Marvel Legends (Rhino Wave): Misty Knight by Hasbro

I’m back from my little post-Thanksgiving hiatus. The turkey has been gobbled and I’ve worked a lot of hours, but it’s time to get back in the saddle again on this wonderful Marvel Monday. I’m coming into the final stretch with my unfashionably late look at the Marvel Legends Rhino Wave, so let’s jump right in and have a look at Misty Knight!

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You get the same old packaging and Misty shares the “Heroes For Hire” slot with Ghost Rider, who I looked at a few weeks back. Misty was a peg warmer around these parts, which is ironic because she was one of my most anticipated figures in this wave. Not only has a version of the character gotten a lot of screen time in Netflix’s Luke Cage series. But more importantly, she was prominently featured in alongside Valkyrie in The Fearless Defenders, a comic run that I enjoyed quite a bit. And it’s pretty cool that Hasbro has hit a lot of the gals in that lineup with Marvel Legends lately.

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And isn’t she lovely! Misty’s buck features a mostly featureless body suit, showing off some sculpted muscle definition in her abs, a plunging neckline with gold piping, and a high collar. She also has a sculpted shoulder rig with armpit pouches… ARMPIT POUCHES!!! Even Deadpool, Lord of the Pouch, never thought to wear armpit pouches! She also has a belt that rests on her right hip and plunges down to a low slung holster on her left hip, complete with thigh strap.

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And like a lot of the Legends ladies, she’s got a fine caboose! In terms of sculpt, this design strikes a really nice balance between plain buck, new sculpting, and some added bits. The red plastic used for the body suit has a nice, subtle metallic sheen, the straps and belts are all brown, and the gold paint is applied very neatly even on the tiny buckles.

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The sculpt on the portrait here is fantastic, even if the paint has a few flubs. The eyes on my figure are a bit askew, and there’s a chip on the paint on the back of her head. It’s nothing I can’t fix with a little Sharpie action, but I shouldn’t have to. Either way, she’s got a beautiful face and the epic 70’s style afro that spills out behind the red headband is superb. The gold painted hoop earrings are a nice touch too! And speaking of gold, Misty is sporting her cybernetic arm from Stark Industries. Only the hand is exposed, but it’s a cool little sculpt and has some more of that nice gold paint.

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The articulation here is in line with most of the modern females we’ve been getting. Sadly, that means the arms lack bicep swivels. They do, however, have rotating hinges in the shoulders, elbows, and wrists. The legs are ball jointed at the hips, with swivels in the thighs and double hinges in the knees. The holster strap does restrict the left thigh swivel a bit. The ankles are hinged and have lateral rockers. There is no waist swivel, but she does have a ball joint just under her chest and both a ball joint and hinge in the neck. Misty can be a little daunting to keep standing up, which makes me doubly thankful they didn’t give her heels.

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Misty comes with one accessory and that’s her gold revolver. I’m not a big fan of this piece. The sculpt isn’t very detailed, the barrel tends to warp, and the matte gold plastic used for most of it just doesn’t look that good. It does, however, fit nicely in her hip holster and she can hold it in her left hand.

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Despite a few hiccups on paint and a crappy gun, I’m very happy to have this lady in my collection. In fact just seeing an action figure like Misty, oozing that 70’s funk and swinging on the pegs in the toy aisle makes me happy. I just wish there weren’t so many Mistys swinging on those pegs, because that suggests she didn’t sell well. And that makes me sad.

Happy Thanksgiving…

…I’m taking the rest of the week off!

Last year, I was able to muddle through this week with content as usual, but I decided that in the interest of my sanity, I wasn’t going to attempt it this year. For the next couple of days I’ll be crazy busy with work and travel obligations, and hopefully get to do some festive eating. Nonetheless, I just wanted to pop in today to say how thankful I am for everyone who continues to read my silly little toy blog. I’m thankful for all the cool people I meet doing this and new friends I’ve made, especially on Twitter. And I’m also thankful that I’m blessed enough to live a lifestyle that allows me to pursue a hobby as frivolous as collecting and writing about toys.

That’s all I’ve got for today. I wish you all a Happy Holiday, and I hope to see you back here in a few days for Marvel Monday!

By figurefanzero

Star Wars Rogue One (Wave 1) Stormtrooper and Imperial Ground Crew by Hasbro

As promised, I’m back today with a look at some more of Hasbro’s 3 3/4-inch Rogue One figures. Yesterday, I tackled the first half of the initial wave with Jyn Erso and K-2SO, and today I’m having a look at the Imperial Stormtrooper and the Imperial Ground Crew.

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And look! This time I didn’t forget to take a packaged shot before ripping them open! Once again we get some lovely character art beside the bubbles and the Rogue One Death Trooper branding on the top, right corners of the cards. He is clearly pleased that I have added two new Imperials to my collection. The backs of these cards feature short blurbs about the characters and a multi-lingual soup of text. The annoying mission themed categories of The Force Awakens line are gone as are the Build-A-Weapon parts. Let’s start with the Stormtrooper!

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What can I possibly have to say about yet another 3 3/4-inch Stormtrooper? Well, mainly that this is a fantastic little figure. The sculpt is sharp, the paint is clean, the plastic is nice and glossy, and he just looks amazing. And given that he’s just five points of articulation, he can stand with total stability and ram-rod straight, making him perfect for those huge Imperial processions we all fantasize about displaying. I could easily see setting up a display by lining up dozens of these figures and peppering in some of the super-articulated modern Stormies for a little variety. In short, I adore this figure. And I will definitely be on the hunt for some more.

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Naturally, the Stormtrooper comes with a standard E-11 blaster, which he can hold in either hand. The only knock I can come up with against this guy is that I wish he had a holster for it like some of the super-articulated 3 3/4-inch Stormies of the past. He also comes with a pretty clever combination of chest pieces to add a little play value.

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By popping on this chest piece, you can make him into an officer. Yeah, it makes him a lot bulkier and it doesn’t look all that great, but the addition of pouches to the sculpt helps hide it a little bit. Now, if you press in on the bottom of the plate…

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It pops the top of the chest piece off as if he’s been hit. Honestly, I’m never going to display this figure with these parts. They’ll likely never find their way out of the dreaded Tote of Forgotten Accessories, but I still think it’s a clever gimmick and I have a feeling the kids will get some fun out of it. Best of all, it doesn’t detract from the figure. If you don’t like it, you can just cast it aside. Moving on to the Imperial Ground Crew…

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The back of the card describes these guys as the people who keep the spaceports and Imperial facilities running. I’m always up for expanding my Imperial forces and I love the idea of getting background support characters like these to fill out hangers or other displays. He has a very classic Imperial look to his outfit, what with the cheery dark charcoal gray on black deco and I can certainly see a couple of these guys strolling through the background on one of the Death Star scenes in A New Hope. Indeed, the helmet is very reminiscent of the Death Star Gunner. This guy features some very sharp paint detail.

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The Ground Crewman has a backpack that stores his batons, although they have a habit of falling out.

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Speaking of the batons, the character art on the card has him wielding these like weapons, but I’m pretty sure they’re intended to be the directional batons that ground crewman use to direct aircraft. At least that’s the function for them that I’m going to go with in my head, because I think he looks really good waving in Tie Fighters. Some kind of sidearm would have been nice, but instead Hasbro invested a whole lot of plastic into this backpack…

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What the hell? I’m totally torn on this thing. On the one hand, for a made-up toy gimmick accessory it looks really cool, even if it isn’t something I’d expect to see in a Star Wars film. The sculpt is beautifully detailed and there’s some excellent paint work. On the other hand, why would these guys have something like this? Oh, wait… it gets better!

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Obviously, it’s supposed to be some kind of attack jetpack. The guns and wings are articulated and while it doesn’t reach the Power of the Force 2 levels of absurdity (Seriously, go back and look at Han Solo’s POTF2 Smuggler’s Pack), it just seems really odd to give it to a bunch of ground crew who probably spend their days directing landing craft, stacking cargo containers, and eating space donuts. That having been said…

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It does make a pretty nifty drone. I could see certain Imperial Troops carrying these on their backs and deploying them on the battlefield. And maybe in my own private head canon, these Ground Crew could also serve as Drone Troopers who maintain and operate these things as support craft. Yeah, I spend way too much time thinking about this stuff!

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Before wrapping up, there are a couple of other things worth mentioning about the Ground Crewman. First off, he’s very short. He’s about half a head shorter than the Stormtrooper. We’ve already seen Jyn wearing a uniform similar if not identical to this one, so it seems like she’s going to bonk one of these guys on the head and steal their clothes. That would explain not only why the figure is so short, but why we’re getting one in the first wave. I seem to recall seeing pictures of a disguised Jyn figure and it was just a head swap. I’m not recounting anything original or groundbreaking here, but I just thought it worth mentioning.

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While I thought yesterday’s pair of figures was OK, I definitely like this pair a lot more. That should be pretty evident, since I already have two of the Ground Crew and I’m actively hunting more Stormtroopers. Granted, I’m generally biased toward Imperial figures and it looks like Rogue One will be rich with new Imperial designs for Hasbro to explore through their toys. The diversity of character selection here has already been a lot better than what we got for The Force Awakens, as far as I’m concerned and while the 6-inch Black Series has been solid, I find I’m still addicted to these little 3 3/4-inch guys.

Star Wars Rogue One (Wave 1) Jyn Erso and K-2S0 by Hasbro

The second wave of 3 3/4-inch Rogue One figures are starting to trickle onto the pegs in these parts, so I thought it long past time that I take a look at the first wave. In fact, I’ll be looking at a lot of Star Wars figures over the next few weeks, so I can get caught up before the movie hits. Also, this week is going to be crazy busy for me, so rather than look at all four figures today, I’m going to tackle two today and two tomorrow. Yes, keep in mind that I’m only looking at the Rogue One figures in this wave. I passed on the Kylo Ren and I’ll check out the two Rebels figures later on down the road. So, let’s get this rebellion going with Jyn Erso and K-2S0!

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OH, BUGGER! I was sure I had a shot of the packages before I opened them, but nope. So, here’s the best I could do. It’s a shame, because this is my first time showcasing the single carded Rogue One packaging. Anyway, you get the idea. It’s very similar in structure to The Force Awakens packages, but it’s now branded for Rogue One with the image of the Death Trooper in the upper right hand corner. Like the TFA cards, there’s some amazing character art on these packages, making me a little sad to be tearing them open. Also worth noting, the Build-A-Weapon gimmick has been replaced with individual weapons and gear for the figures.

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First up, we have Jyn Erso. The 6-inch Black Series figure I looked at was based on her appearance on the planet, Jedha. Here she’s bundled up for Eadu, which seems to be a snow planet. This certainly isn’t the flashiest figure, but there’s some cool stuff going on here. She’s wearing a drab poncho with a sculpted hood down the back and some little bits of equipment sculpted across her chest and on her left hip. Her pants have some sculpted rumples and she has a pair of brown boots. I dig the little torn hole in the back of it, that’s a nice touch. I want to say that I get a little Princess Leia in Endor poncho vibe off of this figure, but then I don’t want to be one of those people for whom everything new in Star Wars has to be a call back to the original films. Maybe it was intentional, maybe it wasn’t.

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Articulation is the standard 5-points, although the neck is ball jointed, rather than a simple swivel. Her feet seem to be slightly pre-posed so one is supposed to be a little in front of the other, but even taking that into account, I find it really difficult to get her to stay upright without a figure stand. Also, since her poncho extends past her hips, it gets in the way if you put her in a sitting position. I don’t have any Rogue One vehicles, but my guess is she’ll be difficult to seat into a vehicle because of this.

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The head features a sculpted helmet with goggles. The sculpt is very, veeeery soft and I’d be hesitant to even refer to it as a likeness to the actress. We’re in very vintage territory here, even down to the way the eyes are painted. In short, the portrait here is nothing special, but I suppose it’s passable enough for this scale. On the other hand, this close up does showcase some of the nice silver paintwork on her sculpted gear.

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Jyn features a sculpted holster to hold her little pistol and she can wield the pistol in either hand.

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She also has a gas mask that comes on the figure, but is obviously removable. The tank tabs in near her left hip and the you can pop off her head to get the mask on and off the neck. I found it a little tricky to get it onto her face, but once there it looks pretty good. It’s a cool accessory and it reminds me a bit of the breathers in the mail away accessory pack Kenner had back in the day for The Empire Strikes Back.

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Jyn’s giant gimmick accessory is a huge missile launcher. As ridiculously big as it is, I kind of dig that it has an eye piece that is positioned in front of her face when she is holding it. Of course, since the poor girl can barely stand up on her own, putting this in her hand doesn’t help. If she actually fired it, I could imagine the kickback throwing her back several feet into a wall. Moving on to K-2S0…

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I had a few pre-conceptions about how this figure would turn out and all of them were bad. Most of all, I expected flimsy, warped, gummy limbs and I’m pleased to say that isn’t the case at all. His spindly arms and legs are actually straight and fairly strong, and he actually stands better than Jyn does. And speaking of standing, K-2SO is a damn big figure for this scale, appropriately towering over Jyn. The articulation is a little bit different than the standard 5POA. The shoulders still rotate, but the hips are ball jointed and the head is positioned on two ball joints.

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The sculpt here is excellent. Hasbro managed to pack all sorts of details, particularly in the mid section of the droid. I also like how they left the knee and elbow joints empty slots. The paint is passable. The Imperial emblems on the shoulders look good and there’s some nice silver dry brushing. The orange around the arm sockets, however looks pretty rough.

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K-2S0’s only accessory is his gimmick piece and that’s a zipline with a claw on the end. Much to my surprise, I actually don’t hate this thing, although I think it would have worked better as a backpack. I may try giving it to one of my 6-inch Black Series figures. It may scale better with them.

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All in all, this is a decent pair of figures. There’s nothing terribly exciting here for me, but I like them well enough. I know, that’s not a resounding endorsement, but I tend to have more fun just playing around with these then I do shooting them for reviews. While I know the 5-POA business is still rubbing a lot of collectors the wrong way, I can honestly say, it’s grown on me and I get a little jolt of nostalgia whenever I open a new one, even if that sentiment isn’t always reflected here. I think this is a big reason why, if you’re going to go back to vintage articulation, you really need those vehicles to help enhance the figures. But maybe that’s just me.

Tomorrow, I’ll be back to look at the second half of this wave: The Stormtrooper and the Imperial Ground Crew.

Marvel Legends (Rhino Wave): Chameleon by Hasbro

I’m continuing my slog through the now ridiculously outdated Rhino Wave of Marvel Legends, and today lands me on the second half of the “Savage Force” slot with Chameleon. This is a figure that was not only an easy release for Hasbro, but also one that brings us all the way back to the earliest days of Amazing Spider-Man.

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The figure comes in the typical Legends window box, this time branded for Spider-Man. Because he shares a slot with Kraven, his name only appears on the back of the package. There’s quite a bit of goodies on this tray, including two spare heads and three weapons, not to mention that giant Rhino arm, so let’s just jump right in and get started…

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The most obvious thing about this figure is that from the neck down he’s just a repaint of the Legends Phil Coulson figure from that Agents of SHIELD 3-pack. That means, you’re getting a guy in a business suit. The slacks and jacket have been recast in blue plastic. The shirt is matte black and the shoes and tie are gloss black. You also get some nice sharp silver paint on the belt buckle and I absolutely love the sculpted row of buttons on the bottom of each sleeve. That’s just a lovely little touch. This is a great looking buck and apart from using a remold of it for Bruce Banner, I’m surprised we haven’t seen more of it. Personally, I would have loved to see Chameleon in the more classic smoking jacket, but I can understand Hasbro wanting to re-purpose this body and to be fair, it works quite well.

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The Chameleon head is pretty cool. He’s wearing his creepy and almost featureless white mask with a seam running down the center. There’s some nice blue shading in the center and you can see his gritting yellow teeth through the mouth hole.

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The articulation here is quite solid. You The arms feature rotating hinges in the shoulders and wrists, double hinges in the elbows, and swivels in the biceps. The legs are ball jointed at the hips, have double hinges in the knees, and swivels in the thighs. The ankles have hinges and lateral rockers, but I can get hardly any movement out of those joints on my figure. The torso feature a swivel in the waist and an ab crunch in the chest. Finally, you get both a hinge and a ball joint in the neck. While Chameleon can be a fun figure to pose, the lack of mobility in my figure’s ankles make him a chore to keep from falling over.

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Chameleon comes with two extra heads to show off his ability to assume the appearance of other people. Of course, you can also just use these heads to make that character. It’s all up to your imagination and personal preferences. First off, we have Hammerhead. I absolutely love this head sculpt. It’s a wonderful sculpt and would be very distinctive even if it weren’t for the flat top head. Granted, he really should have a vintage gangster-style suit, but it still works OK with the body here.

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And you also get the coveted, hypertensive noggin of  J. Jonah Jameson, which is quite frankly the biggest appeal of this set for me. This is another fantastic sculpt. It’s very expressive and I’d have absolutely no doubt in my mind who it is, even if I was just going by the head. The suited body works a little better for Jameson than it does for Hammerhead, even though it’s still not Jameson’s familiar attire. Now that I’ve covered the heads, let’s look at the weapons…

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For starters, you get this little futuristic pistol, which kind of reminds me of Cobra Commander’s vintage sidearm. It sort of has that blow-dryer look to me. But, that may be me just mis-remembering what that old gun actually looks like. Either way, this is a really cool sculpt and I think it suits Chameleon quite well.

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Next up is this behemoth! I have no idea what it is, but I love it. Despite it’s futuristic design, it has a pretty standard detachable drum magazine with bullets coming out of the top that peg into the slot under the rifle. You get a nice textured grip under the barrel and some red paint apps on the sides of the barrel. This thing may be too damn cool to let Chameleon keep it, but I haven’t decided who to give it to yet. It may wind up going to The Red Skull.

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Next up is the Tommy Gun and since it’s commonly associated with gangsters of the 20’s and 30’s, this one really suits Hammerhead. While not quite as impressive as the amazing Thompson that DC Collectibles gave us with their Icons Joker, this is still an excellent weapon for this scale. The sculpt is spot on and you get brown paint apps on the wood fixtures on the stock, pistol grip, and the grip under the barrel. The black finish looks great too!

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There’s really nothing in the way of accessories to give to Jonah. It would have been cool if they threw in a rolled up copy of The Daily Bugle. That’s OK, though. If I display this body with Jonah’s head, he’s always going to be waving his hands over his head in rage. It fits the shouting head sculpt so well.

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I’ll confess, knowing he was largely just a repaint of Agent Coulson, I wasn’t all that excited about getting Chameleon at first. But in hand, this figure is a lot of fun. Not only do the extra heads make it like three figures in one, but the weapons Hasbro packed in with this guy are all excellent. Not to mention there’s so much classic Spidey goodness bundled into this box that it’s hard not to love it. Interestingly enough, Chameleon was the hardest figure in this wave to track down. Amazon has been a good source of Legends for me in the past, but Chameleon has been languishing there in the $30 range for a while. I ultimately turned to Hasbro Toy Shop where I was able to get him at regular retail with free shipping.

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“So what do they call you? White Mask?”

KanColle: Destroyer Shimakaze by Taito

It’s been more than a few Anime Saturdays since I last tortured you all with my Kantai Collection obsession, so let’s visit with another one of Taito’s Fleet Girls. This time, it’s the adorable Shimakaze! Yes, for a change I’m actually looking at a character from the anime series and not just the video game!

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We’ve seen Taito’s packaging many times here, and there isn’t much different here. You get a fully enclosed box with some striping on the bottom half and lots of pictures of the figure inside. Despite Shimakaze kicking back in a life preserver, this release is not classified as one of Taito’s “Day Off” figures. I’m guessing that’s because Shimakaze is dressed in her uniform and not a swimsuit. Then again, some of the other “Day Offs” were in uniform. I’m so confused!!! Also, I know what you’re thinking. Hey, that looks an awful lot like the Submarine Ro-500 figure that you featured a few weeks back. Yes, there are certainly some similarities here, but it’s still an entirely new figure, preserver, and base.

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So, as already mentioned, Shimakaze reclines on a red and white life preserver and decked out in her uniform, but minus her armaments. Her outfit features her cut-off top, long gloves, blue skirt, exposed g-string, candy-striped stockings, and rudder boots. It’s all beautifully sculpted here and the skirt and top are layered onto the figure, which is always a bonus. Even the collar and neckerchief pops up off of the top to give it some added dimension and credibility. The figure itself simply rests in the tube, just like we saw with Ro-500, so you can pick her up and check her out from all angles.

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The life preserver sports a little less detail than R0’s, as it’s missing the rope running around the edges. And while I’m overall very happy with the sculpt here, I think the way the hair parts looks a little unnatural from the back. That having been said, it looks fine from the front and that’s the way I’ll be viewing the statue most of the time, so it isn’t a big deal.

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The portrait is fantastic and depicts Shimakaze with her traditional rabbit ear headband and perturbed expression. I’m interpreting the expression as her being annoyed at being knocked out of commission, hence the life preserver and lack of armaments, although it doesn’t explain why her uniform isn’t shredded, so I might be reading too much into that. On the downside, the above closeup shot shows that the quality of paintwork on this piece is really disappointing. The white ares show a lot of dirt and smudging and even her face and hair is rather dirty. The lines on her stockings are rough in some areas and there’s scratching on the preserver too. To be fair, if I’m viewing this piece from a display shelf, it’s not that bad, but the closer I get, the more noticeable it is. This is easily the worst paint on any of my Taito prize figures, and considering who the character is, that’s doubly disappointing.

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The base is very similar in design to Ro-500’s base. It’s a simple clear disc that uses three support poles to hold up the life preserver, which pegs in securely.

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Of course, you can’t have a Shimakaze figure without her Rensouhous and in this case you get the largest of the gang. Rensouhou-chan comes in his own little life preserver with a propeller sculpted on the back. He seems happy enough, which further suggests that I’m off base on my theory that this is Shimakaze after she’s taken a crippling hit. Rensouhou-Chan didn’t escape the shoddy paint problem either. There’s quite a bit of dirt on the white parts of his preserver.

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Shimakaze looks great displayed next to Ro. Now, I’m guessing she looks upset because she doesn’t have an ice pop, or maybe because her paint job isn’t as good. I’ve had my eye on this figure for quite a few months, waiting to finally find one shipping from inside the US. I also had to pay a little more for her, but she was still under $25 shipped, and I still consider that a great deal. It’s just too bad that the one I got has a sub-par paint job. If I had to choose, I would much rather have had rough paint on one of the Fleet Girls from the game, rather than one of my beloved characters from the anime series. Given the relatively low price of the figure and how much I love the character, I’d be tempted to roll the dice and try again for a figure with better paint at some point down the line. If I get around to doing that, I’ll likely post an Addendum here to report on how I make out.

DC Icons: (#16) Firestorm by DC Collectibles

In case you haven’t noticed, 2016’s final wave of DC Icons figures has been trickling onto the pegs. I was able to get The Joker a little early and now I’m working on picking up the rest of this four figure assortment of comic book randomness. Today I’m checking out the one figure I was looking forward to the most, and a character that still eludes my DC Universe Classics collection… Firestorm!

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Firestorm comes in the same style packaging we’ve been seeing since the launch of this line. You get a clean and collector friendly window box with the figures name and number on the side panel along with the comic he’s drawn from. In this case, Firestorm hails from “Trinity War,” his last hurrah before his matrix became a living prison for the Justice League in “Forever Evil.” As always, the package gives you a great look at the figure as well as all of his extra bits and pieces.

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I’ve gone on record many times for holding the rather unpopular opinion of liking most of the New 52 costumes and that holds true for Firestorm here as well. Of course, this costume isn’t a radical change from his more classical looks. As a result, I’m going to guess there aren’t that many people hating on it. I will concede that I miss the flared shoulders on his older costume, but everything else here works just fine for me. As has been the case, just about every detail on the figure’s costume is part of the sculpt, from the panel lines to the chest emblem. DCC has definitely not been cheaping out on these sculpts by re-using a lot of parts.

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The coloring on this figure is absolutely fantastic. DCC uses a gorgeous, deep metallic crimson for the pants and sleeves and a pearlescent yellow and white for the rest. You also get some neon orange paint in the panel lines. There’s a slight variation between some of the painted yellow bits and the actual yellow plastic, but it’s really not that bad. I particularly dig how they used translucent red plastic discs for his chest emblem and the larger one on the back. On the downside, my figure has some scuffing on his chest, which is pretty unfortunate. These are the pitfalls of having to buy these figures online and sight unseen.

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From the neck up, things are just fine. This is one of my favorite portraits in the Icons line so far and the translucent yellow and orange plastic used for his hair/flame effect looks great. You get more of that snazzy metallic crimson for his helmet and the paint lines are pretty crisp and clean.

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The articulation on this line has remained consistent throughout and there are no changes here. The arms have rotating hinges in the shoulders and wrists, with double hinges in the elbows, and swivels in the biceps and forearms. The legs are ball jointed at the hips, with double hinges in the knees and both hinges and rockers in the ankles. There’s an ab crunch hinge near the waist, a ball joint in the chest, and another ball joint in the neck. Still no thigh swivels, which remains my only gripe about these otherwise excellent figures.

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Firestorm includes some pretty spiffy effect parts. These replace part of his forearms and the hands attach on to the end. I love the look of these and may actually keep them on the figure for everyday display. As someone who is generally pretty indifferent to effect parts, that’s some high praise, folks.

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You also get an extra pair of hands, which are cast in translucent yellow plastic.

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This line continues to scratch that itch left behind by the absence of DC Universe Classics and I find myself excited every time a new wave drops. It’s hard to believe we’re at sixteen figures already! Firestorm and Joker are both high points of this assortment for me, but I’m still on the hunt for Static Shock and Jon Stewart before the end of the year. I don’t want to venture into 2017 behind on my Icons, because it looks like DC Collectibles is going to be putting out a ton of these next year and the pre-orders are already beginning to pile up like crazy!

Transformers Titans Return: Powermaster Optimus Prime by Hasbro

Having been with Transformers since the beginning, you’d think it would be hard for me to name my favorite Optimus Prime toy of all time. Nope. It’s Powermaster Optimus Prime. Or, to be more specific, the Commemorative Series Re-Issue of Powermaster Optimus Prime with the Apex Armor. It may not be the best looking or most articulated Prime figure, but in terms of sheer fun, it can’t be beat. Can you even imagine my delight when Hasbro decided to take an crack at updating that toy with a Leader Class Titans Return release? I’ve pretty damn excited, so let’s jump right in and check this big guy out!

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This is my first boxed figure from the Titans Return line, but it’s not all that different from the Leader Class Combiner Wars boxes. I don’t have a lot to say about the packaging, other than it is collector friendly and Prime comes in his robot mode. The top corner points out that he’s a Triple Changer, but the third mode only refers to his base mode. Thank Primus for that. I’m probably going to wind up passing on the Voyager Class G2 Prime because I don’t want my Prime’s having a third jet mode. Anyway, I’m going to start with his vehicle mode, then jump to his base mode, and end up with the robot. It’s worth stressing that this toy is mostly an homage to the original Hasbro release of Powermaster Prime and doesn’t include the Apex Armor found in the Commemorative release. Yeah, it’s the Apex Armor that makes me love that toy so much, but I still have high hopes for this one.

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In keeping with the original toy, Prime’s alt mode is his original truck mode only beefed up into a sort of battle wagon. The whole thing is a little more compact than the original toy’s alt mode, but I think they handled the design pretty well. Doubly so, when you take into account that this toy is remolded from the CW Ultra Magnus figure. The base plastic used for the trailer is closer to tan than the gray used for the original toy, but I think it still looks pretty good. The jagged blue and white stripes and Autobot emblems on the sides of the trailer are instantly familiar as are the double barrel guns on the front corners of the trailer. You also get all sorts of texturing and sculpted detail all over the toy. This thing is great!

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The cab is the biggest departure from the original toy. G1 Powermaster Prime’s cab was fairly close to his regular G1 cab, whereas this one looks like a beefed up, armored version, thanks to the narrow window slits and the prominent grill. The coloring on the cab is also very nice. The red plastic is bright and vibrant and the silver paint used for the grill, pipes, and other accents looks fabulous. The deco is rounded out with some blue. The cab does pivot where it links to the trailer, but it’s also permanently attached, so unlike the old Powermaster Prime, this toy has no independent transforming cab mode.

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The trailer is basically a hollow shell, which makes sense when you consider that this toy started life as Ultra Magnus. The tail gate can drop down to form a ramp and you can indeed drive a Deluxe car into him. I tested it out with Chromedome and while it’s a tight fit, he will fit inside and allow you to button up the tail gate.

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Prime’s little Titan Master buddy is called Apex. Sadly, he doesn’t have any paint apps to speak of, but he is comprised of all the different colored plastics that make up the bigger figure. Just a little paint on his face would have helped a lot and I don’t think its unreasonable to expect it on these more expensive toys, but I think Hasbro is done with splashing any paint on these little guys. Anyway, Apex can ride in the cab, which is pretty cool and he can also use Prime’s front trailer guns. On to the base mode…

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The base mode is what it is… mostly a mis-transformed mess. I’m not a huge fan of these, but I understand that they can add a lot of play value for the kids and at least they give you playsets to use all your little Titan Masters with. In this case, you have a control area in the middle, a couple of towers on each side and ramps leading up to the two gunner stations. It’s OK, but I think the base mode for the G1 Powermaster Prime was a little better.

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As I already mentioned Prime’s cab doesn’t feature an independent robot mode, so this toy jumps straight to the big and beefy Prime robot mode, and I absolutely adore this guy. There’s some really clever stuff here, like the way the trailer panels wrap around to fill out his legs and the torso still looks like it’s something you plug the cab into, even though it’s all an integral part of the transformation. He’s a lot better proportioned than the old toy and he obviously features better articulation as well. The coloring is still plenty nice, even if it is missing some of the paint pictured on the box images.

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He even looks pretty good from the back. You get a little cab kibble, but for the most part everything else is just solid plates. I really wish he had some lateral rockers in those ankles, though. He’s perfectly stable as he is, but it would have made the wide stances look a lot better.

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The Headmaster gimmick here is a little strange in that Apex transforms into a head that sits inside Prime’s head. It’s sort of like what we saw with Voyager Galvatron, only much, much better. Apex’s head mode looks a lot like an Orion Pax homage, although maybe they were going for something like the Apex robot mode from the G1 toy. Either way, once you close down the Prime head, the only thing that shows through from Apex are the eyes and while they are deep set, I think they look fine. The head still turns, so I’ve got no problems with any of this.

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The two black guns that mount on Prime’s trailer become his rifles in robot mode and the others peg into his shoulders. While Prime’s hands are hinged, there are also tab slots in the plate under his hands that the gun handles will plug into. Closing the fingers around the grip make it look like he’s holding them, but you’re also getting that added degree of stability, which is nice.

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I’ll freely admit that I’m biased when it comes to this Powermaster Prime homage. I love the original so much and this release is such a wonderful love letter to that toy. He looks great, he’s surprisingly quick and easy to transform, and he’s so much fun to play with. He also scales nicely with the Combiner Wars Leader Class figures, so I finally have a Prime that can stand up to that Megatron. Never in a million years would I have guessed Hasbro would give us something like this and yet here it is, proudly standing on my desk. For budgetary reasons, I decided that I was going to go Hasbro straight down the board for Titans Return, but I love this toy so much, I’m tempted to double dip and spring for the Takara version when its released. It’s just one of those figures where I need to know that I own the best possible version of the mold. I’m also seriously considering going back and grabbing that Ultra Magnus, just so I can appreciate this toy even more.

Gothitropolis: Eagalus by The Four Horsemen

Well, it’s not exactly Mythic Legions, but the big sale this past Monday on StoreHorsemen got me remembering that I had a one-off purchase of the T4H’s Gothitroplis line hanging around for quite a while now and I think it’s long past time that I opened him up and gave him a look. So let’s keep the Wednesday Four Horsemen love going with Eagalus!

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BIRDS! The Gothitropolis series is all about humanoid avian warriors. It’s an idea that is sort of hit and miss with me depending on the bird the figure is based off of. Some of these work extremely well and others not so much. I was never going to go deep on this line, but I frequently regretted not picking up Eagalus as a stand alone figure. Some time later one of my Twitter buddies and fellow Toy Hound offered his up for sale and I took the bait. The packaging here is very similar to what I’ve been showing from the Mythic Legions line, in other words, it’s simple, serviceable, and collector friendly. The back of the card just slides off of the bubble allowing you to get at the goods. The cards are all the same and feature shots of the different figures in the line on the back panel.

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Eagalus is an unbridled testament to T4H’s sculpting and painting chops. I mean, we’ve become accustom to seeing their stuff from Mattel, but lines like Gothitropolis (and Mythic Legions) leaves them unconstrained by corporate costing and limitations. What’s that Mr. Corporate Bean Counter? We have to cut out three paint applications to bring the project in under budget?  Nope, there are no such handicaps here, and what we get is a masterpiece. I mean just look at this beautiful sonovabitch and tell me that this isn’t the most beautiful Eagle Man Warrior that you’ve ever seen.

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In addition to the individually sculpted feathers that make up most of the body, Eagalus is showing off some incredible detail in his outfit. Just look at all the intricate decorations on his sash and all the great Revolutionary War-styled gear that’s sculpted onto his belt. And the paint! There are so many colors and the quality of the paintwork on this figure just blows my mind. There’s more paint operations and attention to detail on this belt and gear alone than we get on an entire figure from those other guys. Not to mention the paint on each of the individual sculpted feathers. I particularly like the metallic purple paint used on the armor with the red trim.

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From the back we can get a better look at his intricate armor and more of his handsomely feathered body. Even the scales on his feet are individually sculpted. Also, check out those little wing nubbins on his back. I’ll come back to those in just a bit. Like Mythic Legions, the articulation on this figure includes lots and lots of rotating hinges and the figure is largely modular, so Eagalus can be taken apart at the joints and mixed and matched with other Gothitropolis figures.

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The head sculpt is also worth gushing over. It’s teeming with patriotic nobility and bird bad-assery. The paint on the beak looks especially good and I love all the detail they sculpted inside his mouth. From top to tail, this guy is high art and I haven’t even let him spread his wings yet!

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Yes, you can pull out those two wing nubbins from his back and pop in his real wings. If you own the DC Universe Classics Hawkman or Hawkgirl, you’ll likely find these familiar. They attach with the same style of rotating hinge peg and are jointed about midway through each wing to allow them to spread or fold up. The sculpting here is every bit as detailed as what we got on the rest of the figure. They are, however, a bit heavy, and the joints are sadly not always up to the task of holding themselves up. In addition to the wings, you also get three pairs of feet. One set is designed to stand on, one set are grasping feet, and the others are perfect for when you want to pose Eagalus in flight.

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Eagalus also comes with this bitchin’ cloak patterned after the American Flag and with a bird-shaped starfield.  It’s beautifully tailored, with a ragged cut bottom edge, and some additional holes for weathering. It fits right over his head and fits him pretty well.

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And lastly, Eagalus includes a mace-spear pole weapon. It’s so damn long that it comes broken down into two pieces in the package.

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Like most of the Gothitropolis figures, Eagalus was originally priced around $35, but quickly sold out. For a while he was going for a ton of monies on the second hand market. I bought mine for about $60 and it was worth every penny. T4H have since re-released him, which made the prices for this guy more palatable, but only for a short while. Last time I looked for him there weren’t any on Ebay and most of the big toy e-tailers had sold out even with prices in the $70 range. Yes, he was part of Monday’s StoreHorsemen sale, but as you probably guessed… he sold out there as well. So, if you want a majestic eagle-human-hybrid warrior for your action figure collection and you see him for a reasonable price, don’t hesitate. Personally, I may wind up displaying him with my Bioshock Infinite figures. I think he looks great with the Motorized Patriot’s flags and mini gun.

ThunderCats Classics: Jackalman by Mattel

Hurray! It’s time for another depressing look into Matty’s still-born ThunderCats Classics action figure line. The second figure in this very short-lived line is none other than Jackalman, and that’s great, because why spend the slots getting us an entire team of ThunderCats when Matty can give us little bits and pieces of an incomplete line? Why not just kick me in the dick with a steel toed boot while you’re at it, you assholes! Anyway, in addition to being cut short, these figures have also been arriving really late. Jackalman is October’s release and mine only just arrived a few days ago.

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Here’s a look at the packaging, which is mostly the same as we saw with Lion-O. You get a black mailer box, this time with Mumm-Ra’s logo on the front and some nice monochrome art on the side panels. Inside, the figure comes in a colorful window box with a trap door in the bottom to slide out the tray. You get a great look at the figure from the front and the back panel has some rather colorful and unconventional character art, as well as a blurb about the character. In a nutshell, the presentation here is absolutely superb and it’s totally collector friendly. Jackalman has the dubious distinction of being the first and very likely the last of The Evil Mutants to be released in this line, unless of course Super7 can work licensing miracles. Yeah, that isn’t going to happen.

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And that’s a crying shame because this figure is fantastic! Jackalman makes use of a fair bit of the MOTUC Beastman buck. I never thought it would work as well as it does here. And yet, Jackalman feels even less like an MOTUC-styled figure to me than Lion-O did. Part of the illusion of newness comes from the clever way Matty layered the neck and additional shoulder fur onto the buck by sculpting it as part of the left shoulder armor and chest straps. Jackalman is still wearing a belt and furry diaper, but these are both new sculpts and are very distinctive. The minimalist detail on the shoulder armor really lends itself to an animated look, and I dig the leopard print armor plate strapped to his forearm.

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The coloring on this figure is nice and vibrant. The orange-brown fur is pretty close to Beastman’s coloring, but I think this figure still manages to carry a unique look without feeling like a glorified custom. I will concede that the paint could have been cleaner in some areas. For example, there’s a little chipping to the gray borders on his ankle cuffs and the white paint on my figure’s right fang is sloppy. I’d say that the paint QC is in step with the recent MOTUC figures I’ve been getting, which is to say not terrible, but not as good as it was in the earlier days of the line either.

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If there’s any one thing that really sells this figure for me, it’s the head sculpt. They’ve really managed to capture the personality of this particular Mutant in the portrait. It’s so good that it just reinforces what a damn shame it is that we’ll never get to see them take a stab at Vultureman, Monkian, or Ssslithe.

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The articulation here is very similar to the MOTUC line. The arms feature rotating hinges in the shoulders, swivels in the biceps, and hinges in the elbows. The legs have rotating hinges and swivels in the hips and hinges in the knees. There’s a swivel in the waist and an ab crunch hinge in the chest. The neck is ball jointed. The improvements include hinges and some rather generous lateral rockers in the ankles and the wrists are on rotating hinges. Jackalman comes with an extra set of hands that offer a little more versatility with the accessories, but I found them to be unnecessary.

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Speaking of accessories, Jackalman comes with two weapons. First off, we have this pretty cool club with a spike in it. It’s a wickedly gnarled sculpt with a lot of personality for a simple club.

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Even better, you get this amazing axe. It’s a two-handed pole weapon with a wood grain pattern sculpted into the shaft. I love the crude, hammered look to the axe head.

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While the paint could have been a little tighter on my figure, I still think Jackalman is a fantastic release and yet another example of how great this line could be if it were ever allowed to go the distance. At the same time, I can’t help but feel a little resentful that with so few different figures being made, one of them is Jackalman. Yes, I realize that the releases were planned out before the line was shit-canned. And yes, it’s bad form to blame Jackalman for not being Cheetara, Tygra, or even Ssslithe. But it’s hard not to think that way.