Star Trek Enterprise: Nausicaan Captain by Art Asylum

[Just a quick note, folks. Due to a scheduling snafu, today’s feature turned up briefly on Monday before I woke up saw it had posted, spit coffee all over my cat, and quickly took it down. If you happened by and read it before I took it down then I’m afraid there’s nothing new for you today. Although, I have since did some proof editing and added a couple new pictures, so you can consider this the Special Edition complete with blinking Ewoks and Greedo shooting first.]

As promised a week ago, I’m back with more Enterprise goodness recovered from the dark reaches of the Toy Crawlspace. This time we’re mixing it up by taking a look at one of the aliens in the line. I happened to find the Nausicaan Captain in one of those totes so I’m going to open him up and check him out. I seem to recall not caring a lot about this figure back when I was collecting these guys and I’m pretty sure I got him along with some others. Either way, I don’t seem to have been interested in him enough to bother opening him and he eventually found his way up into the dreaded Crawlspace.

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The packaging is similar to what we saw with Malcolm Reed. It’s a massive bubble set on an equally beefy card.  You get a panel lined deco on the inserts to replicate the ship’s hull; only this time it’s colored brown instead of grey to distinguish it as part of this “Away Team” series. I was never big on them using that term in conjunction with Enterprise. It was adopted during The Next Generation and never used in Classic Trek so it feels rather out of place in a show that was supposed to pre-date both. I should point out, I also was never fond of the writers using aliens that were introduced in Next Gen. It always seemed to me like those should have been races we first encountered after expanding beyond the territorial confines of the Classic Trek era. I’m sure there have been ret-conned explanations, so whatever. Despite all my issues with the series, I still tend to enjoy Enterprise a lot. Let’s bust open the Nausicaan and see what he’s all about.

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I gotta be honest, I do not remember the episode with the Nausicaans, so I’m not judging this figure based on its screen accuracy. That having been said he really is a spectacular design and sculpt. His outfit has a somewhat primitive vibe that looks like it would have been at home in the Classic series. The tunic is rubbery plastic and layered onto the figure’s buck and features a very nice sculpted, texture. This is precisely the kind of detail that makes me love AA’s work so much. The outfit isn’t flashy or even all that interesting, but the design is elevated by AA’s craftsmanship and attention to detail. In other words: This Nausicaan was made with love.

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The Nausicaan design went through some changes over the years and I wasn’t a big fan of this race’s revised look. These guys were a lot scarier and more alien looking early on and later became more humanoid and more in line with the generic Trek “alien of the week” formula. Regardless, the head sculpt is still a superb piece of work. The ridges and creases in his face are all really sharp and well defined, as are the horns and tusks. You don’t tend to see a portrait sculpted this well in mass market figures these days, proving that the inmates at the Art Asylum certainly were pros. The only nitpick I have here is the gloss paint used on the hair. I think it should have been matte. Another nice touch are the bone ridges in his knuckles. You do not want to get punched by one of these guys.

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While the sculpting represents AA’s usual peerless efforts, the Nausicaan Captain got cheated in a few other areas. The Enterprise line didn’t usually skimp on the accessories, but all this guy comes with is his Plasma Pistol. He also got shorted on articulation. The arms feature ball joints in the shoulders, hinged elbows, and swivels in the wrists. The legs are ball jointed at the hips, hinged at the knees, and there are swivels hidden under the soft rubber of his boots. He can also swivel at the waist and his neck is ball jointed. He’s certainly poseable, but the standard swivels in the biceps and thighs are conspicuously missing.

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Yeah, so I wasn’t really chomping at the bit to own a Nausicaan in this series. I don’t think they really belonged in Enterprise, I’m pretty sure they only appeared once, and I can’t even remember their episode off the top of my head. Nonetheless, as is often the case with Art Asylum’s work, this execution here overpowers the lacklustre subject matter. Sure the articulation could have been better, but this is still a great looking figure and a nice addition to my Enterprise shelf. Besides, there were only a handful of alien figures released in this line, so I guess beggers can’t be choosers. If you enjoy the Nausicaans feel free to check out the Playmates version of him, which I featured about a year ago HERE and holy crap, I seem to have been pretty ripped when I wrote that!

Star Trek Enterprise: Lt. Malcolm Reed and Ensign Travis Mayweather by Art Asylum

My Toy Crawlspace truly is the Final Frontier of my collection. It’s a pseudo attic above the garage that has some of my last unorganized totes. I’m going through a lot of those totes this month to cull some things for Ebay and make room up there for a bunch of statue boxes and whatnot. As a result, you’ll start seeing a lot of stuff from out of left field that I like to feature here on FFZ from time to time. Today’s tote brings us to Art Asylum’s amazing line of figures from the TV series Enterprise. A lot of people didn’t like this series, but as a fan of this show I have a fairly persuasive response to the Enterprise haters… F’ck off!

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For the packaging, we’ll look to Reed because he was the figure I found in the tote, still carded, while Travis was already safely tucked away in one of my Star Trek figure drawers. The figures came in a huge bubble that take up the entire card with printed inserts to make it look like the interior of the ship…. or maybe the exterior of the ship… I’m not sure. I always thought it interesting that they chose to put “Star Trek” on the package while the producers of the TV series went out of their way to not include it in the branding of the show. I particularly enjoy the cutouts on the sides that give you a peek at some of the gear and accessories. It’s a great package that looks more like a window box than a card and bubble, and if you’re particularly deft with a razor, you might even be able to persuade it into being collector friendly. I, on the other hand, shredded mine like a dog trying to tear open a packet of pork rinds.

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A while back when I was doing Star Trek Saturdays, I looked at Captain Archer and Chief Tucker in their EVA Suits, but this pair comes donning their regular Starfleet jumpsuits. Some figures were available both in the EVA Suits and their bridge attire, but sadly neither Malcolm nor Travis got the EVA treatment.  I guess someone had to stay on the ship while the rest of the crew went walkabout. As a matter of fact, the biggst failing of this line was that you could never get a complete set of the crew in either space suits or jumpsuits. Boo! In any event, AA did a beautiful job recreating the jumpsuits by making them out of a soft, rubbery plastic that covered a figure buck underneath. It’s an amazing little feat that takes what is a fairly boring and unattractive uniform and makes it something special. While the jointing on the limbs are still visible, the hip joints are completely concealed. I was more than a little surprised that after being stored in a crawlspace for four or five years, the rubber jumpsuits didn’t degrade at all. What’s also cool is that the two figures do not share the same buck or uniform sculpt. In a world where companies like Mattel are happy to save a couple bucks (get it?) by reusing the same body over and over, it’s kind of refreshing to see some of the little guys get it right. There are subtle differences in the jumpsuits and Travis is appropriately just a smidge taller than Malcolm. The piping on the shoulders are colored differently for each of their departments and they each have the correct number of rank pips.

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The portraits on both figures are excellent. The head sculpts really convey the likenesses of Dominic Keating and Anthony Montgomery, but that comes as no surprise because this is Art Asylum and they rarely ever skimped on the likenesses. What’s more the skin tones and paint work are also beautifully done. Malcolm looks like he’s trying to decide whether or not to shoot something in the face and Travis has that look of innocent wonder appropriate for a character that was probably there for the audience to best relate to… or maybe that was Hoshi. Either way, these are great looking portraits.

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As for articulation, these guys make out pretty well. The arms are ball jointed at the shoulders, swivel at the biceps and wrists, and hinged at the elbows. The legs have universal movement, which feels like something similar to Mattel’s DCUC hips, there are swivels in the thighs, hinged knees, and ball joints in the ankles. They can both swivel at the waist and have very serviceable ball joints in the neck. Not bad!

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These figures also come loaded with extra bits. They each come with a phase pistol, a communicator, a tricorder, and an extra pair of hands. The gear is all Ok. My one gripe with Art Asylum/Diamond Select’s Trek figures is that sometimes the gear feels undersized. In this case the phase pistols seem about right, but I think the tricorder and communicators could have used a little upsizing. It’s also really tough to get them to hold the smaller things. In the case of the communicator, I almost think it might have been more useful to sculpt an extra hand already holding it.

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Malcolm also comes with a very cool Starfleet weapon case and an extra phase pistol. The case is patterned after the one used in the premier episode, “Broken Bow” to introduce these weapons and just like in the episode both phase pistols can be stowed in the cutouts inside the case. It’s hinged on one side and has a folding carry handle. I really applaud AA for including this piece as it’s more the type of accessory I expect to get with 1:6 scale figures.

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On the less useful side of things, you also get a plastic Enterprise coin and a translucent blue figure stand with the Enterprise patch logo. The stand is beautifully done and the figure looks great standing on it, too bad it doesn’t have a peg to hold the figures. D’oh! I’m still not sure the purpose of the coins. I guess it was just a little something extra. I tried plugging a couple of them into the snack machine at work to get a Snickers bar. To make a long story short, the snack machine doesn’t work any more.

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It’s worth pointing out here that the same Malcolm Reed figure was also available with his Tactical Station on the bridge. The idea was to collect all the Bridge sets and piece together the entire thing. Alas, the line was shit-canned before it could happen and I don’t recall Travis’ Helm Station ever being produced. Either way, I freaking love this line of figures and it made me very sad to see them linger for so long on the pegs at Toys R Us even at clearance prices. With the exception of Playmates’ lightning in a bottle success in the 90’s, Star Trek figures have never seem to fare well at retail and when you couple that with the general unpopularity of Enterprise, these figures were probably doomed to fail from the start. It is a shame because it’s so obvious that the guys at Art Asylum poured the love into them. They just went above and beyond with the sculpts and equipment. On a brighter note, there were quite a few more of these lingering up there in the Toy Crawlspace waiting to be opened and featured, so at least they’ll continue to live on here at FFZ.

Star Trek: Captain Kirk and Khan by Diamond Select

Ever since the first reveal, I have been rather perplexed by Diamond’s new Star Trek… Figures? Statues? Collectibles? I don’t know what to call these things. They’re episode-specific dioramas that are exactly the same scale as the line of Classic Trek figures that they were putting out just a couple years back. It was a line that was subsequently shit-canned because they weren’t selling well enough. And granted, that’s a notion that is well illustrated with any stroll down the clearance section of that collectible action figure aisle at Toys R Us. Maybe Diamond is banking on more interest with a new Trek movie in theaters, but if that’s the case why not just bring out the actual figures again? Well, I’ll revisit that question more in a bit. For now, let’s look at the item in question. The initial assortment consisted of Spock and a Horta from “Devil in the Dark” but today we’re checking out Kirk and Khan from “Space Seed.”

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The package for this thing is enormous, at least it is for a card and bubble meant to hang on a peg. The bubble is massive and shows off both the Kirk and Khan figures along with the parts to the backdrop. Also visible in the bubble is Kirk’s extra set of legs and a pair of swappable hands. It’s a weird presentation that does a good job showing you all the pieces, but creates a crazy scene of disembodied human parts. The bubble is reinforced on one side with cardboard that features a nice side illustration of Kirk and a corner of the bubble has the Classic Enterprise. The idea here is to recreate the epic fight between Kirk and Khan in Engineering and give you a few different display options…

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No, you’re not looking at some tragic transporter accident. That’s all the pieces you get to customize Kirk in the display. There are two different sets of static legs, one set of hands clutching the conveniently club-shaped Engineering component, and a set of open palm hands. The Kirk torso is articulated with a rotating head, ball joints in the shoulders, hinges in the elbows, and swivels in the biceps. This begs the question… WHY NOT JUST GIVE US A FULLY ARTICULATED FIGURE? Can it really be more cost effective to include a second set of legs, when Diamond could have just repacked the Kirk figure they’ve already produced with this new head? We’re just talking about a T-crotch, knee hinges, and thigh swivels. The scale is identical… Diamond, you probably still have the figures sitting in your warehouse somewhere. I just don’t understand what they were going for here! PLEASE… SOMEONE MAKE ME UNDERSTAND!!! IT’S HALF A FIGURE ALREADY… JUST CUT OUT ONE EXTRA SET OF LEGS AND GIVE US THE OTHER HALF!!!

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Unlike Kirk, Khan is a completely static piece designed to peg into the console and be abused by Kirk. Khan has been released before by Diamond in this scale, but not in the red jumpsuit, so at least the new non-articulated sculpt here makes sense from a cost perspective. I’m very pleased with the sculpt, particularly the likeness. But in the end, this Khan is still just window dressing.

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The Engineering section consists of a fairly large plastic base that plugs into the upright console. The wall behind the console is cardboard with two printed sides to give you two display options. The original piece was supposed to be plastic, but Diamond said it didn’t cost out in the end. I’m fine with it. It looks good and since a lot of the Classic Trek sets looked like cardboard anyway, it’s strangely appropriate. The only downside is durability and storage. I do love the console, and I’ll confess it’s the main reason I purchased this set first over the Horta one, because I thought it would be cool to have this backdrop for my proper Classic Trek figures. And indeed, Scotty looks awesome standing against it.

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Putting it all together, you do have several options to tweak the display, but the ensemble is designed for two specific configurations. The first has Kirk standing on the deck and pummeling Khan with the engineering rod. This is my least favorite of the options, because Kirk seems awkwardly bent and unless you tweak it just right it looks like he’s attacking Khan’s crotch with it. Kirk was a dirty fighter, but I don’t remember him beating on Khan’s balls with an implement. You can also use the open palm hands to make it look like Kirk is just slamming Khan into the console. Either of these poses make me wish Kirk’s head was ball jointed so he can look up at what he’s doing. But hey, since the hands with the rod are interchangeable with the hands on my proper Kirk figure, I can just use that figure in the display to much better effect. So again, I ask… Diamond, why didn’t you just pack the old Kirk figure in with this thing?

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The other display option has Kirk doing a jumping kick into Khan. This configuration makes use of a clear plastic rod that pegs into the console and into one of Kirk’s sets of legs. The rod holds the figure in place extremely well and the illusion of mid-air-kick Kirk is really well done. I definitely prefer this display option as it looks a little more natural and you can tweak Kirk’s hands in a number of ways. Hell, you can even have him kicking Khan with the engineering rod raised over his hands for QUAD DAMAGE! Admittedly, “Flying Kick Kirk” makes better use of the unique Kirk that comes with the set, but I submit that Diamond could have just as easily bored a hole for the clear rod into a proper Kirk figure’s legs and still made it work.

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If it sounds like I’m picking on this set, it’s just because I generally don’t understand it. That doesn’t mean I don’t like it. It’s an awesome display piece and it does a great job combining a bit of customization and playability of action figures with a statue-style environment. If we didn’t already have proper Classic Trek figures in this scale, I’d be even happier with this set, but as it is, it seems like such an odd thing to do. The photos above illustrate how well it works with the Classic Trek figures that Diamond already have made. At around $22, you certainly get a lot of stuff for your money, so it’s not a question of value, it’s just my own morbid curiosity as to how a set like this can be expected to sell better than a new round of proper action figures.

Star Trek The Next Generation: Data & Geordi LaForge (in movie uniforms) by Playmates

Tonight is Pub Night. It’s the one night of the week where I put my excessive drinking on display by taking it public, and I’ve started early by finishing off the last of my Balvanie 18. That means I’m a little strapped for time and I’m looking for a quick something to feature today. I also haven’t done much with the 90’s Star Trek figures by Playmates lately and I have a whole box of these guys sitting in the corner and waiting to be featured so I can find a home for them on the shelves. Today we’ll look at Data and Geordi in their Generations movie uniforms.

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I’m sure I’ve gassed on before about the Starfleet uniform debacle of Star Trek Generations. During that movie, The Enterprise was a come-as-you-are affair. Picard obviously called up Starfleet and said, we’ve saved the universe countless times, we’ll wear whatever the hell we want. I think there’s one scene on the bridge where you’ve got crew wearing the TNG uniforms, the DS9 uniforms, and a couple of 19th British naval uniforms from the Holodeck. The Helm Officer probably could have shown up for duty in his pajamas and nobody would have even blinked. The only uniforms that nobody is wearing are the original designs that were cooked up for the movie and scrapped later on. As a result, if you buy Playmates’ Generations figures, you get a complete set of the bridge crew wearing uniforms that were never actually seen on screen… ever! That all having been said, you can kind of tell that Starfleet was meant to be transitioning into the DS9 style jumpsuits during this time. Fortunately, Playmates made a mends by releasing some of the characters in the proper uniforms later on.

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I bought these figures loose, so I don’t have any packaged shots, but each figure was billed as being in their “movie uniform” and came with their own Skybox trading cards. Actually, they each came with a number of cards. I also got cards for Worf, Ambassador K’Ehleyr, and a couple for Lore. I guess at this point Playmates was just stuffing a bunch into each baggie. Playmates also continues the preposterous practice of stamping “collector numbers” onto the packages and the figures.

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Let’s start with Data. He’s an enormous improvement over the original Data figure. By this point in the line, Playmates was getting much better with the proportions and eschewing the more stylized caricature sculpts. This Data is taller and no longer suffers from those ridiculous monkey arms and huge hands. The head sculpt is updated only slightly, but I never had a problem with the original figure’s likeness, so this one is fine too. They nixed the opening access panels that were featured on the original figure, but that was clearly done so they could reuse the body. You also get sculpted rank pips on the collar and the newly designed communicator badge. I think my only gripe here is that his hands aren’t sculpted to hold any of his accessories.

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But that’s ok, because as usual the accessories suck anyway. The equipment is all stamped out in a blue-green plastic. God, I hate that! You get a tricorder, a PADD and… ah… two other things. This is why it helps to have the cardback… it’s often the only way to tell what the hell some of the accessories are supposed to be. At least the phaser is silver, but it still has the stupid beam coming off the end, which I’ll be snipping off at my earliest convenience. Data also comes with a display stand shaped like the newer comm badge.

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I don’t have nearly as much to say about Geordi, mainly because he uses the exact same body as Data, so it’s all been said already. The head sculpt is very similar to the original figure, although the VISOR is not meant to be removed. Geordi comes with a PADD, something else, and four diagnostic tools, all of which are appropriately stamped in purple plastic… wait, what? He also comes with the comm badge style figure stand.

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As both figures are built on the same body, they each feature the same articulation. The arms rotate at the shoulders, have hinged elbows, and swivels in the biceps. The legs rotate at the hips and have hinged knees. There are also swivel cuts in the neck and waist.

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And there you have it… both of these are decent enough figures and they really show how far Playmates had come since the initial wave of Next Gen figures. I can’t say I like the DS9 style jumpsuits better than the Next Gen tunic, but it’s nice to finally have these characters in the proper uniforms which they wore in the movie. Plus, they look great displayed in my Generations Engine Room playset. There’s also a Captain Picard in this style uniform, which I still need to pick up… To the Ebays!!!

Sunday Funday: Star Trek (2009) Blu-Ray

Today’s going to be a quickie, because I’m off this weekend, it’s a beautiful day here in sunny Florida, and I’d rather be out on the patio, drinking and reading my comics. Truth be told, I went through the entire Star Trek original crew movie series on Blu-Ray this week, but I’m looking at the 2009 movie today only because Sunday Funday is supposed to be about something I did over the weekend and I watched it last night. It’s also the only one that comes with a cool novelty package that I can talk about.

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I won’t go into a lot about the movie. Suffice it to say, I liked it a lot more than I thought I would. That’s not a loaded compliment. I really enjoy this movie, despite the fact that I was nerd-raging against the concept from the start. The casting is great, the sets and ship designs are cool, the effects are amazing, and this disc is definitely in the top three best looking Blu-Ray’s in my collection. Seriously, whenever I want to impress people with my AV setup, I’m always most likely to bust out the Blu-Ray of Star Trek or The Avengers.

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Normally, I am not a fan of novelty Blu-Ray packaging. I am borderline OCD, which probably speaks volumes as to my collecting habits. But I do enjoy my shelves to look neat and orderly with all the cases lined up just right. So when you get something like a special case into the mix, it seriously throws off the feng shui of my media shelves and that’s just not cool. I try to avoid these most of the time. I still can’t look at my shelf of Arnold Schwarzenegger movies without shooting a hateful look at that absurd circular tin containing the old Total Recall Special Edition DVD.

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I do, however, really enjoy the Star Trek package, which is basically a little model of the Enterprise with the discs cleverly held in the saucer section. It’s such an amazingly well-crafted little piece that owning it dissuaded me from spending the money on Playmates version of the 2009 Enterprise. No, it’s not electronic, but it displays just as well on the shelf. It doesn’t look like a Blu-Ray incentive at all. It just looks like a little model of the Enterprise that I would have on my shelf.

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The idea to store the discs in the saucer section is both obvious and genius at the same time. It makes the discs easily accessible, while exploiting the design of the model itself. It’s also worth noting that this Enterprise is remarkably sturdy, made out of great quality plastic, and sits perfectly on its stand, unlike a certain expensive Diamond Select Starship I bought a short while ago.

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And that’ll wrap up Star Trek Week. I had intended to come back to some of my 90’s Playmates Trek figures, since it’s been forever since I looked at any and they are piling up. I’ll have to make an effort to squeeze them back into my weekly routine. Maybe next week.

Star Trek: The Original Series Hand Phasers by Playmates and Diamond Select

I started my tribute to the new Trek film a couple weeks ago with a look at Playmates’ hand phaser from the 2009 movie series, so it seems only right to end Star Trek Week with a look back at The Original Series phaser. In terms of my own personal favorites, this original piece of Starfleet hardware is second only to the awesome design featured in the otherwise shitty fifth movie, The Final Frontier. Were they used again in Undiscovered Country in the infamous mashed potato attack scene? I think so, but I can’t remember for sure. I’m actually going to be doing a dual feature comparing the TOS phasers made available by both Playmates and Diamond Select. Phaser vs Phaser… FIGHT!

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No package shot, because I’ve had these things for what seems like forever, but since I’m likely to get a little techno-babbly, I am including two pages from my trusty Starfleet Technical Manual as reference for the anatomy of a phaser. I first bought the Playmates one to replace an actual resin and metal prop phaser that I bought at a Trek Convention back in the late 80’s. I had to sell that one off because I was in need of monies for college, or some other stupid thing, and I had a ridiculously high standing offer on it from a friend of a friend. It killed me to sell it, but them’s the breaks. Anyway, I was never totally happy with the Playmates release, so when Diamond Select offered their version some time later, I was quick to pick it up.

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First, let’s talk scale… both phasers are close to the proper feel for an adult hand, but the Playmates version is actually quite a bit chunkier than it should be. It’s not only the overall dimensions that are skewed, but the sculpted, “Type 1” phaser also looks a lot bigger than it should be. Now, if you just happened to be holding the Playmates version, the extra girth might not be readily apparent to you. It’s not that bad and it feels ok in the hand. But, if you compare it side by side with the properly scaled Diamond version, you can clearly see the difference.

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In terms of sculpted detail, both phasers hit all the right points Both have nice looking translucent beam emitters with adjustable photon accelerators. Both pieces do a good job of replicating steel finish for the accelerators. The beam shield is a bit stubbier and thicker on the Playmates version, but it still looks fine. Both models feature an adjustable Dilithium Crystal Cell, although the Diamond one actually serves a purpose for the SFX, whereas the Playmates version just turns. Both have painted deflector shielding on the sides and rear. They both look good, but I prefer the Diamond a bit more, mostly because it fans out of the back in the proper fashion. Both pieces have exposed screwheads on one side, the Diamond has one on the top and one in the handle, the Playmates phaser has three in the top and one on the handle. The other big difference is the Type 1 phaser on the Diamond version is properly textured, whereas the Playmates one is left smooth.

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Moving to the top down, it’s now worth pointing out that the Type 1 phaser in the Playmates version is sculpted on, whereas the Diamond one is actually removable. Obviously, this is a pretty huge difference. The Playmates version uses stickers for detail on the force indicator dials, and mine have long since fallen off. The Diamond version uses a printed paper sheet under the translucent piece and sculpted numbers and hash marks on the dial. Both look very nice. The Type 1 phaser on the Playmates version has somewhat unsightly speaker holes on the electron aspirator pile, and the trigger is just a sculpted piece, whereas it is a clear piece on the Diamond version. Both Type 1 phasers are missing the operational light between the force setting wheel and the force indicator dial, something that my prop did actually have.

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The electronics are about on par with both pieces. My batteries are drained on both so I’m going from memory here, but each phaser had different sounds for different settings. The Diamond version has working electronics in both the regular rig and the removable Type 1. I don’t recall having any issues with the sound on either piece.

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I’ll freely admit it isn’t really fair to compare these two pieces. The Playmates version was more of a mass market roleplay toy, whereas the Diamond version was designed more with collectors in mind. As a result, the Diamond release clearly comes out on top across the board.  That having been said, neither version is anywhere near on par with my old prop phaser, but both have their merits. The Playmates phaser can often be had for under $20, and all it needs is a patch of velcro to make it an excellent cosplay piece that can take a beating while wandering the hotel lobby drunk out of your mind. Of course, the Diamond version can usually still be had for under $40, and it’s clearly the way to go for a better display piece or for putting together the better Starfleet ensemble. I display them both together and just use the Playmates as a slightly earlier and less sophisticated version. You know, the kind you give to Red Shirts who don’t stand a chance of surviving anyway!

Pages are reproduced from the Star Trek Stafleet Technical Manual. NY: Ballantine Books, 1975. Researched and compiled by Franz Joseph. Star Trek is a registered trademark of Paramount Pictures.

Star Trek (2009) Command Series: Dr. McCoy by Playmates

In keeping with Star Trek Week, tonight I’ll be going to The Pub and taking my liver where no liver has gone before. That means I don’t have a lot of time, but thanks to some careful planning, I don’t need a lot of time today. We’re looking at Playmates’ Command Series Dr. McCoy and a lot of what I have to say about this figure was already said in yesterday’s Captain Pike feature. Still no in-package shot, so let’s just get right to it, so that I can go out and hit the Aldebaran whiskey.

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McCoy was definitely a high point in the Abrams films for me. Next to Quinto, I think Karl Urban does the best job owning his original Trek character without lampooning too much. I like Pegg as Scotty, but it’s not really the same Scotty at all. He’s just too wacky for it to feel like a legitimate treatment of the character. Ironically, I would have picked up a Command Series Scotty if Playmates did one. Ideally, I would have liked to have one in each of the shirts… Command, Science, and Engineering, but poor Scotty got stiffed and there were no Red Shirts released in this assortment. Anyway…

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The head sculpt is about on par with Pike’s. It’s soft, it’s rather cartoony, but there’s definitely a bit of the actor in there. The paintwork is pretty solid. Again, for a mass market retail figure in this scale, this is passable work. Not great, but passable.

The shirt is the blue version of what we saw yesterday. It’s a little long in the sleeves, but it looks nice from the front and has an ugly seam running up the back where it fastens. The sleeve stripes and chest insignia are all sewn on. The trousers and boot-feet are identical to Pike’s.

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McCoy makes use of the exact same body as Pike, and I presume the rest of the Command Series figures. It’s not exactly screen accurate as the barrel-chested body here seems a little bit buff for Karl Urban. That’s ok, though, as I didn’t expect Playmates to churn out a new body for each figure.

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Accessories? The same? Not quite. Yes, you get the same phaser and communicator, but you also get a tricorder. Really, Playmates? You couldn’t have just tossed in the tricorder with Pike too? Another odd thing worth pointing out: The belt clip for the communicator is painted silver on McCoy’s belt, but it’s left black on Pike’s. Weird.

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Hey, I told ya today would be fast. McCoy’s a decent enough figure for what he is, and you can still find him on clearance at a number of e-tailers. I still say we need some high end sixth-scale Trek figures, although my first choice wouldn’t be from the Abrams reboot. Now if Hot Toys would do movie versions of the Classic Crew? Yeah, I’d be all over most of them. No, it’s never going to happen, but I can dream. And with that I’m off to The Pub. I’ll catch you all tomorrow as I wrap up Star Trek Week with a nod back to the original series.

Star Trek (2009) Command Series: Captain Christopher Pike by Playmates

Star Trek Week presses on, and it seemed only fair to look at some toys from the 2009 movie series. Of course, Hasbro’s Not-Lego Kre-O aside, there are no proper toys from Star Trek Into Darkness. Why? Because Playmates’ 2009 Trek line was such an unmitigated disaster. Ironically, if you do want some Into Darkness toys, just go to your local Toys R Us, and you can still buy the 3-year old clearance figures from the first movie right off the pegs. I have looked at some of Playmates ’09 Trek toys before, The 6-inch figure line and more recently the hand phaser, but I never got around to checking out any of the sixth-scale line. Playmates produced a select few of the characters in this twelve-inch format: Kirk, Spock, McCoy, Sulu, Spock Prime, and Captain Pike.

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I was never planning on going all-in with this scale. Originally, I was going to buy Kirk, Spock, and McCoy and be done with it. But Playmates just up-scaled the same terrible Kirk head for the larger figure and so I went with Pike instead. And that’s fine, because I really liked Captain Pike in that movie. This figure is part of the Command Series, which is what Playmates called the twelve-inchers. Alas, the packaging for this guy is long gone. I had a photo of it somewhere on the FigureFan Zero Mainframe, but I think it got deleted when I spilled Jameson on the HDD. Suffice it to say, it came in a pretty cool window box, which was fairly collector friendly. It’s been a year or so since I’ve had this figure out of storage, so let’s take a look.

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The portrait is decent enough for a figure in this price range. It at least bears a passing resemblance to actor Bruce Greenwood. You get little touches like creases in his forehead and around the eyes. He has a fairly neutral expression, which works for me. The paintwork is very precise. I dig the little grey added to his sideburns. I don’t know that I could recognize the likeness if the figure were dressed differently, but when I know what I’m looking at, I can see the resemblance. Yes, it is rather cartoony, but when you consider the horribly misshapen “man-baby” abomination that was Playmate’s Chris Pines headsculpt, this portrait is a welcome treat.

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The figure’s outfit is also fairly well executed. The new Starfleet shirts have a complex texture of tiny Starfleet emblems running throughout. Playmates managed to capture this effect with a simple pattern. It’s not quite screen accurate, but it looks good and I applaud them for making the effort, rather than just going what would have looked more like a Classic Series shirt. I’m happy to see that the stripes on the sleeves and the Starfleet emblem on the chest are both sewn on, rather than stickered as Playmates has done in the past. The shirt is a little long in the sleeves, and it’s rather unsightly in the back where it fastens, but otherwise fits the figure well. The trousers have a sewn pattern on the knees and the boots are simple sculpted rubber and make up the figure’s entire feet.

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Pike’s is built on a very serviceable 12-inch body. The proportions are good, with the possible exception of the hands, which are a tad too big. The head is ball jointed, the arms are ball jointed at the shoulders and elbows, and the wrists swivel. The legs are ball jointed at the hips, the knees are hinged, and there’s a swivel down by the boot. The chest has a ball joint which allows for swiveling and some limited up and back movement.

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Pike isn’t heavy on the accessories, but you do get the necessary basics. There’s an equipment belt, a phaser, and a communicator. The belt is easily removable and has a holster for the phaser and a slot for the communicator. The phaser is a very nice sculpt and painted in metallic silver. The communicator is just a block of plastic with a sculpted disc and Starfleet emblem. I’m not really a fan of the Abramsverse communicators. You also get a very basic figure stand sculpted to look like the Starfleet insignia. Only one of the figure’s feet are pegged for it. It works, but it’s rather awkward. I would have preferred just a straight disc stand.

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So, all in all, I gotta say… Pike’s not bad. Keeping in mind that this is a pretty “low end” over-the-counter 1:6 scale figure, and keeping in mind how sub-par most of Playmates ’09 Trek toys were, they did an Ok job with this one. I’m probably being extra forgiving because you just don’t see many sixth-scale figures at mass market retail anymore, so I’m grading with a curve. It also helps that I got this guy when he was slashed down to about nine dollars, as opposed to the $29.99 he was originally stickered at. Tomorrow, we’ll look at the only other one of these guys that I picked up… Doctor McCoy!

Star Trek II The Wrath of Khan: Khan Noonien Singh by Art Asylum

And we’re back with Day Two of Trek Week! The key to crafting any great screen rivalry is to create a villain worthy of the hero. In the case of Kirk, that wasn’t an easy task. But, thanks to a performance crafted by master thespian and scenery chewer, Ricardo Montalban, Khan not only held his own against Kirk on the big screen, but has become one of the quintessential villains in modern cinema. He’s so friggin formidable they made a whole movie just about his goddamn wrath. But we’re not here to talk about the movie, we’re here to talk about toys, so let’s take a look at Art Asylum’s take on Mr. Khan Noonian Singh.

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It’s the exact same packaging that we saw yesterday with Admiral Kirk. The only difference is the bottom insert in the card is personalized with Khan’s name. Again, the presentation here is fantastic. I love the Starfleet insignia shaped bubble and the card art really takes me back to the 80’s movie poster stylings.

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Yep, the back of the card is the same too! Lots of figures and many are now very expensive. One of these days I will have a full crew. I vow it… I will have the full crew!

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Anyway… moving on to the figure…

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Khan’s portrait fares much better than Kirk’s. The head sculpt is a pretty solid representation of Montalban from the film, right down to his outrageous 80’s David Bowie hair. It must have been a challenge to sculpt hair like that, but I think the guys at AA did a solid effort. I also appreciate that the long hair doesn’t impede Khan’s neck articulation.

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The rest of the figure is ok, but I think it stumbles in a few areas and mostly the paintwork is at fault. His ragged Ceti Alpha 5 outfit is reproduced with nice detail. He has all sorts of patchwork bits on his tunic and the Starfleet pendant he wore around his neck is sculpted into the chest. He has his one gloved hand, because it was the 80’s and cool people wore only one glove. I also dig his wrist communicator with the sculpted wire running up his arm. His boots have sculpted fur lining and are surprisingly detailed, considering I don’t remember ever getting a good look at them in the film.

The paintwork, on the other hand, makes use of too much gloss, particularly on his tunic and his bare chest. It’s just not right and it’s at odds with the matte dirty finish on the bare arms and the matte paint on the face. It also makes him look more toyish than the Starfleet figures in the line, which make an effort to distinguish matte from gloss.

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Khan features the same articulation as Admiral Kirk. You get a ball joint in the neck. The arms are ball jointed at the shoulders, hinged at the elbows, and have swivels in the wrists and elbows. The hips feature a t-crotch, and the legs have hinges in the knees and ankles, and swivels in the thighs. Again, there’s no articulation in the torso at all.

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Accessories! Khan comes with one extra opened glove hand to swap out his fist. You also get his Ceti Alpha eel, a bowl of baby eels, and a pair of forceps. The eel and bowl are about what you would expect. They’re ok for what they are. The forceps should have been sculpted into an extra left hand, because it’s really tough to get him to hold them in any convincing manner. Still, apart from bundling him with a Genesis torpedo, I can’t think of anything else they could have given him.

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If it sounds like I’m picking on Khan, I don’t mean to. He’s actually a pretty cool figure. Khan has got a great head sculpt and an ok body, which makes him the opposite of the Kirk figure. And, hey, if you have any kind of customizing skills and some matte paint, you can probably fix most of the paint issues with this figure by getting rid of the inappropriate gloss. I picked up my Khan figure at a Toy Show from the same dealer I got Kirk and he was also $20. Not bad. If you aren’t willing to spend deeply on a bunch of WoK figures, but want some representations of the movie on your shelf, Khan and Kirk are a great way to go.

Star Trek II The Wrath of Khan: Admiral Kirk by Art Asylum

Folks, I’ve got Star Trek on the brain this week. What with the new movie opening this past weekend, I wanted to balance it out with some Classic Trek cinema, so I busted out my Wrath of Khan Blu-Ray and now I’m all ready to talk some Trek toys. So, what the hell, let’s call the rest of this week Star Trek Week! To kick things off, we’re going to Art Asylum and their line of figures based on the second and greatest Trek movie of all time. And who better to go with than the hero and the villain of the piece. I’ve had this pair for a little while now, and I decided the time was right to open them up and get them on display. Today we’re going to check out Admiral Kirk and tomorrow we’ll swing back with a looksee at his nemesis, Khaaaaaaaaaaaaan.

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I really dig the packaging here. Kirk comes on a huge card with a bubble shaped like the familiar Starfleet insignia. To the left of the bubble is an illustration of The Enterprise and to the upper right corner is a nice piece of art depicting Kirk, Spock, McCoy, and Khan. The artwork almost has a vintage feel to it, which really fits the flick incredibly well. It just reminds me of early 80’s movie poster art. The bubble has an insert with the 25th Anniversary (holy shit, I’m so old!) Wrath of Khan logo and another insert with Kirk’s name on it.

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The flipside of the card shows stills of the characters that are available in Series I and II. It also taunts you with the fact that four members of the bridge crew are SDCC Exclusives and so if you want them you’re screwed. Actually, you can still nab some of these figures for around $30 on Ebay from time to time, but others have crept closer to that three-digit mark. Suffice it to say if you’re looking for a full set, you better be ready to dig deep. Ok, let’s bust out Kirk and check him out…

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Hot damn, I adore the Classic Trek movie uniforms: The burgundy tunic with that front flap, the shoulder strap with the rank insignia medal, the gold plated Starfleet insignia on the breast and matching belt buckle. These uniforms were clearly the pinnacle of Starfleet fashion design and I remember being so disappointed when The Next Generation premiered and dragged Starfleet kicking and screaming back to jumpsuits… although, I eventually succumbed to their old school charm. Anyway, this figure does the uniform justice in every way. The black piping is sculpted into the tunic, as is the seam running down the center of the chest. The insignia are painted onto the arm band and the sculpted Starfleet insignia on the left of the chest and on the belt buckle are both things of beauty. Overall, the paintwork is solid, and I like how they used matte black for the pants and high gloss for the boots.

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You may recall a while back I looked at “Regula-1” Kirk from the same series and I was less than impressed with the head sculpt. Well, regular Kirk here uses the same head sculpt. It isn’t terrible, but there’s something definitely off about it. I think it looks like much older Shatner. His eyes seemed to get squintier the older he got, and that’s what I’m seeing here.

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Kirk features decent enough articulation. You get a ball joint in the neck. The arms are ball jointed at the shoulders, hinged at the elbows, and swivel at the biceps and wrists. His hips feature a standard t-crotch, his knees and ankles are hinged, and he has swivels in the lower thighs. I’m glad they didn’t go for any torso articulation, as it would have messed up the look of the tunic. Speaking of the tunic, because the lower part of it is made of rubbery plastic, Kirk can actually sit down. I am, however, somewhat hesitant to leave him in a sitting position, since it will likely crease the plastic. It’s not like there’s a proper movie captain’s chair for him to sit in anyway. Although, the Defiant chair that came with Playmate’s 5” Sisko will work in a pinch.

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Kirk comes with an extra pair of hands and the basic Starfleet gear: A phaser and a communicator. The hands are nice, but I didn’t find them really necessary. I use the ones designed to hold his equipment and don’t bother with the others. Both pieces of gear are nice tiny representations of the props in the film. I’m pretty fond of this model phaser, and this one appears to be a repaint of the accessory used for the Admiral Kirk figure from The Motion Picture. The communicators in Wrath of Khan, on the other hand, were shit. In fact, they were probably the only bad thing about that entire movie. Seriously, how did Starfleet go from using wrist communicators in TMP to these ugly behemoths? They look like some kind of scratch built transistor radios.

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And that’s Admiral James T Kirk. He’s a really nice figure. The portrait of the head sculpt could have been better, but it’s not a deal breaker. He’s also one of the WoK figures that won’t cost you an arm and a leg. I got mine at a Toy Show for $20, which is about right. And, if one Kirk isn’t enough for you, you can also track down Kirk with the bloody handprint on his tunic, put there by Scotty’s dying nephew. Hey, Scotty, the dude is dying… WTF did you bring him up to the bridge for? Take that shit to Sickbay and maybe he’d have a chance to live. Oh yeah, there’s also another variant with Kirk doing the Khan scream. Happy hunting! Tomorrow, I’ll be back with the most Noonien of Singhs… Khan himself.