the portrait here is spot on perfect, from the huge expressive eyes to the rosey cheeks. I really dig the way the hair is sculpted to spike out behind the goggles. Ein’s expression is fantastic too.

As I mentioned last time, I paid $30 for these, but the MSRP is around $45. The former is pretty fair, the later is pushing it. I think it’s just worth noting that I’ve picked up prize figures for less that I would say could give these a run for their money. I actually think Jet and Edward feel like a bit better quality work than Spike and Faye, but I think they’re all pretty solid and they sure do look great together. It never ceases to amaze me how little Cowboy Bebop merch is out there, so it’s nice to have the characters represented on my shelf, even if I would much rather have them as Figmas or Figuarts.

Popup Parade (Cowboy Bebop) Spike Spiegel and Faye Valentine by Max Factory

A short while back I picked up some Popup Parade figures at my not-so local comic shop and was pretty happy with them. Well, last week I was back in that area and they had some more at a bit of a discount and my impulse control failed me so I picked up a few more. Honestly, I think what did me in here was the fact that I have never been confronted with Cowboy Bebop figures while out and about, so I could hardly say no and quickly picked up the four they had. Actually, now that I think about it, these are probably the only Cowboy Bebop merch that I own, which goes to show you how little there is out there. Anyway, let’s have a look at Spike and Faye.

Popup Parade’s packaging has it’s ups and downs. I love how it’s almost all plastic (take that, Hasbro!) and that they actually work as their own display cases since all but the back of the figures are exposed and there’s plenty of room for light to get in. On the downside, the branding is really subtle with the character names in tiny fonts and nothing that shouts the Cowboy Bebop franchise. Still, everything here is collector friendly and I will likely display the figures in the packages for the time being. At roughly 7-inch scale, these are definitely in the prize figure class, and each come with generic black display bases to plug the figure into. Let’s start with Spike…

Be careful with this guy! My figure’s ankle snapped while I was gingerly inserting the pegs into the stand, and no wonder because they are very thin and delicate. I was able to glue it back with no problems, but who wants broken toys right out of the box? I like the pose they went with here. Spike exudes what I can only call his characteristic casual confidence, with one hand shoved in his pocket and the other arm drawing up his weapon. And might I add, it’s nice to see Spike exhibiting the proper trigger discipline! They really nailed his lanky proportions as well as the appearance of his suit, which isn’t heavy with detail, but does have some nice rumples and rolled up sleeves. The popped collar and the loose necktie are nice touches as well. The coloring on the suit looks pretty good, but the paint on the tie could have been sharper.

I think the portrait is a pretty good likeness, but it took a little bit for the hair sculpt to grow on me. At first it looked off, but the more I look at it, the more I like it. Spike’s chaotic coif is not something that is easy to reproduce in 3D, but I think what we got works well enough. Spike’s eyes are drawn very sharp and I love the little hint of a smirk on his broad thin line of a mouth. My biggest gripe with this figure is the skin tone which looks rather pale and waxy. It’s often a complaint that I have with lower end prize figures, but I’ve seen it done better at this price range. Still, all in all it’s a decent figure. How about Faye?

I’m happy to report there were no breakages with Faye, but then only one of her feet peg into the base, so there was no need to stress her. Once again, I think they did a great job with this pose Faye looks down over her shoulder, while shifting her weight to one foot as she racks the slide of her pistol and gets ready for action. This figure has several sweet spots to choose from when positioning her on the shelf. Her outfit is a lot more complex than Spike’s with the jacket tied around her and resting on her elbows and I like that they sculpted the tops of her stockings, rather than just paint them. There’s also a nice sense of depth to her boots, as her ankles disappear into them. I thought gold was an interesting choice for her top and shorts, as I would have gone with yellow, but it definitely makes the figure pop. No pun intended. The peach colored stockings, aqua colored boots, and red jacket all make for a great looking deco.

The head sculpt is a homerun and, just like Spike, her features are printed perfectly sharp. The hair looks fantastic as it billows out around her face a bit as if being tussled by a sudden head turn. But yeah, the skin tone looks even a bit more waxy here than on Spike, and it’s certainly more obvious because Faye is showing a lot of skin. Does it ruin the figure for me? Heck no. It’s just one of those things that these cheaper prize figures often struggle to get right.

I paid $30 each for this pair on sale, and that was down from the $45 they were stickered at. Thirty feels about right, while the original retail is way too high. I like them and I’m happy to have them on my shelf, but I think SEGA and TAITO are doing figures on par or in some cases a smidge better quality than these at even less. And while those are nice and all, they aren’t Cowboy Bebop characters, and that’s what ultimately won me over on this pair. Next week I’ll swing back and finish off the set with a look at Jet Black and Edward!

Popup Parade (Street Fighter) Chun-Li and Cammy by Max Factory

It’s been a while since I hung up my hat on collecting prize figures. I don’t really watch a lot of anime anymore and I had to start trimming out some areas to keep my collection from getting even more out of hand. With that having been said, the not-so-local comic shop did a “buy one and get one at half-off” deal on their Pop-Up Parade figures, and much to my surprise it included some new releases, so I fell off the wagon. Today I’m going to check out a couple of ladies from Street Fighter, Chun-Li and Cammy.

I think Popup Parade is meant to bridge the gap between prize figures and scaled figures, at least in terms of quality. But despite the high pedigree of Max Factory, to me these will always just be middle of the road prize figures. I owned Kotobukiya’s Bishoujo versions of both Cammy and Chun-Li, but the last time I moved, I was keen on culling a lot of my collection and I wound up selling off my entire Koto Street Fighter Collection. I can’t say as I regret it, as I got decent money for them, but when I saw these I decided I wanted some of these gals on a shelf in my Game Cave again, so here we are! The figures are roughly 7-inch scale and come in plastic packaging that really lets the figures do all the talking. There’s absolutely no character art anywhere to be found and even the character names are pretty low key. The figures display really well in their packages, although Cammy comes with her braids detached. Let’s start with her!

Sure, I love playing Cammy in the Street Fighter series, but she’s also star of one of my all-time favorite Dreamcast games, Cannon Spike, so not having her represented in my collection was criminal. The pose they chose for her here is pretty subdued, but I think it captures some of her best um, assets. The statue is best displayed with her body facing about two o’clock, her head partially turned and gazing over her right shoulder, and those ass cheeks on full display. It’s good to see her in her OG Street Fighter II costume, sans camo on the legs and with the additional tactical web gear and a leg pouch.

The colors on this piece look great, with bright matte green for her one-piece, glossy red for her gauntlets and matte black for her kicks and gear. You can even see a bit of her red socks peeping out the tops of her boots and a touch of silver paint on the buckle for her cross-strap. The skin tone is where a lot of these prize figures tend to falter, with it being waxy, but it’s nice and smooth here and not bad at all. The base is a simple black disk, which the foot pegs insert into.

The portrait is excellent, looking like it’s been grabbed straight from a character select screen. The eyes are printed perfectly and the I particularly love the way they blended the hair sculpt with the rest of the head. She has a scar on her left cheek and her long braids snake down past each of her shoulders. Her beret is a separate sculpt and worn on top of the head.

I love pretty much everything here. The sculpt is solid and the colors are beautiful. The paint lines could have been a little sharper, especially around the edges of the fingerless gloves, but overall I’m pretty happy with the way this one came out. Let’s move on to Chun-Li!

Chun-Li has a much more kinetic pose with her left leg drawn up and her hands at the ready, she’s definitely preparing to go a round or two. This figure sports a far more complex sculpt than Cammy, but that’s down to the costume design. There’s just a lot more going on here, which gave the sculptors a lot more to work with, and I think they did a beautiful job! I particularly love the way the tail end of her qipao kicks up in the wind. Some of the fringe on her dress is sculpted and while the sculpt on her boots is a little soft, it’s still got a lot of detail. You also get some nice muscle work, particularly in her famous thighs. I also really dig the sculpt on her poufed out shoulders.

Once again, the coloring here his superb. The electric blue of her qipao contrasts nicely with the gold leaf paint on the trim. There’s some shading in her stockings and some sharp silver paint on her spiked wrist cuffs. As for the quality, most of the paint here is sharp and clean, so I’ve got no complaints.

As with Cammy, the portrait here is very well done, and quite complex when you include the hair and the hair ties. The eyes are printed perfectly and she has an ever so slight smirk to her simple line of a mouth. She even has a pair of pearl earrings.

Chun-Li is easily the more interesting figure to look at, just because there’s more to take in, and as such it feels like maybe you’re getting a little more bang for your buck here. A such, I think she edges out Cammy as my favorite of the two, which surprised even me, because I tend to like Cammy more overall.

The figures retail at about $35, which puts them at the upper range of most prize figures. The quality is certainly there, so long as you aren’t expecting anything approaching a proper scaled figure. However, I think there are definitely better values out there when it comes to these types of figures, and I’d argue that companies like Banpresto are delivering a bit more for the money. I’m reminded of some of their recent One Piece figures that are slightly bigger have possibly more complex sculpts, and retail for about $10 less. Still, if you want a nice version of Cammy or Chun-Li for your shelf, these will certainly fit the bill nicely.

Figma “Space Channel 5” Ulala (Orange Version) by Max Factory

“Groooove morning, Space Cats!” Are you ready for a rather unusual middle of the week Figma review? Yeah, most of my Figma reviews land on Anime Saturdays, but since this one is most definitely video game based, I thought I’d fit Ulala in the normal weekday rotation.  I’d forgive you if you aren’t instantly familiar with Space Channel 5‘s Star Reporter, because she hails from a game that premiered on the SEGA Dreamcast about 18 years ago. The sequel, along with a port of the original, came a little later to the US on the PlayStation 2, but after that Ulala’s been more or less relegated to appearing in stuff like SEGA All-Stars Racing and SEGA All-Stars Tennis. It’s a shame, because she’s a fun character and I think she deserved more of her own games. Now, why we’re getting a Figma release of her now, I have no idea, but I sure as hell ain’t complaining.

Ulala comes in a typical Figma window box, albeit it’s bigger than most to accommodate the three Morolians bundled with her. What are Morolians? Let me save some time and just link to a review of the game that I wrote way back when it first came out. I’ll wait… Back? OK, let’s proceed! The colors on the box are brighter than the usual Figma packaging and reflect the bright and trippy color scheme of the game. I’ll point out that Max Factory released two versions of Ulala, this one in her orange outfit from the original game, and another in her white outfit, from the sequel and a lot of her guest appearances. It was no contest for me, I went with orange and I was willing to pay the price, but more on that when we get to the end. Also, I’m not really sure what the “EX” means in the numbering scheme, but maybe someone out there can enlighten me. As always, the packaging here is collector friendly, but if you want to toss it out, they provide you with a Figma-branded Ziploc bag to keep all the stuff in.

And here she is out of the package and ready to get her groove on. Space Channel 5’s star reporter usually went through some outfit changes between levels of the game, but this is undoubtedly Ulala’s most iconic look for me with the orange miniskirt, cropped top, and high heeled platform boots. She has a blue belt sculpted around her right thigh and it features a peg so she can wear one of her guns on it. The coloring is certainly on point with her outfit consisting of a bright orange with white trim and red platforms on her boots. As an added bonus, the finish on the plastic does a nice job mimicking the glossy, rubber look that her outfit had in the game. Her chest features a perfectly printed Space Channel 5 logo and she has two blue jet packs strapped to her back. These are mounted on ball joints to allow for a little bit of re-positioning. That comes in handy for working with the included stand. And boy am I thankful for that stand, since Ulala’s boots make it rather difficult to get her to stay upright on her own.

The portrait here is spot on perfect for the Ulala’s on screen appearance. The paint on her makeup and eyebrows is super sharp and clean and her pigtails are set on ball joints to allow a little bit of movement when posing her. I particularly love the shade of pink they used for her hair. The portrait also includes her blue headset with microphone, which is permanently attached to the head.

Ulala only comes with one face, which is really odd as Figmas usually have an extra two or three to change the expressions. Instead, she has movable eyes! I own quite a few Figmas, but this is the first time I’ve encountered this sort of thing. They even provide a tool to move the eyes, and I had no idea what it was until I looked at the instructions. Basically, you remove the face as if you’re swapping it, and use the tool to direct the eyes where you want them to look. Now, Ulala didn’t really sport a lot of different expressions in the game, so I’m not really bummed out by the lack of extra faces, but at the same time, I don’t think I’ll be using the articulation in the eyes very much.

While the extra faces may be missing, Ulala compensates with a whole lot of hands. Not only is the usual sprue loaded up with four pairs, but she also has an extra pair in a baggie, plus the ones she comes wearing. Hands include relaxed fingers, splayed fingers, fists, pointing fingers, and two sets for holding her accessories. I don’t see a whole lot of use for her fists, but the accessory holding hands work well. And speaking of accessories… let’s take a look at what she’s got.

First off is her official Space Channel 5 news microphone and this little thing is beautiful. It’s cast in two shades of blue plastic and has tiny SC5 logos printed around the ring.

Next up are her twin pistols. These have a great retro sci-fi look to them that fits perfectly with the style of the show. Yes, she only has a place to wear one of the pistols. That was the case in the game as well, and through a good portion of the game she only has the single gun, but there are times when she busts out a second. One was to shoot Morolians and the other was to rescue hostages. But where does she keep that extra gun?

Ulala also comes with three little Morolians and these are just static pieces to display with her, but they look great and come in blue, yellow, and pink. I’ll toss out here that the white costume version of Ulala comes with three different colored Morolians, so if you want to get them all, you have to buy both versions. Who would be crazy enough to do that? Don’t tempt me!

And finally, the box includes the usual clear Figma stand with hinged arm and a peg adapter. If you own any Figmas then you already know what to expect here. I do have one gripe, though, and that’s the peg is not a very good fit for the hole in her back. With or without the adapter piece, it takes way too much force to get that thing to stay put. I’ve had a similar issue on one or two other Figmas in my collection, but it’s not the norm. Granted, it isn’t a huge complaint, but it can be annoying.

What’s also annoying is the price on this gal! For some reason this orange version of Space Channel 5’s star reporter dropped at just over $100 and that’s just stupid expensive for what’s included in the box. Did the articulated eyes add that much to the price? It certainly couldn’t have been the Morolians. I have Deluxe Figmas with elaborate accessories that cost a lot less than Ulala here. And with the white version dropping at $85 (also oddly expensive) the only reason I could possibly see for this one being $20 more is because most people are probably going to want the orange version. In any event, I wasn’t about to take any risks here and so I crushed that pre-order button the moment she went up. I certainly don’t regret it, as she’s a beautiful figure and a wonderful display piece to proclaim my undying love for the SEGA Dreamcast and it’s era of gaming.

Figma: “Kill la Kill” Ryuko Matoi by Max Factory

Much like this figure, I almost let the anime series Kill la Kill pass me by. The first time I tried watching it, I was exhausted from working too many hours, and I just wanted to find something to watch while I relaxed and was winding down. THIS IS NOT SOMETHING YOU WATCH WHEN YOU WANT TO RELAX AND WIND DOWN. Luckily, I gave it another go under more agreeable circumstances and quickly fell in love. It’s batshit crazy and it really demanded my full attention, not only to follow the overall story and endless explosions of character introduction text, but also just to keep track of the frantic action. And after running through the series one thing was certain: I wanted a Ryuko figure badly. The Figma line promptly stepped up and I foolishly did not pre-order so when she was finally shipping, I clicked my way to my regular online purveyor of plastic with debit card in hand, only to find out that she had long sold out. I was left high and dry and looking at crazy secondary market prices. It’s an old story, but a lesson was learned and I pre-order most of my Figmas now.

Fast forward to now and the good folks at Max Factory/Good Smile took pity on those of us have nots and reissued Ryuko. The figure comes in the standard compact Figma window box with a red and black deco to match the character design. There’s also some great shots of the figure on the back panel as well as both side panels, which makes these boxes look great when lined up on a shelf. As always, everything is collector friendly, but if you want to ditch the box, they’ve provided a Figma branded Ziploc bag to keep all the bits in, or at least the ones that will fit. Well, I’ve waitied for this figure long enough… let’s get her out of the package and check her out.

Naturally, Ryuko comes all decked out in Senketsu, her living, and suitably outrageously designed, uniform. I had a hard time envisioning how well this design was going to work when transferred to a fully realized three-dimensional plastic sculpt, but it turns out I needn’t have worried, because she looks fantastic. The bulk of her uniform is comprised of the dominating, and gravity defying, scarf that forms Senketsu’s eyes. Well, really just the one eye, because the other is just a giant red scar. The good eye features some vibrant paintwork, and both pieces are hinged so you can adjust them a little bit to work with the shoulder and arm articulation.

There’s not much covering up the rest of Ryuko’s upper body. Indeed, Ryuko has more covering her extremities than the rest of her body, because… ANIME DESIGN! She does have sleeves, with squared off wrist cuffs, and a pair of suspenders, revealing some major under-boob. Below the waist she sports a rather frilly looking black skirt and thigh high boots, with straps that look like extensions of the suspenders. The top of her outfit and the skirt are designed to look like Senketsu’s jaws with the “teeth” at the top and bottom of the suspenders. I really love how the outfit came out, not only in terms of the way they sculpted it, but also the coloring is quite striking. If only she came with a whole bunch of swap out hands and faces… Oh wait, she does!

There are three different faces and these are swapped out in the usual manner, by removing the front piece of her hair to remove the face. She comes out of the box with a somewhat neutral face, with just a faint hint of a smile. The printing on the eyes is quite sharp, distinctive, and beautiful. That’s actually the same for all of the faces. I’ll also note that her spiky hair has some great crimson highlights in the back that match the red in her uniform.

The second face is her shouty action face, and it’s so perfect for her. The mouth is open and showing off some teeth, and I’ve got to say this one is likely going to be the face that I go with the most. After all, this is a figure that just begs for action poses.

Finally she comes with an “exasperated from combat” kind of face. She’s a bit flushed, she’s gritting her teeth, and she’s got one eye closed. I like this expression a lot too. It’s got that “I’m done screwing around and now I’m gonna really kick your ass” look about it, which goes really well with some poses. Some of the recent Figmas I’ve picked up didn’t have a lot of variation between some of the extra expressions, so I really appreciate what they did for this figure. Of course, you also get the usual sprue of extra hands. Included are a pair of fists, open hands, hands making what look like claws with the fingers. Finally, there are two pairs of hands for holding her weapon, one regular and one angled a bit forward. Some of my recent Figmas have had issues with the pegs pulling out of the arms, rather than just the hands detaching. That’s the case here with Ryuko. It’s not a big deal, but it can get a little annoying at times. Beyond hands and faces, Ryuoko does not come with a lot of accessories, but she does have the two essentials, and I’m sure you can guess what they are. Well, they’re actually the same accessory in two forms. Yup, the Scissor Blade!

The regular Scissor Blade fits perfectly in any of the accessory holding hands, and she looks absolutely fantastic holding it. I was happy to see that despite how big it is, her shoulder and elbow joints are up to the task of supporting it’s weight. Otherwise, it’s a simple accessory and there isn’t much more to say about it.

The final accessory is the Scissor Blade in its extended form, and this is absolutely enormous. She can wield it in either one or both hands, and again I’m impressed that the joints can take the weight without any problem. How long will that be the case? I guess I’ll find out eventually!

And while it should go without saying, I’ll mention that Ryuoko does come with the standard clear Figma figure stand along with an angled adapter for the end. It plugs into the hole in her back and as always, these add so much fun to playing with the figure.

Kill la Kill is one of those perfect one-and-done collecting licenses for me. Figma did release Satsuki Kiryuin from the series as well, and while she looks like a great figure, I’m going to be content with Ryuoko here. This figure is a perfect translation of the character and just what I need to represent the series on my shelf. OK, sure I wouldn’t mind owning the Sixth-Scale Real Action Hero version, but I’m not going down that rabbit hole! The second release of this Figma seems to have filled much of the demand, as she’s still readily available through many online retailers, some of which are coming in a bit under retail. I do hope she sells well for them, so Max Factory will keep reissuing Figmas that sell out early. I know some collectors claim it devalues their originals, but I’ve been on both sides of that fence and I’m always happier to see those who missed out get a second opportunity.

Figma “Overwatch” Tracer by Max Factory

It’s Anime Saturday and cry foul if you must, but today’s figure is not from an anime series or Japanese video game. Nope, today we’re dealing with a Figma from the Western video game Overwatch, but it’s still a Figma, and so I’m sticking this review here. Also, I pre-ordered Tracer forever ago and once she arrived I really couldn’t wait to get her opened and check her out. And here’s a fun fact: I don’t even play the game, but I’ve watched a bunch of the videos and I love the character designs in general, and that goes double for Tracer.

While Tracer comes in a pretty standard Figma window box, the white and orange color scheme really makes this box stand out among the others on my shelf. She’s Figma #352, if you’re keeping track, but Lord know’s I’m not. I can’t even make any sense of their numbering scheme. As usual, there’s some English on the box, but a lot of it is in Japanese. The packaging is totally collector friendly, but if you don’t want to keep the box, you get a handy Figma-branded Ziploc bag to keep all those extra bits in.

Cheers, Love! The cavalry’s here! And oh, boy doesn’t she look like she just jumped right out of the screen? The creators did a beautiful job bringing her digitally rendered costume to plastic, from those tight pants with sculpted side panels to her very British looking bomber jacket with it’s high collar and flared sleeves. Even the Chronal Harness looks so good, if I didn’t know better, I’d swear it’s actually keeping my figure anchored in the here and now. I especially dig the translucent blue plastic used on the front and back to simulate the glow of the Accelerator. Her Tracer Bracers look really nice too, and for the record, they do not open up to hold her pistols, but then I wasn’t really expecting them to be able to make that work at this scale.

The paint quality and overall coloring on the figure is also excellent. One of the appealing things for me about the Overwatch designs are the beautiful vibrant colors and that’s certainly the case with Tracer here. The bright orange pants contrasts beautifully with the immaculate white and gray shoes and bracers and the matte brown and tan of the jacket. Everything about this figure just pops! Other great little touches include the immaculate shoulder patches on her jacket, the silver paint on the zipper, and the crisp “T-01” printed on her bracers.

Of course, this is a Figma, so you know you’re going to get extra hands and faces. Tracer comes with three different facial expressions. You get a regular smile, a more jubilant open mouthed smile, and a more determined expression with a wry little smirk. Whichever face you go with, each one includes the same orange tinted goggles, which are clear enough to see her eyes (at least when my studio lights aren’t reflecting off of them!) and I love the way they sculpted her spiky hair. It’s just perfect. The hands include a pair of fists, splayed hands, gun-holding hands, accessory gripping hands, a and a left hand offering a two-fingered salute. They’re all pretty easy to pop in and out, although I tend to just keep the guns in the gun-hands.

Apart from the hands and faces (and the ubiquitous Figma figure stand), Tracer doesn’t come with a whole lot of accessories, but she does have the essentials. Naturally, she has her trusty pair of pulse pistols, and these are indeed a beautiful set of guns with great sculpted detail and crisp paintwork. Maybe some effect parts for the guns would have been cool, but probably not necessary.

The other accessory is a Pulse Mine and this thing is super tiny. It’s so tiny, I almost missed it in the box. One of her accessory holding hands is perfectly sculpted to hold it and despite its size, there’s some really nice detail painted onto it.

If you can’t tell, I’m absolutely smitten with this figure. I’ve been waiting for Overwatch figures ever since the game first came out. It seemed like a sure thing that NECA would be the ones to do them, since they were partnering with Blizzard on the Heroes of the Storm line, but that line fizzled and I guess the cats at Blizzard cut a deal with Max Factory instead. There’s no doubt that the designs work well with the Figma format, and I’m sure we’re getting overall better quality product, but I can’t help but think NECA would have delivered more characters. As of right now, the only other Overwatch Figma that I know has been revealed is Genji, and he’s due out this Summer. While there are certainly some characters I’m looking forward to more than others, I’ll probably pick up whoever they release, if only to do my part toward seeing the line succeed. Because I definitely want more of this! And who knows, someday I may actually play the game!

Figma: “Kantai Collection” Destroyer Fubuki (Anime Version) by Max Factory

It’s been a couple of months since I’ve done an Anime Saturday feature and I feel bad about it. Not least of all because I’ve got a lot of stuff piling up and waiting to be reviewed. What can I say, other than this is a crazy time of year for me, I don’t have as many weekends off, and time is more than a little tight. Nonetheless, I’m off today and had some time to enjoy a leisurely morning with a pot of coffee and time to open up a Figma. And wouldn’t you just know it… it’s another one of the Fleet Girls from Kantai Collection!

And it’s Fubuki! It’s crazy to think that with five or six of the Fleet Girls already on my Figma shelf, it took this long to get to the main protaganist of the anime. In this case, however, she hasn’t been sitting around waiting to be reviewed, but rather she’s a fairly recent release. I’ll also point out that this is the Animation Version, with a regular version releasing very shortly. I’ve looked at pictures of both figures and I can’t for the life of me see any difference. But seeing as how I’ve never actually played the game, I’m content with the version tied to my beloved anime series.

Starting out with the base figure, Fubuki features here school uniform, including her sailor-style white top with a blue collar and blue sleeve cuffs, and a perfectly sculpted neckerchief tied below her neck. The top is just short enough to show a little midriff, and below that she has a pleated blue skirt. The outfit is topped off with a pair of blue socks, each with a tiny white stripe around the top, and crisp white anchors printed on the sides. While you can strip most of Fubuki’s armaments from her, the leg straps for her torpedo mounts, and her rudder boots are permanent fixtures. This could be disappointing to some collectors who would have preferred the ability to display her completely off duty, but it’s not such a big deal for me. The boots do feature some really nice detail.

Of course, this is a Figma, so you can expect all sorts of extra facial expressions and hands. Fubuki includes three expressions, one normal, one extremely happy with eyes closed, and one serious battle face. Swapping them out involves the usual easy step of popping off the front of the hair. My little gripe here is that the normal face and the battle face are a little too close in my opinion. I think the fault lies with the normal face, which looks more surprised to me. I would have liked something a little more neutral there.

The collection of hands offers no real surprises. If you own any Figmas, then you should know the drill. Fubuki comes with fists, accessory holding hands, splayed finger hands, relaxed hands, and one pointing right hand. OK, let’s get our Fleet Girl all geared up…

For starters, Fubuki comes with her two 61cm triple torpedo mounts (oxygen powered, of course!) attached to her thighs with somewhat restricted ball joints and some sculpted faux straps on her legs to simulate holding them on. You can easily swivel each torpedo mount from pointing up when they’re not in use to facing forward for firing. There’s a little bit of motion left and right, but not a lot. As already demonstrated, these are easy to pop off the figure if you want to display her in her down time.

Next up are her 12.7cm twin gun mount and her backpack. The backpack attaches with a ball jointed peg, which keeps some space between it and her back to allow it to not interfere too much with her posing. Subsequently, there’s another peg hole on the back of the smokestack to plug in the Figma stand. It certainly helps, but I’m surprised to see that even with the backpack, Fubuki is balanced enough to stand on her own. The backpack itself is a nice piece of work with all the detail I’ve come to expect out of a Figma sculpt, right down to the twin anchors and antenna. The piece is cast in battleship gray plastic and there’s a little black and red paint added. I’ll note here that the peg for the stand is a tight fit going into the backpack. Normally, Max Factory includes an adapter piece with a narrower peg, but that wasn’t the case here. It does work, but not as well as if they had included the extra piece.

The twin gun mount is designed to hang on a shoulder strap at her right hip for easy access to it. The strap itself is a little bulky, but not too bad considering the scale. The gun mount attaches to it with an open ended clip, so it’s really easy to take it off the strap so she can hold it and then put it back on again. As mentioned, she does have a pair of accessory holding hands, but she only fires this thing from her right hand in the anime, so one would have been fine for me. The grip on it is a little loose, but for the most part I didn’t have much trouble getting her to hold it straight.

Fubuki isn’t the most complex Figma around, but she sure does hit all the right points and she’s a lot of fun to play with. But that doesn’t come as any surprise to me. The base figure is just about perfect and by now Max Factory has become experts in fashioning Fleet Girl armaments. The only kicker here is that with an original retail of around $60, these figures are approaching that ceiling where I’m beginning to think twice before buying. When it comes to the KanColle figures, I’m probably always going to crumble, but as for those franchises that I’m a little less enthusiastic about? I might have to start getting pickier. As for now… I can’t help but notice the two empty spaces on each side of her and wonder if Figma is planning on getting her fellow Destroyers, Mutsuki and Yuudachi out eventually.

Figma “Fate/Stay Night” Tohsaka Rin 2.0 by Max Factory

It feels like a long while since I stopped in with some Anime Saturday love, but I have the day off and I made a big pot of coffee and I feel like putting on some Fate/Stay Night and opening up a Figma so let’s do this!

Yup, I love me some Fate/Stay Night. It was one of the first anime series that I purchased on Blu-Ray. It’s a go-to series for me when I want to lay around and binge watch something. And it’s also one of those cases where I kick myself for not getting on board with the Figmas in the beginning, because some of those have become stupid expensive. Luckily, Max Factory has been putting out reissues and different versions of the characters and I’ve been picking up a lot of them. Previously, I checked out Caster from Fate/Stay Extra, today I’m having a look at Tohsaka Rin from Fate/Stay Night. The packaging is typical Figma fare, so I’m not going to dwell on it. Instead, let’s open her up and get down to it!

The first Figma release of Rin had her in her crimson pullover with the crucifix on the front. This one has her wearing a more traditional school outfit with a brown vest and poufy white blouse. I tend to prefer the former look a little more, but this outfit definitely allows for more details and perhaps a more interesting looking figure. There’s some particularly nice detail in her neck tie, which includes some beautifully painted gold borders and tiny crosses. She also has some red border striping on her collar and again on her sleeves. Her skirt is dark blue, and features some strategically placed slits so as not to hamper her hip articulation. One might be tempted to gripe about the lack of paint on her buttons, but they are actually brown on screen, so it isn’t a question of being frugal with the paint, but rather being show accurate.

I’ve always liked Rin’s hair style and the figure pulls it off quite well. The pigtails are on ball joints, so they can be positioned to hang down over the front of her shoulders, or sweep back so they’re out of the way. The back of her hair is also hinged to help accommodate the standard Figma figure stand, which pegs into her back as usual. The stock portrait features Rin smiling with large blue perfectly printed eyes. And as usual, she includes alternate faces, which are easily swapped out by removing the front of the hair piece. The extra faces include…

The shouty, “I’m going to kill you, Shiruo!” face. This is one that I’m likely to use the most, as I’m probably going to display her casting a spell.

And the the third and final choice is sad Rin face, which is wonderfully expressive, but I doubt I’ll use it much, because I don’t want my action figures to be sad.

Rin also comes with an alternative front hair piece, which includes her glasses attached to it. This piece works and looks great, and I love that they included it. It isn’t easy to do good looking glasses for figures in this scale, but this is a case where they nailed it perfectly.

And since this is a Figma, Rin also includes a passel of extra hands, which come in handy (HA!) for all your different posing needs. She has a pair of fists, a pair of pointing hands, a pair of splayed hands, a pair with her fingers together. She also comes with a single item holding hand, which doesn’t really serve any purpose here, since she doesn’t come with anything to hold.

Of course, no matter which pair of hands you’re using or if you’re mixing and matching, all of the right hands include her Command Seals printed on the back.

Also included is a swap out lower left arm. This one has the sleeve rolled up and includes magic effects printed on it. Pretty cool!

And here’s a first for me and Figma… Rin also has a pair of swap out feet, just in case you want her wearing slippers. Yup. Why not? These are actually a bitch to get on and off, so I doubt I’ll be using them much.

Lastly, Rin comes with a very cool set of magical effect parts. The circular ring plugs into either of her pointing fingers, and the directed part of the blast plugs into the other side of the ring’s center. The whole thing is cast in a vibrant red. It’s a fantastic looking effect, and it will most likely be the way I’ll display her the most.

I’ve had my eye on Rin 2.0 for a while and I’ve been waiting for her price to hit that sweet spot to make me pull the trigger. Of course, that’s a dangerous game with Figmas. If you wait too long you’ll find yourself paying for it later or doing without and hoping for a re-release down the road. In the case of this gal, I grabbed her at just under fifty bucks. That’s not an unreasonable sum for Figmas these days, as they tend to hit retail at between sixty and seventy, depending on how complex they are. Rin is a pretty simple figure, but she’s incredibly well done, and it feels like she came with just enough stuff to make me happy. Although, I would have happily traded the slipper feet for a tea set. I’m happy to say that I was also able to pick up her Servant, Archer, and I’ll do my best to find the time to check him out next Saturday.

Figma: “Kantai Collection” Battleship Nagato by Max Factory

I know, it’s been forever since I’ve done a proper Anime Saturday update. Well, time has been tight, but this week I was on vacation, so I had no excuses. Indeed, and to make up for it, I pushed my way through all the prize figures that have been piling up and went straight for a Figma. And since I’m going through some major KanColle withdrawal, I’ve decided to go with Secretary Ship Nagato from Kantai Collection. I have looked at a couple KanColle FigFix figures, but this is my first full blown Figma from their Kantai Collection line up.

Nagato comes in a traditional Figma window box. This is the larger style box to accommodate her armament rig. It’s rather bland when compared to some of the other Figma packages lined up on my shelf, but I guess it sort of suits the cold gray color of naval hardware. The window offers a decent view of what’s in the box, with all the pieces and the figure each wrapped in plastic. This is figure #232, which is really meaningless to me because I’m damn sure not a completist when it comes to Figmas, rather I just cherry pick the franchises that I enjoy. The box is collector friendly and I do hang on to my Figma boxes in order to have somewhere to keep all the goodies inside.

Here’s Nagato without all her guns, which is the way she spent most of the anime series before sailing out to kick some major ass for the finale. The Secretary ships, Nagato and Mutsu are among my favorite Fleet Girls and just looking at this figure reminds me why. Nagato is elegant, stately, and her drive and determination all conspire to make her just so damn sexy. The outfit doesn’t hurt either. She sports a cut-off top with some reinforced armor pieces and an exposed mid-riff (sending some mixed messages there, Nagato!), as well as a short, pleated skirt. Her black and maroon stockings, held up by adorable little anchor themed straps, have the white hash marks down the sides. The outfit is rounded out with her little rudder boots. The paint here is all smooth and clean and I got absolutely zero complaints about this gal.

Of course, Nagato comes with an array of extra faces and hands. The hands include a pair of relaxed hands, a pair of hands with the fingers together, a pair of gripping hands, and a pair of fists. As for the faces, the variations are very subtle, but include a happy face, a determined face, and an embarrassed face. Granted, this is probably a greater range of emotion than Nagato showed in the entire run of the anime series. She was all business, and spent most of her time planning strategies in the command room.

No matter which face you choose, Nagato has her very distinctive looking antenna angling out behind her head and jutting out from the sides. Also, her long hair is parted in the middle down the back and attached with ball joints. And now that we’ve seen everything about the basic figure… let’s gear her up!

Nagato comes with her iconic 41cm Twin Gun Mount, which plugs right into her back and makes her a force to be reckoned with! Each half of the rig is hinged on her back and can be closed in around her. The rear gun emplacements swivel and each barrel can elevate independently. The forward emplacements are on rotating hinges, so the entire assembly can lower and elevate as well as swivel, plus each barrel can also elevate independently. The sculpt on the rig is fairly simple, but it does feature some panel lines and sculpted rivets. The bulk of the piece is cast in battleship gray plastic with some red accents and a tan plastic used for the bases of the barrels.

The back of the rig features the two little AA guns and the smokestack rising up from the middle.

Obviously this beast of an rig makes Nagato a little back heavy. It does displace the weight fairly well, I have been able to get her to stand freely with it on, but for the most part, this is where the Figma stand can happily take over.

I’ve had my eye on Nagato for a long time and came close to paying some pretty ridiculous prices for her. In the end, I was able to bag her for around $65 and I’m pretty comfortable with that price, especially since most Figmas go up for pre-order in that price range, no matter how simple they are. Nagato is a beautiful figure on her own, but her gun mount goes a long way to justify the price. Granted, she doesn’t have the wow factor of my mammoth Super-Premium Nagato by SEGA, but then this one is actually articulated, which makes her a whole lot more fun.