Masters of the Universe Classics: Megator by Mattel

I’m not exactly an expert on the vintage MOTU toyline, so I’m not ashamed to say that I never knew the 12-inch giants even existed. As Dirty Harry once said, “A man’s got to know his limitations.” Back when Matty introduced the first of their Classics versions of these figures I passed on Tytus. Megator, on the other hand looked a lot cooler. Maybe I just prefer my giants to look like monsters rather than regular dudes, so despite my reservations about the $40 price tag, I decided to go for it anyway. It didn’t hurt that Megator was plenty easy to get, even when I logged on that night to buy my stuff.

I gotta be honest, I wasn’t prepared for just how big this guy is, especially when he’s in the package. The last larger MOTUC figure I bought was Shadow Beast, and this guy really dwarfs him. The packaging maintains the green Greyskull stone deco of the regular sized carded figures, but this is a window box, rather than a card and bubble. The box dubs him an “Evil Giant Destroyer” and there’s a cool “The Powers of Greyskull” sticker on the window, which I don’t recall seeing before. I’m not usually a MIB collector, but I probably won’t be displaying Megator with my regular MOTUC figures, so I was able to carefully remove this guy from the box without mangling it and he’ll likely be living in his box on my shelf of other boxed 12-inch figures. Needless to say, I’m happy the packaging is collector friendly.
Megator’s design gives him something of an easy sculpt. As far as his body is concerned, he’s just a green guy in a furry diaper and a leather harness. Still, the muscles are sculpted very nicely and I think the different shades of green make for an outstanding looking figure. The harness is soft plastic and features some nice detail work that include tiny rivets and a skull motif. The harness clips together behind his back, and is pretty easy to take off if you so choose.
And then there’s the head. I’m not crazy about it and I can’t quite put my finger on why. It’s not terrible, it just looks maybe too cartoony to fit in with a lot of the more realistic modern sculpts. The hair is sculpted, which fits in with the rest of the MOTUC line, and its soft enough to not terribly hinder the neck articulation, but I just don’t think it looks all that great. Thankfully, just like Man-E-Faces, Megator came with a secret accessory, and yep, its an extra head. While I didn’t care about Man-E’s extra head, I think Megator’s extra head is so much better than the one that came with it. The sculpt is more hideous and generally better looking than the in-package head and the rooted hair works much better for me than the standard head’s sculpted hair.

One of the reasons I didn’t pick up Tytus was because I hated his weapon. Yep, that terrible hammer-slash-vacuum thing. Megator, here comes with a much cooler weapon: A giant spiked ball on a chain. The ball is almost half the size of a regular MOTUC figure, so he could really do some damage with it.
Megator’s articulation isn’t up to the standards of the smaller figures. The head is ball jointed and pops off pretty easily to do the swap. The shoulders are ball jointed, but you don’t get a lot of lateral movment there. His elbows are hinged and he has swivel cuts in his wrists. His legs swivel at the hips and are hinged at the knees. The only thing I’m really missing here are hinges in the ankles. Apart from that I’m ok with the limitations.
Megator turned out to be a really cool figure, even for someone like me who doesn’t care about the vintage toy’s history. Don’t get me wrong, I can certainly appreciate all you vintage MOTU collectors being thrilled to finally have a toy version of this guy that is affordable and fits in with the modern line. But as far as I’m concerned, he’s just a crazy looking giant and that’s good enough for me. I can’t say I’m really thrilled about blowing almost $50 on him including shipping, especially when Mezco can put out such an amazingly sweet and significantly bigger Lion-O for $35.

Masters of the Universe Classics: Man-E-Faces by Mattel

Last Monday was a Matty Sale Day and Mattel had a number of items worth looking at. In addition to offering second chances on Beast Man and Gygor, the two new MOTUC figures were Man-E-Faces and Megator. Today we’ll start out with Man-E. He’s not one of my favorite dudes from Universe, but there’s no denying he’s a pretty high profile character and he was no doubt very high on a lot of collectors’ want lists, especially after getting releases like Battleground Teela and The Faceless One. Despite his demand, Man-E turned out to be a pretty easy figure to get, as he lasted a couple of days. He also came with a secret accessory! Oooh! What could that be???

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Man-E comes in the standard MOTUC packaging, which still looks everybit as awesome as it did last month, and the month before that, and so on. If I were a MOC collector, I’d be pretty pissed, though. My Man-E is packaged with his helmet askew, half turned to the side with his face barely visible. I don’t know how many shipped like this, but I do know a lot of collectors keep these carded. If you’re one of them, good luck. I hope your’s was packaged better than mine. The secret accessory is packaged under the insert so if I had avoided toy forums for the last bunch of weeks I would have been really surprised when I ripped open the package. But I didn’t. So I wasn’t.
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And there’s the Man… er, E-Faces. The keen eyed collector will instantly notice that Man-E owes his legs to Trap Jaw’s parts. You’ll also notice that Matty had to really rethink their “no gimmicks” rule with this figure, as by nature, Man-E is basically one big gimmick. So let’s get that gimmick out of the way first. In case you were worried that in order to change Man-E faces you’d have to take apart his whole head and put in a different face plate (I’m looking at you two, Battle Armor He-Man and Skeletor!!), fear not. Man-E’s gimmick works the same way it did on the vintage figure. You turn the knob on the top of his head and it rotates through the three faces: human, robot, and beast. The faces are a bit sunken into the helmet, but you can still see them pretty well and I think T4H did a fine job recreating each one for the modern line
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But wait… order now and you’ll get three more bonus faces! Now how much would you pay? Yes, the secret accessory is another head with three more faces. To swap them out you pull off the knob, pull off the helmet, swap the head plug inside and put it all back together. It’s actually much easier than it sounds. The new heads consist of He-Man, Orko, and Skeletor. Orko? Really?? I don’t tend to complain about extra accessories, but I can tell you right now that my extra Man-E head will be tossed into the bottomless pit of extra MOTUC accessories that I don’t give a shit about. I will also point out that the ability to swap out the heads made Man-E’s helmet a little unstable and bounces around while rotating the heads. In the end, I would have rather Matty nixed the extra head and permanently attached the helmet to the figure. See, the extra head is an example of the gimmick hurting the figure, and I thought that’s what Matty was trying to avoid.
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But enough about Man-E’s faces, the figure in it’s entirety looks fantastic. The sculpt and proportions are great and while I may catch some hell from purists about this, I am glad Matty went with the fleshtone rather than the more vintage color for his skin. The purple and blue used for his armor is a gorgeous combination and really makes the figure pop. In addition to the extra head, Man-E comes with his trusty orange laser pistol. It’s a new sculpt and I like it.
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Men-E features fairly standard MOTUC articulation. The arms feature universal movement in the shoulders, swivel cuts in the biceps and wrists, and hinged elbows. The legs have universal movement at the hips, and hinges in the knees and ankles. The torso swivels at the waist and features the standard ab crunch. Obviously, his head doesn’t turn, at least not in the conventional sense.
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It seems like I’m saying this a lot lately, but here’s another MOTUC figure where I don’t care so much about the character, but I absolutely love the figure. He has a great sculpt, very appealing colors, and an overall sense of great quality about him. As always, casual collectors will no doubt balk at the $20 plus shipping pricetag, but I tend to get more and more pissed over the shipping charges, rather than the $20 for the figure. Yep, as always, Matty, thanks for charging me $10 to ship a figure in a box with no packing and have it take almost 10 days to get to me. That’s quite a class act you and Digital River are running.

Masters of the Universe Classics: Captain Glenn (Queen Marlena) and Cringer by Mattel

2011 was a rough year for me and SDCC exclusives. There wasn’t a lot that I wanted and I still got skunked out of most of it. Who would have thought that old Matty would have come through to deliver the most painless way to score a Con exclusive? And yet on August 1st, after a long night of merriment at the local pub, I came home, sat down at my computer around 11pm, and was able to order Queen Marlena and Cringer without a bit of bother. Unlikely? Yeah. Cool? Definitely. It was certainly a breath of fresh air compared to the experiences on some other webstores… Yeah, I’m looking at you Hasbro!

Now, based on the packaging you can argue that this release isn’t really an SDCC exclusive. The one sold at the Con was packaged as Queen Marlena, whereas the one sold on Matty afterwards is packaged as Captain Glenn. I understand that if you’re a MOC collector, this is a huge deal, but I’m not, so once I tore her out of the package, all things became equal. Either way, I’m a happy camper. Glenn comes in the standard white mailer box and carded on the now all too familiar MOTUC card. The figure looks really nice in the package and the back panel has the ubiquitous bio as well as pictures of other figures in the line. I think it was a brilliant idea on Matty’s part to make this release two figures in one. Queen Marlena is a nice figure for collectors looking to complete the Eternian Royal Family, but she ain’t all that exciting. Give her the ability to turn into her younger, galaxy-hopping space adventuress persona, and now you’re talking! Anywho, when you open up the package you’re greeted with a whole lot of stuff.

Considering the nature of this figure, I’m actually going to start by listing her accessories, because you get a lot of stuff packaged onto this unassuming little card. Most of it is either on the figure or stuffed under the bottom insert. If you strip Marlena down to her base figure, you’re left with her royal robe, her astronaut vest, astronaut helmet in two pieces, gun belt with holster, extra head, laser pistol, laser rifle, sword, and staff. That’s the kind of assortment I expect to get with a 1:6 scale figure, and I didn’t even mention Cringer yet!

Let’s start with Captain Glenn. The figure looks great with a space suit that’s not too bulky and yet fairly convincing. The only thing odd is that she’s not wearing gloves, but I can certainly let that slide. She has a definite retro-thing going on with the huge fishbowl style helmet and low slung gun belt. The back of the helmet has a panel that hangs down her back with some instruments sculpted into it. The Glenn head sulpt is ok, but maybe a bit too angular. There’s a defintie difference in the faces between the two heads and the Glenn one is not my favorite of the two. She also looks a bit too much like Teela.

Glenn’s accessories make her a bit of a walking arsenal. The gunbelt fits on so nicely and secures so well it looks like it’s not even meant to come off. The pistol is a great little sculpt and fits snugly into the holster. The rifle is pretty big and also features a really cool and unique sculpt, complete with a scope. Too bad she didn’t encounter Skeletor when first crash landing on Eternia. She probably could have killed him without breaking a sweat.

To convert Glenn to Queen Marlena, you basically remove everything from the figure, including the head. Then you pop on the new head, put on her rubbery, plastic robe and stitch it up the back. As I mentioned earlier, the Marlena head is my favorite of the two. The hair is a bit more poofy and she’s wearing her crown, but the face just looks more natural and attractive and less stern and angular. The fasteners on her robe are just tabs that fit into sockets and they work amazingly well. Once you get them lined up and fastened properly you’re left with just a seam in the back and the robe is pretty snug and looks very natural. Of course, it also cripples the figure’s articulation from the waist down. You still have full movement in the arms and head, but that’s it. As Marlena, the figure is fairly simple, but very faithful to her character design and should appease both Filmation and comic fans alike.

As Queen, Marlena comes with her staff and a sword. The staff is nicely sculpted and rounds out her queenly ensemble very nicely. The sword is the same one that was packaged with Battleground Teela, which is cool because I really like it. It’s a nice, no-nonsense, functional looking weapon. I’m not sure how often the Queen of Eternia needs to go around sticking swords into people, but I’ll never scoff at an extra accessory.

And speaking of extra accessories, let’s not forget Cringer! For what is essentially a bonus item, Cringer is an amazing piece. The sculpt features every bit of love and detail that T4H put into their main attraction figures. He’s the spitting image of the Filmation design, right down to his “Oh shit, we’re gonna die” expression and his one snaggle tooth. The paint apps are argueably better than the ones on my full Battle Cat and no detail has been spared. If you turn him over, you can see even the pads on his paws have been sculpted and painted. Of course, Cringer is mostly just a statue, but he does have swivel cuts in his neck and the base of his tail.

As I mentioned up top, Glenn/Marlena was very easy to purchase from Matty Collector after the Con. If you somehow missed her on Matty, you should still be able to get her from a third-party dealer without getting your wallet raped too badly. But even if you are paying a bit extra, there’s enough stuff in this package to make the inflated price tag well worth it. It’s not often I can say this about the MOTUC series, but at $37 shipped, I’d actually consider this figure a decent value.

Masters of the Universe Classics: Clawful by Mattel

There’s only about a week left to subscribe to Matty Collector’s Clubs. I was quick to pull the trigger on Club Lion Force, but I’m still waffling over Club Eternia. Maybe checking out last month’s figure will help me decide one way or the other. July gave us another one of Skeletor’s minions of freakish bastards in the guise of Clawful. He’s part man, part crab, and all action, baby. Let’s see what we got.

It’s the MOTU Classics packaging and it never gets old, even if I no longer have a lot to say about it. You should be familiar with it by now. Clawful fills out the bubble nicely and the back panel of the card includes the ubiquitous bio blurb. Oh, look… for once, I actually own all the figures pictured on the back.

And there he is, Clawful. Let’s start with his head sculpt, because he’s got the dead, soulless eyes of a killer. Ok, maybe not. In fact, Clawful easily has the most goofy and cartoony looking head of any of the MOTUC figures released thus far, and in the freakish world of Eternia, that’s saying quite a bit. His combination of googly eyes, Groucho Marx eyebrows and, Gamara tusks really are quite a site to behold. You have to be pretty comfortable with your MOTU fan status to accept this guy’s head sculpt. I’d be lying if I said I wouldn’t have appreciated a second head, but I’m still perfectly fine with Clawful’s goofy looking head.

The rest of the figure is plenty cool. You may recognize the legs and feet as a reuse of Buzz-Off and Whiplash. Clawful also has Buzz-Off’s left hand. His front shell, on the other hand, is a new sculpt, as is the back one which attaches onto him via four pegs, just like Buzz-Off’s wings or Whiplash’s back/tail piece. His giant pincer claw looks good enough to eat with drawn butter, and despite Mattel’s insistance on outlawing “action gimmicks,” the claw still snaps shut when you open it and let it go. The coloring on the figure is pretty great, although I would have preferred his feet be the same color as his shell. As it is, it looks way too close to the color used on Whiplash’s feet.

Whiplash comes with two accessories: A mace and a shield. I guess maybe you could count his back plate as an accessory, since it comes off the figure in the package and you need to attach it. The mace is simple enough and cast in bright green plastic. The shield was actually a complete surprise for me. I knew he came with the mace, but not the shield. It’s a very nice piece, with a sculpt that continues the crustacean theme, and clips onto his wrist. Very cool!

Clawful wasn’t high on my list of MOTUC must-haves, but he looked like a pretty fun figure, and that’s exactly what I got. I think the biggest issue some collectors may have with him is the cartoon he has for a noggin. Most figures in the Classics line have gotten some degree of realistic update to their sculpts, but it seems as if Clawful missed the memo. Still, he’s just another example of how even the back-benchers in this figure lineup usually wind up winning me over in the end. As for that Club Eternia subscription? Well, I’ve still some days left to think it over.

Masters of the Universe Classics: Whiplash by Mattel

Last stop on the MOTUC Trifecta is Whiplash. He’s one of the second chance figures from last month’s Matty Sale Day and oddly enough he sold out in about six minutes, while the other figures languished for more than a day. I regretted hesitating on this guy when he was first offered and I was really glad to get a second crack at him. There are more than a few MOTUC figures that can be had for the regular MSRP on Ebay if you missed them, but Whiplash hasn’t been one of them.

Yep, standard MOTUC style packaging. Whiplash is packaged holding his spear and wearing his vintage style head and with his tail piece detached to help him fit under the bubble. So, yes, there is a little assembly required with this figure. There’s no “The Original” sticker on the package, so I’m guessing these figures were just a little left over stock that was being cleaned out. At least that would explain the lack of sticker and the fact that he sold out faster than either of the first offerings of the month. The package has the standard bio blurb on the back, which I actually didn’t bother reading.

Whiplash shares a majority of his parts with Buzz Off. In fact, from the neck down the only differences are the hands and the paintjob. It sounds crazy since one is a lizard man and the other is a bee man, but the shared parts with the appropriate paint look great on both figures. The fact that Buzz Off’s wings and Whiplash’s tail are separate pieces made customizing the body for use with the two figures pretty easy for Matty and none of it compromises either figure. Whiplash’s two-tone green along with his blue and orange trim make for one rather garish looking figure, and I mean that in the most complimentary of senses.

As hinted above, Whiplash is one of those figures that comes with two swappable heads. The one on the figure is based off the vintage toy, whereas the extra is patterned after the character’s appearance in the MYP series. The sculpts of both heads are quite excellent and it’s a close call as to which one I prefer to display on him. Ultimately, I went with the MYP head, which was a little surprising to myself, since I wasn’t fond of him in the more modern series. Nonetheless, in the case of the figure, I just like that version of the head better.

You get standard MOTUC articulation on Whiplash. That includes a balljointed head. The arms have universal joints at the shoulders, hinged elbows and swivels in the biceps and elbows. The legs feature universal movement at the hips, as well as hinged knees and ankles. The torso swivels at the waist and features the ab crunch hinge. The tail is not articulated at all. It is a bit bendy, but not poseable.

Whiplash comes with two weapons. You get a pretty simple spear cast in orange plastic, and you get one crazy ass looking bladed weapon. I really have no idea how he’s supposed to use it, but I guess it has enough edges on it that he can swing it or jab it in any way possible and still do some damage.

I was a bit concerned that Whiplash would be one of those figures that suffered because the gimmick that inspired the vintage figure was removed. As it turns out it really doesn’t matter and he still has a big tail that can knock shit over. He’s a great, colorful figure, and he looks fantastic standing among Skeletor’s minions. I’m really glad I had a second opportunity to add him to my collection.

Masters of the Universe Classics: The Faceless One by Mattel

Our next stop on the MOTUC Trifecta is June’s other new release, The Faceless One. Like Battleground Teela, this is a pretty niche figure, so much so that I’m surprised that the two figures were both included in the same month. I understand he’s from the MYP series, and yet despite owning it on DVD and watching it, I can’t remember this guy for the life of me. Then again, cartoons on DVD often tend to be what I grab for when blasted out of my mind drunk, so he might have been on during a blackout. So why’d I buy him? Well, three reasons. One, he looks awesome. Two, he’s Evil Lyn’s Dad. And three… well, I’ll save that for the end.

Standard MOTUC packaging and it looks great. These are pretty big cards and bubbles to begin with and The Faceless One manages to fill it out pretty nicely. The back features a bio blurb that retcons the character into the new all inclusive canon that Mattel has been weaving for the Classics line. Oh yeah, shipping costs were too high and the packing was non existant. Not much else to say here, so let’s rip it open and check out the goods.

The Faceless One actually does have a face, but not much of one. He kind of looks like a well worn statue or maybe the bastard love child of Skeletor and Scareglow. He’s a pretty hefty figure, thanks to his massive rubbery cape and cowl. The entire thing is one piece and comes off without even having to pop off the figure’s head. Underneath, there isn’t much to look at, as there’s virtually no detail at all on his chest, so he’s best displayed with it on, since there’s some awesome bone decor sculpted onto it. The paintwork on the figure is really gorgeous. I love the shades of purple and mauve and the way it contrasts with the bone white and black.

I’m a little irked by the limiting sculpt of the figure’s left hand, which is good for holding the Ram Stone and really nothing more. Maybe you can make it look like he’s throwing an open palm strike, but I think it would have been cooler to put the Ram Stone on a little chain or something and sculpt his hand so that he could hold another weapon, or wield the Havoc Staff in both hands. Seriously, though, I’m nit picking.

The Faceless One comes with two accessories. You get the Havoc Staff, which appears to be the same sculpt, partially cast in a red translucent plastic, which makes for a really cool effect. So cool, in fact, that I’m tempted to replace my Skeletor’s Havoc Staff with this one. You also get the Ram Stone.

TFO has standard articulation for the line. He has a balljointed neck. His arms feature universal joints in the shoulders, hinged elbows and swivels in the biceps and wrists. His legs have universal movement in the hips, hinged knees and ankles. He can swivel at the waist and has the ab crunch hinge in the torso. The problem is that with his bulky cape and cowl, old Faceless really can’t make very good use out of all that articulation, so he’s pretty much a one pose kind of guy when displayed on the shelf.

Love him, hate him, or don’t know who the hell he is, it’s hard to deny that The Faceless One is a great looking figure. Was he a must-have for my collection? Nope, not at all, but then that third reason I bought him was to use him as some easy custom fodder for my skeletor. The cowl and cape fit right over Skeletor’s body and I think it looks amazing. Still, he’s a cool enough figure to be displayed on his own, even if it will likely be in the back ranks of the shelf. I’m by no means a completist on this line, but I buy what I like, and there was just something about this guy that I thought was cool.

Masters of the Universe Classics: Battleground Teela by Mattel

This month was one of those crazy occasions where I found myself actually at home and on a computer at 12pm on a Matty Sale Day, so I was able to get all three of the figures on my wanted list. On the downside, apart from Whiplash, who oddly enough sold out in under 10 minutes, I could have still picked up Teela and The Faceless One had I not logged in to make my purchase until 3pm… the next day. None of the first issue figures sold fast and last I checked Grizzlor was still lingering and tempting me to pick him up. Either way, I was able to buy my figures and after the usual ridculously long shipping time, now I can feature them here. I thought I’d start off this MOTUC Trifecta with Battleground Teela, as I was really curious about what she was going to be like.

I guess Matty was using shipping mailers for a while, but I never got anything I ordered from them in anything other than a box. Of course, this shipment came with all three boxed figures thrown into a bigger box with absolutely no packing whatsoever. Matty sure charges a premium for slow and crappy shipping and I’ll keep pointing that out here until they decide to change it. Anyway, Teela comes in the standard MOTUC packaging. The presentation is still awesome, and it’s still a line that I wouldn’t mind having a second of every figure to keep carded if only they weren’t so expensive. I was half expecting some kind of sticker on the bubble to somehow single this figure out for being such a strange, niche offering from the minicomics. Even holding the packaged figure in my hand, I was still questioning its very existence. The bio on the back tries to tie it in with the main line, but even so, I can’t think of this figure as Teela. Let’s look at the figure and see why.

Well, for starters it looks nothing like the Teela we all know. Ok, she actually shares the same arms and legs from regular flavor Teela, but she’s wearing wearing a valkyrie-type metal bra and furry diaper. The bra is a separate sculpted piece, which is appreciated since you can use the strap on the back to store her sword. I also suppose it would be pretty simple to get off if you were some kind of perv and so motivated. Her furry diaper is basically just a female version of the stock kind used on He-Man and so many of the other figures in the line. The sculpted bracers and bicep straps have been repainted from original Teela to match this figure’s belt. Overall, it’s a pretty cool looking ensemble for a warrior chick.

The body sculpt is nice in that she’s both powerful looking and feminine at the same time. The new torso is fairly close to Teela’s build but that’s where the similarities end. The head sculpt is more angular and chisled than the Teela I know and her lips are slightly pursed, as if she’s pausing to decide whether to shoot you or hack you to bits. Her blond hair is sculpted as if its blowing a bit and unfortunately it really inhibits the articulation in her neck. Again, it’s a great looking sculpt, but if you’re expecting the same old Teela in a different outfit, this isn’t it.

Teela comes with two accessories: A laser pistol and a sword. The whole mix of swords and technology has always been one of my favorite things about the MOTU universe, so I’m always happy to see a figure come with both a gun and a blade. I really like the sculpt used for the laser pistol and the silver finish fits it nicely. I was a little irked that the barrel on mine was warped in the package, but it’s managed to straighten out fairly well. The sword is a nice, simple design with a broad triangular blade and a straight crossguard.

Teela features standard female articulation for the line with one nice addition. That means a ball jointed neck, and arms with universal joints in the shoulders, hinged elbows, and swivels in the biceps and wrists. Her legs have universal movement in the hips and hinges in the knees and ankles. She also has that extra pivot in the feet to allow her to have a wide stance. What’s the additional point? She can actually swivel at the waist, but still no hinge for the ab crunch.

So, yeah, I really like this figure, even though she isn’t going to fit into my collection as a Teela variant. I guess I’ll have to come up for a name and backstory for her myself. Maybe she’s the daughter of He-Man and Teela thrown back in time and known only as She-Man? He-La? Or maybe not. Either way, she’s an awesome looking figure and a cool addition to the line, even if I can’t imagine that even too many of the hardcore MOTU fans were screaming for a Minicomics Teela.