Marvel Legends (Giant Man Wave): Captain America and Iron Man (Mark 46) by Hasbro

Last week saw the Blu-Ray release of Captain America: Civil War, a film that I thoroughly enjoyed in the theater and have now enjoyed even more in the comfort of my own home. Over and over again! Coincidentally, I’m also doubling back to start my look at the Civil War inspired wave of Marvel Legends. Considering I’m so backlogged on these figures, I’m going to be doubling up on a few of these so that I can get through the wave a little quicker than usual. It seemed only natural to kick it off with Cap and Iron Man.

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And here they are in the packaging. Not much new and noteworthy to talk about, other than the movie branding and some nice blue panels on the sides with character art. If I’m being honest, I bought this pair solely for the BAF parts and I doubt I’m alone in that. Let’s look at Cap first to find out part of the reason why…

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Yes, this is Age of Ultron Cap from last year’s Thanos Wave with a fresh coat of paint, and the new deco doesn’t really thrill me. The blue is a lot darker and the white bands from the biceps have been replaced with more dark blue and a less notable red stripe. Most of the other minor differences are just areas where red accents have been either added or taken away.

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Speaking of other things that have been taken away, last year’s release included two extra hands and an unmasked head. Here? Nope, nada, bupkis! The only accessory Cap comes with is his shield.

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It’s the same shield we saw last time, which means it’s got the more realistic straps and detailed sculpt inside. Unfortunately, there’s no way to attach it to his back, unless you use a big wad of blue tack. The bottom line is that unless you’re after a darker, grittier look for Cap, or you want yet another of Cap’s shields rattling around in your accessory tote, the Giant Man head is the only reason to even consider this purchase. Not a bad figure, by any means, but it would have been an easy pass for me. Congratulations Build-A-Figure gimmick. You won this round!

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Iron Man’s Mark 46 armor fares a bit better, as I believe this is a brand new sculpt, but I have so many god damn Iron Man figures in my Legends collection, my eyes start to glaze over when I try to remember them all. It’s at least notably different from the Age of Ultron Mark 43, which was mostly a repaint of the Iron Man 3 Mark 42. Oh, god. I need to lie down. F.R.I.D.A.Y. get me an ice pack.

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I actually dig the look of this design a lot. The overall figure is a lot cleaner than the last two with a little less panel line clutter and the gold is toned down even more than the Mk 43. The more buff look of the chest is pretty cool and the partially shrouded Arc Reactor at least shakes things up a bit. The paint here is also pretty sharp and clean and the red plastic is shiny and vibrant. Alas, the Mk 46 takes a hit when it comes to articulation. All the points are there, but the shoulders inhibit the range of motion in the arms and the hips don’t have a lot of motion either. He’s a solid figure, but there are only so many poses you can get out of him and that’s frustrating.

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Cap may have been cheated out of accessories, but Tony wasn’t. The Mk 46 not only comes with an extra pair of hands (one pair of fists and one pair of repulsor blasting hands), but also a couple of effect parts designed to peg into his palm repulsors. Yeah, they’re blue and that’s odd, but they’re still pretty cool and that’s coming from someone who isn’t generally impressed by effect parts. But even here, there are issues with the articulation. The wrists are limited by the arm sculpt, so getting his hand straight up into the firing position while the arm is held straight out is impossible. You’ve got to bend those elbows!

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You can also put them in the peg holes in his feet. It doesn’t quite position the blasts where they’re supposed to go, but it still works just fine.

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One last thing worth mentioning is the scale here and how it feels off between them. Obviously kids are going to want these figures so they can make them fight each other. And by kids, I my 43-year old ass. But put them toe to toe with each other and Cap doesn’t just come up short, he looks downright puny. I get it, Tony is a guy wearing a suit of armor, so he should be bigger than you average guy. But this is Steve Rogers and he’s not your average guy. Then again, scale always has been an issue with this line and this Cap is definitely rather demure.

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It seems like a while since I came away from a Marvel Legends review and not been on a toy-loving high, but today’s installment of Marvel Monday turned out a little disappointing. Neither of these releases are bad figures, but neither excite me all that much either. Tony Stark obviously comes away as the fresh and new release, but even there I’m starting to feel the effects of iron fatigue. But hey… two BAF parts down!

Transformers Titans Return: Stylor & Chomedome by Hasbro

Here I go, busting into the second wave of Titans Return Deluxes and I decided to go with Chromedome first. This is an interesting wave for me as I happen to own the Fansproject unofficial versions of each of the figures in this assortment and I’m excited to see how Hasbro’s versions turned out. Still, I’m going to try avoid comparisons, because it’s only fair to evaluate these new bots on their own and not how they stand up to far more expensive third party figures.

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I’m still not a huge fan of this card art and layout, but I sure was glad to see it on the pegs when I stopped in the local Wally World for some groceries. These Deluxes have been really tough to find in my area and forget about any of the larger boxed figures. I had to go online to get the first Deluxe wave, so stumbling across all of wave two in one shot at an actual brick-and-mortar store that is not known for having anything good ever was quite the pleasant surprise. Chromedome is packaged in his robot mode, but as always, we’re going to start with his alt mode.

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In auto mode, Chromedome does a beautiful job recreating, and slightly tweaking, the look of the original G1 toy. I was never sure what they were going for with this design, but I’ve always experienced a weird retro-future-muscle vibe from it. Nonetheless, I liked the creativity in alt modes that spewed out of the waning years of G1 and this design still reflects that. This new version is a little better proportioned and lacks those awkward arm-pylons on the sides as well as making the hood near the windshield a little less bulky and awkward. The mold consists of some panel lines, but nothing too crazy. Overall, I think fans of the character will be pleased.

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The toy retains that same distinctive brown, tan, and red deco that no one in their right mind would ever think to put on a car, and yet obviously somebody did. Most of the deco here is achieved through colored plastic, although the paint on the roof and side panels is a very nice high gloss shade of red and the headlamps are painted blue. You also get some silver and red tampos on the hood, which replicate the original toy’s stickers, and a bold Autobot emblem. The cockpit is hinged so that it can either open by swinging straight up or you can sort of lift it and hinge it backwards to give it a more stylish way of opening.

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And speaking of stylish, meet Stylor, Chromedome’s little Headmaster buddy. His robot mode is pretty standard stuff with articulation in the shoulders, hips, knees, and neck. His deco matches that of his larger robot chum. Unfortunately, Hasbro didn’t spring for any paint apps on this one, which was one of the most impressive things to me about the first wave of figures. I liked the tiny painted faces. Also, the red plastic looks kind of cheap. Aesthetics aside, Stylor does sit comfortably in the driver compartment of the vehicle.

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There are two weapons which can plug into the sides of the car mode in a few combinations. One is a standard gun, while the other becomes a sort of sidecar gun for one of the tiny bots to ride in. You can also plug the regular gun into it and there are tabs on the roof where it can plug in as well.

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Transforming Chromedome feels really familiar and that’s because the figure borrows heavily from the Combiner Wars Stunticon engineering, particularly Dead End. The half-elbow hinges in the arms, the way the legs unpack, and the chest plate that folds down to cover a non-existent combiner link. In that sense, this figure feels like a throwback to a line that just ended, but does that make for a bad robot mode? Not exactly.

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I actually like this robot mode quite a bit, but then I was overall rather fond of the CW Stunticons. Chomedome is a very solid update to the original figure. The hood packs away neatly on his back and the the canopy parts fold up on the backs of his legs. Chromey suffers from some hollow forearms, but the legs aren’t have panels to fill them out better than most of the wave one figures. I’m also happy to say the robot mode features some very nice red and silver paintwork, which feels like a big step up from the lack of coloring on some of the figures from the last assortment.

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Stylor makes for a great looking portrait. Yeah, the red back kind of makes it feel like the face and “helmet” is tacked onto the head, but it works well enough for me. I like the coloring, particularly the blue visor and orange face plate, but my figure has a bit of mold flashing that needs to be cleaned up.

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Of course, the guns can be wielded in robot mode and even combined if you want something bigger and kind of goofy looking.

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Chromedome is a solid figure and I’m happy to have him, but after seeing the Stunticon style engineering so many times throughout the Combiner Wars run, it feels a little cheap and sleazy to get a retread of it again in Titans Return. Yes, I do respect and admire Hasbro’s ability to design molds that can be re-purposed, and while it definitely works here as Chromedome, it doesn’t feel terribly clever. Considering how popular this character has become from the near-perfect comic run of More Than Meets The Eye, I think this is a figure where the mileage may vary greatly and some collectors aren’t going to be nearly as forgiving as me.

Transformers Titans Return: Grax & Skullsmasher by Hasbro

It’s another Transformers Thursday here at FFZ and today I’m checking out the final figure in the first wave of Deluxe Class Titans Return figures, Skullsmasher and his little head-forming buddy, Grax. Yes, somewhere along the way Hasbro must have lost the Skullcruncher trademark, but it’s close enough. Let’s see if I can make it through the whole Feature without calling him Skullcruncher by force of habit! As for Grax, well, apparently they managed to hang on to the name of the original G1 Skullcruncher’s Nebulon, because it remains unchanged.

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Here’s a quick look at the package before I tear it open and have to deal with those goddamn plastic wires. I got nothing new to say about the package itself, other than it keeps the figure minty fresh until it gets to me and I guess that’s really all I’m looking for here. Skullsmasher is packaged in his robot mode, but crikey, we’re gonna check out his croc mode first!

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So, allow me to go on record, probably not for the first time, by saying how much I love whenever G1 did animal alt modes. They always had that appropriately cybernetic look to them like a machine approximation of an animal form, rather than the creepy and off-putting real animal forms of the Beast Wars era. In a lot of ways Skullsmasher here captures that beloved aesthetic, much like the G1 figure he’s based on. The croc mode is very angular, it’s covered in panel lines, and it features some great spikes and ridges all over. The deco relies almost entirely on colored plastic, from the pleasingly rich and slightly metallic green to the cheaper looking and almost neon red, and the the odd gray pieces. There are some painted panels on the sides and a Decepticon emblem on top of his head. It’s an uncharacteristically garish deco, but one that should satisfy the G1 purists. Overall it works just fine for me.

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I really dig Skullsmasher’s croc head. The diamond shaped eyes are reminsicent of Dinobot eyes and I really dig the way some of his teeth mate with the opposite jaws when the mouth is closed. Open up the mouth and you get treated to a full display of teeth and a segmented tongue.

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When Skullsmasher is just sitting there in croc mode, I think he’s great, but picking him up and playing around with him reveals a lot of problems. The plastic here feels super cheap to me. Like knock-off cheap. Especially the red stuff. The way the tail pegs onto the body is a tenuous connection. If I try to pose it to the left or right, it usually pulls out. The two halves of the croc’s hind quarters don’t like to stay tabbed together at the top either. The rest of the figure features some decent articulation. The hind legs are attached to the body with ball joints. The front legs swivel where they meet the body and again just below the hinged elbows. Unfortunately, if I swivel the lower part of the leg enough, it’ll pull right off. Finally, the head is ball jointed, and of course the jaws are hinged.

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Grax is a pretty cool little dude with a black and green deco and some nice paint on his tiny face. These guys all have the same articulation, which includes hips, knees, shoulders, and head. He’s an expressive little guy and of course he has that ubiquitous exposed screw right in the middle of his chest.

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Despite not being a conventional vehicle, Skullsmasher has a compartment inside him for Grax to ride in. The door is made of a weird rubbery plastic and blends into the croc’s back pretty well.

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The instructions don’t really outline any other modes, but if you pull off his tail and flip it upside down it forms a little gunner station with a seat. This can be pegged back into the croc’s ass if you want to make Grax a… wait for it… tail gunner! There are also some tiny foot pegs on Scullsmasher’s front legs for the little guys to ride on rather awkwardly.

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Transforming Skullsmasher holds few surprises and his robot mode even less… unless you count his legs constantly popping off at the hips a surprise. In keeping with the three figures that preceded him in this wave, he looks pretty damn good. He’s nicely proportioned and very reminiscent of the original G1 version. You even get the hatch on his chest that flipped down on the original figure to show the stats when you plugged in the Headmaster. I do like the way the croc legs on his lower legs serve as heel spurs to stabilize him. The deco doesn’t change much from the croc mode. You just get a little more gray showing and some paint details on his chest. The lack of Decepticon emblem on his chest, however, irks me to no end. I might have to go into my stash of stickers to give him one.

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From the back, Skullsmasher includes the expected croc head kibble backpack, which really isn’t too bad. On the downside, the tail is just sort of an extra piece. You can actually peg it into his back, but than the bulk of the kibble becomes ridiculous.

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He can hold it as a shield or sword or bludgeon, or whatever you want to call it to pretend it isn’t just a left over tail. Also, if you leave the gun in it, it can serve as an awkwardly large gun tail thing. None of these options are really ideal for me, so I just plan on putting it behind him when I display him. Thankfully, the gun comes out and can be used as a stand alone weapon.

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Grax forms a fantastic head and holds his form quite well. Once again, you can plug any of the heads into him. Head swapping isn’t a gimmick I’m fond of and my other little head guys are buried in the other room so pardon me if I don’t actually show it this time.

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Now, when I first started playing with him, I thought I was going to be able to make it out of this review without having to comment on my figure being all loosey-goosey like so many others seem to be. In truth everything on mine is actually pretty solid, except for those ball joints in the hips. They’re not completely useless, he can hold himself up, but if you give him too wide a stance, he’s likely to crumble. Also, the red plastic on this guy still feels rather cheap.

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There’s no denying it. Skullsmasher is the only disappointing figure in this wave for me. I think it comes across in how brief this Feature is compared to the others. I didn’t have nearly as much fun shooting him as the other offerings of this wave. But, he’s not a terrible figure by any means. It’s just that when compared to the three shining examples that came before him, he’s just weakened from too many nagging little issues. I’m certainly not sorry I bought him, but I am glad I didn’t lose my patience and pay a premium for him, because he wouldn’t have been worth it. And even after ending this assortment on a slightly sour note, I’ll still say that this is one solid wave of figures and I’m really excited to get my hands on some more. Thanks to a nice score at the local Wally World, which typically has the most poorly stocked toy aisles I’ve ever seen, I was able to grab the entire second wave yesterday. So come on back next Thursday as I start digging into those with a look at Chromedome.

Star Wars “The Force Awakens:” Sidon Ithano and First Mate Quiggold by Hasbro

It’s been a little bit since I looked at anything from Star Wars here on FFZ and even longer since I revisited the 3 3/4-inch line. Yes, I still pick these figures up now and then, and I still have a bit of a backlog waiting to be opened. The truth is it’s been a crazy week at work already (and its only Tuesday!), so I needed something quick and easy for today. Hey, I did a double feature yesterday and the length of that Deadpool review got completely out of control. Anyway, this pair should do nicely for a quickie, and besides, everybody loves Space Pirates!!!

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I do believe Hasbro is still referring to these boxed two-packs the Mission Series packs. I really love these window boxes. The branding is colorful and the character art is fantastic. The window gives a great look at the figures, you get a little blurb about each character on the back, and everything is collector friendly. For a couple of 5-POA figures, the presentation here borders on premium. If you don’t recognize these fellas from the film, they’re the aliens at Maz’s Castle that Finn was trying to get a lift from to escape the inevitable spread of The First Order. Let’s start with a look at Sidon Ithano…

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I loved the look of this guy in the film, particularly his mask, and it should come as no surprise that he’s got a full Wookipedia article about him. I won’t go into it all, but I will relay that his species is called Delphidian and he has a series of alias’ which include, The Red Raider, The Crimson Corsair, and The Blood Buccaneer.

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Hasbro did a nice job recreating Sidon’s distinctive finned helmet. They also packed some nice detail work into the costume. There’s sculpted texturing in both the tunic and the pants. His lower arms and legs have armor plates, which are “secured” by tiny sculpted straps and buckles. There’s even some sculpted pitting and wear on the armor. Sidon has a shash tied around his waist with a holstered pistol on his left hip. Sadly the gun is not removable. The cape, however, is. All you have to do is pop off his head to take it off. The coloring on the figure is a mix of reds and gray with some nice high gloss paint used for the helmet.

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The Crimson Corsair comes with a carbine, which he can hold in either hand. There’s a peg on the side, which I had hoped meant you could attach it to his belt or back, but I think it’s just supposed to be part of the weapon. At least there’s nowhere to peg it into that I can see. Moving on to Quiggold…

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First Mate Quiggold is perfectly named. I mean, even if I didn’t know which figure in the package was which, I’d lay my money on this one being named Quiggold. He too has an extensive Wookipedia page, but I’ll just note that he’s a Gabdorin and First Mate of Sidon’s crew.

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While Quiggold is the opposite of the dashing Sidon in every way, I still love this figure. He’s a portly pug-faced guy wearing a sloppy tan tunic and hood and he even has a peg leg. The Wookipedia denotes his peg leg as being cybernetic, but I don’t see how a peg leg qualifies as cybernetics. In fact, the same article claims that the appendage is fashioned from an old fuel funnel. It’s just a piece of junk fitted to his stump. Anyway, there isn’t a whole lot of detail in this guy’s outfit, mainly just wrinkles and some light texturing. They did, however, do a great job on his face with his beady eyes and his nose slits up in his forehead. His species reminded me a bit of a Krogan from Mass Effect until I went and refreshed my memory on what they looked like. Nope. Close, but not quite. I’ll note here that both figures feature the standard five points of articulation, which include points on the shoulders and hips. Sidon’s head turns, whereas Quiggold rotates at the waist.

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The set also comes with this bitchin’ missile launcher. I’m not usually into these, but this happens to be a really cool looking weapon. And while it’s ridiculously over sized for this scale, I’ll happily hand it off to some of my 6-inch scale figures. Funny enough, it’s almost too big for the Star 6-inch Black figures too!

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I don’t think I’ll ever get away from buying 3 3/4-inch Star Wars figures. And while fans may bitch and moan about the 5-POA style, I honestly find these charming and nostalgic. These guys set me back a whopping ten bucks, which is a pretty sweet deal, and nowadays you can find them for even a little less online. To me, this set is what Star Wars figures are all about. A pair of cool alien characters that had barely any screen time. I’m not being sarcastic either. As a kid, some of my favorite vintage Kenner figures were dudes like Weequay or Squid Head, where I had to make up my own stories for them and give them inflated roles to allow them in my playtime. I love having this pair and imagining what kind of crazy adventures a couple of Space Pirates could get into in the Outer Rim. In fact, I wish there were more figures of their never seen on screen crew… and their ship. And with so few characters to choose from, I think it’s a shame that Hasbro didn’t give this pair the 6-inch Black treatment.

Marvel Legends (Juggernaut Wave): Juggernaut Build-A-Figure by Hasbro

As promised, I’m back to wrap up this X-puppy up. If eight amazing figures weren’t enough, the conveniently named Juggernaut Wave also includes all the pieces you need to build Cain Marko. The Toybiz version of Marvel Legends Juggernaut was one of my favorite figures in that collection, and I hung on to it right until the end. It became one of the last Toybiz Legends figures that I sold off, and even then it was a painful decision. Fast forward to now, and I sure am happy to be getting this character back onto my Legends shelf. Never leave me again, Juggsy.

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As you already know, Juggernaut’s parts were spread out across seven figures in the wave, with only Deadpool being left out. Those seven pieces included the two arms, two legs, torso, pelvis, and head. Slapping him together is pretty standard stuff.

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Once together, Juggernaut is big and menacing. The costume features sculpted buccaneer boots with heavy treads on the bottom and a heavily pitted and worn belt. The legs are heavily muscled with brown painted pants and the torso features the red and black striped abdomen with the brown painted chest. Alas, my figure has some paint issues on the left part of his chest. It’s just a little scraping and dribble. I’m going to chalk it up to battle damage.

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The head sculpt here is outstanding. Hasbro sculpted a full face underneath the domed helmet, making it look like the helmet is actually removable. This adds loads of depth and credibility to the sculpt, which is very welcome in a figure this big. The broad nose, wall of gritting teeth, and wild eyes give Cain a wonderful look of deranged rage. The helmet itself features a glossy brown paint job and some lovely pitting all over to make it look battered. There are also sculpted bolts running along the circumference of lower edge.

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The bare arms feature his wrist bracers, as well as the bands around his biceps and knuckles. Those knuckle wraps have always been my favorite thing about Juggernaut’s design. They look simply devastating. All the bands have the same brown gloss paint and sculpted pitting as the helmet. You also get some sculpted veins running throughout the arms.

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Despite being a BAF, Juggernaut features most of the articulation we’re used to seeing in the regular Legends figures. The arms have rotating hinges at the shoulders and wrists, swivels in the biceps, and hinges in the elbows. The legs have rotating hinges in the hips, hinges in the knees, and the ankles have both hinges and lateral rockers. There’s a swivel in the waist and an ab crunch hinge in the torso. Lastly, the neck is ball jointed. As a bulky figure, some of these joints don’t have a really wide range of motion, but what’s here definitely gets the job done.

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I certainly didn’t need any incentive in the form of a Build-A-Figure to collect this wave, so Juggernaut really feels like a superb bonus. I don’t think there has been an assortment of Legends figures as solid as this one, both in character selection and execution, since the line returned. And that’s saying a lot, because Hasbro has been knocking it out of the park with this line lately and it seems like there’s no end in sight as wave after wave continues to crash against the toy aisles and threaten to drown my poor wallet. Now that I’m finished with this assortment, I’m going to take a detour next Marvel Monday to check out a statue, and then I’ll be turning my attention back to the Civil War Giant Man Wave.

Marvel Legends (Juggernaut Wave): Deadpool by Hasbro

Alrighty, folks, it took a whole lot of Marvel Mondays, but I’m finally opening the last figure in this fantabulous X-Men wave. And it’s Deadpool! Who? DEADPOOL!!! One more time? MUTHAF’CKIN DEADPOOL!!!!! And that’s regular red Deadpool, not some bullshit X-Force Deadpool like we got a few years back. I’m just kidding, I love me some X-Force, but seriously, Hasbro, we shouldn’t have had to wait so long for regular flavor ‘Pool. And just so I don’t have to stretch this wave out any longer, I’m going to come back tonight with a look at the Juggernaut Build-A-Figure. But I’m getting ahead of myself, let’s have a look at Wade’s package. I mean his box. I mean the receptacle he came in. Oh, god. I can’t stop.

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It saddens me that this is the last time I’ll set eyes on this delightfully snappy packaging. It also saddens me that I didn’t have the room to keep them all. Thankfully, I’ve snapped pictures of all of them, so from time to time I can pour myself a Jameson and admire the pictures of these figures from before I tore them open like a goddamn savage. There are a few nice personal touches, like the X emblem on the top being replaced by Deadpool’s insignia. As you can see, Deadpool’s tray is absolutely packed with stuff. So much stuff, that there wasn’t even room for a BAF piece. That’s right, Hasbro made it so that you don’t have to buy Poolsy in order to build Juggsy. Why? Because they knew he’d sell anyway. Why? Because he’s Deadpool! Who? ENOUGH ALREADY!!!! Let’s tear open this chimichanga-munchin-mo-fo and see how he turned out.

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Deadpool comes to us donning his familiar red and black costume with sculpted wrist bracers, shin armor, belted boots, and a whole bunch of added belts and pouches. This figure is a great example of a measured mix of costume-painted-on-buck with just the right amount of new sculpting and extras to make it feel like a fresh and new figure. The coloring is gorgeous, with a mix of matte and gloss black and some vibrant red. Yeah, I would have liked a little more paintwork on the belts. They sprang for silver paint on the boot buckles, which makes it a little jarring that we didn’t get any on the belt straps and pouch buttons. But hey, this ain’t NECA, it’s Hasbro, and in the end the figure still looks damn great.

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From behind we can not only check out Deadpool’s fine caboose, but also the functional double-scabbard harness for his katana swords. There’s also a lot going on around Deadpool groin-ular area, so let’s have a gander at what he’s packing around his nether regions!

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Oh, baby! As I said before, you get plenty of pouches, along with Deadpool’s signature belt buckle. The rest of the belt (and pouches) is all cast in one piece of brown plastic. You do get some green paint on the two grenades. I think it would have been cool to have these painted up in the Deadpool style, like Sideshow did with their Sixth-Scale figure, but I suppose I should be happy they weren’t left brown.

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On the other side, we can see many more pouches, as well as get a good look at the two functional holsters for his automatic pistols. One is slung across the front of his waist, so he can draw across with his left hand. The other is positioned on his right hip so he can draw with the right arm. Y’all know I love me some functional holsters, so these make me a happy camper.

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There are two portraits with this figure. The first is his regular masked noggin and I think Hasbro did a solid job on this one. It’s just expressive enough with the one eye popped and the other squinting, going for a very singular Deadpool look, but at the same time, I don’t think it’s so specific that it doesn’t work as a head for every occasion. There’s some nice sculpted stitch lines in the mask and you can see his furled brow sculpted in there as well. The paint here is sharp and clean.

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The unmasked portrait is an absolute work of art. It features all the craters, nooks, and crannies in Wade’s troublesome complexion with a wonderful paint job to back it up. Seriously, the shading and variations in paint that make up the skin here feels totally beyond what Hasbro has ever been capable of in this line. Here, Deadpool offers a maniacal toothy grin with pupil-less yellow eyes. I will note that this head was an absolute bitch to get on, and I may have to go in there with a blade and clean out some of the plastic around the socket. You’ll also see that I rarely used this head in any of the pictures for this Feature. That’s in no way a slight against it. I think it’s magnificent, but it also goes for a very specific look. That having been said, I’ve already pre-ordered another Deadpool so I can display him with this head.

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Wade Wilson is a nimble guy, so articulation here is important, and I’m happy to say that the figure delivers quite a bit. The arms feature rotating hinges in the shoulders and wrists, double hinges in the elbows, and swivels in the biceps. The legs are ball jointed at the hips, have double hinges in the knees, and swivels at the thighs and lower legs. The ankles are hinged and have lateral rockers. There’s a swivel in the waist and an ab crunch hinge in the torso. And lastly the neck features both a ball joint and a hinge. It’s pretty standard stuff for the modern Legends body.

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Now, before I get into the accessories, I do have a couple of bones to pick with Mr. Pool and I feel bad doing it because this really is an outstanding and fun figure and Hasbro packed a lot of stuff into this package. Firstly, this is a figure that really needed more hands. If you read enough of my Features, you know that I’m not big on swapping out hands, but here’s a figure that could have used it. He can interact well enough with all his accessories. I’m surprised at how well the gun holding right hand can still work with the taco. But that same hand kind of looks like he’s drinking tea with his pinky out. It sort of works for Deadpool, because he’s a goofball, but at the same time, a more conventional right hand would have been nice.
Secondly, I certainly appreciate all the weapons, but at this point in the game, getting 6-inch scale guns without any paint operations feels super cheap. Take the pistols shown above. The lack of paint there is really obvious to me. Sometimes, it isn’t warranted, many guns look fine just left all black, but the decision to cast these in gray-silver plastic as opposed to black might not have been the best one. I could see leaving off the paint on 3 3/4-inch scale weapons, but not here. OK, enough griping, let’s take a look at Wade’s impressive arsenal…

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We already saw the pistols. Great sculpts, nicely sized, needed some paint. Moving on…

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The grenade launcher is nice. Pretty good sculpt. I would have been happy with this cast in black plastic. As it is… it needs more paint.

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Deadpool: “When it comes to guns, it’s not what you do with it, it’s the size that matters!”

And then you’ve got this thing. I have no idea what it is. If it’s intended as a specific design, I don’t recognize it. It looks like a Cosplayer made it out of cardboard and then spray painted it silver. But hey, it’s a big goofy gun, so I’m fine with it. And speaking of goofy…

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Deadpool: “Here’s the part where I hit em with the punch line!”

Yes, it’s a bazooka with a giant comical boxing glove at the end. This reminds me a lot of an accessory that came with one of my Movie Masters Joker figures from Mattel. I think it’s great, but if you want something a little more conventional, the glove on the end is removable and you’re left with just a big bazooka, and who doesn’t love that? And that’s all the guns out of the way, but this is Deadpool. He slices, he dices, he likes him some edged weapons…

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First, we have this lovely tanto-style combat knife that can be stored in the sheath sculpted into his right leg. And look! They painted the grip black! Marvelous!!!

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And, of course, Deadpool comes with his trusty twin katanas, Bea and Arthur. These appear to be repaints of the ones that came with Hasbro’s X-Force Deadpool from a while ago. They’re nice accessories, and here too we get some paint on the grips. The interior is red and the wrappings are black, because Deadpool likes to accessorize, bitches. Weapons are all well and good, but sometimes you gotta take a snack…

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And so Wade comes with a glorious plastic taco. Hey, if Hasbro can bundle a slice of pizza with Spider-Man, than getting Deadpool a taco is a no-brainer. Is this the first time an action figure has been bundled with such a scrumptious looking Southwestern snack? I would have to imagine so. There’s just one more thing to point out before I wrap this up…

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Yeah. Remember how I chastised Hasbro for not getting us the traditional red Deadpool along with the X-Force one, since a repaint was such a quick, easy, and obvious cashgrab? Well, sometimes it’s better to wait. I really loved that figure when I got it and I can remember reviewing him quite favorably. But just looking at the two together shows that X-Force Deadpool has not aged well. He’s short and scrawny, and he’s got those terrible ball hips. Damn, it’s crazy what a little time and perspective can do to an action figure. Now I just find myself wanting to repaint this one into X-Force Deadpool. I think that’s irony.

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“Everybody wants some!”

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Deadpool: “Take him out, but don’t mess up the cape. I want the cape.” 

Sinister: “I can hear you. I’m standing right here.”

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Deadpool: “Excelsior!!!” 

When I read back through this Feature, I thought it sounded like I came down a little harder on Deadpool than I usually do with Marvel Legends. I think that’s mainly because the figure is so good, and I love the character so much, that it just needed those few little more tweaks to elevate it to truly amazing status. A little paint on the weapons, and a couple of expressive hands, and this would have been all the better. But really, I’m talking out of my ass, because this is a still a great figure as is. He’s so great a figure that even after looking at the seven fantastic figures that preceded him in this wave, I’m still ending on a high note by featuring him last. Indeed, you can tell how much fun I’m having with him just by the number of pictures that I snapped, and trust me there were plenty more. This is a figure that will reside on my desk for a long time, because I want him to always be within arm’s reach. And that finally wraps up my look at the packaged figures in this wave. Come on back later this evening and I’ll have a look at the Juggernaut Build-A-Figure! But not before I do a hack job of emulating one of my favorite Deadpool pages (Deadpool #27, 1997).

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Deadpool: “You smug little… Speaking of games, ever play Street Fighter?”

Logan: “Kitty!”

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**SNIKT!**

Deadpool: “Yay! Now is fighty time! fighty time!”

Transformers Titans Return: Fracas & Scourge by Hasbro

As promised last week, I’m pressing on with my look at the first wave of Deluxe Class Titans Return figures. I already checked out the two Autobots and now I’m going to start in on the Decepticons. I went with Scourge first, because I was always a big fan of this guy and his Sweeps. Also, the last time Hasbro took a crack at him (back in 2011 in the Generations line) he turned out pretty good, albeit with some big departures from his G1 roots. I’m anxious to see if this time they can bring it all the way back home.

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Here’s the package. Again, it doesn’t stray too far from what we’ve been seeing from the Combiner Wars. As expected, Scourge is now a Headmaster and his little robot buddy is named after G1 Scourge’s Targetmaster, Fracas. Scourge is packaged in his robot mode and secured by one million of those damned plastic wires. Or maybe only five or six, I can’t remember. As you may have already guessed, I’m starting with his alt mode.

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Straightaway, this is a much better homage to the G1 toy and Sunbow design than Generations Scourge. The close-but-no-cigar stealth bomber alt mode is gone and in its place we have a flying space boat that is very much like the old Scourge I know and love. There’s an adequate amount of sculpted detail here, including panel lines and vents, and the multiple shades of blue are right on point. I’m pretty sure the official configuration of the top of his tower is to have the elongated end point backward, but I prefer it to point forward, making it more gun like with the red bit at the other end serving as a thruster. You get a little silver paint here and there and a nice, bold Decepticon emblem printed right on top. Granted, there’s not a lot more to say about this mode, but it makes me a happy old TransFan.

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Fracas is a tiny blue robot with an upside down face sculpted on his back… I wonder what that’s all about, eh? You get a little paint on his legs and some surprisingly good paint on his minuscule face. He has articulation in the neck, shoulders, hips, and knees and a giant screw in the middle of his chest.

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Scourge’s cockpit is concealed under the gun tower toward the back of the boat, and yes to open it, I have to swivel my gun configuration around to the proper way. I guess there’s a reason it’s supposed to be pointed to the back, but I don’t care! The canopy hinges forward and allows for plenty of room for Fracas to sit while still being able to close and secure the canopy. There are also a couple of pegs toward the nose of the boat that allows for other Headmasters to stand. I pulled out the individually packed Apeface to demonstrate.

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Scourge also comes with a double barreled weapon that can be pegged onto the alt mode in a few different places, allowing for a Headmaster to sit in it and operate the gun. There’s a socket for it right in front of the cockpit, which again requires me to spin my tower gun configuration to the back, dammit! You can plug it into the gun tower and make a triple-barreled gun emplacement, although at this point things are starting to look a little ridiculous!

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You can also attach it to either side, but if you want to put a figure in it, you’ll have to un-tab the panel and flip it up. I’m a little disappointed that there isn’t a socket on the bottom of the boat. I think it would look great positioned just under the nose of the vehicle. So, as simple as it is, the vehicle has some fun play options. Let’s see how the robot mode turned out…

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Hell and yes! Scourge transforms quickly and easily and the result is a magnificent homage to the G1 robot mode. He showcases those rounded aesthetics that were introduced in the 1986 movie designs and his proportions are perfect. His wings aren’t quite as shapely as his Sunbow appearance, but they get the job done, and if you want a cleaner look you can fold them in and out of the way. I actually think they look fine, particularly from the back. Also, from the back view you can see that Scourge has a second configuration of fully finished legs and feet pointing backwards. I wonder who those are going to be re-purposed for, hmm?

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In terms of coloring, Scourge hits all the right points, but he shares the same notable lack of paint apps as Blurr did. You do get some detailed silver panels on his chest and lower legs, which simulate the stickers on the original toy, but apart from that his front is just a whole lot of blue with a the lighter blue showing on his wings and lower legs. From the back, however, he does show off a lot more color. All in all, I think the coloring here looks fine.

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The head sculpt here is absolutely fantastic. Scourge features his iconic metal mustache and the silver paint on his face is very sharp. Fracas holds together perfectly and the fact that this noggin is a little Transformer all to itself isn’t really evident at all from a cursory glance. From this view you can also get a better look at his sculpted abs and some of the sculpted panel lining in the robot mode.

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And yup, you can swap in any other Headmasters you want. Here I have him wearing Apeface. It’s not something I’ll ever do again, but I suppose it makes for a neat play pattern for the kids. Can I say now that it’s a shame we probably won’t get proper bodies for the single-packed Headmasters. A head as good as Apeface really deserves his own proper body. If only we had some third-parties out there to step in where Hasbro drops the ball.

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The gun from the top of Scourge’s cockpit can be un-pegged from his back and used as a nifty little hand gun. You can also have him wield the double-barreled weapon or again convert it to a tri-barrel gun. For display, I’ll likely stick with the smaller weapon as a gun and keep the larger one pegged into his back or just put it off to the side.

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Titans Return Scourge is an interesting study when compared to his namesake from five years back. I had lots of nice things to say about that figure when I got him, and he still has plenty of good points, but as far as a proper G1 update goes this new one blows him away. Transformers becoming outdated is a common issue with collecting these guys, and while Scourge will indeed be replacing Generations Scourge on my shelf, it doesn’t mean I’ll be dumping the old figure. It still has a place in my heart and now he has a place in a tote out in the storage. So, yeah, three figures into this wave and they’ve all been gems as far as I’m concerned. I’ve got just one more to look at before I take a quick pass through the the two assortments of individually packed heads and then moving on to some of the newer releases!

Marvel Legends: (Juggernaut Wave) Rogue by Hasbro

What’s this? Another lovely X-Lady? Didn’t we just do this last week? Y’all know it was going to come down to either Rogue or Poolsy today, and I guess I felt like a having a little sugah to go with my coffee this morning. We’re in the home stretch now, folks, as I open the penultimate figure in this magnifcent X-Men wave, so before moving on, let me just say a few things about this wave so far… “Lighten up on your speeches, sugah!” Um… right. Let’s look at the packaged shot…

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Yeah, it’s all been said and many times over, but damn this packaging is still as sexy as hell. And speaking of which, if there’s one thing I remember most about the 90’s X-Men cartoon, it’s Rogue’s perfect ass and how they never missed an opportunity to show it. I’d like to tell you I was an adolescent at the time, but those were my college years. Apparently, I never lost my thing for the animated ladies. It’s probably safer to leave Rogue behind protective packaging, but let’s tear this baby open and check her out.

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Hot damn, this is a great looking figure! It feels like I’ve said that a lot in the past couple months of Marvel Mondays, but it’s never been more true. Rogue has had some rough treatment at the hands of Toybiz in the past. I still have that god awful Giant Rogue figure they did that looked like she’s wearing a fright mask. No, she actually looked like one of those clowns you shoot water into at the carnival. What? Oh yeah, we’re talking about this figure, and she’s none of those things. Nope, she’s gorgeous! Bravo, Hasbro!

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Rogue comes donning what for me is her most iconic costume. I’m usually all for experimenting with changes, but I find anything else I see her in positively jarring. Here she has her yellow and green body suit and brown half-jacket with the popped collar, and matching belt hanging off her hips. The paint here is pretty good, with some bright and vibrant yellow plastic and metallic green. Mine does have a stray mark of green on the front of her left thigh. It’s not terrible, but if I happen to come across another one in the wild without it, I’d probably pick her up. The jacket-vest-sculpted sleeve deal here is a little more apparent than usual, because the torso is bright yellow and the jacket is brown. Although, kudos to them for painted along the rim of the shoulder to try to help the illusion along. Naturally, she has the X patches painted on her shoulders.

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The portrait is so much better than we’ve seen from this character in the past, but I still have a little quibbles. The eyes seem like they should be just a smidge closer together.  Other than that, I’m more than happy with what’s here. The paint on the eyes, eyebrows, and lips is all clean and sharp, she’s got her familiar white streak running through her hair, and her green bandanna sculpted across her forehead. The hair is sculpted so as not to interfere with her neck articulation too much.

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And so long as we’re on the subject of articulation, Rogue is sporting exactly what we saw out of the last two ladies in this line. You get rotating hinges in the shoulders, elbows, and wrists. The hips are ball jointed, there are double hinges in the knees, and both hinges and lateral rockers in the ankles. The thighs have swivels, but again, no such luck in the biceps. And lastly, there’s a ball joint just under the chest and both a ball joint and hinge in the neck. Not bad at all.

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Rogue comes with one accessory, and that’s a bare right hand. I like the way they made the sleeve of the gloved hand removable, so when you swap the hand it really does look like she slipped her glove off.

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This figure was certainly looooong overdue and I think she turned out fantastic. But then, that’s been the case with all the figures in this amazing assortment. I can’t remember the last time I was this excited for an entire wave of Legends and I’m happy to report that each and every figure lived up to my expectations. I could get used to getting so many members of a team in one shot like this, and I hope Hasbro will consider doing it more often in the future. And of course, that leaves me with just one figure left to open before getting to the Juggernaut Build-A-Figure. Next week, I’ll wrap this magnificent wave up with a look at everyone’s favorite chimichanga chompin chowder-head, Deadpool!

Transformers “Titans Return:” Furos & Hardhead by Hasbro

Ahhh, I can’t tell you how great it feels to have brand new content for Transformers Thursdays again! Today I’m continuing my look at the initial wave of Deluxe Class Titans Return figures with one of my all time favorite Headmasters from the G1 days, Hardhead. Hardhead was one of the handful of Headmasters that I managed to collect about 15 years back, before unloading them all for whatever my next big obsession was. I later replaced him with Toyworld’s unfortunately named homage, Hardbone. Now, I’ve come full circle back to Hasbro again.

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I’ve been getting my Deluxes online and the cards have all been beat to hell. It’s no biggie, because I’m over this packaging design. You know what else I’m over? These damn plasting straps they use to secure these guys onto the bubbles. What was wrong with the white string? The white string was easy to deal with. These little things go everywhere and I hate them. I’d rather get the figure rattling around a little in the package than have to deal with these. Anyway, rant over. Hardhead comes packaged in his robot mode, but as usual, I’m starting off with his alt mode.

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There’s no beating around the bush here, this is straight up G1 Hardhead. Oh, there are a few minor changes, like the cockpit being a bit further back, and that gray plate, which I assume is some kind of access hatch, being closer to the front, but he’s still a futuristic green quad tank with black treads and a big gray cannon. The coloring here is achieved mostly through the plastic, with not a lot of paint apps showing in the vehicle mode. Nonetheless, the deco is great and instantly invokes the original toy.

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The only gripe that comes to mind is that I consider Hardhead too small to be a Deluxe Class figure. He’s a tank with a lot of firepower and I feel he should be bigger than someone like Blurr, who despite being a sportscar, is actually longer than Hardhead. The issue is by no means a deal-breaker, as there’s something appealing to me about having most of the characters scaled in one size class, but it’s certainly going to irk a number of collectors out there.

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For some reason, Hardhead’s little head buddy has been renamed from Duros to Furos, otherwise he’s exactly what you might expect: A tiny green and gray robot. As we saw last time, his legs are fused together, but are hinged at the hips and knees, and he has articulation in both his shoulders and his neck. And yes, if you turn him around, there’s a giant face on his back. The only paint work on the front is his little face, which is surprisingly well done for such a tiny bot.

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Furos can sit comfortably inside Hardhead’s cockpit and the canopy closes perfectly.

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There’s some other points of interactivity between the little bots and Hardhead’s alt mode. The back part of the cannon opens up to reveal a chair, and if you peg Hardhead’s rifle into the top of the gun, you have an extra gunner station. There are also pegs on the front treads to place some more of the little buggers. I’ve called in the individually packed Headmasters, Clobber and Loudmouth to help illustrate. Like I said last time, I love these extra little play features that Hasbro is including in the designs here. Size notwithstanding, everything else about this alt mode gets high marks from me. Now, let’s check out that robot mode…

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Hot damn, I’m loving these figures! There’s nothing terribly complex or amazing about the transformation here. Hardhead’s front treads become his arms, the back treads become the legs, and the body of the tank folds in two places at the middle to form the front and back of the torso. Flip the pelvis plate down and you’re good to go. The cannon can be removed, but it doesn’t have to be for the transformation. It lands behind his right shoulder pointing straight up, but you can angle it forward to make it more useful and I really like having that option.

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Like Blurr, there’s a ton of great sculpted detail on this figure and he’s perfectly proportioned. Unlike Blurr, there’s actually a lot going on with the coloring here. The robot mode shows a lot more black and gray, and a little of the green, but you also get some very nice yellow and paint around his pelvic area and some tiny Autobot insignia on his shoulders and again just above his waist. I love that they have the gray chest plate, which in the G1 toy folded down to reveal his stats when the Headmaster was plugged in. And speaking of which, Furos forms an absolutely perfect head with a great sculpt and terrific paint.

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Once again, all the heads are interchangeable. If you were with me last week, you know this isn’t a play mechanic I plan on using, because I have a lot of familiarity vested in these characters and swapping out the heads kind of ruins that. Nonetheless, here’s a shot of Hardhead’s body wearing Clobber as a head. Damn, I left one of the arms askew. Oh well, he’s a pretty shitty head anyway, what with all that unpainted off-white plastic. Be warned, Clobber, you will not fare well when I get to reviewing the individual head packs.

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As we already saw, Hardhead comes with a big green rifle, but sadly only one. If I ever find him on the pegs and on sale, it’ll be real tempting to pick up a second so that I can give him his proper G1 twin gun armament. And again, other than size that’s really the only complaint I have about this guy. In robot mode, he still feels under-scaled for the character. He’s no taller than Blurr, but he does at least have a slightly bigger upper body build, which makes him look a tad bulkier.

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I loved Blurr, and that goes double for Hardhead here. He’s a relatively simple figure, but I’m at the point in my Transformers collecting, where I can appreciate the more simplistic engineering. I don’t want them too simple, but I’m not a fan of the overly complex figures anymore. Hardhead is quick to transform and loads of fun to play with. The joints are a little looser than my Blurr’s, but not so bad that he can’t hold his own weight. But besides all that, he’s a near perfect homage to the original figure, and that is what I’m digging the most about Titans Return so far. And that wraps up the two Autobots of the first Deluxe Class wave. Next time, we’ll start in on the Decepticons.

 

 

Marvel Legends (Juggernaut Wave): Phoenix by Hasbro

It’s Marvel Monday again, and thanks to a little doubling up last week, I’m up to my sixth figure in Marvel Legends‘ oh-so-solid wave of X-Men. Today I’m turning my attention back to the X-Ladies with a look at Jean Grey as Phoenix!

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While a number of the characters in this wave are making their modern Marvel Legends debuts, there are a few retreads. Jean Grey is one of those… sort of. She last appeared about three years back as part of the Rocket Raccoon BAF Wave and sporting her Jim Lee look. This time we’re getting the Phoenix version and I’m pretty happy about that. The Toybiz version of Phoenix was among the last handful of figures from my old Marvel Legends collection to get sold off quite a few years back leading to almost instant regret. Needless to say, I’m excited to get a modern Legends update. I’ve said my piece about this wonderful packaging, so let’s rip it open and check her out…

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And here she is in that lovely gold and green costume that just pulls on all of my nostalgia strings at once, while also making me feel a little funny in my nether regions. Damn, this is a great looking figure! The costume is achieved with some gold swirly plastic and green and black paint. Also, it looks like Jean has been raiding Carol Danvers’ closet, because she’s wearing the Ms. Marvel sash around her waist. It’s OK. Nothing wrong with that. The paint lines are all pretty clean, especially around the Phoenix emblem on her chest. I’ve just got zero complaints about this lady. And what is it about the X-gene that gives the X-Ladies such wonderful bums? Damn, Jean, you don’t need no telepathy, because you’re blowing my mind with that caboose! Know what I’m saying?

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The portrait here is mighty solid.  Hasbro continues to be doing a nice job on their 6-inch female sculpts… at least in the Marvel Legends line. Hasbro, you might want to loan out some of these guys to that Star Wars line you do. The paint here is sharp and clean and she has a copious amount of hair. Yeah, all that hair does hinder the neck articulation a bit, but not completely.

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Speaking of articulation, Jean’s got it in spades. You get rotating hinges in the shoulders, elbows, and wrists. The legs are ball jointed at the hips, have double hinges in the knees, and swivels in the thighs. The ankles have hinges and lateral rockers, and the torso features a ball joint under the chest and both a ball joint and hinge in the neck. The only thing that’s a little problematic is getting her balanced on her tiny feet.

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I don’t think I was quite prepared for how much I was going to love this figure. Like so much of this wave, Jean is just classic X-Men goodness synthesized into bright, shiny plastic. And apart from being just a really solid release, it feels so good to get Phoenix back into the collection again. I’ve always had a thing for this costume and until now I regretted unloading the Toybiz one. Now I just regret unloading that bitchin’ translucent phoenix flame effect piece with her. And with another one down, I’m left with just two more figures to open. Who will it be next week? Merc with a Mouth or Sassy Southern Belle? Honestly, I’m not even sure myself!