WildC.A.T.S. GIANT Sized Grifter by Playmates

So, you thought it was safe to come back without having to read any more of my gassing on about WildCATS figures? Oh, no no no. Don’t pass out on me yet. We’ve got one more to look at. This time around it’s one of Playmates’ self-proclaimed GIANT sized WildCATS figures. Playmates produced three characters in this larger scale: Spartan, Maul, and the one we’re looking at today… Yep, my favorite loose cannon of the WildCATS: The Grifter.

The package is a nice big window box with all the busy-ness of a Las Vegas billboard. Just check out some of my looks at Playmates’ Star Trek figures of the 90’s and you’ll see how much they love to scream at you with the package. In this case, the running theme seems to be GIANT, GIANT, GIANT!! I like the comic book style illustrations on the box, but the colors seem a little dull. Maybe my box is faded, I don’t know. The back panel of the box shows all three of the GIANT figures and includes a bio on Grifter. The Grifter figure is secured to the inner tray with twisties and his two blasters are mounted to the left and a collector card is mounted to the right. This is pretty collector friendly packaging. If you’re patient, you can get the figure out and get him back in for display with no worries. Also like the aforementioned Star Trek figures, Playmates did the whole Collector’s Number on the package thing to make you think you were buying some kind of rare and limited piece. Mine is numbered 7,428, which is actually the lowest number I ever had on a Playmates figure… by about 100,000.

While Playmates calls this a 10″ figure on the package, keep in mind he’s pre-posed so as not to be standing erect. He is defintely in the 1:6 scale, which would put him more in line with what we all consider the 12″ standard. And keep in mind, while this figure has a passable amount of articulation on paper, in reality, there’s only so much you can do with it, which sets him right in the middle of the whole statue vs. action figure debate. In theory he’s an action figure, in practice, I think he’s more a statue with some articulation. But we’ll discuss the articulation in a minute.

Essentially, this sculpt is the exact same one used on the smaller figure, just blown up to GIANT size. It’s still an excellent sculpt, but Playmates uses a much softer plastic on this guy than on the normal sized figure. Softer plastic means softer sculpt, plus you’re dealing with a sculpt designed for a much smaller figure. Add the two together and you are definitely losing something in the process. That’s not to say this is a bad looking figure, because it certainly isn’t, but unless you’re just looking for a nice big display piece, you will likely be more happy with the detail on the smaller figure. Apart from that the essentials are recreated nicely here. I like the determined, I’m going to kick your ass, expression in his eyes and the billowing of his trenchcoat works well if you have him just standing or in a running or lunging pose.


The colors are close to the smaller figure, but muted. While everything on the smaller Grifter was high gloss, GIANT Grifter is mostly flat matte paint with just a little gloss showing through on his shirt and mask. The flat paint used here is more realistic, but I tend to prefer the bright shiny gloss on my comic book figures. The red used on his mask and gauntlets looks a little deeper and definitely less vibrant. Playmates also changed the color of his belts from gold to green, probably to reduce costs.

GIANT Grifter has nine points of articulation. His head turns, his arms rotate at the shoulders and have swivel cuts in the forearms. His legs rotate at the hips and have swivel cuts at his boots. You can definitely get him into a few different stances, but there’s still only so much you can do with this articulation and his slightly pre-posed nature.

Grifter comes with his two trademark Kherubim blasters. These are decent sculpts and he can hold them very well in either hand. He also comes with a huge figure stand, which is the exact same stand that came with his smaller version, only GIANT.

So, if you haven’t sensed the theme here, it’s bigger but not necessarily better. I like this figure a lot, and I love having a huge Grifter to display on my shelf, but I wouldn’t trade my smaller one for this one if I had to make the choice. Nevertheless, he’s a cool item, but as soon as I had him in hand, I knew I didn’t need to hunt down the other two GIANT figures. Grifter’s my favorite, so I’m content to have him in this size, but I just don’t need Spartan or Maul. If you are interested in picking any of these up, they are just a little tougher to find than the regular sized figures, but they are definitely out there and you still won’t pay a lot for them. I seem to recall getting Grifter here for less than $20, shipping included.

WildC.A.T.S.: Pike, EMP Suit Pike, and Major Max Cash by Playmates

Today, I wrap up my look at Playmates’ regular line of WildCATS action figures. We’re going to start with Pike, who was one of the few henchmen of Helspont to get the plastic treatment. While Pike didn’t show up until about the halfway point of the series, he was a good choice for a figure, not only because I like his design, but because he was one of the only bad guys in the show that seemed to have half a brain. He’s also one of the characters that suffered a major re-write from comic book to cartoon series, but I’m not going to open that can of worms here.


Pike is a nice looking figure, although he’s basically just a dude in a mask, wearing an outfit made of a questionable color combination: Pea soup green and red. Hey, somehow he pulls it off. I think the main appeal of this guy for me is the fact that he wasn’t just cannon fodder on the show like the rest of the Troika, and this figure is a nice, faithful representation of that character. Ok, so in one episode I think he was thrwarted because he couldn’t find gas for his truck, but he was still leaps and bounds smarter than dudes like Slag.

Pike’s articulation is standard five points: Head, shoulders, hips. He’s also got a swivel cut in the waist and in both forearms. He’s a bit pre-posed making him tough to stand without his figure stand.

I’m a bit iffy on Pike’s accessories. The only thing I know he came with was a pair of batons that can be joined together to form a pole arm. Alas, I’m missing half of it. He also came with a figure stand, but I’m unclear as to whether it was the one marked Troika, or just a standard Daemonite stand. These are the tribulations you endure when you buy a big bag of figures and accessories, and the reference resources on these figures are few and far between.

I mentioned a couple of posts back that Playmates repainted a number of the WildCATS and tried to pass them off as wearing different outfits. They did the same thing with Pike here, painting him a nice gunmetal blue and calling it an EMP suit. I doubt I would have bought this figure on its own, but since it came in the lot, I guess he’s nice to have. Still, he looks more like he’s meant to be a statue than wearing a different suit of clothes.

And that brings us to Major Max Cash from Black Razor. The Black Razor was something of a third party power in the cartoon. It was a paramilitary organization designed to fight terrorists, and quickly found itself at odds against the WildCATS who were framed as bad guys. Of course, it didn’t help that the organization was infested with people possessed by Daemonites. Max Cash, who was also Grifter’s brother, wasn’t really a bad guy, but since he was against the heroes for a while, I listed him with the advesaries. He was also really downplayed in the cartoon, which is why I saved him for last.

Max’s action figure has the distinction of being the only figure that looks absolutely nothing like his cartoon counterpart. Sure, Playmates upscaled Slag and the Daemonite to look a little different, but the connection was still there. Max, on the other hand, is wearing some kind of battle armor that was never seen in the toon. They went completely off the reservation with this one. In the cartoon he just wore a blue and white uniform, here he looks like he’s wearing something he got out of Robocop’s garage sale. All in all, though, I like it and the silver and black make for a pleasing ensemble.

Max comes with two weapons: A rifle and a pistol. He also comes with a unique Black Razor figure stand.

And that wraps up Playmates’ WildCATS figure lines. It’s too bad that a few more bad guys weren’t made. I would have really liked to have seen Harm, the transformer robot get the toy treatment. It would have been cool to see him as a vehicle, but I would have been happy with a non-transforming figure too. I still have the deluxe ten-inch figures, and I’ll probably dig Grifter out sometime later in the week so we can have a looksy at him.

I know this line doesn’t get a lot of love. In truth, it’s nothing spectacular, but it is a solid effort by Playmates. And let’s face it, apart from the Ninja Turtles and sometimes Star Trek, Playmates’ doesn’t have a lot of wins under their belt. As a fan of the cartoon, though, I found these figures to capture a lot of what made the toon such a fun ride. They’re colorful styles and over-the-top sculpts make them lots of fun despite the prehistoric articulation.

 

WildC.A.T.S.: Slag and Daemonite by Playmates

And I’m back with more of Playmates’ WildC.A.T.S. figures. This time I’m taking a look at all the bastards that our heroic WildCATS figures had to fight. Actually, there weren’t all that many and oddly enough most of the regulars in the toon were never immortalized in figure form. Slag was in quite a few episodes, though, and while the Daemonites were in just about all of them, they looked like normal humans most of the time. I always thought that felt like some kind of hokey live action series excuse to not show aliens. This was a cartoon. It didn’t cost any more to draw them as Daemonites and let’s face it… that’s what the kids wanted to see! Anyway, the interesting thing about these two figures is that unlike most of the WildCATS, they don’t look a lot like their animated counterparts, although in this case, that’s a good thing, because these figures look much, much better. Let’s start with Slag…

wcslag1

wcslag2

Slag was one of Helspont’s henchmen and he’s some kind of magma rock creature. The toon version of Slag looked pretty crappy, as he had very little detail and was mostly just a big hulking orange guy who for some reason hissed like Cobra Commander when he talked. Thankfully, Playmates upped the ante with the figure’s sculpt and produced quite a nice looking creature. They gave him a rocky body with intricately webbed veins of magma running all over the place. Liquid Magma!!! There’s nowhere on this figure that isn’t brimming with detail and the paint apps really compliment the sculpt beautifully. Even if you don’t collect this line, but find yourself in need of a big hulking rock creature figure, Slag here would make a fine candidate.

wcslag3

Slag has eight points of articulation, which puts him pretty high up in the WildCATS line. His head can turn from side to side, his arms and legs rotate at the shoulders and hips, and he has swivel cuts in his wrists and his waist. He’s not terribly pre-posed either, so you can make good use of his articulation while playing around with him.

wcslag4

Slag comes with three accessories. You get a big club that looks like it’s made out of the same stuff he is. He also comes with a similar styled rock. I have no idea what it is. I guess he’s just supposed to throw it at you. And, of course, Slag comes with a Daemonite style figure stand. Speaking of Daemonites…

wcdaemon1

The Daemonites were the common foot soldiers in the cartoon. They didn’t get a lot of screen time in their natural form because they couldn’t survive long in the Earth’s atmosphere. As a result, they had to be carried around in egg-like stasis chambers and possess humans in order to move around freely. What the hell! The only time we usually got to see them was when they were trying to possess someone, getting evicted from someone, or when we saw them through VooDoo’s special sight. It was one of the few things that I didn’t like about the cartoon.

wcdaemon2

Like Slag, the Daemonite’s looked somewhat different in the cartoon. The general shape was the same, including the extra set of eyes and the extra set of arms, but the cartoon Daemonites were green, which made them look more like lizards to me. As with Slag, Playmates went above and beyond to produce a really cool looking creature here. I absolutely love this figure. The four beady eyes, the massive toothy rictus grin and the disgusting blue veins running all over it’s body. This is a cool looking beasty. There’s a bit of disconnect between the color used on the body and the limbs, but I don’t think it detracts from the figure all that much.

wcdaemon3

The Daemonite has seven points of articulation. All four of his arms rotate, his legs rotate at the hips and he can swivel at the waist. Unfortunately, this figure can be really tough to stand, probably because of his chicken legs and his hunched pose. I should also note that I own two of these figures and while one is perfect, the other came out of the package with a really messed up bent leg, which prevents him from standing all that well without the figure stand.

The Daemonite comes with a blaster, a stasis pod, and the same figure stand as Slag. The blaster is a cool design, but unfortunately it’s just cast in one drab tan color. It could have definitely benefited from some paint apps. The stasis pod doesn’t do anything, but it is pretty nicely sculpted.

wcdaemon4

wcslag5

I dig that Playmates went the extra mile on these guys, especially since there weren’t as many bad guy figures as there were heroes. Had they designed them closer to their cartoon counterparts they would have probably looked pretty crappy. Although, there’s so much detail in these guys they do look a bit out of place next to the simpler animated/comic book style sculpts of the WildCATS themselves. I sometimes use Slag in my Star Trek displays and the Daemonite is so damn cool that he often warrants a spot on one of my display shelves even when the rest of the WildCATS figures are put away.

I’m going to finish it up next time with the two verions of Helspont’s stooge, Pike, and Major Max Cash, member of The Black Razor outfit and estranged brother to Grifter.

 

WildC.A.T.S.: Spartan and Maul by Playmates

Time to round out the figures from the WildCATS team with the sometimes gentle giant, Maul and the team’s cybernetic commander, Spartan. Let’s start with Spartan.

I call Spartan the leader of the team, but I suppose that’s debatable since Jacob Marlowe funded them and pulled all the strings. But he spent most of his time chilling in his crib with his sexy computer-woman, Void, while Spartan led the team in the field, so to speak. It’s also worth noting that Spartan’s real body got wrecked so he had to have his brain downloaded into his current cybernetic one, although most of the time you couldn’t tell that he wasn’t flesh and blood.

Ok, so let’s get the obvious out of the way. My Spartan figure suffers from the crotch rot. All the white paint has peeled off his gonadular region. Ha Ha. Get all your cuties off, so we can move on. The problem here is that Playmates painted the dark blue figure over with white so not only does it peel, but it looks real hokey on the legs as well, like someone did a bad custom job with a bottle of Whiteout. Apart from the poor lasting power of the paint, I really like this figure. He’s extremely faithful to his animated counterpart, the head sculpt is excellent, and he’s one of the least pre-posed of all the figures in the line.

Spartan has seven points of articulation, including a rotating head, arms and legs that rotate at the shoulders and hips, and his wrists will swivel at the point where they pull off.

Spartan came with two swappable hands. His right one showed damage and revealed his metal skeletal framework. The left one has dayglow energy shooting out of it. I didn’t seem to get the left one with my loose figure, so he’s perpetually attacking with the lightning. He also came with a figure stand, and possibly other stuff like a Halo Industries walkie-talkie. Maybe a weapon? I don’t know. I’ve never seen him use one in the toon.

Next up is Maul. He’s sort of The Incredible Hulk of the line, right down to his green and purple color scheme. The main difference is that Maul is pretty soft spoken and not usually inclined to the high collateral damage. Like many of his teammates, Maul is a crossbreed and he’s sort of a surrogate big brother figure to VooDoo. His main power, apart from being big and strong, is his ability to make himself even bigger. I won’t fault Playmates for not translating that play feature to his figure form.

On the contrary, Maul’s figure is a slam dunk. The sculpt is excellent, the paint apps are nice and clean, and once again we have a figure that is the spitting image of his animated self. I suppose the only thing I can say about him is he could have been slightly bigger, but he still looks fine standing next to his other teammates.

Maul comes with detachable armor for his fists, a silver crowbar, the token Halo Industries walkie-talkie, and a figure stand.

Oddly enough, Playmates gave Maul here the best articulation out of the whole line. True, his head cannot turn because of the way he’s designed, but in addition to the standard arms and legs rotating at the shoulders and hips, Maul has hinged knees, a swivel cut in the waist, and swivel cuts in both thighs. I can’t imagine why this was the one figure that got all this treatment, but it does make me a little bitter that Playmates couldn’t bestow the same articulation on the rest of the line.

And so that’s it for the good guys of my Playmates WildCATS collection. All in all the heroes were well represented, with the exception of Jacob Marlowe. I’m guessing Playmates didn’t think that kids were jonesing for the middle aged wealthy midget, but I would have been happy to get him. Here’s a guy who gets rid of enemy guards by dropping a suitcase with a million bucks cash in it and tells them to take it and get lost. Gotta love it. Playmates also produced repainted variants of Warblade, Zealot, and Spartan, but I opted out of hunting those figures down. Playmates also produced some larger scale versions of some of these heroes, but I’ll save that until I’ve been through all the main line. The WildCATS also had a vehicle, the Bullet Bike, but I’ve yet to add that one to my collection.

Next time… The Troika!

 

WildC.A.T.S.: Warblade and Grifter by Playmates

It’s been a while since I last looked at any of the WildCATS figures by Playmates, but feel free to go back and look at what I’ve already reviewed HERE. I’m going to do my best to post the rest of my collection throughout the next week or so. Keep in mind, these figures are based on the short-lived thirteen episode cartoon and not so much on the comic, so that’s the context in which I’ll be discussing them. Today we’re checking out Warblade and Grifter. I really wish I had in-package shots to show you, because these figures look magnificent on their original cardbacks. The cards are big, colorful and sport some amazing comic style character art.  Unfortunately, most of my WildCATS figures came to me in a big lot of loose figures. If you check out the link above with the older reviews, you can see some of the other figure packaging to get an idea. It’s not a highly collected line, so I often consider going back and picking up a carded set. I don’t usually do that, but it just goes to show you how much I love the presentation on these figures.

wcwarblade1

wcwarblade2

Warblade is the part-human noob of the bunch, as he was recruited to the team in the first episode of the toon. It was kind of similar to what the X-Men series did with Jubilee, but Warblade assimilated pretty quickly and before the end of the episode he was rattling off his teammates’ names and kicking arse like he’d already been around the block more than a couple of times. Being green wasn’t an element of his character that extended onward and VooDoo more or less remained the sympathetic and grounded teammate who kids could better relate to.

wcwarblade5

Warblade has never been one of my favorite characters, mainly because his character design is just batshit crazy in only the way the 90’s knew how to do it. Maybe it’s the neon green ponytail or the red eyes or his ape like posture, but he’s a far cry from his human computer genius counterpart. I seriously love most of the character designs in this series, but Warblade is the one exception to that rule. Nonetheless, his suit is a pleasing blue and silver and Playmates did a great job sculpting the cables that crisscross his chest and then feed out to his arms from the back.

wcwarblade4

Warblade’s signature power is in his arms, which he can elongate, and he can morph his hands into claws or metal blades. These powers carried over pretty well to the figure, which uses pop off hands as accessories. There’s a set of claws, a large blade, and a normal hand. The rubbery cables plug into a socket in whichever arms you care to attach. In addition to the extra arm attachments, Warblade comes with a Halo Industries walkie-talkie and a figure stand.

wcwarblade3

There are seven points of articulation on Warblade. His head turns, his arms and legs rotate at the shoulders and hips, and you can swivel his forearms where they detach. It’s standard articulation for ten years ago, but pretty stale now, plus Warblade’s hunched pre-posed sculpt doesn’t help a whole lot either. You can get some decent poses out of him, although given the lack of knee articulation, I would have preferred him a bit more upright. Ok, enough about Warblade, let’s move on to my man man, Grifter…

wcgrift1

wcgrift2

At the other end of the spectrum, Grifter is my favorite member of the WildCATS team and my favorite figure in this enitre line. As the human, gun-toting, smart mouth with a shady past, he’s designed to be the team’s bad-ass and this figure does the character justice. The sculpt is spot-on, from his tuft of blonde hair that crops up past his mask, to the billowing trenchcoat and even the little details on his belts. The paint apps are excellent and the black and red on his mask and gauntlets really make the figure pop. This is what a comic book/cartoon figure is supposed to look like, folks. He’s glossy and very toyish and there’s just something about him that really clicks with me.

wcgrift3

wcgrift4

Grifter has eight points of articulation. His head turns and his arms and legs rotate at the shoulders and hips. He also has swivel cuts in the forearms and in the waist. Once again, it’s not a lot, and while he is somewhat pre-posed, it isn’t as bad as Warblade or some of the other WildCATS figures.

wcgrift5

Grifter comes with no less than three weapons, which include a a Kherubim blaster, a shotgun and a blaster pistol. Sadly, the pistol wasn’t included with my loose figure, but I can’t say as I miss it. Considering Grifter was always depicted in the cartoon wielding two of the Kherubim blasters, I’d rather have just had an extra one of those and one day I will likely buy a second figure just to get it. He also comes with the same figure stand and walkie-talkie as Warblade.

wcgrift6

As I mentioned before, the WildCATS figures aren’t exactly highly sought after collectibles these days. If you’re in the market you should be able to find these guys carded on Ebay for under $15 a piece, and just as often you can usually find three or four of them in a lot for less. I can probably live without having an unopened Warblade, but sooner or later I will pick up a carded Grifter to hang on my wall.

Star Trek (2009): Six-inch Figures by Playmates

I really was dead set against buying any of the figures based off the 2009 Star Trek movie. Its not that I didn’t love the movie, but aside from the 1:6 scale collection, I just wasn’t impressed with the figures. It seems like every one I picked up had something wrong with it. There were bad paint apps, questionable sculpts, and at least two I saw with joints popped out right in the package. I just wasn’t willing to invest in these things. Well, clearance being the great equalizer, I had an opportunity to pick up an entire set of the 6″ figures online for $3.50 a piece and God help me, I went for it.

Buying these figures sight unseen was a risky move, because the paint apps were notoriously bad. It wasn’t uncommon to have to flip through numerous examples of any given character before finding one that was acceptable. Getting them online was a complete crap shoot. I could have easily wound up getting a Scotty with one eye painted on his forehead. Amazingly enough, I wound up with a set with absolutely no paint problems. Either these figures were produced late in the game after Playmates fixed the issues, or I just got really, really lucky.

The 6″ assortment consists of ten figures. You have Kirk, Spock, Scotty, Sulu and Pike all in their duty uniforms. Then there’s McCoy, Uhura and Chekov in their cadet uniforms. Lastly, you have the older Spock and Nero. I appreciate Playmates trying to mix things up vis-a-vis the uniforms, but it really irks me that all the crew weren’t available in their duty uniforms. Besides, I’ve seen the movie quite a few times, and I’m pretty sure that Chekov never even wore the cadet outfit, so why release his figure like that? I realize that Playmates was planning to release the remaining figures in their proper uniforms in the next wave, but hey, tell that to all the collectors still waiting to complete their bridge playset.

The body sculpts on these figures reuse a lot of parts, but that doesn’t bother me much. Both the duty uniforms and the cadet outfits are decently recreated. I’m still undecided as to whether I like the texturing on the uniform tops. I realize its trying to recreate the pattern in the cloth, but it doesn’t quite do the job. The boots are also a bit bulkier than they should have been.

The headsculpts range from horrible to excellent. Ok, actually there is only one that I would rate as horrible, but unfortunately that’s Kirk himself. Not only does he look nothing like Chris Pine, but he looks like he’s twelve years old and his head is ridiculously small for his body. Pike’s head sculpt looks ok, but it really doesn’t resemble the actor at all and the same is true for Scotty. The rest are actually pretty good, with McCoy and Spock being pretty spot on.

Articulation is pretty standard throughout the line. The heads swivel, their arms have ball joints in the shoulders and elbows and swivel at the wrist. Their legs rotate at the hips and are hinged at the knees and they swivel just above the boot. Old Spock’s leg articulation is hampered by his robe, but technically its still there. Swivel cuts in the biceps and thighs would have been welcome additions, but all in all the articulation on these figures is pretty solid.

All of the male figures in the duty and cadet uniforms come with the same set of accessories. They each come with a belt, a phaser and a communicator as well as a gold or gray figure stand. Uhura comes with the phaser and communicator, but no belt, and Chekov and Uhura each come with a PADD. Both Spocks come with an interchangeable hand giving the Vulcan salute, Nero comes with his staff-harpoon thingy, and both Old Spock and Nero come with a black disc stand.

The equipment belts are a nice touch and they actually hold the phasers and communicators, but the catch on the back is pretty weak and they are constantly popping open and falling off the figures. Its also a given that the thin plastic around the catch is going to weaken and break if they’re handled a lot.

Overall, I had really low expectations for these figures, but in the end they surprised me a bit. They are definitely worth the clearance prices, although I would have been decidedly less satisfied with them had I paid full retail back when they were released.

WildC.A.T.S.: Majestic and Helspont by Playmates

A couple of days ago I kicked off my look at Playmates’ WildC.A.T.S. figures with the three ladies of the line. Today I’m going to take a look at the head honchos of the Kherubim and Daemonite factions: Majestic and Helspont. As I mentioned in my previous post, I’m generally more knowledgeable about the short lived cartoon series than the original comics, and there’s quite a chasm of variations between the characters and storylines, partly because the comics were far too mature to be transcribed directly into a kids cartoon show, and partly to better fit the weekly format. The figures are based on the cartoon, so that’s the continuity that I’m sticking with here. In the cartoon, Helspont was the leader of the Daemonites. Basically he was the Magneto or Skeletor or Megatron of the series, and as with most of these beings, not the kind of boss you’d probably want to work for. Majestic, on the other hand went from overall good guy to rotten bastard, which was probably one of the more mature plot elements in the cartoon. Spartan was serving as leader, but when the Kherubim found Majestic in a downed escape pod, they were looking forward to have him take the reins from Spartan and lead them to victory. As it turned out, he was a batshit insane meglomaniac who was willing to tear the Earth apart just to defeat the Daemonites. What a douche! Let’s start with him…

wcmajestic1

wcmajestic2

As a figure, Majestic definitely has the whole super hero look going on and he wears it well. His cape is absolutely huge, molded in rubbery plastic and is blowing off to his right so that it reaches out about twice the length of his extended arm. One might even say it’s… majestic! The cape looks absolutely amazing on display but it pretty much torpedoes the figure’s play value. Majestic’s outfit is two-tone maroon and white with some black accents. The figure has a nice amount of sculpted detail, mostly in his muscles and shoulder armor. The head sculpt is excellent with clean paint apps.

wcmajestic4

My Majestic came with two accessories: A figure stand and an interchangeable right arm. One arm is extended outward, as if pointing his Kherubim team to battle, while the other is bent at the elbow and balled up into a fist. The extended one looks nice in relation to his flowing cape, but either one is good for display.

wcmajestic3

Majestic has seven points of articulation. His head rotates, both his arms rotate at the shoulders and his legs rotate at the hips, and he can swivel at the waist. His right arm also has a swivel in the bicep, but this is because he has an interchangeable arm. The leg articulation isn’t very useful, since you couldn’t have him sit down with that massive cape. The arm and heads allow for some poseability as does the interchangeable arm, but for the most part Majestic might as well be a statue, albeit a nice looking one.

wchelspont1

If you know what Helspont looked like in the cartoon, you can imagine he wasn’t an easy figure to execute. His cartoon counterpart’s head is basically a black skull mask enveloped in blue flame. You might say he has a bit of a Ghost Rider vibe going on. Playmates did a really nice job translating that to plastic. He’s got a blue head with the black mask as a separate attached piece. The flame effect comes form a translucent sculpted blue flame coming off the back of the head.

wchelspont2

Most of the detail on Helspont’s body is in the chest and upper arms, which is gold, features a crystal in the center of his chest and tubes coming out of the front, running over his shoulders and into his back. The gold armor is segmented and he’s got all sorts of tubing exposed in his lower abdomin. The rest of his body is more or less featureless black with blue boots. Like Majestic, Helspont has a flowing molded plastic cape, but its not nearly as intrusive as Majestic’s. It just tends to snake down his back. Helspont has the basically the same articulation as Majestic, he’s just missing the swivel cut in the right arm.

wchelspont3

Helspont comes with two accessories: A figure stand and a flaming blue orb, which he is presumeably supposed to hold in his left hand. Short of gluing it in there, though, I haven’t been able to get him to hold it for more than a few seconds. I don’t want to say how many times I had to shoot the above picture until I finally got one before it tumbled out of his hand and onto the floor. Helspont’s fingers are grasping too tight to get it in there. He may have come with something else, but I got these figures as a lot with all the accessories tossed in together, and I haven’t been able to pair him with anything else.

Both of these guys are awesome looking figures. Playmates really did the character designs proud and the coloring is excellent, especially on Helspont. They’re definitely more collector friendly than kid friendly, though, so if you’re really particular about being able to pose your figures, these will likely leave you cold.

WildC.A.T.S.: Voodoo, Zealot and Void by Playmates

As far as I can tell, Jim Lee’s WildC.A.T.S. property doesn’t get a whole lot of love or attention anymore, or maybe I just don’t hang with the crowds that still enjoy it. Either way, I was pretty fond of the short lived cartoon and I had a few of the figures when they first came out. I’ve only read a few issues of the comic, but that’s more because I was going through a phase where I wasn’t all that into comics when the series came out. I’ll probably remedy that sooner or later. As a 90’s line, I bought a few of these figures as collectibles, since I was too old to be buying toys as toys. Later, I moved out of state and the ones I had got lost in the shuffle.

Well, a few weeks ago I picked up a Lot of figures off of Ebay in order to get at a Darkchylde figure that was in there and the Lot happened to include a carded Voodoo. It all came flooding back to me and a few days later I managed to hunt down a pretty good and nearly complete collection of the whole series loose at a ridiculously low price. That’s no great feat, since these figures aren’t exactly hotly sought after these days. Today, I’m going to look at the three ladies of the Covert Action Team: Voodoo, Zealot and Void.wcvoodoo6

One undeniable thing about Playmates is that they know how to make obnoxiously exciting packages. The figures come on a pretty simple bubble and card, but I absolutely love the presentation, mainly because they’re so colorful and feature great character art from the comic. The card fronts were all personalized with a picture of the character. The backs of the cards vary, but they all have a short bio of the character that follows the cartoon, rather than the more mature themed comic, so you won’t see anything about Voodoo being a former erotic pole dancer. I guess Playmates didn’t think the kids were quite ready for that. Let’s start with Void…

wcvoid1
In the cartoon, Void was the personification of the Covert Action Team’s computer. Besides having a wealth of information, she could open the void gates that teleported the team to wherever the Daemonites were wreaking havoc. She has the simplest sculpt of the bunch, but she’s still a damn cool looking figure, thanks to her entire body being vac-plated giving her a mirrored chrome effect. She has some muscle lines on her torso and her fingers are sculpted, but apart from that she’s pretty featureless, which is perfectly in line with her character design. Her face is regular flesh tone with red lips and blue eyes. The eyes are the only beef I have with this figure, as Playmates should have left them without pupils.

wcvoid2

Void doesn’t come with any accessories apart from her stand, which does feature a nifty back piece that snaps on and allows the figure to appear as though she’s levitating as she always did in the cartoon.

wczealot1

wczealot2

Zealot is the team’s resident femme fatale warrior hottie and her figure certainly looks the part. She’s wearing a crimson one-piece with a plunging chestline and crimson boots and arm bracers. The colors on this figure are really nicely done, even if she is mostly just crimson and skin tone with some silver and black accents. Playmates did a nice job with her headsculpt. Sure it’s heavily stylized, but it still manages to look both attractive and fierce. Her white hair is done up in a ponytail, which is actually fitted with a swivel cut, so you can position it in a variety of ways.

wczealot3

wczealot4

wczealot5

wczealot6

Zealot comes with two swords and a pole axe. Unfortunately the sword blades are soft rubber and are very prone to warping if you aren’t careful. I’m not a big fan of the axe, since she doesn’t hold it all that well and her preposed arms aren’t really designed for her to wield it all that well anyway. Zealot also comes with a pegged figure stand. All in all Zealot is a figure that just oozes comic book charm.

wcvoodoo1

wcvoodoo2

Voodoo’s character changed quite a bit in the transition from comic to cartoon, but I’ve already mentioned that above. Her cartoon counterpart reminds me a lot of Jubilee in the X-Men cartoon. She was a noob and I recall her often being picked on by Zealot. She was basically there to give the kids someone to relate to. Voodoo sports a tight purple and yellow bodysuit with removable gold kneepads. She’s a great looking figure, but she really suffers from being pre-posed, even moreso than the other two ladies. Her hip is thrown seductively to the side and one elbow is bent to rest on said hip. Her head sculpt is my favorite of the three, especially with the cool way Playmates sculpted her long flowing black hair. She’s super cute and matches her character art quite well.

wcvoodoo5

wcvoodoo4

wcvoodoo3

Voodoo comes with the two removable gold kneepads, a gold shield and a sword-spear thingy. Her pre-posing isn’t terribly well suited to her weapons, but she can hold her sword ok, and her shield clips on to her wrist. She also comes with a pegged figure stand.

I think the reason I liked these figures so much when they came out was because they walked the fine line between toys and collectibles. Their pre-posed nature and their figure stands made them great for display. On the other hand, I’m not sure how much fun they would have been to play with because of their limited articulation. Each figure has the bare minimum of five points: Rotating neck, rotating arms at the shoulder, rotating legs up at the hips. They’re good for a few poses, but I think rather limited in their play value.

wcvoid3

Playmates was marketing these figures right about the same time as their Star Trek figures. Obviously, these are bigger and I think a lot more faithful to the source material, but apart from that the two lines have a lot of similarities in their execution. Its hard to put my finger on why I love them so much, but I guess it mainly comes down to the fact that they’re colorful, flashy and look great on display and are based on a cartoon that I still dig re-watching every now and then. Sure, I would have loved to see better articulation, but apart from that they are excellent comic/cartoon figures in every other way.

Star Trek The Next Generation: Picard and Data in Romulan Disguise by Playmates

When Playmates named this wave, “7th Season” I’m guessing what they really meant was “7th Series,” because not only are these Picard and Data figures not from the 7th Season, most of the other figures in this wave aren’t either. Nonetheless, this was a pretty cool assortment of figures, six of which I managed to pick up carded for next to nothing. Rather than just cram them all together in one post, I just thought I’d take a look at Data and Picard donning their pointed ears and Moe Howard haircuts, and we’ll get to the other figures later on down the road.

The cards on these figures have changed very little throughout the course of this series. I still dig the animated style that seems to go so well with the highly stylized figure sculpts. As I’ve commented before, these cardbacks are just littered with text, and I’m not just talking about the figure’s bio and what they come with. There are ads and exclamations for everything from Star Trek videogames to some kind of design an alien contest that possibly netted some kid a spot on Deep Space Nine. Each card also has a silver foil sticker in the upper fight corner designating it a “7th Season Figure.”

For a long time, Playmates issued collectible Skybox trading cards with the figures, but these “7th Season” figures came with “Space Caps” which were basically cards that had punch out circular button type things. I think this was to cash in on the whole pogs craze that might have been going on back then, or I could just be talking out my ass. Either way, I’ve never punched any of mine out, I just keep them as cards.

These figures of Data and Picard disguised as Romulans are taken from the 5th Season two-parter, “Unification.” This episode was famous for featuring Leonard Nimoy reprising his role as Spock and boy was it a big deal back when it aired. The story itself wasn’t so great and Spock was only in the second part, which made it seem like they really squandered his return. Either way, the story featured Picard and Data traveling to Romulus and putting on some prosthetics to make them pass as Romulan citizens while they hunt for the suspected defector, Ambassador Spock. I guess you can also use these figures as generic Romulans too.

Right out of the gate, these figures suffer from having molded plastic robes, which means their articulation is seriously limited, and there isn’t a whole lot of detail in sculpt and paint. Now, on the flipside, their head sculpts are really well done. They definitely look like Spiner and Stewart in Romulan makeup, complete with the subtle creases in the forehead that separated Vulcans from Romulans in the series. But from the neck down, there just isn’t a lot going on with these guys. Data’s robes have more detail and texture than Picard’s which are just plain. One thing in particular that does bug me is just how out of proportion their arms and hands are. Playmates’ Star Trek figures were often stylized, and its no secret that some of the figures had gorilla arms, but I think they went really overboard with the chunky arms on these two.

As noted, articulation on these figures is limited to a rotating head, arms that rotate at the shoulders, swivel cuts in the biceps and hinged elbows. That’s it. Granted, Playmates’ Trek figures were never really known as being super articulated, but like I said, the molded plastic cloaks really limite the potential articulation on these guys.

One thing you can always count on when you pick up Playmates Next Generation figures is that you’re going to get a shitload of useless and inappropriately colored accessories. Well, Romulan Data and Picard here are no exception to that rule. As noted, both figures come with their Space Cap, and each figure also comes with a Romulan insignia stand. This stand is the same one that came with the generic Romulan figure, only with their name labels stuck on.

Data’s accessories are all bright orange, except for his phaser, which is silver, but with an orange phaser beam permanently attached to it. I say permanently, just because I haven’t gotten around to snipping it off with a pair of scissors yet. He also comes with a Romulan disruptor rifle, a PADD, and a computer terminal with Klingon graphics on the display. I assume the Klingon computer is because he and Captain Picard were taken to Romulus on a Klingon Bird of Prey.

Picard’s accessories are all purple, except for his black Romulan disruptor (the same one packaged with the generic Romulan figure, and again with orange beam coming out of it). He comes with a disguise kit, a PADD and a bowl of soup. Yes, folks, a friggin bowl of soup, so that you can recreate the gripping soup eating scene when Picard and Data were staking out the Pro Consul’s office. Only Data doesn’t come with his own bowl of soup, so you can’t really faithfully recreate scene, after all. To my knowlege, this is the first action figure I have ever owned that came with a bowl of soup, and a purple one at that… kudos Playmates.

I put off adding this pair to my collection for a long while, mainly because they are so scene specific. Truth is, they’re pretty good figures. Beefy arms aside, they do look pretty close to the make up and costumes worn by the actors, and again, the head sculpts are some of the best we’ve seen in this line.

Jolan Tru, Everybody! Jolan Tru.

Star Trek The Next Generation: Shuttlecraft Goddard by Playmates

Well, looky here, I just picked up a new Shuttlecraft Goddard from Ebay and I’m vowing that this is the last time I’m going to have to buy this friggin toy, as this makes the third one I’ve owned. I first bought it back when it was released in ’92 and it got misplaced in a move some three or four years later. I bought another one off of Ebay to replace it a few years back, but I was never really happy with its condition and I eventually passed it on to someone else in a trade. This time, I picked up another brand new one, never opened, and I’m hanging on to this one. I absolutely love this thing.

The Goddard was the first toy in the Next Generation line that Playmates released to interact with the figures. Eventually there would be a bridge and an engine room and a transporter, but the first time I saw this shuttle sitting on the shelf in the store, I thought it was the coolest thing ever and I had to have it. Sure, you have to be willing to accept that it isn’t really to scale with the figures, but it still works pretty well.

Throughout the course of the Next Gen series, the shuttlecraft went through a bunch of redesigns and there were also different classes of shuttles, from the one person Shuttlepods (which this toy is closest in scale with) to the full fledged shuttles. I believe the design for the Goddard was first shown in Season Two or Three and was a lot more angular in design than the shuttles initially used.

The box is pretty cool. Its bright and colorful and it shows off the toy, both illustrated and with actual photographs. The back panel shows the various features and the front has an open window to allow you to use the electronics’ “Try Me” function. Like the figures, the shuttle is also numbered on the front of the box to make it appeal to collectors. The shuttle comes pretty much assembled in the box. The only thing you need to attach is the rear loading door. It comes with a cargo pallet to load into the back, a schematic sheet, an instruction sheet, and two sticker sheets.

Scale aside, this toy is pretty faithful to the design used on the show. There’s a lot of stickers to put on it, and they’re all pretty important because the toy is pretty spartan looking without them. You have to apply all the registry markings and there are a lot of stickers that take the place of paint apps. So, needless to say, there’s a lot of pressure to get them all placed just right. While it was pretty cool to be stickering one of these babies again, I was really letting the explatives fly as I was trying to get some of them on. I still haven’t been able to place all the stickers for the control panel because its so hard to get my man hands into the compartment and get them placed correctly. I’ll either have to get some tweezers to sneak the last ones on or take the whole friggin thing apart.

The only really unorthodox thing on the toy is the fact that it has wheels. Granted, they’re concealed beneath the ship, so they don’t get in the way of the sculpt. I imagine they were added as a play feature.

The front windshield opens up like a hatch, which of course the real shuttle didn’t do. This is just another play feature to provide easy access to the pilot seat, just like the hatch on the cockpit of the Millenium Falcon toys. Because of the scale down, there’s only one seat, although most figures will fit in there, so long as their sculpts don’t preclude them from sitting. There’s also a three-point safety harness to secure the figure in place.

The back cabin of the shuttlecraft is equipped with two fold down seats, each with safety belts and a cargo pallet that can be slid in and out on tracks. I’m really not sure what the pallet is supposed to be, but it looks like sensor equipment or some other kind of device. Again, because of the scale down, the back cabin is pretty limited and its tough to even get a couple of figures to sit on the seats because its so crampt back there. Its not even big enough for a figure to stand up inside.

The Goddard has two electronic features, which are activated from the top two buttons. One sounds the engines and lights up the nacelles and the other sounds the phaser fire and also lights up the nacelles. I’m pretty sure that on the show it wasn’t standard for these shuttles to be equipped with phaser banks, but I do recall them adding them on occasion, so we’ll let that slide. Besides which, the firing phasers sound really cool. The nacelle lights are neat, but the effect could be better. Most of the light comes out at the front of the nacelle, rather than illuminating the entire blue strip.

The Goddard isn’t difficult to find, although if you are going to buy one, I really recommend that you spend a little extra to get an unopened one. If the stickers aren’t applied well, or if they’re worn, it really effects the look of the toy. Furthermore, the battery compartments in these Playmates toys were really prone to leakage. I can’t tell you the number of the tricorders and phasers I’ve gone through because of corrosion and whatnot. If the scale really bothers you, or you don’t collect the figures, this toy is still a really nice stand alone display piece for your shelf.