Marvel Legends (Vulture Wings Wave): Tombstone by Hasbro

I didn’t think I was going to make it back for a Marvel Monday Double Feature tonight, but I ultimately decided that I could polish off the second half of the “Sinister Villains” without needing too much time. Besides, if I’m going to get through this wave and into the Gladiator Hulk Wave before Thor: Ragnarok hits theaters, I’ve got to get busy on these reviews. So, let’s take a gander at Lonnie Lincoln, aka Tombstone!

The package is identical to what we saw this morning with The Beetle. This time there isn’t quite as much packed into the tray, just the figure and the Vulture Wing part. Also, to get in the mood, I have a Pepperoni Tombstone Pizza in the oven that’s going to be ready in like ten minutes, so let’s get right to it.

There were two directions Hasbro could have gone with this figure: Broad shouldered and business suit, or bulked out and well… whatever the hell this is he’s wearing. It is a pretty iconic look for him so either way would have worked for me, but I’m thinking this look required a little less effort in the sculpt. Indeed, while this is a pretty distinctive looking figure, it is a fairly basic one as well, and he doesn’t have the snazzy paint job that Beetle has to make that simple buck really stand out.

The bulk of the outfit is just matte black with a couple of loose cuffs around his ankles and wrists, also matte black. Everything is just black. Jesus, it feels like I’m talking about Hotblack Desiato’s stuntship (And if you don’t get that reference, Don’t Panic… just Google it). At least the belt breaks things up a little bit with a dark gray, a belt buckle, and some sculpted studs. I think it would have been cool if Hasbro went with the traditional soft-plastic vest with sculpted arm-sleeves look, but instead we just get some lines forming the open jacket and the ashen skin of his bare chest. Even the high collar looks like it might just be attached to the buck. I’ll admit that it looks a little cheap to me.

Ah, but once we get up past the neck, this is where the figure really shines. Hasbro has turned out some truly spectacular headsculpts in the modern Legends line, and Tombstone here is yet another example of that. Lonnie really is an interesting character, and this portrait captures him perfectly right down to his sharpened teeth. It really elevates this figure from an average budget-minded release in the wave to something special.

The articulation here is standard modern Legends fare, but let’s run through it anyway. The arms have rotating hinges in the shoulders and wrists, swivels in the biceps, and double hinged shoulders. The legs are ball jointed at the hips, have double hinges in the knees, and swivels in the thighs and the lower legs. The ankles are hinged and have lateral rockers. He has a swivel in the waist, an ab crunch hinge under the chest, and his neck is both hinged and ball jointed. He does have that issue annoying issue where his arms won’t hang close to his sides, but I’m willing to turn a blind eye to that. And so is Daredevil. In fact, two of them!

Before wrapping up, I just wanted to say how much I wish they had given Tombstone an extra pair of accessory holding hands. Yeah, I know he doesn’t come with anything for him to hold, but it would have been nice to be able to have him be able to grab Spider-Man. Even one fist and one graspy hand would have been cool. The fists are a little limiting, although fine for if you want him always ready to spar and throw punches.

I wouldn’t say Tombstone is a great figure, but maybe I’d say he’s a great treatment of the character? Does that make any sense? He’s perfectly serviceable as he is. A solid figure through and through, but he definitely feels like the figure designed to make the rest of the wave cost out and that definitely holds him back a bit. But hey, if that’s what Hasbro has to do to get characters like this one swinging on the pegs in 2017, I’m fine with the compromise.

Marvel Legends (Vulture Wings Wave): Beetle by Hasbro

Holy hell, someone at Hasbro sure loves The Beetle. We’ve already had the Janice Lincoln version in The Absorbing Man Wave and the Ultimate Beetle from Earth-1610, as part of The Ultimate Green Goblin Wave, and now we’re getting Abner Jenkins, the original article! That’s right, all you True Believers who were upset that Hasbro was dicking around with them other Beetles can now rest easy. Your day has finally come. Me? Well, I really dig the other two figures, and I always knew they’d get to Abner soon enough.

Beetle shares the same slot in this assortment with Tombstone as one of the “Sinister Villains” and there sure is a lot of stuff in this box! He comes with his wings and shell pieces detached, as well as one of the VTOL pieces needed to build the MCU Vulture’s wings.  Putting on Beetle’s own wings and shell is as easy as plugging them into his back and he’s all ready to go.

The coloring! So pretty! I rarely start out talking about the paint job on a figure, so when I do, you know I’m really pleased with the result. Here’s one example where the paint and colors carry the day and take this figure from potentially average to absolutely gorgeous. I’m in love with this metallic green and purple combo. The shimmery green plastic reminds me of the factory paint on my first Ford Mustang. I think it was called “Hunter Green,” but whatever the case, I think this is beautiful. Couple that with the eye-melting sex that is the metallic purple on the boots, pelvis, and gauntlets and it’s easy to overlook how little sculpted detail is on this figure.

Beyond the coloring, my favorite thing here is the beetle shell on his back. The pieces swivel to open and close, so you can display him with his wing’s retracted and the shell closed or open it and peg in the wings for when he’s ready to take to the skies. Marvelous!

Do the wings look familiar? They’re the same translucent purple flappers that we got with the Janice Lincoln Beetle. The main wings are mounted on rotating hinges and the smaller ones are pegged into the larger ones so they will swivel. All four have sculpted veins running throughout them and they really look great with the purple and green deco of the suit.

The head sculpt is simple, but really captures that classic comic look. The purple paint matches the rest perfectly and the giant gold eyes really pop.

The articulation makes this bug loads of fun to play with. The arms feature rotating hinges in the shoulders and wrists, along with swivels in the biceps, and double hinges in the shoulders. The legs are ball jointed up in the hips, have double hinged knees, and swivels in the thighs and the lower legs. The ankles are hinged and have lateral rockers. He has a swivel in the waist, an ab crunch hinge under the chest, and his neck is both hinged and ball jointed.

Hasbro has done well by The Beetle, now in his many forms, and these have been among my favorite additions to Spidey’s rogue gallery. Personally, I think he was well worth the wait, not only because he turned out beautifully, but also because we got two other great figures running up to this release. I first opened him up back on Friday and he’s been on my desk all weekend for me to fiddle about with while watching Netflix or working on projects. I have to imagine that even if I had no interest in Spider-Man or Marvel Legends (OK, I can’t really imagine that, but bear with me), I’d love to have this figure in my collection. Will I be back tonight with a Double Feature? No guarantees, but I’m going to do my best!

Marvel Legends (Vulture Wings Wave): Spider-Man (Hoodie Suit) by Hasbro

It’s Marvel Monday again and time to embark on a brand new wave of Marvel Legends! I’m so backlogged, that I had a lot to choose from, but I went with the Spider-Man: Homcoming inspired assortment because the flick is due out on Blu-Ray in a few weeks, and I’m really looking forward to seeing it again. Now if things go well and I can double up a few weeks, I’ll be able to cruise right into the Thor: Ragnarok wave right as that one hits theaters! And speaking of doubling up, I’ll be doing that today, so let’s jump right in and check out Spidey!

In the title I called him “Hoodie Suit” Spidey. “Homebrew Suit” Spidey works too. One of my favorite things about Homecoming was how they did the switcheroo on the suits. In the Raimi film he started with the crappy homemade suit and by the time he was ready for the climactic final battle with Goblin, he was in the polished new one. Here he started in the spiffy Stark Tech suit, but went back to his crappy homemade suit for the final battle in order to make a point that clothes do not make the (Spider)man. It was sort of the same point that Tony learned in Iron Man 3. Anyway, I thought that was just all kinds of neat and one of the reasons why I love the movie as much as I do.

And I really loved this costume in the movie. It was a fun palate swap homage to the Scarlet Spider costume with a few tweaks. As for this figure? Um… I like it, but I don’t quite love it. Part of the problem here is that it feels really flat. There’s some nice texturing in the socks and some decent sculpted wrinkles in the suit, but otherwise, the lack of detail makes it feel more like a comic based figure and not an MCU figure. Maybe that’s the point and I’m just missing it. Also, I don’t recall his wrist bracers being all silver. I thought they were red with silver cartridges. And speaking of coloring, my biggest issue here is that the red looks too dark. It wasn’t so much a deep crimson as it was a bright candy-apple red.

I do dig that Hasbro included two different hoods, so you can display him with it up or down. If you have the Spider-Gwen figure than you know how this works. But the head itself could have used a few more tweaks to the goggles to make them match the on screen appearance a little better. And what, no drawstrings on the hood? A little more facial definition sculpted into the mask would have been cool too. Again, it’s just kind of bland. Am I being too picky? Maybe. Either way, I definitely prefer him with the hood down, so I went with that look for most of the pictures I took.

The articulation here is solid enough. Granted, he doesn’t have the butterfly shoulders like we often see in our Legends Webheads, but everything else is as expected. The arms have rotating hinges in the shoulders and wrists, with double hinges in the elbows and swivels in the biceps. The legs are ball jointed at the hips, with double hinged knees, and swivels in the thighs. The ankles have lateral rockers and hinges. There’s a swivel in the waist, an ab crunch in the torso, and the neck is both ball jointed and hinged.

Homebrew Suit Spidey also comes with two pairs of hands: Fists and thwippy hands!

I don’t usually discuss the BAF parts until the end of the wave when I’m ready to build it, but I’ll make an exception here because Hasbro is trying something truly new and exciting in this Wave. It’s not a Build-A-Figure, but instead the parts will build something to enhance a figure in the Wave. In this case, it’s the MCU Vulture’s wings. Now to give credit, Mattel first tried something different in their Multiverse line by doing a Collect & Connect roleplay Batman Grapnel Gun, which isn’t quite the same thing, but does show the same kind of thinking outside the box. I was surprised to hear a fair amount of criticism from some fans over this idea, but I think it’s brilliant and I hope Hasbro does more with it in the future.

 

I know I harped on him a lot, but this is by no means a bad figure. He just kind of feels a little underwhelming to me. Again, maybe that’s the point, because it’s an underwhelming homemade suit. I’d probably be more forgiving if the colors were a little more accurate and a little extra paint on his bracers, but I’m certainly not sorry I picked him up. Of course, if I wanted to put my money where my mouth is, Hot Toys is doing a figure with this outfit, but I don’t like it enough to blow $220 on it. The Stark Tech Suit? Yeah, I’m probably going to go for that one! In the meantime, web-swing back later this evening and I’ll have a look at another version of Spider-Man in this wave!

Marvel Legends: Boomerang, Ultimate Beetle, and Electro by Hasbro

It’s Marvel Monday, folks, and I’m turning back the clock and digging up three figures from 2014’s Marvel Legends Ultimate Green Goblin Wave, which have been buried at the bottom of my Toy Closet for a while. And no, I won’t be looking at the Build-A-Figure yet, because I’m still missing one figure from this wave. Got a Green Goblin head? I have a new waffle maker! Mail me the Gobby Head and I’ll mail you a waffle!

These fellas were all part of a wave that was tied to Amazing Spider-Man 2, a film which I’d be more than happy to never be reminded about again. Much like the recent Guardians of the Galaxy waves, this one was a mix of comic and movie-based figures. As I stressed last Monday, I’m not a big fan of tossing a bunch of Legends figures into one review, but I’ve got waves of these goddamn things piling up, so I can’t afford to go back and do this trio individually. Let’s start with Boomerang!

There’s so much I want to like about this figure and yet so much that I don’t like about this figure. Boomerang is built on a black buck with white plastic used for the buccaneer boots and and the gauntlets, but the rest of the white details of his costume are painted on and they look pretty shabby. The black bleeds through, particularly on the stripe across his chest. It’s a real shame, because the contrast between the white and black plastic otherwise looks great, and even the paint used for his belt isn’t too bad.

I really dig the piece Hasbro provided for his back. It holds the four boomerangs that he comes with, one large pair and one smaller pair. Yeah, it looks kind of ridiculous, like he’s wearing an old TV antenna on his back, but it suits him. It’s also removable if you decide you don’t want it. Boomerang’s left hand is perfectly suited to holding either the large or small boomerangs. Unfortunately his right is not. At first, I thought they tried to make it different so that it could hold the bigger ones better, but upon closer inspection, it’s clearly a gun hand. The smaller boomerangs won’t stay in there at all and even the bigger ones have issues falling out. It’s hard for me to believe Hasbro didn’t have a better right hand lying around to use with this figure.

Grrrr…. Boomerang is wearing the exact expression I had when I first saw this head up close. I hardly ever say this about a Marvel Legends figure, but the portrait on this figure is a mess. It looks like it was fashioned out of sculpting putty and the paintwork is an atrocity. Seriously, it’s like someone’s first attempt at a custom job. Hell, it’s like I attempted a custom job… and I’ve got no skills whatsoever. This line has had some truly spectacular head sculpts and Hasbro usually injects a lot of effort and personality into the villains especially. I don’t know what happened here, but it looks like they just didn’t care.

Boomerang’s articulation is standard stuff. The arms have rotating hinges in the wrists and shoulders, the elbows are double hinged, and there are swivels in the biceps. The legs are ball jointed at the hips, have double hinges in the knees, and there are swivels in the thighs and at the tops of the boots. The ankles are hinged and have lateral rockers. There’s a swivel in the waist, an ab crunch, and the neck has both a hinge and ball joint. The joints all feel good and he’d be fun to pose if he weren’t so f’ugly.

In the end, Boomerang is a huge disappointment. I was looking forward to finally getting him onto my shelf of Web Head’s enemies, but this figure is such a train-wreck, I’m not even willing to cross him off my list. With all the Spider-Man themed waves coming out each year, it may not be to out of line to hope for a do-over on this one. The joke is, since he shares a slot with Ultimate Beetle, I didn’t even need him for a BAF part. What a shame… let’s move on to Beetle…

Beetle! BEETLE! Hasbro seems obsessed with Beetle! It was just last year that we got Janice Lincoln as Beetle, and the classic version of Beetle will be part of the Spider-Man Homecoming wave that’s beginning to hit stores now. Well, this here is Earth-1610’s “Ultimate” Beetle. Unlike Boomerang, I have absolutely zero history with this version of the character. Also unlike Boomerang, this figure is pretty damn good! I take it this is supposed to be a fairly powerful suit, and Hasbro did a wonderful job with this sculpt. It has a ribbed underlying body suit fashioned in red plastic, with sculpted armor bits that are painted over with a particularly nice shade of silver. The combination looks great, although this is unfortunately that same somewhat dubious feeling plastic that Hasbro has used for some of the Iron Men armors.

The wing assembly simply pegs into the back and you get some more of that lovely silver paint connecting them and some pretty trippy metallic green paint on the front insides of the wings. It all makes for a very distinctive looking figure.

The head sculpt furthers the cyber-bug motif with some huge compound eyes, a silver painted face plate, and a pair of blade-like antenna. The paint around the eyes slops over onto the silver quite a bit, which I didn’t really notice until I got in pretty close. It does give it a little bit of a glowing effect, but I don’t think that was intentional on Hasbro’s part. Honestly, I don’t think it hurts the look of the figure much at all.

Beetle’s suit includes what I presume to be blasters of some kind sculpted into the forearms. Again, I have next to no involvement with this character. The Ultimate books just aren’t my bag. The blasters do, however, look cool and feature some nice yellow paint hits. The nit-picky among you may notice that Hasbro didn’t shell out for the dollop of silver paint needed for those knee pegs. Annoying, but I can live with it.

Beetle’s articulation makes him a nimble bug and lots of fun to play with, although this type of plastic doesn’t have the strongest of joints. They’re a little gummy, but nowhere near the worst that I’ve seen from Hasbro 6-inch figures. Certainly not enough to spoil my fun. The legs feature ball jointed hips, double hinges in the knees, and swivels in the thighs. The ankles have both hinges and lateral rockers. The arms have rotating hinges at the shoulders and wrists, the elbows are double hinged, and there are swivels in the biceps. The torso has an ab crunch, there’s a swivel in the waist, and the neck is both ball jointed and hinged.

As much as Boomerang was a disappointment, Beetle was a wonderful surprise. No, this is not my Beetle, and I’ll go so far as to say that I think the design works beautifully as an action figure, but maybe not so much on a comic panel. The figure has a few issues, but overall I’m calling it a win. And while I’m not about to run out and start buying up Ultimates comics, I have had tons of fun fiddling around with this guy on my desk during my downtime the past few days. He’s a very cool design and he will most definitely find a place on my Spider-Man Legends shelves. And that brings me to… ugh… Electro from Amazing Spider-Man 2.

I make it no secret that I did not like the Amazing Spider-Man movie, but there were at least moments in it that I enjoyed. The sequel, on the other hand, well I hated every frame of that one and I’m so happy that incarnation of the film franchise is dead and buried where it belongs. As a result, I’m not going to spend a lot of time on this figure, because it’s not really fair. It’s not aimed at me, and the only reason I have it is because he was part of a BOGO deal and he had a BAF part. The bottom line is that I think Electro was terrible in the movie, to no fault of Jamie Foxx who I’m sure did the best with what he was given. With that having been said, this figure is not without some redeeming qualities.

The design that I hated on screen actually sort of works for this figure and Hasbro certainly put some work into it. You get all new sculpting for the body with a lot of nice detail and texturing that adds some interesting qualities to what is a nearly all black buck. Electro does have some blue paint spray on the shoulders, chest, and forearms, but I don’t know that it really comes across as it should. If I was totally unfamiliar with this character and somebody handed me the figure, I’d be more prone to say he’s supposed to have some kind of ice powers as opposed to electricity. The articulation is similar to what we got with Beetle, but the legs on this figure don’t like to cooperate. I blame the sculpted cuffs on the ankles, which really curtail the range of motion there. Every time I try to get him in a wide stance, he just looks awkward.

Electro comes with two head sculpts, and I can say the same about those looking as much like ice as it does electricity. That having been said, I think the first head looks good, but the second one with the effects on the eyes, not so much.

Now, Electro does come with the electricity shooting hands, and with these in place, I think they add the needed context to make the rest of the figure fall in line. I know that’s not a ringing endorsement, but to be honest I think Hasbro tried with this figure, a lot more than they did with poor Boomerang. The sculpt is solid, and the effects hands and extra head give some welcome display options. I expected to hate this figure, but I really don’t. On the other hand, he really doesn’t have any place in my collection either. Yeah, I could put him beside my Amazing Spider-Man 2 Spidey, but while I wasn’t a fan of a fan of Andrew Garfield as Spider-Man, at least I really loved the look of the costume, here not so much.

And that trio of reviews takes care of some long overdue business. It feels like it’s been a long time since I had this much negativity toward anything Marvel Legends related, but one out of three ain’t a great record. It’s pretty bad when the one figure I can endorse here isn’t even the version of the character that I know or care about. As for the Build-A-Figure, Ultimate Green Goblin isn’t a figure that I really need to have on my shelf, but right now he’s just missing a head. If I ever find either of the “Spawn of Symbiotes” figures at anything close to retail cost, I’ll happily pick one up to complete the wave, but I’m just as content to let it go. While there were some really solid figures in this wave, particularly Black Cat and Superior Spider-Man, the truth is that this is the first wave of Marvel Legends since it’s return that I did not feel overly compelled to complete. Next Monday, I’m going to detour to take a look at one of the many Marvel statues that I have piling up and then I’ll be jumping back into Marvel Legends with the second wave from Guardians of the Galaxy, Vol 2.

Marvel Legends (Space Venom Wave) Ultimate Peter Parker Spider-Man and Space Venom Builf-A-Figure by Hasbro

Here we go, folks, it’s time to wrap up another wave of Marvel Legends. I’m doubling up today by opening up the last packaged figure in the assortment, Ultimate Peter Parker, and then I’m going to check out the Build-A-Figure, Space Knight Venom. I think Venom would have probably been a more apt fit for the Guardians of the Galaxy Wave, but then we would have missed out on Titus, so I’m perfectly happy with the way this all played out. I’m also happy to finally be putting this wave to bed so I can get started on that Titus Wave… and the Sandman… Oh, and the Warlock Wave. Holy shit, I’M SO FAR BEHIND!!!

Here’s one last look at the packaging for this wave, although it’s not really remarkable in any way. Well, except for the fact that one of Spidey’s hands fell out of its spot on the tray. Peter shares a slot in this wave with Miles Morales under the name, “Ultimate Spider-Men!” and if I’m not mistaken that means that every figure in this wave was in a shared package. Seems like that’s a first, but maybe I’m mistaken. There are so many damn Legends waves flying at me these days, it’s hard to keep them all straight.

Now, before you roll your eyes at another Spider-Man, consider the fact that we really haven’t had a Peter Parker figure since “Pizza Spidey” back in 2015. Also, this Ultimate Parker is built off the smaller teen body that we just saw used for Miles Morales. And that alone makes this a very worthy release for me. The paint on this figure is immaculate, with some sharp web patterns and just the right shades of blue and red. On the downside, like “Pizza Spidey,” the pins in the elbows aren’t painted to match the blue of the inside sleeves. Personally, it’s not a big deal for me, but I know it was a bone of contention for a lot of collectors out there. Whatever the case, I really dig this costume a lot and translates beautifully to this figure.

And we finally get a fully unmasked Peter Parker head! Sure, it’s Ultimate Peter, but I’m content to use it for 616-Parker until the real thing comes along. It’s nicely sculpted, appropriately goofy, and an all around great piece of work.

In addition to the extra head, Spidey comes with the usual sets of hands we’ve come to expect from the Legends Spider-Man figures. These include fists, thwip hands, and hands with splayed fingers.

While this teen body lacks the shoulder crunches from most of the previous Spider-Man figures, the articulation here is still plenty good. The legs are ball jointed at the hips, have swivels in both the thighs and lower legs, double hinges in the knees, and the ankles have both hinges and lateral rockers. The arms are ball jointed at the shoulders and wrists, the elbows are double hinges, and there are swivels in the biceps. The torso has a waist swivel, an ab crunch hinge, and the neck is both ball jointed and hinged. While the hinges on my figure are nice and strong and not at all gummy, my Spidey’s right shoulder hinge has barely any give at all. I’m pretty sure a little heat will fix it, but I haven’t had the time to give him the treatment yet.

Of course, Ultimate Peter Parker also includes the final piece I need to build Space Knight Venom! Venom: Space Knight gave us a brand new chapter in the Flash Thompson continuity. I’ve only read the first few issues, but it was a pretty great read that will definitely bring me back some day when I’m caught up on my other funnybooks. You could probably argue as to whether or not Venom needed to be a BAF, but if he wasn’t, I fear that we’d just get a straight painted buck, and not some of the extra sculpting we got for this figure. As far as BAFs go, Venom is as simple as you get. There are six pieces, including four limbs, a torso, and a head. Everything goes together very easily.

Ah, but put all those pieces together and what you get is a work of monochromatic art! As simple as this design is, I absolutely love it. He’s a beefy, black buck with a surprising amount of sculpted detail. The white Spider-emblem on his torso? That’s all part of the sculpt. While subtle, he’s also got some cut lines on his forearms and his legs, as well as some exposed ribbing in the area just below his head. The white paint is so bright and beautiful, without much in the way of the black bleeding through, and he has patch tampos on his shoulders. For what is essentially just a black and white figure, Venom is quite pleasing on the eyes.

This beefy buck includes some solid articulation. The arms are ball jointed at the shoulders and wrists, have hinged elbows, and there are swivels in the biceps.The legs have rotating hinges at the hips, swivels in the thighs, double hinges in the knees, and the ankles have both hinges and lateral rockers.  The torso has a waist swivel, an ab crunch hinge, and the neck is both ball jointed and hinged. All of these points conspire to make Space Knight Venom not just a great looking figure, but one that’s lots of fun to play around with.

It’s hard for me to quibble with this wave. It gave us some classic villains, as well as some new heroes from across the Spider-Verse, and there isn’t a stinker in the assortment. Indeed, it doesn’t even feel like there’s a budget figure in this lot either, despite the fact that we got straight body recycling between Ashley and Cindy and again between Miles and Peter. Yeah, I could still harp on the fact that Electro lacked some regular hands, but I’ve already beat that drum enough. On the next Marvel Monday, I’ll be switching my attention over to the statue side of things. My Marvel statues have been building up, and I might have to start looking at them on another day of the week so I can keep from getting too behind on Legends. Either way, I’ll be coming back the following week to kick off a brand new wave Legends of figures. If only there were a new movie coming out that first week in May that I could tie in with. Hmm…

Marvel Legends (Space Venom Wave): Electro by Hasbro

If you follow me on Twitter, than you may know how I enjoy my leisurely Sunday mornings with a pot of coffee and my Marvel Legends figures. That’s when I usually write the next day’s Marvel Monday feature and it’s become one of the few specific times that I set aside to write and photograph. Alas, I’m going on a vacation this week, so I spent most of Sunday at work getting things wrapped up. As a result, I had to work on today’s review rather late Sunday night and didn’t have a lot of time. So, sorry if today comes out as rushed. Anywho… Last week, I checked out Hobgoblin, the first of this wave’s pair of Spider-Man’s “Evil Adversaries.” This week, I’m wrapping up this devilish duo with another figure that I was extremely excited to get my hands on. It’s Electro and he comes to us in all his comic-inspired glory!

There sure is a lot of stuff packed into that bubble. You got an extra head, those effect part hands, a BAF part. And… oh, hey… they must have put the normal hands on the bottom of the tray, behind the logo. That’s weird. Let’s just open him up and… OH, SWEET JESUS… HE DOESN’T HAVE ANY NORMAL HANDS!!!! Now to be honest, I’m so late opening this figure that I knew coming in that Electro doesn’t come with normal hands, but my outrage over this omission is so powerful, I had to communicate it in the form of drama. Knowing that this guy has a major strike against him going in, let’s see what we’ve got…

Firstly, I’m so happy Hasbro delivered on a classic comic version of Electro and there’s definitely a lot to love here. The bulk of the costume is achieved entirely through paint, but it looks terrific. His yellow lightning bolts are crisp and sharp, and the black, yellow, and green deco is fabulous. He’s built off one of the Spider-Man bucks, which means he certainly sports some excellent articulation. The legs feature ball jointed hips, double hinged knees, swivels in the thighs, and both hinges and lateral rockers in the ankles. The arms are ball jointed at the shoulders and wrists, double hinged at the elbows, and have swivels in the thighs. The torso features a swivel in the waist, an ab crunch hinge, and you get those wonderful lateral crunches in the shoulders. Finally, the neck features both a ball joint and a hinge.

The figure comes packaged with the more modern head, complete with the burned on “mask.” I gather that this look wasn’t terribly popular with the fans, but I actually dig it. It helps that the head sculpt here is absolutely phenomenal. Hasbro loves to go all out with their villain portraits, and here’s another one that’s just brimming with character. Of course, I said I dig this look, but that doesn’t mean that this head is going to spend any time on this figure while I’m displaying it. Nope.

Because I can never get enough of his classic masked look. This is the Electro I know and love, and this is the head he shall wear. Yeah, I always feel kind of bad tossing a work of art into the Tote of Forgotten Accessories, but I don’t see myself buying a second figure to display both heads.

Ah, but then we have the hands. These are the same hands we saw quite recently on Marvel’s Eel and even then they were recycled from the Amazing Spider-Man 2‘s version of Electro back in the Ultimate Green Goblin Wave. Don’t get me wrong, I like thee hands, but even Eel got some fists. How is it that Hasbro couldn’t pony up for some god damn fists here? Just use the same ones and paint them black. IS THAT SO MUCH TO ASK FOR??? I should also note that these hands are kind of a double fail, because even though I shot this figure with the hands he came with, I like the look of Eel’s yellow effect hands on this figure better, so these will probably go to him.

Electro is a great figure and he could have been a total home run. He’s got fun articulation, the costume and classic mask does the character proud, and the option of the more modern portrait is always nice to have. But it all comes down to those missing hands. And their absence is only compounded by the fact that not including them seems like such a stupid and cheap oversight on Hasbro’s part. Well, Eel is pretty cheap, I suppose I could pick up another one of him, bust out a Sharpie and customize my own set of fists.

Marvel Legends (Space Venom Wave): Hobgoblin by Hasbro

It’s another Marvel Monday and I’m continuing with my very untimely slog through the Space Venom Wave. Will I ever be current with this line? Well, I’m no math expert, but I think the numbers are against me. Maybe I’ll do a Marvel Legends themed week at some point and bust out a whole wave to help get caught up. In the meantime today I’m checking out Roderick Kingsley as The Hobgoblin!

And here’s a quick look at him in the package before I tear it to shreds. You’ll note that his name doesn’t appear on the front, as he shares this slot with Electro as one of Spider-Man’s “Evil Adversaries!” It feels like only yesterday that we got the Phil Ulrich version of Hobgoblin as a Build-A-Figure, but that was back in 2015. Wow… how time flies. No wonder I have so many of these damn things waiting to be opened. I wonder how many unopened Marvel Legends they’ll be pulling out of my home after I die? Anyway, the Ulrich Hobgoblin was a fantastic figure, but it seemed like a lot of fans were crying foul that we got that version released before this one. Well, everybody can calm down now, because Kingsley Hobbie is out and he’s pretty damn fantastic.

If you were expecting a lot of reuse here, you should be pleasantly surprised to find that’s not the case. This Hobbie looks appropriately beefier and features a good deal of new sculpting. Most notably, the scale-mail on his arms and legs is all sculpted in and looks great. I think he borrowed it from Deathstroke. I dig the amount of detail in the gauntlets and buccaneer boots, particularly the sculpted fraying of his boot cuffs and the upturned toes. Finally, you get a wide belt sculpted onto the tunic. There isn’t a whole lot of paint on the buck, but the metallic blue looks fantastic and it compliments the orange nicely.

Hasbro did a particularly nice job on the cape. It’s ragged and shredded and it’s painted with a grimy wash to match the hood perfectly. It’s also removable simply by popping off the head.

The stock head is a fantastic sculpt and appropriately less stylized than the Ulrich Hobbie head. The vacant red eyes are awesome, and while the paint on the teeth could certainly have been better applied, It doesn’t really detract from the portrait much for me. The hood is completely separate from the head itself and you can even take it off. But, what’s that? This head isn’t maniacal enough for you. You want a fully cracked-out look with more tongue. No problem!

The alternate head features a protruding tongue flanked top and bottom by walls of vicious looking teeth. This head also features some yellow pupils painted in on the eyes. This is some great work, and it pains me to say that I’ll probably never really use this head for display, but it’s nice that Hasbro through it in there.

Overall, the articulation here is pretty good, although I have a tiny quibble about the shoulders. The rotating hinges there feel a bit ratchety and there’s really no reason for it that nonsense in a figure this scale. Otherwise, the points include: Double hinges in the elbows and knees, swivels in the biceps, thighs, and boots, rotating hinges in the wrists, ball joints in the hips, hinges and lateral rockers in the ankles, a swivel in the chest, an ab crunch hinge, and both a ball joint and hinge in the neck.

In addition to the extra head, Hobgoblin also comes with some excellent accessories. You get his satchel, which hangs off his shoulder. It’s a great little sculpt and features some silver paint on the buckles. Hobbie’s metrosexual man bag allows him to carry his spare bombs, and maybe a few sundry items for when he wants to freshen up.

Yup, bombs! Hobgoblin comes with a single glowy yellow bomb, which he can hold pretty well in either hand. And no, you can’t put it in his man bag.

And finally, he comes with his glider. Yes, it’s a very simple piece, molded in pretty soft gray plastic, and maybe a little undersized, but he looks great on it. There are loops to stick his feet through and the upturned toes of the boots help lock them into place.

Other than a few tweaks in the shoulders I’ve got nothing but praise for Hobbie here. He’s no doubt an important figure, and when you consider how many Spidey-themed waves we’ve had, it’s surprising that it took Hasbro this long to get to him. It’s even more surprising that they released the Ulrich Hobgoblin before this one, and both of them before The Green Goblin. What? No, the Ultimate Green Goblin BAF doesn’t count! Honestly, though, the priority of releases here really doesn’t bother me. I’m in Marvel Legends for the long haul, and at the rate Hasbro is pumping out the releases, they’ll get around to everyone sooner or later. I just hope that Squirrel Girl is going to be sooner rather than later.

 

Marvel Legends (Space Venom Wave): Miles Morales Spider-Man by Hasbro

Alrighty folks, after a brief detour to Bishoujo Town last week, Marvel Monday is back to Legends and it’s time to kick off a brand new Wave! Well, a brand new, um… old wave. It’s the Space Knight Venom Wave and these figures can only be considered new because I haven’t opened them yet. In case you ever wondered, nine times out of ten I do actually wait to open figures until I’m ready to review them. As you can imagine, there’s quite a stack of unopened Legends boxes in the corner, not to mention a bunch of other things. I am soooooo far behind! Anywho, I’m kicking off this wave with Miles Morales, because I was particularly excited to get this figure, and because he’s long overdue.

I’ve got nothing new to say about the packaging, other then that Hasbro could have wrapped this figure in an old newspaper and I still would have forked over the cash for him. This is yet another Spider-Man themed wave, and I hope you’re not tired of them, because we’ve already had another one hit the pegs since and there’s no end in sight! On the subject of Miles Morales, it’s staggering to me that someone out there in Hollywood didn’t realize that they could have avoided the whole issue of reboot fatigue by putting Miles up on the big screen instead of another Peter Parker. It would have been perfect timing and it would have spared us those terrible Amazing Spider-Man films. But it all seemed to work out because Homecoming looks like it’s going to be excellent and it’s certainly paying respects to Ultimate Spider-Man in the way they Ganke’d Miles’ best friend for the movie. Eh? See what I did there. Spider-Puns! Ok, let’s look at the figure!

I wouldn’t have put it past Hasbro to deliver us Miles on the usual Spidey buck, but instead we got a smaller, more age appropriate build and I love it. I also love this costume design. It’s a more minimalist approach to Spidey 616’s duds, consisting of a nearly all black suit with the crimson deco only appearing on the arms, chest, back, and head. It’s clean, it’s simple, and the red looks striking against the black. I also really dig the way the Spider’s front legs on his back seem to morph into those shoulder stripes. This is one slick Spidey suit! The paint on my figure is overall quite good, with just a few minor stray red marks on what is otherwise pretty neat and sharp.

You get two heads with the figure: Masked and unmasked and both are excellent. The masked head features sculpting around the large white eyes and the web pattern just painted on. The unmasked head is just an all around great sculpt. They did a nice job capturing the comic art and I really like the little grin Miles is showing.

The articulation here is certainly solid enough, although it is missing the shoulder crunches that we have been getting with most Spider-Man Legends figures. Yes, I would have liked if those points were included, but I think it’s a worthy trade off for getting Miles on the smaller teenage buck. Why couldn’t we have both? I dunno. Budget? Either way, the articulation here is pretty standard stuff for Legends. The arms have rotating hinges in the shoulders and wrists, swivels in the biceps, and double hinges in the elbows. The legs are ball jointed at the hips, have swivels at the thighs and lower legs, and double hinges in the knees. The ankles have hinges and lateral rockers. There’s a swivel in the chest, and ab crunch hinge in the torso, and the neck is both hinged and ball jointed. The joints are solid and feel great, making it damn hard for me to put this figure down.

In terms of accessories, Miles comes with the usual passel of hands that we’ve been seeing in a lot of Legends Spidey releases. You get a pair of fists, a pair of thwippy hands, and a pair of hands with splayed fingers. It’s still amazing to me that Hasbro hasn’t cooked up some web accessories for these figures yet. I’d happily take an accessory pack priced at $20 with a crap load of different webs, but from what I hear accessory packs are usually death on the shelves. Then again, NECA has been releasing them for their Alien and Predator lines, and DC Collectibles for their DC Icons line. I know, those are both more collector-orientated companies, whereas Hasbro has to make the retailers happy in order to get space on the planograms. A con exclusive, on the other hand, would be cool. Just repack one of the million recent Spider-Man figures with a bunch of web accessories and slap forty bucks on it. If the webs are good, I’d buy it.

To those of you who are getting all Spidey’d out, all I can say is I’m sorry. I get it. But with the lasting popularity of Spider-Verse, a new Spider-Man flick on the horizon, and Hasbro’s natural inclination for variants, you pretty much have to expect that they’re going to milk that spider for everything its worth. I certainly don’t mind, especially when it gives us a character like Miles, who I’ve been hoping for almost all the way back to when the Legends rebooted. And that’s probably why I resisted the urge to review both Ultimate Spider-Man figures together. Yeah, I’m trying to get caught up, and doubling up figures helps me get there, but I just thought this dude deserved his own day in the spotlight. I’ll probably wind up pairing up Ultimate Peter Parker with the Build-A-Figure when I get to the end of the wave.

Marvel Legends (Rhino Wave): Rhino Build-A-Figure by Hasbro

And here I am at the end of another wave of Legends and ready to cobble together my prize for being a good collector and buying up all the figures. And that prize is Rhino! I have to say, I was pretty damn excited about getting this one together because Rhino is just so damn iconic to me.

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The Rhino BAF consists of a total of seven pieces. That’s one body, two legs, two arms, and two heads. Yes, we do have an option of portraits here. Of course, if you bought all the figures in this wave, you’re left with one extra body as both Misty Knight and White Tiger each had the same torso piece. Why not give one of them the extra head? Who knows? Anyway, Rhino is pretty straight forward when it comes to the selection of parts and assembly.

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Rhino is a deceptively simple figure. Based on his design, it doesn’t seem like there’s a lot going on here, but Hasbro still invested plenty of work in the sculpt. Every bit of area on the body is covered with crags and fissures to simulate the rough, almost stony, skin of a rhino. I really had to get this guy in hand and up close to appreciate all the work they did on it, right down to his stout rhino hooves. The buck is suitably muscular and large. He may not be the biggest BAF we’ve seen, nor should he be, but he sure towers over any Spider-Man in my Legends collection.

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Backing up the great detail in the sculpt is a wonderful brown wash over the gray plastic. Not only does it bring out all those little crags and fissures in the sculpt, but it also makes him look like he’s been charging around in the mud like a proper rhino.

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As already mentioned, you get two different heads for this guy. I was a little worried it was going to be tough to swap them, because these BAFs tend to lock together pretty good. but that wasn’t the case here with the head, and changing them out is pretty painless. Unless you push down on that horn, then you’re libel to put it right through your hand. Seriously, don’t do that. Anyway, the first portrait features a half-mask, pupil-less eyes and a very soft lower face sculpt. I’m not crazy about it, and putting it on to take the above picture is probably the only time I’ll ever use it. I mean, why go with that head, when you can go with…

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THIS! Oh my god, it’s glorious! Here you get the fully exposed face, maniacal eyes and a huge open mouth that you can look into and actually see his uvula. The sheer amount of dementia and rage communicated in this sculpt makes it one of my favorite Legends portraits of all time. The hood on both heads is sculpted and painted to match the body, featuring the same great level of detail for the rhino suit.

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Articulation is pretty standard for what we see in these bulky BAF bucks. The arms have rotating hinges in the shoulders and wrists, hinges in the elbows, and swivels in the biceps. The legs have rotating hinges and swivels in the hips, and hinges in the knees. The ankles are hinged and have lateral rockers. The torso features a swivel in the waist and an ab crunch hinge, and the neck is on a rotating hinge. The bulky muscles limit some of the range of motions in these points and the hinges in the knees are particularly stiff.

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The shoulder armor pieces are detachable. They peg into holes in the front and backs of the shoulders. This allows them to hinge up and down a little bit, but not really enough to help offer any more clearance in the shoulders. As a result, Rhino is pretty limited in how high he can raise his arms laterally before those shoulder plates bump up against his body.

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With how many Spider-Man themed waves of modern Legends there have been, it surprises me that it took Hasbro this long to do Rhino as a BAF. This figure doesn’t really hold any surprises. It’s exactly what I was expecting and that’s not a bad thing. The sculpt and paint are excellent, the raging head is amazing, and while some may find themselves wishing for a better range of articulation, I’m still very pleased with how he turned out across the board. My shelf of Spidey’s rogue gallery is really taking shape nicely, especially with Green Gobby coming soon.

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And that’s finally a wrap for this wave of figures, and overall I’d say it was a very solid one. On the next Marvel Monday, I’ll be detouring to check out a statue, and after that I’m going to start tackling the Doctor Strange Wave and eventually swing back and look at the Abomination Wave. Then it’ll be the Space Venom Wave, and oh, yeah… that Sandman Wave is starting to hit. Holy, shit, Hasbro, you guys are totally out of control with this line and I love it!

Marvel Legends (Rhino Wave): Superior Venom by Hasbro

I don’t think I need go on about how much I loved Dan Slott’s Superior Spider-Man, as I’ve already done it here plenty of times. Indeed, it was a comic that I loved so much that it got me back into reading The Amazing Spider-Man again and even backtracking through a lot of what I missed. It’s for that reason that I don’t get the sense of “Venom Fatigue” that I should be getting from this figure. No, there really haven’t been that many Legends Venoms. Nowhere near the number of Caps and Iron Mans, but it still feels like Hasbro has been overdoing it with the symbiots a bit in the last couple years. Still, I’m happy to have this one, even if it has some issues.

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And here we are, the very last packaged figure in the Rhino Build-A-Figure Wave. We’ve seen it before, so let’s move on. I’ve got to get through this pretty quickly if I’m going to come back and do a feature on Rhino later on tonight.

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Superior Venom is mostly a reuse of the modern Spidey buck, which is a fairly reasonable choice. No, it doesn’t quite match the stylistic proportions of the comic art, but I wasn’t expecting an entirely new figure for that purpose. We do get newly sculpted feet, obviously a new head sculpt, and the rest of the symbiot’s detail is mostly achieved through paint. You get some red highlights on his forearms and the white spider emblem on the chest and webbing that runs up to his head. The white paint is mostly nice and bright, without a lot of bleed through from the black plastic. There are a few chips here and there, but nothing terrible.

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On the back, Otto-Venom features a fixture to attach his four tendrils, and here’s where the figure takes a big stumble for me. The tendrils each have uniquely shaped pegs that go into their own specific holes on the back. That helps a lot when figuring out which one is supposed to go where. Unfortunately it also means the tendrils are pre-posed. At the very least, these should have been ball jointed, because these things do tend to get in the way of posing the figure, not to mention are limited themselves as being totally static. They also fall out… a lot. I had similar issues with the Legends Agent Venom, although it didn’t seem to bother me as much there as it does here.

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The head is pretty faithful to the comic art. It’s a little too busy for my taste, but it fits the style of the book quite well and the painted webbing is all very neatly applied. I think the appeal here is going to largely come down to personal preference. This portrait is chaos personified, which I guess fits, but I find the simpler portrait and wide rictus of the more classic Venom a lot creepier.

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Appropriately enough, the articulation here is right in line with the Superior Spider-Man figure we got back in the Ultimate Green Goblin Wave. The arms feature rotating hinges in the shoulders and wrists, swivels in the biceps, and double hinges in the elbows. The legs are ball jointed at the hips, have swivels in the thighs, and double hinges in the knees. The ankles are hinged and have lateral rockers. The torso features a waist swivel, ab crunch, and those wonderful lateral rockers in the shoulders. The neck is ball jointed and hinged.

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Superior Venom is basically a tale of two figures. I’m perfectly happy with him when he’s standing on display on my Legends shelf. Unfortunately, when I’ve got him in hand and I’m playing around with him, all I can see is a big missed opportunity in the way those tendrils connect to the body. I’m sure that adding ball joints would have cost a bit more, but then with so much of this figure re-using parts, it’s hard to imagine that Hasbro couldn’t have made it work. I know, that they cost these figures out across the wave and not individually, so maybe they pumped that extra money into Kraven. Either way, I feel that this is a decent figure that with a little tweaking could have been… dare I say it? Superior!

Come on back tonight and I’ll wrap up this wave with a look at the Rhino Build-A-Figure!