Marvel Universe: Storm by Hasbro

When I first saw the breakdown of this newest wave of Marvel Universe figures, I wasn’t exactly thrilled with the roster. Psylocke was a good pick, Iron Fist and Shadowlands Daredevil were easy passes, and Marvel’s Patriot didn’t get me too excited. There was, however, one shining star in the batch and that was Storm. Sure, she’s basically the same figure that was released in that TRU exclusive X-Men set, but I wasn’t about to buy the whole set for just two figures in the set that I needed (Storm and Nightcrawler). Let’s check her out!

Yesterday, we saw the subtle changes made to this wave’s Marvel Universe packaging with Psylocke. Storm also comes with one of those ridiculous little “Collectible Comic Shot.” I’m much happier with Storm’s character art than I was with Psylocke’s questionable portrait. The back of the card features the usual little bio-blurb and our new friend Deadpool with a unique quote for this cardback: “Fetch me a churro.” Oh, Deadpool, don’t ever stop being you!
Out of the package, we find that Storm uses the same basic body as yesterday’s figure, Psylocke, and uses only paintwork to make up her costume and skintones. She does, however, have a newly sculpted cape, which goes a long way to make her costume more unique. Storm’s headsculpt really is fantastic, and I have to say one of the better ones Hasbro has churned out in this line, particularly from the female side. They really captured Ororo’s characteristic beauty, her long mane of white hair, and her trademark headdress. Storm is definitely one of those figures that gets away with heavy reuse and yet still manages to pull it off without me giving it a second thought.
Articulation? Dejas Vous! Storm shares the same body as Psylocke so articulation is identical. You get ball jointed neck, shoulders, and hips. You get hinges in the elbows, knees, and ankles, and you get a ball joint in the torso.

Storm comes with two soft plastic lighting pieces that clip onto her wrists and make for a pretty decent effect. I don’t usually display my MU figures with these energy pieces, but Storms look good enough for me to make an exception.
Storm set me back $15 shipped. Again, its pretty damn steep for a 3 3/4″ figure that reuses a standard body, but considering how many figures in this wave I’m passing on, I’m still coming out ahead of the game. Psylocke was an ok figure, but Storm is pretty fantastic. She’s a great addition to my MU X-Men shelf and I’m so happy that I didn’t have to buy the TRU exclusive set to get her. I’m also pretty plesed to finally be able to take that terrible Secret Wars Storm off my table as a placeholder in my collection.

Marvel Universe: Psylocke by Hasbro

I had other plans for today but seeing as how I’m gearing up for a very special Marvel Legends Week (starting next week… spoilers!) I wanted to get these two Marvel Universe figures out of the way sooner rather than later so that y’all aren’t all too marveled out. I’m opting not to pick up this wave in its entirety. In fact, the only figures I am picking up are the two ladies in the assortment: Psylocke and Storm. We’ll check out Psylocke today and Storm tomorrow.

Looks like the standard Marvel Universe packaging. But wait! We’ve got some new design elements here. The front of the package now boasts a “Collectible Comic Shot” where the SHIELD logo used to be, but more on that in a minute. My favorite change to the package features Deadpool on the cardback making a random wise-ass comment for each figure in the wave. In this case: “What am I? Leftovers?” No doubt referring to the fact that he hasn’t seen a single carded release since the Wolverine Origins line. I love it. Sorry, but to me Deadpool is like bacon, in that he makes everything better. Ok, except for Wolverine: Origins. Moving on… Psylocke’s character art on the front of the card is downright terrible. Not sure what happened here, but I’m just not digging it.
The “Collectible Comic Shot” has to be one of the most worthless ideas ever because all it is is a tiny little cardboard insert with some miniscule character art on it. WTF Hasbro? Is this supposed to make up for the fact that you aren’t including figure stands in the packages anymore? I seriously don’t care about the lack of stands because I prefer to use generic clear stands, but to call attention to these cards as if they’re some kind of cool collectible is ridiculous.
Moving on to the figure, Psylocke is basically one big kitbash and while part of me thinks the character deserves better, ultimately I think the final result works pretty well. You get the same generic female MU body that was used for Ms. Marvel, so Psylocke doesn’t benefit from any of the newer points of articulation. And speaking of Ms Marvel, you also get a straight reuse of the modern Ms Marvel’s red sash. The only thing new here is the head, which at first I thought was going to be a resculpt of Jean Gray, but happily that’s not the case. The paintwork is overall good on my figure. There’s not much slop or bleeding as is sometimes the case with the MU line. However, the paint used for her lower legs doesn’t look the same as the rest of her costume. Close, but not quite.
Psylocke comes with a couple of translucent purple accessories. First you get a web of psychic energy that clips nicely onto her wrists. The effect is pretty good, and let’s be honest, its a huge plus that we just didn’t get that stupid energy funnel that comes with every other Iron Man and Spider-Man figure in the Marvel Universe. She also comes with an energy katana construct, which she can hold nicely in her left hand.
Articulation includes a ball jointed neck, ball joints in the shoulders and hips, hinges in the elbows, knees, and ankle, and a ball joint in the torso. She has serviceable poseability, but I really wish Hasbro would get more consistant in using the extra articulation that they’ve been adding to the line every now and again.
Psylocke seems to be one of the harder figures in this wave to find. I wound up picking her up online for about $15 with shipping. Its kind of steep for what she is, but considering I’m only picking up two figures in this assortment, I was willing to splurge rather than worry about missing out on her. She’s not going to blow anyone away, and you diehard Psylocke fans would probably be justified in complaining about the reuse of parts, but in the end I’m happy with how she turned out.

Thundercats: 4-inch Series: Claudus by Ban Dai

It’s been years since the Walmarts in my area have opened up the books and allowed in a new non “movie-of-the-month” toyline into their action figure aisles. And yet here they are… Thundercats. So during my last excursion for alcohol groceries, I picked up one of the newer releases in the 4-inch line. Yep, its Lion-O’s dead father, King Claudus. Why’d he get a figure? Well, he did come back for a flashback episode, and honestly I’m about five episodes behind so maybe he was in the show again? Either way, I was pretty glad to see Ban Dai gave him the figure treatment, so let’s check him out.

There’s the modern Thundercats packaging. I love almost everything about these cards. The slightly modernized logo is awesome as is the fact that they actually personalize the cards with character artwork, rather than just go cheap and use a generic card with a printed insert under the bubble. Claudus is a big dude and he fills out his bubble quite nicely and there’s a small insert that reminds you about this line’s forgettable and overall poorly implemented action gimmick: The ThunderLynx. So what’s not to like about the packaging? The tri-lingual cards. I hate that shit.
Thus far, the 4-inch line has turned out some really great representations of their animated counterparts and Claudus here is no exception. The head sculpt is pretty awesome, complete with his insanely thick mane of hair and beard. The various layers of his outfit and shoulder armor are all sculpted too and sports just the right amount of detail to retain the animated look. His cape is soft, rubbery plastic that covers his ThunderLinx port, which is cool since I try to pretend those don’t exist anyway. I also really dig the way each figure in this line features a different build and body style. As already mentioned, Claudus is a pretty big and beefy dude that even makes Grune look like a tad wimpy by comparison.
Claudus features a respectable amount of articulation, and I was happy to see that his rubbery cape and skirt doesn’t really inhibit any of it. You get ball joints in the neck, shoulders and hips. He has hinged knees and elbows, and he has swivels in his wrists. He doesn’t have any articulation in his torso or ankles.

You don’t get a lot of accessories with Claudus. In fact all you get is the Sword of Omens and its the same one that came with the Basic 4-inch Lion-O figure. Honestly, I can’t think of anything else he should have come with, so I’m not going to complain. Plus, if you happened to lose Lion-O’s sword now you have a backup!
Claudus ran me $7.99 at Walmart and while he doesn’t quite measure up in terms of poseability and accessories, he’s still a pretty cool addition to this line of figures. He’s probably not a “must own” figure, but I’m trying to support this line as best I can, so he was a definite buy for me. Besides which, he’s friggin Lion-O’s dad and that right there means I had to have him in my collection.

Kre-O Transformers: Bumblebee by Hasbro, Part 2

Back again, with the second part of my look at Kre-O Bumblebee. So, enough with admiring the car mode. Time to bust it down and build the robot. Looking at Bumblebee’s robot mode from the boxart it seemed to use a lot of the pre-assembled car bits, so when I broke down the car mode, I left some parts together, particularly the front bumper and the doors. I’m not sure if that helped or hurt in the end, but breaking these models down after you build them is a pain in the arse. Once again, I recommend having a razor blade (be careful!) or some thin utensil that you can use to pry the stubborn bricks apart.

Once built, Bumblebee’s robot mode is absolutely fantastic. The final build in my hand looks tons better than what’s on the front of the box. His proportions are excellent and the car kibble is all strategically placed very well. Keep in mind there are A LOT of parts left over after his robot mode is built and as with Megatron, I tried to incorporate some of the more car kibbly bits onto him to make the transforming illusion look more plausible. For example, none of the wheel wells  are used on the official build, whereas I found places to put them on his legs, as it just makes sense that they would be visible on his robot mode if he were a real Transformer. There’s no doubt Bumblebee is heavily influenced by the Bayformer version, but he’s still got a bit more blocky and appealing G1 feel to me. The head certainly helps as its sculpted to look just like his G1 animated version.
Bumblebee sports excellent articulation with ball joints in his neck, shoulders, elbows, hips, knees, and ankles. He’s a solid enough figure, and holds positions very nicely. But he is still a building set so if you play around with him long enough, bits are bound to fall off.
I bought this set at the regular retail price of $24.99. Now, wait. Megatron was $29.99, but he had 25 less pieces. That’s weird. Either way, you can’t really touch a Lego set with 300+ pieces at this price range, let alone a set that is designed to build two different things, so once again I’m going to have to say these Kre-O sets are an amazing deal.  I’m every bit as impressed with Bumblebee as I was Megatron, and I’m anxious to check out the next one. I’m going to take a break to look at a few other things and then in a few days, we’ll check out Kre-O Sideswipe.

Kre-O Transformers: Bumblebee by Hasbro, Part 1

As promised, I’m back with more Kre-O! Yes, I was so impressed with the Megatron set, I ordered a couple more and Bumblebee came in yesterday. Was Megatron a one-shot wonder? Are all Kre-O sets as cool as him? Let’s find out as we check out the Autobots spunky little scout-slash-warrior, Bumblebee.

There’s the box and once again, Lego, take notes. It easily opens up like a briefcase giving you a great place to store the pieces and a nice makeshift tray to try to keep control over all the tiny pieces. Inside the box you get an instruction booklet, a sticker sheet, and a bunch of baggies containing a total of 335 bricks. You also get three Kreon minifigs, each individually bagged. Once again the baggies aren’t numbered so you need to spill all those bitches into the box to begin your build. Here’s something a little different, you get a plastic parts tree with all sorts of weapons and equipment for the Kreons. Interesting. What are we starting with? The Kreons, of course!
You get three Kreons: Two are adorable little Transformers and one is a generic human driver. At first, I thought he was going to be Spike or Sam, but nope, he’s just called “Driver”. The Transformers are Bumblebee and Red Alert and both little guys capture the G1 Transformer designs pretty well. Bumblebee is my favorite of the two. I love his little G1 horns!
I really need to start timing myself on these builds because I have no idea how long it took me to put together Bumblebee’s sportscar mode. It was definitely more than an hour, but some of that time was spent trying to keep my goddamn cat out of the parts box. [Pro-Tip: Cats are counter-productive when it comes to Legos and even not-Legos! -FF] And yes, as expected, Bumblebee is a yellow sportscar with some black detailing. He’s not quite a Camero, but definitely closer to the Bayformer alt mode than anything else we’ve seen Bumblebee turn into.
Sadly, I don’t think Bumblebee’s alt mode looks nearly as good as Megatron’s did, but in fairness, the truck cab is more boxy and easier to do with bricks. I’ll also cut it some slack as these Kre-O sets seem to avoid cheating by using a lot of specialized pieces. I think the biggest problem with the way the car mode looks lies with the roof, which would have benefited by using smoother, more rounder pieces, like the hood, rather than just being a slab. On the other hand, its not that bad for a Lego-style car. Its pretty big and very solid and the interior is nicely detailed and can fit two Kreons. I also like the optional missile launcher that can be attached to the top. The fugly roof can also be easily removed to better place the Kreons in the seats, and you can even leave it off altogether to give Bumblebee a cool convertible treatment, which looks quite good. By the way, isn’t it really bizarre that you can have Kreon Bumblebee driving himself? What kind of twisted universe is this?
There were a fair number of pieces left over after the sportscar is built. These are mostly joints and stuff used for the robot mode. I was able to fit nearly all the extra parts on Megsy’s cab mode, but there’s nowhere to put them on Bumblebee here. I did manage to use one of the robot joints for a cool trailer hitch, though.
So all in all, this is set is pretty good. I don’t know that I would recommend it on the sportscar alone, so give me a day to break it down and build the robot mode and we’ll see what happens, mm’kay?

Resident Evil 5: Sheva Alomar by NECA

Collecting Video Game based figures isn’t really my thing. I pick up a few from time to time, but I don’t make an effort to hunt them all down. Nonetheless, having finally gotten around to playing Capcom’s Resident Evil 5, I decided I needed me some figures and NECA stepped up to the plate. I don’t have a lot of experience with NECA’s video game figures. I’ve been scared away in the past because a lot of them are basically just statues with some added articulation and I find NECA and McFarlane are just two of the biggest offenders in this category. After reading some reviews of the RE5 figures, the concensus seemed to be that these were bonafide action figures and not mere statues, so I decided to pull the trigger and give them a try. I really teetered between just getting the complete set of three (Sheva with Chris Redfield and an Executioner), but I found a really good deal on Sheva alone, and thought I’d test the waters first.

alomar1
alomar2
One thing NECA has always been good at is their sculpts and Sheva here is no exception. Her face and figure are just as attractive as her in-game counterpart. Giggity! Her top half is fairly simple, as she’s just wearing a two-tone purple tank top and so a great deal of the sculpting has gone into her from the waist down, where here gear is kept. That sounded wrong, so let’s move on. Her belt features decorative tooling, ammo pouches and a fanny pack. Her right thigh has additional magazine pouches strapped to it and her left has a holster for her pistol. Her pants feature stitching and wrinkles and her boots are cowboy/biker style with stirrup-style straps and buckles. She’s also got a sculpted necklace, a communication rig on her right ear and some kind of armband device. Yessir, a lot of nice work went into this sculpt making it one impressive piece of work for this scale.

alomar3

NECA has been known to slip up with their paint apps from time to time, especially on their smaller scaled figures, but they’ve definitely been getting better and Sheva’s a prime example of that. The paint on my figure is overall quite good, with only a few notable blemishes. She does have a bit of inconsistancy between her right and left eyes, but it isn’t too bad. The tattoo on her left shoulder is crisp and very nicely printed and there’s really no slop to be found. The painted weathering and texturing on her gear is also quite impressive.

alomar7

alomar8

alomar9

Sheva has an admirable amount of articulation. Her neck and shoulders are ball jointed. She has swivels in the biceps and wrists. Her elbows are not hinged, but rather diagonal cut swivels that can imitate a hinged joint in some ways, but ultimately I would have much preferred a simple hinge. Her upper legs move up and down and feature lateral movement, her knees are hinged, and she has swivel cuts at the top of her boots. She can also swivel slightly at the waist. This is what I call an action figure! She’s loads of fun to pose!

alomar4

alomar5

Sheva comes with three accessories: A Sniper rifle, an automatic pistol, and a knife. The pistol fits into the molded holster on her belt and features a snap down retaining flap. Egads, I love functional holsters! She can comfortably wield the pistol in either hand. The knife fits into the scabbard on her belt and she can hold it surprisingly well in her right hand, even though it’s clearly designed for the gun.  The sniper rifle is nicely sculpted, and despite having an ultra thin barrel, mine shows no evidence of warping.

alomar10

alomar12

Sheva set me back a mere ten bucks plus shipping, which is certainly decent for a figure like this. I expected a solid effort, but what I got was a downright exceptional figure. The sculpt and paint here are absolutely superb and while there are a few funky designs to be found in the joints, I can have a blast putting her in all kinds of poses with her different weapons. I’m going to go ahead and say that this is one of the better figures I’ve picked up in a long while and certainly and I’ll recommend her to anyone who’s been a fan of the game and looking to represent it on their action figure shelf.

Batman Legacy: Harley Quinn by Mattel

Ugh, I’m recovering from a bit of a bender last night, so I’ll give this a go and hope its coherent… Its time for my second [And last, as I’m not picking up original Batman or Nightwing -FF.] foray into Mattel’s third wave of Batman Legacy figures. This time around its Harley Quinn as she appeared in the recent release of Arkham City. [A game that I am ashamed to say has been sitting on my media shelf since it came out and I have still not made the time to play it. -FF] I’ve had the DC Direct versions of Arkham Asylum or Arkham City Harley on my“To Buy” list for a while now, and I’m glad I waited because I’m much happier to have this better articulated release that fits better into my DCUC collection, even if she doesn’t fit in all that perfectly.

The package design is the same as we saw yesterday with Catwoman, but the deco is completely different. The logo and artwork here features the more gritty look of the games and quite frankly it makes it really feel out of place. Mattel seemed to be releasing the movie stuff in two-packs and the more comic book related stuff in these single packs, which makes me wonder why the game figures weren’t done in two-packs as well. I’m not complaining, mind you, I’m just glad to have Harley with the better articulation.
Its not just the packaging, however, that makes Harley stand out in the Legacy line. The sculpt is dripping with detail and the paintwork is phenomenal. Stand this gal next to any DCUC figure and the difference is like night and day. Yes, I realize that as comic characters the DCUC figures are supposed to look simpler, but it doesn’t change the fact that Mattel poured a lot more effort into the detail and paintwork of this figure and yet still worked it into the same assortment and price point. Harley really looks like a DC Direct sculpt only with DCUC levels of articulation, and that’s just awesome. Her outfit is packed with sculpted buckles and straps and buttons, her head sculpt is damn near perfect, and she even has remarkably intricate tattoo tampos on her right bicep and left hip.
Unfortunately, while Harley looks fantastic, her scale is a bit off to the DCUC figures. She’s about the same height as my DCUC Batman figures, and she’s actually taller than my Joker. Even with the platform stripper shoes, Harley should have been shorter and slighter of build, and so she looks pretty out of place standing on my DCUC Batman shelf.
As already mentioned, Harley has the DCUC level of articulation, minus one point. Her head is ball jointed; Her shoulders are ball jointed, she has swivels in the biceps and wrists, and hinged elbows. Harley’s legs feature universal movement in the hips, swivels at the tops of her hips, and hinged ankles and knees. She swivels at the waist, but does not have the usual ab crunch hinge.
Harley comes with the same style of personalized stand as Catwoman, but she also comes with an additional accessory. Its a rubbery, bendy baseball bat with a candy cane deco. I thought it odd that even with all the extra work that went into Harley, Mattel was still able to cost out a baseball bat for her, while they couldn’t repack a simple whip into Catwoman, who reuses parts. Oh well.
I paid the same $20 for Harley as I did for Catwoman, and while I balked a bit at Catwoman’s price, I’m perfectly happy with spending the same amount on Harley. Not only is the sculpting and paintwork above and beyond any of the Legacy figures I own, she obviously doesn’t reuse any parts, and she allows me to take the DC Direct versions off my want list. She’s an amazing looking figure and I’ll grant her the highest honor I can grant a new purchase. She’ll be living on my desk for a while before retiring her to my DCUC display shelves.

Batman Legacy: Catwoman by Mattel

It’s been a week, and that means my self-imposed ban on Marvel and DC figures is done. And that’s a good thing because I’ve got some new figures to look at from both comic juggernauts. [Not to mention Wave 1 of Hasbro’s new Marvel Legends trundling their way to me via UPS! -FF] Today we’re going to start with a one-two punch of Batman femme fatales from Mattel’s Batman Legacy line with Catwoman today and Harley Quinn tomorrow. Catwoman has been getting a lot of attention lately, what with her latest appearance slated for The Dark Knight Rises. No doubt we’ll get plenty of Dark Knight Catwoman figures, but I’m happy to say that Mattel also decided to go back to her roots with a figure based on one of her earlier appearances.

I’m pretty sure I gushed over the Batman Legacy packaging when I looked at the last wave, but let’s do it all over again because this packaging is simply gorgeous. Its technically just a big glorified bubble on a cardback, but the way its designed makes it look more like an intricate window box. You get the colorful Batman logo across the top with an illustrated cityscape and a very fetching piece of artwork on the side panel featuring a comic-panel style illustration of the gal herself. The back panel has more great artwork and a little blurb about Catwoman. I think I may have shed a tear or two while I was shredding this thing to get at the figure inside.
If you aren’t familiar with this little sub-line of figures, Batman Legacy are figures that fit right in with your DC Universe Collection, which makes this one a great pick-up if you happen to collect DCUC. Catwoman has been released in the main DCUC line before, but only in her more modern catsuit. Here we see her in her more vintage dress and cape, which I’ve always enjoyed and I think it holds up pretty well today in terms of looking both retro and drop-dead sexy. The head sculpt is particularly well done and accentuates her almond eyes and pouty lips, complete with mask and adorable little cat ears. Her hair is focused a bit more down the back rather than poofed out as often seen in the comic artwork, but I think this look works well for the figure.
The outfit features a green rubbery cape that is sculpted in a separate piece and hangs around her neck. From the waist up, her costume is all paintwork, with a pretty pronounced plunging neckline, which while technically accurate, shows off considerably more than the vintage comic art ever did. Thems some serious mammories! The bottom half of the figure reuses parts from DCUC’s Raven figure, which was pretty obvious to me as soon as I saw it, but the boots are new, giving Catwoman a pair of proper high heels, as opposed to Raven’s rather disappointing grandma shoes. Overall the paintwork on the figure is excellent, with no real slop or bleeding to complain about and even her fingernails are individually painted.
Catwoman features pretty standard DCUC female articulation. Her neck is ball jointed, although the hair does inhibit the head’s movement a bit. Her arms feature ball joints in the shoulders, hinges in the elbows, and swivels in the wrists and biceps. Her legs feature universal movement at the hips, again somewhat restricted by the sculpted dress, hinges in the ankles and knees, and swivels in the thighs. I had some bad luck with my first Raven figure snapping at the thigh swivels, and I’m happy to report that Catwoman didn’t have any similar issues.

Catwoman comes with a gold, personalized stand similar to the ones that came with the last wave of Batman Legacy figures. Her lack of anything else is pretty disappointing, however. Her right hand is obviously sculpted to hold something, which makes the absence of a simple whip all the more conspicuous. Oh yes, she also comes with a rolled up comic cover poster.
I’m not collecting all the Batman Legacy figures, but I am jumping pretty quickly on the ones that I want so as not to miss out. The distribution on these in my area is pretty crappy and apart from the movie-based two-packs and Mr. Freeze, I haven’t seen any of these hanging around the pegs in the local toy aisles. I grabbed Catwoman through an online e-tailer and she ran about $20 with shipping. Its steep for a figure like this, particularly with no accessories, but I didn’t see a lot of other options, and unlike the last wave, I wasn’t interested in buying this entire assortment. And with the figure finally in hand, I’m not regretting the purchase, as she turned out really great.

Kre-O Transformers: Megatron by Hasbro, Part 2

Last time, after a brief interlude to gush over Ninja Turtles, we checked out the Megatron Kre-O set in his vehicle mode. It turned out to be a pretty amazing set, so surely Megsy’s robot mode can’t be any good, can it? Well, I’m here to tell you it ain’t too shabby. Let’s have a looksy…

Once again, keep in mind that these sets do not transform. You basically build either the vehicle or the robot and then tear it all apart and build the other. Some may take issue with this approach, but I rather like it a lot. Hasbro’s last experiments with transforming building sets (see Built to Rule… on second thought, don’t) were pretty shitty. Besides, who hasn’t finished building a Lego set and lamented that it was all done? With Kre-O’s it really is like getting two sets in one, and I found building Megatron’s robot mode, just as fun and challenging as building his truck cab mode. The only downside was ripping apart the cab. I’ve built my fair share of Lego sets, but apart from taking a few parts off of the finished toys for storage, I’ve never broken one down completely until I had to do so with this Kre-O set. It was handy to have a razorblade handy to separate some of the more stubborn bricks. It was also handy to have the briefcase style box so that when pieces went flying, they usually wound up trapped in the box and not somewhere under the desk.
And there’s Megatron’s robot mode. First off, he’s huge, measuring in at about ten inches tall. Secondly, I really like the way the designers made him look like he could transform, even though he doesn’t. His obvious truck parts are positioned in a pretty logical manner. I will point out that some of his car parts weren’t included in the building instructions, so rather than leave them off, which felt like a cheat, I incorporated as many of them as I could into the robot, and I think it worked out rather well. There are, however, a few rather conspicuous pieces that I couldn’t find a good place for, like the windshields.
From a design standpoint, Megatron is a somewhat fresh take on the character. He definitely sports some of Dark of the Moon’s characteristics, but at the same time, he has a more G1 feel to me as well. I really like the head sculpt, the way the gas tanks sit on top of his backpack. and the way the front bumper sits on his chest. He also wears the prison from his cab mode as a backpack so he can still carry around prisoners. Megatron features a shoulder mounted missile launcher, with clips on his back to hold the spare missile. The missiles are the pieces used for the exhaust pipes in the truck mode and they flick-fire just like in Lego sets. The only thing I’m really missing here is the lack of some kind of arm cannon. To me, Megs just isn’t Megs without a giant fusion cannon on his right arm. I like to compensate by taking the missile launcher off his shoulder and attaching it to his right arm. I don’t tend to stray far from the instructions when building my Lego sets, but I’ve had a lot of fun tinkering with customizing this Kre-O set.
As an action figure, Megatron is fairly solid, although fiddle about with him enough and bits are bound to fall off. He has excellent articulation, with ball joints in the neck, shoulders, elbows, hips, knees, and ankles. He also swivels at the wrists and each of his eight fingers are articulated at the base. He stands very well and can hold a lot of poses, although if you give him too wide a stance, his hip joints tend to buckle under the weight and he’ll wind up doing the splits. Still, all in all he’s fun to play around with and he works really well if you want to have him fighting the Earth Defense Forces from Lego’s Alien Conquest series or attacking one of the many buildings from Lego City. I’m actually tempted to start collecting a lot more Lego City sets just to give my Kre-O Transformers a place to fight with collateral damage.
So, let’s talk value. The Megatron set comes with four Kreon minifigs, 310 pieces, and I got him at regular retail price at Walmart for $29.99. To compare, the last Lego set I featured here, UFO Abduction from the Alien Conquest series, was also $29.99 but only had 225 pieces. That makes Megatron a pretty good value considering you’re getting almost 100 more bricks and one extra minifig. And that’s not even considering the fact that this set gives you two toys to build. The quality is just as good as Lego and whle the instructions may frustrate every now and then, it makes for a good challenge. I’m so sold on these Kre-O’s I’ve already ordered two more sets, so expect to see more featured here in the next week or so.

Kre-O Transformers: Megatron by Hasbro, Part 1

I’ve been putting this off for a while. Dipping my toe into the pool of Transformers Kre-O. I’ve been waffling back and forth, but I knew that sooner or later I was going to buy one of these sets and see what they’re all about. Well, yesterday was that day, as I finally picked up the Kre-O version of Megatron. As it turns out building this set was a lot more involved than I had expected, and it is technically two, two, TWO sets in one, so I’ve opted to break down this feature into two parts. Today we’ll check out the packaging and the Kreons and Megatron’s alt mode and tomorrow we’ll see how he looks in robot form. I had some high hopes for these Kre-O toys, for a number of reasons, so let’s see how my first Kre-O adventure turned out…

Oh god, I love this package. It’s a standard looking box, but it has a pop up handle and its simply taped on the sides, so you can open it up like a cardboard briefcase and put everything back inside when you’re done. Cool and functional! Take a look at these boxes, Lego, because its so much nicer to open one of these rather than having to chew through the side of one of your boxes. Inside you get a meaty instruction book, a sheet of stickers, and a bunch of baggies that contain the 310 bricks. Each of the Kreons are individual baggied too. As we do with Lego, let’s start with the minifigs… er, um… Kreons!
So, the Kreons are indeed basically minifigs and they come in two types. You get some humans that can intereact with the Transformers Kre-O toys and you get some that are made to look like little super-deformed versions of G1 Transformers themselves. The Megatron set comes with two of the humans: A specialist and a cop; And two Transformers: Megatron and Shockwave. I absolutely love the Transformer Kreons, especially Megatron as he comes with a huge fusion cannon and an evil smirk. These little guys are just fun and highly collectible. I’m tempted to say Hasbro should be blind-bagging them, but right now I think the strategy is to use them as an incentive to buy the sets. The humans are ok, although I’m not sure what the Specialist is supposed to be all about. Nonetheless it is really cool to have little figures in scale with the Transformers.
Laying aside the Kreons, let’s move on to the pile of bits that will eventually become Megatron. I found building this set to be a lot more challenging than any Lego set I’ve done so far. I think part of the reason is that the instructions aren’t quite as clear as the ones in the Lego sets. There were a few times where I couldn’t quite figure out where the selected bricks were supposed to go until a little bit of time spent studying the picture. Another reason may have been the fact that the majority of this set is comprised of just three different color bricks: Black, grey and light grey, and there’s a fair number of the same bricks in different colors. It also doesn’t help that none of the baggies are numbered as with Lego sets, which means you basically have to dump all 310 pieces together and hunt for each piece in a much larger pile. Good thing you can use the box as a dump for all the pieces. I’m not complaining, mind you, I actually enjoyed the challenge and the fact that it took me so long to complete.                                    
The instructions first show the build to truck mode and then, starting from scratch again, show the build to robot mode. Yes, unlike those shitty Built To Rule sets Hasbro put out back in the Armada days, these Kre-O sets don’t transform, rather you build each version. It’s a cool idea that gives a lot more build value out of the sets, but it is kind of a bittersweet moment when you finish the first mode and realize its time to tear it apart to build the second.
Megatron’s alt mode is a truck cab similar to the one seen in Dark of the Moon. Typically with Lego sets, I tend to find the final result a lot smaller than I was expecting. That’s certainly not the case with Megatron here. The cab is huge and can seat two minifigs. It rolls along on its six wheels rather well and looks fantastic. Both doors open, the sideview mirrors are hinged, as are the claws on the front of the bumper. Megatron even has a little prison cell in the back of his cab. There are actually a number of left over pieces that are used for the robot and not the cab mode, but I managed to work everything onto my finished cab by getting a little creative, or just putting them on underneath where they won’t show. I think my only complaint here is that Lego vehicles are usually designed so the top can easily come off to seat minifigs inside. Metagron’s cab is so intricate that you really can’t do that and you’re left tucking them in from the side, or just building the cab around whichever Kreon you want in there.

So far, I’m really sold on Kre-O. This was a really fun and challenging build that creates a huge, fun toy, and I’ve only seen and done half of what this set has to offer. I love the fact that you can even put Lego minifigs in the cab, and if I compare it to the Lego City tractor trailer I own, it’s just massive by comparison. Tomorrow I’ll be back to take a look at Megatron’s robot mode. Until then… I’ve got some building to do!