Transformers “Earthrise:” Wheeljack by Hasbro

Work is still very crazy for me, but last week I actually hit my goal of three reviews, let’s see if I can make lightning strike twice this week, eh? Despite still having a whole bunch of unopened Siege figures, today I’m revisiting the Earthrise series with another Deluxe Class figure from that initial wave. It’s my personal favorite absent-minded Autobot scientist, and the Dinobot-Daddy himself… Wheeljack!

The box art is looking as smashing as ever! As the name suggests, the second chapter in the War For Cybertron series gets us a bunch of G1-inspired characters in their more familiar Earth modes. It feels like it’s been almost ten years since Wheeljack got a release in Hasbro’s main Transformers line, and I think he’s long overdue. As usual, the figure comes packaged in his robot mode, we’re going to start with a look at his auto mode.

Originally, Wheeljack transformed into a Lancia Stratos, and Hasbro stuck to that design pretty damn closely for this figure. It’s just as sexy as ever, with the sloping hood, futuristic horseshoe canopy, shuttered back window, and wide spoiler that sits up nice and high. This is an auto design that holds up beautifully and wouldn’t have needed a lot of tweaks to make it look like a Cybertron vehicle, had Hasbro included him in Siege. I also really dig the way they put two sockets in the back, so you can plug in some blast effect parts to look like rocket thrust. There is absolutely nothing I dislike about this mold. It locks together well, rolls smoothly, and it’s just an absolute home run.

The coloring is really great too. The base plastic is a little off-white, maybe eggshell? Either way, it’s adorned with a similar style of red and green deco that the original toy featured and the wheels are also painted red. In addition to the Autobot insignia on the roof, Wheeljack is positively littered with markings from the bold 638 stamped on his doors to the Aerobolt on his spoiler, and all sorts of other stamps and sponsor advertisements. Some of it is even in Cybertronian. The deco perfectly captures the feel of the vintage toy without being a straight copy.

There’s a peg hole on the roof so you can weaponize Wheeljack’s auto mode with his gun/missile launcher. Unlike some of the weaponized vehicle looks, I think this one works well. The weapon is small enough that it looks like it could have appeared from an opening hatch, rather than look like something that was just stuck onto it.

Transforming Wheeljack isn’t too difficult, it’s not too simple, indeed it feels just right for a Deluxe Class toy. But the engineering also holds my one gripe about this figure. The lower portion of the windshield splits into two little plates. When transforming him into robot mode, these fold into his legs just behind and under the knees. The problem is these pop off every time I transform him, and by that I mean EVERY TIME I TRANSFORM HIM! Half the time, they go flying onto the floor and it’s a mad rush to recover them before the cats do. I feel like this could have been handled better, especially since the rest of the engineering is perfectly fine. And it’s hard to argue with how great the results are.  From the canopy chest to the big split-hood feet, the robot mode preserves everything I remember and love about the original G1 design. It even manages to do some clever stuff like use the spoiler to make those angled panels behind his shoulders, where they were separate pieces on the old toy. Hell, this guy even looks great from the back, and that’s not something I can say about a lot of Transformers these days.

The head sculpt is as quirky and distinctive as ever. He’s got those big ear panels, which I can practically see lighting up as he talks. He’s got the three-pronged crown coming off the top of his domed “helmet.” And his nose disappears into the segmented mouth plate. The blue eyes are painted on, so no light-piping, but they look fine.

Wheeljack’s weapon can serve as either a handgun or a shoulder cannon. It kind of looks like the one that came with the original toy, although that toy came with two of them, one for each shoulder. I don’t recall the original figure coming with a handgun either, but that always made sense to me because he was a scientist. Sure, I would have loved to get a second weapon so I could mount one on each shoulder, but he looks fine with just one.

I was, and still am, a big fan of the Generations Wheeljack figure from around 2011. Of course, it was more stylized than this release and took a lot more liberties with the auto mode. And while that figure will always have a special place in my heart, I think this Earthrise Wheeljack trounces all over it. This version is certainly more faithful to the original toy, a lot less fiddly to transform, and has superb robot and auto modes. He definitely carries on all the love that I lavished on Hoist and I’m hoping that Earthrise continues to impress as I keep opening these toys.

Marvel Legends (Demogoblin Wave): Gamerverse Mark III Spider-Armor by Hasbro

I’m likely going to start knocking off another wave of Legends from my backlog next week. In the meantime, I got the two GamerVerse figures from the Demogoblin Wave in the mail a few days back and they were within arm’s reach so I decided to have a look at one of those today. Let’s go ahead and do the Mark III Spider-Armor!

I’m assuming these are based on the PS4 Spider-Man game? Alas, my copy is still sealed on my shelf. I was pretty excited to play it at one point but then I watched my nephew playing an agonizing stretch as MJ in a stealth level and it was like getting doused in freezing water. Truth be told, if I was on lock-down like everyone else, I would probably have played it already, but all I got is loaded up with more work hours out of this whole pandemic mess. Ah well, I’m sure I’ll get to it eventually. I do know the game had a ton of unlockable suits because Spider-Man sure is known for his diverse catalog of costumes. Wait, what? Hey, whatever it takes to sell action figures, right?

Because Spider-Man suits are just like Stark Armor now? I guess that ties in with the MCU. Sorta. Anywho, this is indeed an armored suit and all things considered, it’s a pretty damn cool looking figure. The Mark III Spider-Armor preserves a bit of traditional underlying Spidey suit and just adds some armored bits to it. I dig the texture in the red parts, particularly on the chest and arm bracers. The bracers look like they have two web-shooters on each one and the tiny red diamonds on the knuckles look great. Spider-Man comes with his right hand sculpted into a fist and a thwippy left hand.

There are some subtle panel lines in the black areas, which give it an MCU vibe. The large shoulder pauldrons are an interesting choice, and I’m not sure I like the blue there and on the biceps. I feel like they should have gone either all red and black or all blue and black. Plus, the blue paint on mine has some scratches, which don’t look all that great. I do, however, think the spider emblem on the chest looks fabulous.

From the back, the Spider-Armor features a partial segmented spine, like we sometimes see in the Stark armors. He also has a little backpack, which looks like a jetpack? That’s weird. Maybe it’s also used for launching Spider-Drones.

The head is the most Stark-like feature of the whole suit. It’s smooth, with gears for neck bolts and the neck is segmented. It lacks the usual Stark armor mouth, but you do get a pair of stylized eyes, which look pretty bad-ass.

The articulation is standard stuff, meaning he’s very poseable. We don’t get the shoulder crunches we usually see in the regular Spider-Man figures, but I guess that armor has to limit agility, right? Instead, the arms get by with rotating hinges in the shoulders and wrists, swivels in the biceps, and double-hinges in the elbows. The shoulder armor will overlap the shoulders to allow for some mobility there. The legs have ball joints in the hips, double-hinges in the knees, and swivels in the thighs. The ankles have both hinges and lateral rockers. There’s a waist swivel, an ab-crunch hinge under the chest, and the neck is both hinged and ball jointed.

There are no extra hands included, but hey… Web effect! Oh, long I’ve been asking Hasbro to start doing web effects! It seems like such a no-brainer! This one is meant to cover an opponent’s face and it fits quite well.

I was originally going to pass on this figure, as I wasn’t too keen on the concept, and I could probably live without building the Demogoblin. Luckily, it turned up for dirt cheap online and now that he’s in hand, I’m actually surprised how much I dig this figure. I’m still not a fan of taking the whole Stark Spidey suit thing to the extreme. We don’t need a Spider-Man House Party Protocol. But  as a concept figure I think this works great. Hell, I guess it even works as an extrapolation of the MCU Spider-Man. Either way, I’ll admit that it won me over in the end. Next week I’ll see if the same is true for the Velocity Suit Spider-Man.

Grimm Fairy Tales: Robyn Hood Bishoujo Statue by Zenescope

How about that comic industry, eh folks? Woof! With the Covid Virus closing comic shops, Diamond shutting down distribution indefinitely, and a lot of Marvel’s creators at war with their own customers on social media (well that last bit is nothing new), I’m not sure how this is going to come out. But that’s why I’m glad to have companies like Zenescope. Sure I used to buy their stuff at my (not so) Local Comic Shop, but these days I get most of it online and direct from the company. Same thing with Alterna, and I’d love to see other publishers work up similar online stores. At least it seems to me to be the way the industry is going. The only downside of smaller comic companies like Zenescope is the lack of merchandise. I like to be able to buy action figures and statues of my funny book stars and there hasn’t been a whole lot of that for Zenescope. Still, there was a temporary partnership with Phicen to make some Sixth-Scale figures, and now we’re getting the second in a series of Kickstarted Bishoujo-style statues. The first one was Sela Mathers, this time it’s Robyn Locksley! Next to her pal Liesel Van Helsing, Robyn has been my favorite character in Zenescope’s stable. She’s had some great limited series and even had an ongoing book for a while. From the golden early days of Pat Shand to the newer stuff by Chuck Dixon and Ben Meares her funny books seldom disappoint, and I was thrilled to see she was the subject of this new Bishoujo.

The box is similar to the Sela statue and obviously inspired by Kotobukiya’s Bishoujo line. The big difference is that there’s only one window here, on the front panel, so not as much light gets in to show off the goods. But chances are you aren’t eyeing this up in a store. And on the other hand, less windows made room for more character art, which we get on the front and side panels. The Grimm Universe logo is on the top panel, and the back panel gives us a blurb about Robyn as well as a teaser that Liesel is coming up next. Everything is collector friendly and there’s no assembly required. The statue is roughly 1/7th scale, which puts her right in line with Koto’s ladies and it’s cast in a similar sort of PVC plastic.

Out of the box, Robyn is looking mighty snappy and the pose really captures the character beautifully. Robyn is depicted in mid stride with her trusty compound bow drawn, as she targets an unseen adversary, probably one of The Cabal’s goons. The composition strikes a perfect balance between action and a measured pose and it offers a few choice angles for display.

The attention to detail in her costume is well executed and nearly all the details are part of the sculpt, including the reinforced bands on her high boots, the lines separating the leather and camouflage of her pants and top, and even the finger-less gloves. Even the cross strap that secures her quiver is sculpted separately from the figure. The quiver is a simple box with several arrows peeking out the top. I’ve always loved the design of Robyn’s bow and it’s recreated quite nicely here with all the sexy curves and complex network of pulleys and cables. If I had one nitpick, I wish they had used actual string for the bow because the plastic cables look rather chunky, especially in relation to the arrow shaft. Still, I could see why they wouldn’t want to go that way and if nothing else, making them plastic will certainly mean more durability.

The portrait is pretty faithful to the Bishoujo aesthetic with maybe a little bit of cupie doll thrown in. Robyn sports one green eye and her trademark scar is shown transecting her pupil-less left eye. It would have been cool if they did some kind of foil or gold leaf paint for her mystic eye, even if it was offered as a more limited exclusive. Oooh, they should have done that on the B&W one. That would have looked pretty rad. Either way, I think they did a great job on her facial details and I really dig the way her hair sculpt came out. Sela had some minor issues with mold flashing on the hair, but I’m not seeing any of that here. Of course her hair is capped off with her hood drawn up over her head, but not pulled so far forward that it obscures her face.

The paint and coloring here certainly gets the job done. I dig the use of metallic paint for the blue leather parts of her costume and the emerald green finish on the bow and quiver is quite striking. The camo portions of her outfit are painted neatly, although I would have preferred these had a matte finish. Add in the bright yellow coloring of the hair and ruby red lips, and you’ve got a deco that pops quite nicely. The skin tone isn’t as warm and soft as I’m used to seeing in Koto’s pieces, but it’s serviceable. I’ll also note that the applications are all crisp, with really no slop or uneven lines worth noting.

As with the Sela statue, the base here is just a black disk and I’m fine with that. It’s serviceable, but there’s nothing really else to say about it.

There were a whole slew of Add Ons and Stretch Goals that came as part of the Kickstarter. The project hit $92,000 so that means a lot of extra freebies were unlocked and I added some extra money to my pledge to get some other goodies. First off are these two beautiful art prints by two personal favorites of mine: Paul Green and Jamie Tyndall. I can never get enough of these two artists, and I’ll confess to having a ridiculous number of Tyndall’s framed art scattered through my home, a lot of which is signed.

Next up, there were three Exclusive comic covers of Robyn Hood: Outlaw #6 in my box. The first is by Jason Cardy and it’s the art on which the statue is based. The second is a gorgeous piece of work by another one of my favs, Mike Krome, which was limited to 200 copies. Finally, the third is the line drawing of the same piece of art with an added background. I believe one of these was an Add On and the other two were Stretch Goals.

There were also two stickers in the box, based on the Jason Cardy and Mike Krome art from the previously mentioned comic covers. These were each Stretch Goal bonuses.

And finally, I got four metal cards. I adore these things, but I don’t buy a lot of them individually. I do, however accumulate them as bonuses or incentives. These are all beautiful, but I have to call particular attention to the one based off of Billy Tucci’s cover of Robyn Hood #1. I also have a CGC graded copy of that comic hanging on my wall.

The Kickstarter was originally scheduled to deliver in September of last year, so yeah… things ran about eight months late, as my box just arrived last week. But after backing my share of Kickstarters, I’ve come to expect that. And it’s easy to overlook delays when such a wonderful box of joy ultimately arrives on my doorstep. I’ll say the same thing I said when I reviewed the Sela statue… these are not in the same league as Koto’s statues, but there’s no shame in that. Koto’s work is top-tier and they’ve been doing it forever. And with that said, I’m quite pleased with the way Robyn came out. I got mine with Early Bird pricing for $70 and that’s more than fair. And I’m obviously not alone in that assessment, because this project was funded in under four hours. It makes me happy to know that with successes like that, the line will continue, and I anxiously await the campaign for Liesel Van Helsing!

Marvel Legends (Wendigo Wave): Wendigo Build-A-Figure by Hasbro

Marvel Monday is spilling over to Wednesday this week, folks, as I’m back to cobble together another Build-A-Figure after finally opening all the figures in the Wendigo Wave. And what a wave it was! Guardian, Nightcrawler, X-Force Wolverine, Boom-Boom, Mr SInister, and No Legs… er, I mean… Cannonball! And borrowing a piece that came with each of these figures allows me to build the Wendigo! It’s kind of like a big white furry Voltron! And he’s not only a giant snowbeast, but also a cautionary tale about what not to do when you get peckish out in the Canadian wilderness. This guy is pretty simple to build and comprised of the usual six pieces: Head, body, arms, and legs. And I’ll form the tail!!! Nope, tail is already attached.

And once he’s popped together he is one beautiful beast! Wendigo does borrow some parts that Hasbro used on the Sasquatch Build-A-Figure, which certainly makes sense as they are both giant, lumbering, shaggy behemoths. And to be fair, Hasbro utilized a lot of new sculpting that they probably could have gotten away without doing. The furry groinular area, for example, is sculpted to hang down at more of a point than we saw with Sasquatch, and there are other subtle re-touches beyond what’s used to cover their junk. The entire body is sculpted with some light hair texture, but it gets particularly heavy around his lower legs, forearms, and his shoulders and back. Also, unlike Sasquatch, Wendigo’s got a long curving tail, which for some reason I find extremely unnerving. It’s part monkey, part cat, all horror! As expected, a lot of the coloring on this beast is white, but there are some hits of blue here and there, which break up what would be an otherwise monotone figure. He also has some gray on his hands and feet.

The head sculpt is pure nightmare fuel. I mean, holy shit! If I saw this thing in real life I’m pretty sure I’d piss my pants. I’m not even ashamed to admit it. The somewhat ape-like face features what looks like a normal head of human hair with his two pointed ears piercing through it on the sides. There’s some additional shag sculpted onto his cheeks and chin and it looks absolutely fantastic. The deep-set beady red eyes are darkened around the sockets and under his broad nose is a gaping maw filled with horrific looking yellow teeth, some of which are stained with blood.

Articulation here is identical to what we saw with Sasquatch, so I’ll just refer you back to that review. I will say that while the articulation is excellent, my figure has some trouble staying together and that’s not something that I usually find with these BAF’s. The biggest offender is the head, which will pop out pretty regularly. The arms, come second. They don’t come out all the time when I’m posing him, but it doesn’t feel like there’s a lot holding them in place and it doesn’t take much for them to pop out.

Besides being an excellent enemy for my Hulk or Wolverine to go up against, this figure is plenty versatile as just a big abominable snow creature. I can easily see using him with my Mythic Legions, or hell if I want to really make him seem big I can have some of my arctic GI JOE‘s fight him. Either way, he’s a beautiful BAF and a very nice bonus for collecting a damn fine assortment of figures. And that’s another wave of Legends in the bag. Next week, I’ll probably take a look at an exclusive or a one-off or something before diving into another wave. And who knows? I might even have time to come back and sneak in a third review this week on Friday.

Marvel Legends (Wendigo Wave): Boom-Boom by Hasbro

My work schedule continues to be crazy, folks, and I have Easter to thank for me chipping away a little time to get this week’s Marvel Monday posted on schedule. Now, I had originally planned to look at both Boom-Boom and the Wendigo Build-A-Figure today, but I had to scale back on that because of a time crunch. I’m hoping to get back to Wendigo before the end of the week, but we’ll see how that goes. In the meantime, It’s always exciting to be putting another wave behind me, and while Boom-Boom happens to be the last figure in this assortment that I’m opening, don’t read anything into that. The Fallen Angels series hit the spinner racks at a perfect time for me, (I was 15!) and I ate that shit up and was quite smitten with Tabitha. Naturally, I’m happy to be getting her in my Legends collection.

Here she is in the package, offering up the final piece I need to build my Wendigo, and sporting that lovely X-Force logo. I’m happy with the look they went with, although I’d be equally happy to get a different costume as a future release. Hey, with how prolific this line has been, anything is possible! Let’s blast her out of there and take a look. OK, Boomer?

Boom-Boom is one of those figures that gets by with a colored buck and some added pieces. And while that might be an incentive for Hasbro to cheap out, this is another example of them going above and beyond. The buck is cast in mauve plastic to depict her featureless bodysuit and brown bits are added to complete the costume. Mauve and brown are not two colors I would think to put together, but they kind of work here. That’s why I leave character design to the pros.

The hands and feet are painted brown and pieces are added to the wrists and ankles to make them look like boots and gloves and it works great. A wide brown belt wraps around her left thigh, and while it is held on by friction, mine is happily stuck firmly in place. A thin brown belt hangs around her waist, speckled with some tiny pouches, and advertising the X-logo on the buckle. Finally, she has a brown half-vest with a segmented collar.

I’m not going to run down all the articulation, because there’s simply nothing new here. If you have some Legends ladies in your collection you should know what to expect. I will toss in my obligatory griping about the rotating hinges in the elbows. Those hinges lock in at 90-degrees of movement and that feels so damn limiting, especially when most of the Legends dudes get the double-hinged elbow treatment.

Boom-Boom features two heads and both sculpts are excellent. She has her large green visor covering her eyes and leaving only her nose and brightly painted lips visible. The sculpting for her curly hair is fantastic and highly detailed. There’s even a wayward curl or two falling over her visor. She also sports a nice pair of sculpted her some star-shaped earrings. If anything lets this portrait down a bit it’s the paint application on her lips. It looks like she applied her lipstick in a moving car… driving through a minefield… in the dark.

 

Tabitha joins the Jubilee School of Bubble Blowers, as her second head comes with a blown bubblegum bubble. The rest of the head sculpt is pretty much identical, but it’s nice to see that Hasbro was able to roll out that neat effect again so soon. This head has a few minor seam and mold flashing issues, which aren’t a big deal, but I mention it because it seems to be happening more and more lately.

Of course, Boom-Boom sports one of the more useful mutant powers out there, the ability to create explosions, and we get a couple of effect parts to help communicate that. One is just a flaming ball of combustion, which she can hold in either hand. The other is a replacement left hand with the fireball effect built in. Both look great and I’ve had some fun fooling around with them.

I’m not really tuned into the Marvel fanbase these days, so I’m not sure how much demand there was for Boom-Boom here, but I suspect most old-timers like me are going to be happy to have her. This is a release that once again shows how committed Hasbro is to the depth of character selection here and I’ll be honest, I can never have too many Mutants. Are there still characters that should probably be hitting the shelves before Boom-Boom? Yeah, most definitely, but I have no doubt Hasbro will get to everyone eventually. I’ll be back at some point this week to check out the Wendigo Build-A-Figure!

Marvel Legends: Deluxe Black Widow by Hasbro

I know, I promised to finish off the Wendigo Wave this week, but then I got this new Black Widow figure in the mail and all bets were off. This figure was supposed to be hitting shelves about a month before the Black Widow movie hit, but then The Plague came and everything got pushed back. I think the new target date for Black Widow’s flick is sometime in November. Oh well, at least we can enjoy the toys now!

One look at the package and it’s easy to see what makes this figure Deluxe. Hands! Weapons! Effect Parts! And there’s even an articulated figure stand buried in there somewhere! Why the special treatment for Natasha? It all feels like some kind of mea culpa for Widow not getting a stand-alone movie a long time ago. There are some sweet pieces of character art on the side panels and the front of the package is branded with the Black Widow movie logo. Looks like there’s some cool shit in here, so let’s get it opened and have a look at Black Widow!

Or is that White Widow? I may have a handful of MCU Black Widows on my Marvel Legends shelf, but this one is certainly the most distinctive thanks to her spanking new white outfit. There are some panel lines sculpted into the suit itself, but it feels a refreshingly simpler than some of the hyper-detailed suits we’ve seen come out of the MCU. I think this is an all new body sculpt, but I’d be lying if I said I remembered all the little details in the previous Romanovs. The suit features a high collar with a plunging neckline, some sculpted armor bits on the shoulders, with painted silver “straps,” as well as knee and elbow pads. The wrist bracers are sculpted separately in black plastic and lifted straight from the comic look. She also has a black belt rig with holsters and thigh straps. She has a shoulder harness, which is part of the body sculpt and painted black, and two tiny red paint operations on her shoulder armor. All in all, I really dig the white, and I think the black extras look great in contrast with the costume.

The articulation holds few surprises, although it’s worth pointing out that the rotating hinges in the elbows are different from one we usually see. These are similar to the ones I seem to remember Hasbro using for some of the Spider-Woman figures. They’re a little weird but they get the job done. Nonetheless, I still think it’s well past time we get double hinges for the ladies’ elbows. The rest of the arms feature rotating hinges in the shoulders, swivels in the biceps, and hinged pegs for the wrists so the hands can pop out and be replaced. The legs are ball jointed at the hips, have double-hinges in the knees, swivels in the thighs, and the ankles have both hinges and lateral rockers. The boots are sculpted with high-heeled wedges, which didn’t present much of a problem getting her to stand. The torso has a ball joint under the chest, and the neck is hinged and ball jointed. Unfortunately the hair sculpt prevents much in the way up backward head movement.

Hasbro has had plenty of practice casting ScarJo’s portrait into plastic, and I think that’s reflected here. They’ve come a long way since that initial Black Widow head sculpt from The Avengers. I think the likeness is spot on, particularly when viewed in profile. The nose and lips are just about perfect and the eyes are no slouch either. The portrait makes use of the now standard printed method, which continues to impress me, so long as you don’t get in too close. I do enjoy that they gave her a hint of a confident smirk, but here’s where I would have liked to get a more serious expression on an extra head for those action poses. My figure has a little smudge on her forehead, which isn’t a big deal, but might give me an excuse to pick up a second one for all the extra goodies.

Natasha comes with two sets of weapons, including extra hands to work with them. First off she has a pair of pistols, which I assume are supposed to be the same Glock 26’s that she carried in Avengers and Age of Ultron. And let’s not overlook how great it is to have these, since Hasbro has been inexplicably reluctant to give most of their Black Widow Legends figures her trademark guns. These are tiny, and while she holds them fairly well, they don’t always look straight in her hands. The pair with sculpted trigger fingers don’t quire do what they’re supposed to, as it’s tough to get the fingers into the trigger guard and have them stay put. I do, however, appreciate how perfectly they fit into her holsters. I’ve yet to have them fall out once.

Her other set of weapons are kind of like little sickles coming out of batons. Yeah, I have no idea what these are, but they remind me of those hooked pikes that rock climbers use. I’m sure they could be pretty deadly once you start swinging them around. Natasha comes with a pair of hands specifically for holding these.

Next up are the effect parts for her Widow’s Sting. These are just translucent blue plastic pieces that go between the hands and wrists. They look pretty cool and I’m surprised that it took this long to get something like this on a Black Widow Legends figure.

 

I’ve already showed off the stand in some of these pictures, and it’s kind of a big deal for Hasbro to pack something like this in with one of their figures. It’s actually a pretty elaborate and well done piece of kit. It draws influences from the Tamashii stands, but it’s not nearly as versatile as those. That’s not to say it’s bad. The chunky design feels durable and the base has the ability to work with some of the effect parts, thanks to a number of sockets and peg holes. There are also some pegs to allow the figure to stand directly on the base. For more dynamic poses, the figure is gripped with spring-loaded pincers and attaches to the vertical stand with ratcheting system to raise and lower the figure. Not bad at all!

And finally we get all sorts of explosion and blast effect parts. I feel like some of these might have been reused from Transformers or Star Wars lines, but maybe not. They look good and the stand gives more than a few options on how to plug them in.

I sincerely hope that this Deluxe release is the beginning of something for Hasbro. Considering the figure would have been $20, getting the stand and effect parts for an extra ten spot feels like a good value. And since the stand is just branded Hasbro, there’s nothing to stop them from including it in releases from the Star Wars and GI JOE Classified lines as well. No, I won’t be retiring my Tamashii stands in favor of this one, but I think this will be a welcome addition for collectors out there who otherwise aren’t going to take the time and money to track down one of those display systems. OK, next week I promise I’ll finish off that Wendigo Wave!

Transformers “Earthrise:” Hoist by Hasbro

I still have a bunch of Transformers from Siege left to review, and I do hope to get to those eventually, but a few weeks back I got in the first wave of Earthrise Deluxe Class figures, and I thought it would be fun to be topical and current for a change. Plus, I was really excited to open one of these and that motivated me to squeeze in a second review this week. I can’t even begin to tell you what a triumph of time management this is! Anyway, this assortment consists of Wheeljack, Hoist, Cliffjumper, and Ironworks. I’m going to go for Hoist first!

I’m delighted to see that Hasbro hasn’t changed the package design from Siege to Earthrise. The artwork is still as gritty and wonderful as ever and the figure is packaged in his robot mode. Earthrise is the second chapter in this War For Cybertron Trilogy and as the name suggests, Hasbro has moved on to giving the robots proper Earth vehicle modes. It’s an interesting way of doing things, although with the scattershot character selection it means we’ll have some characters, like Hoist here, with only an Earth mode and no Cybertron mode, while presumably we’ll have someone like Ironhide with only a Cybertron mode. On the other hand, characters like Starscream and Optimus Prime are getting both, so who knows. Let’s start with Hoist’s alt mode…

And you can’t get much more faithful to the G1 alt mode than this! Hoist is a rugged looking tow-truck with a satisfyingly boxy 80’s aesthetic. That includes sharp angles (actually even sharper than the original toy!), flared wheel wells, and big chunky tires. I love it! The body is hunter green with black and yellow hazard stripes running down the sides, and he’s got a bold Autobot insignia crisply printed in the center of his hood. The front grill is painted silver and features translucent blue headlamps and fog lights. Some sculpted detail here includes three sections of grill and what I presume is supposed to be a coiled winch. The towing rig in Hoist’s bed, and some of the undercarriage, is cast in bright orange plastic, completing that familiar G1 deco perfectly. The windshield matches the plastic used for the headlights and the side windows are opaque black plastic. Finally, Hasbro is continuing to experiment with weathering, and that’s evident here by the silver spray around the edges of Hoist’s hood. I think it looks fine.

I’ve got to say that I’m smitten with this alt mode. It’s a fantastic update to the original toy, it feels like quality, and everything looks so incredibly clean and sharp. But that’s not to say it’s perfect. The body rides high on the wheels and you can see a little too much of the robot mode in the exposed undercarriage. The way the arms are just angled down there kind of reminds me of Siege Hound, only they’re even more prominent here. I also would have rather the light box on top of the cabin be painted silver to match the grill and the wheels. I’m also not a big fan of having the windshield translucent and the side windows painted a different color. But these are all gripes that I can set aside, because all in all it really is a great little truck.

And yes, the towing plate is articulated and can fold down to allow Hoist to tow one of his fallen comrades out of a hot spot!

Transforming this guy took me a couple times before it felt natural. It’s a little less intuitive than I expected, but it gets the job done. Like his alt mode, Hoist’s robot mode is also slavishly faithful to his old G1 design. There isn’t a lot of effort spent in smoothing out the design, although the proportions are improved and this modern version actually has a visible pelvis, rather than a pair of legs coming out of the hood. Utilizing the car bumper as a chest (like Prowl and the Datsuns) will always be my favorite Autobot design, but this one works well too, with the windshield taking on role of the chest and the hood pointing down to become the abdomen. This is undoubtedly a solid looking bot mode! The coloring remains faithful to the alt mode deco and I think the positioning of the weathering spray makes more sense in this mode. Although, I’m surprised they didn’t add some to his feet as well. If I were to nitpick the coloring here, I would just say that I wish the white parts were painted silver.

When viewed from behind, Hoist ain’t exactly pretty, but he’s not too bad either. His tow gear becomes a backpack with the two “wings” angling upward off his shoulders. He’s got a little hollow leg thing going on in his lower legs, but that’s nothing unexpected from a Deluxe these days. And then there’s those arm panels. Yes, they are totally faithful to the design of the original toy and that’s a good thing for keeping up tradition, but it’s also a bad thing for the overall workings of the toy. With the more modernized aesthetic and articulation, they feel rather out of place. And I can’t help but think that a few strategically placed hinges would have served to pack them up nicely and out of the way. Although, in fairness, I hadn’t remembered that they were included in the animated Sunbow design. Ultimately, I can go either way on them. At first I did not like them at all. But after playing around with the figure a bit, I’m finding that I don’t mind them nearly as much as I thought I would.

The head sculpt embraces the old Sunbow animated design a lot more than it does the original toy, and I’m happy with that. The “helmet” is painted black and his mouth-plate is gray. There’s no light-piping in effect here, instead the visor is simply painted blue. But it looks good and the color pops surprisingly well.

Hoist comes with a chunky orange funnel-like gun, which can be held in either hand. When it is held, however, it looks more like a natural extension of the arm, which is something that Hoist had going on in the old cartoon. Even the toy had the option to replace the hands with a missile-like weapon. I’m not sure why they went with orange, but I don’t hate it. It works well with the existing deco and I like that it preserves the option for him to have two hands if you want. You can also peg the gun into either side of his vehicle mode to give him a little more firepower.

I’ll confess that I was a little iffy on Hoist when I first got him out of the box and started playing with him. There were a few design elements that I thought could have been done better. But after just a couple transformations and a little bit of fiddling, he has more than won me over. He’s even going to stay on my desk for at least a few days because I can’t stop playing around with him. More than any other recent Transformers release, Hoist here feels like a straight up update to the original toy, and that’s not a bad thing at all. I don’t think he reaches the heights of Deluxe Perfection that we saw in a line like Titans Return, but he’s still damn good and I’m eagerly awaiting the remold into Trailbreaker!

Marvel Legends (Wendigo Wave): Nightcrawler by Hasbro

The X-Men hits keep on coming, folks, and I’m only two figures away from finishing off the Wendigo Wave. I was going to save the best for last, but truth be told this figure has been waiting long enough to be opened. So let’s check out Herr Kurt Wagner. BAMPF!!!

Nightcrawler has been kicking around the X-Men funnybooks for a long time. Indeed, he’s almost as old as I am! I was a big fan of his growing up, mainly because he looked cool and I thought teleportation would be one of the best mutant powers to have. At the same time, I always thought he was one of the better examples of the Mutant dilemma, since so many could hide their mutations in the guise of their normal appearances. To me, the really interesting Mutants were the ones who traded their great gift for an appearance that instantly placed them outside normal society. And That was the case with Nightcrawler. Is it long past time we got him in modern Marvel Legends? Hell, yeah it is!

And it sure was well worth the wait! Hasbro just poured the love into this figure and appropriately so, because he is such a fan favorite. He’s built off a rather lean and almost lanky buck, which plays well to his superhuman agility. The body is cast in black plastic with some red and white paint for the boots and gloves. Yeah, there’s some bleed through on the red paint, which is a shame, but surprisingly there’s none at all on the white.

Kurt’s V-shaped vest is painted on below the chest, but sculpted above it and it flares out from the shoulders. The red paint doesn’t quite match between the two pieces, but it’s close enough. His hands are sculpted appropriately with three fingers and his feet with two toes. The figure is rounded out with a thin blue tail with a devilish point. The tail is pre-posed in a snaking fashion, so no bendy plastic here, however it’s sculpted in a way that really makes use of the swivel at the base, allowing for some varied poses.

Hasbro included not one but two extra heads! The first is a fairly neutral expression. Maybe a little perturbed or just plain stoic. Whatever the case, it’s absolutely fantastic. There is some excellent definition in his facial details, the bushy eyebrows look like they’re judging me a bit. His pointed ears jut out from behind his sculpted sideburns, and the hair is beautifully sculpted and swept back. The pupil-less yellow eyes and the deep blue skin coloring complete the portrait perfectly.

The second head offers a broad smile and I’m very glad that Hasbro included this one as it very much suits his personality, particularly in the earlier appearances. Everything that I said about the previous face holds true for this one, however, I do have a couple nitpicks here. Firstly the paint on the teeth could have been executed better. There’s a little slop from his fangs onto his bottom lip, and there isn’t any white paint on his lower row of teeth. This second bit isn’t a huge problem, as it looks like maybe they’re concealed behind his bottom lip, but I don’t think that was the intention. Also, the paint on my figure’s left eye here is a little miffed.

The third head is Kurt’s battle face and it is most definitely successful at showing off his rage. The paint on the teeth here still has some issues, but it’s a little better than the previous head. You also get some paint inside the mouth on his tongue. The furled brow and the chiseled lines on either side of his gaping mouth are quite well done.

As for articulation, Hasbro graced Nightcrawler with one of the more poseable bodies, which includes the lateral crunches on the shoulders. In addition to those, his arms feature rotating hinges in the shoulders, double hinges in the elbows, swivels in the biceps, and hinged pegs for the hands. His right hand can be swapped between an accessory holding hand and a graspy hand. The legs are ball jointed in the hips, have double hinges in the knees, swivels in the thighs, and the ankles are both hinged and have lateral rockers. There’s a swivel in the waist, an ab-crunch hinge under the chest, and his neck is both hinged and ball jointed. And once again, there is a swivel at the base of the tail.

In addition to two extra heads and an extra right hand, Nightcrawler comes with his swashbuckling sword. This weapon is influenced by the sword on the pirate-themed cover of Nightcrawler #1 only with a straight blade. The hilt is gold and fits snugly into his extra right hand. This is about as perfect an accessory as I could think to include with him, and he’s a lot of fun to pose with it.

I don’t feel like it’s hyperbole for me to say that Nightcrawler is one of my absolute favorite figures to come out of Legends in a while. Do I say that a lot? It feels like I say that a lot. Well, this time I really mean it. He’s definitely the best offering of this wave, and that’s not something I say lightly since this wave also gave us an excellent figure of mah-man, Sinister. Sure, I have a few nitpicks here, but some of them may be QC issues unique to my figure. And besides that, the broad strokes here are all just perfect. The articulation is excellent, the extra heads are most welcome, the tail has just enough versatility for posing, and Kurt looks great swinging into action with his sword. It feels like Hasbro has given us a ton of excellent X-Men figures in a short space of time, and I haven’t even dug into the Apocalypse Wave yet! But first things first, and next week I’ll wrap up this wave with a look at Boom-Boom and the Wendigo Build-A-Figure!

Marvel Legends (Wendigo Wave): Mr Sinister by Hasbro

Yes, it’s Marvel Monday on a Friday, folks! I am just barely getting this one in under the wire and it still wound up having to be an abbreviated update. I had one day off this week, that was yesterday, and I spent it reading comics, playing some Nintendo Switch and drifting in and out of sleep. I intended to get some more time taking photos, but it’s been so long since I’ve had time to do that, the cats have taken up residency on my photo stage and I didn’t want to roust them. Anyway, things continue to be crazy busy for me and I won’t make any promises for next week, other than I will get another Marvel Legends review in at some point. And that’s it. Keep on keeping on out there. Be smart. Be safe. Cling to your happy things, and hopefully this will all blow over sooner rather than later. OK, on to Marvel Monday…er, Marvel Friday!

Mr Sinister! He was far up on my short list of modern Legends figures that I wanted on my shelf. I was the optimal age of 15 when he first appeared in Uncanny X-Men and over the years he would proceed to blow my teenage mind out the back of my head. I thought he as so cool, so bad-ass, and so damn creepy at the same time. Whenever I was reading an X-Men comic and Mr. Sinister wasn’t in the panel, I was asking, “Where’s Mr. Sinister?” He was one of the very last Toy Biz Marvel Legends I got rid of. Indeed, I think I even featured that figure in one of my Deadpool reviews within the last few years. Despite being a beefy character, Hasbro still managed to cram a Wendigo arm in there. Oh, and can I say how unbelievably thankful I am that Hasbro didn’t give us the terrible suit-wearing modern look of Sinister from Secret Warriors. THANK YOU, HASBRO!!! Ok, let’s get him open.

Yup, that’s the classic Sinister that I know and love. He’s sporting the metallic blue segmented body, which exudes a very strong Colossus flavor and looks absolutely stunning. The midnight blue boots come all the way up to his thighs and flare out at the sides, he’s got matching gloves and flared out shoulders, all of which produce a sharp contrast between the matte finish and the metallic body. The body is rounded out by a red diamond on his chest and a simple red belt around the waist. Hasbro did a beautiful job updating the body from the old Toy Biz version. I think the build is perfect, the sculpt is simple but effective, and the colors look great.

And then there’s the cape! Sinestro is sporting his bizarre cape, which looks like it got stuck in a paper shredder. It’s also got that great gravity-defying plunge up and over the shoulders and a high collar that would make Dracula jealous. This garment looks fantastic in the comics, but I’m not sure it was ever meant to really translate into the real world. To be fair, I think it looks pretty good from the front, but from the back, it’s just an eyesore of a mess. It’s not the figure’s fault. I think they did the best with what they had to work with.

The head sculpt is excellent. Sinister is offering a wide and toothy smile, sports high-arching and proper evil looking eyebrows, red eyes, and has the diamond right in the middle of his forehead. They did a fine job with the flat-top hair cut too. The black of his lips and hair accentuates the white of his skin. Personally, I would have preferred a bit of a wash on the face paint to bring out some of those details. It’s maybe a little too white, but now I may be nitpicking. I also feel that a second head would have been called for here. Something a little more dire and grim.

Sinister sports all the usual articulation for a Legends figure. That includes rotating hinges in the shoulders and wrists, double hinges in the knees, and swivels in the biceps. The legs are ball jointed at the hips, have swivels at the tops of the boots, double hinges in the knees, and both hinges and lateral rockers in the ankles. The torso has a waist swivel and an ab-crunch hinge, and finally the neck has both a hinge and ball joint. The hands are sculpted into a fist on the right arm and an open grasping hand on the left, which works about as well as anything I would have come up with.

After all that gushing, I will say that I didn’t have a lot of inspiration for photographing Mr. Sinister. Maybe that has something to do with the cape being rather unwieldy. Maybe it has to do with his one-note expression not really fitting in with a lot of action poses. I’m not sure, but it kind of worked out this week since I didn’t have a lot of time to spend on him. But don’t take that as a slight on this figure, because I absolutely love him. He’s probably one of my most anticipated Legends figures in a long while and the fact that he lived up to my expectations says a lot. Not to mention that he makes the Toy Biz version (a figure that I’ve loved for many years) look positively prehistoric by comparison. Everything from sculpt to coloring just came out so well on this guy, and I’m happy to be able to cross him off my X-Men Legends Want List.

Marvel Monday Postponed Due To Plague

Nope, I’m not sick. And thank God for that. I did, however, spend the weekend recouping in self-quarantine from a ridiculously harsh work week. I spent a little time working on content, but I didn’t get anything finished. Instead I laid around, drank whiskey, slept, kept up with the news, and read a bunch of comics. It was a good, restful weekend and I really needed it. Oh yeah, I also had plenty of quality time with the cats. And I got a few cool comics in the mail, and I’ll share some pictures of those below. If nothing else, cats and comics have been a nice diversion for me this past week.

“Jeez… are you going to be home all weekend, human? We’re trying to sleep!”

So, I work for what has been deemed an “Essential” business, so instead of getting to stay home and wait for this to blow over, I’ve been putting in ten to twelve hour days at work last week. I imagine this week will be the same. I don’t mind it so much. I feel good that we’re getting food and supplies to people who need it. Even if they don’t need it. It makes them feel like they’re in control when they buy stuff. I’m not crazy about being in contact with so many people every day, but I’m trying to be smart about it. Besides, I’m still a few years on the right side of 50, and apart from the fact that my liver has been marinating in Jameson for the past 25 years, I suppose I’m probably healthy enough to handle a dose of it if I have to. But I’d rather not have to.

Slabbed “Web of Black Widow.” Virgin Cover by Shannon Maer. 379 of 600 copies. Signed!  

It’s likely that I’m going to be just sleeping and working a lot this week, so I really don’t know that I’ll have a lot of time to get anything done on the blog. It’s frustrating because I felt like I was on the road to returning to business as usual. It’s also frustrating because I rely on FFZ to take my mind off of things. But sometimes you just have to look around and realize there’s more important stuff going on, and pushing myself to finish updates is just going to stress me out and result in crap updates.

Gwen Stacy #1 Variant Covers by J. Scott Campbell. Signed! 

So, right now my goal is to get Marvel Monday done before the end of the week. I can’t really afford to miss any Marvel Legends reviews if I ever want to get caught up. Plus that review is like 80% done anyway. I’ll likely leave it at that, but if I do get a burst of energy and some free time later in the week, maybe I’ll shoot for two updates this week. We’ll see how it all works out.

Amazing Mary Jane #1. J. Scott Campbell Cover. Signed!

As of right now, the State of Florida is not under official Lockdown, but they have closed most non-essential businesses and even restaurants are only allowed to provide take out. I only went out once yesterday, to get gas and help my brother with some stuff, and it seemed like there weren’t a lot of people about. I should make it through today without setting foot outside. Although, to be fair, that’s my idea of a perfect day off even without the raging Pandemic.

And that’s all I’ve got. Be safe everyone. Be smart. Be kind and respectful of each other. And I hope to catch you all at the end of the week!