[Normally I wait until Mondays to start themed weeks, but I’m just about caught up with all my new stuff and honestly I’ve been putting these figures off for ages so I might as well knock them out, eh? -FF]
With Wave 19 of DCUC knocked out a few weeks back, I’m jumping two waves back to finish up #17 before picking up the current and last assortment of the line, #20. I looked at my first figure from Wave 17 a couple of months back with
Wonder Woman Star Saphire and I’m sure I probably mentioned how underwhelmed I was with this assortment and the idea that these figures would have been better left to DC Direct or perhaps as a Wave in the Green Lantern Classics branch of DCUC. Of the six figures and one variant that make up this assortment, there are really only three figures that I would have added to my collection without Mattel’s deviously clever Collect & Connect incentive, and today’s figure is not one of them. With that ringing endorsement, let’s look at White Lantern Hal Jordan.

Standard DCUC packaging, and as I mentioned above, I think these figures would have presented better on the green cardbacks of Green Lantern Classics subline. The variant figure for this wave is the Black Lantern/White Lantern Hal, which is mostly a repaint of the same figure, albeit with different head sculpts and a resculpted ring hand. Either one would have supplied me with the Anti-Monitor pieces I needed, but I opted to go for the White Lantern Hal just because DC dragged poor Hal through the dirt for a long time and I thought it would be nice to own a figure that personifies his redemption. In any event, the cardback is unique to each variant, which is a great little detail on Mattel’s part. Concealed beneath the bottom bubble insert are the Anti-Monitor’s head and groin piece.

Out of the package, White Lantern Hal offers few surprises. We’ve seen the body before on past Hals, and probably a few other Lanterns for that matter. I do really dig the clean grey and silver paintjob, particularly with the black piping along the borders, and the crisp White Lantern emblem tampo on his chest. The head sculpt is new and Hal looks like he’s seriously pissed at getting his halo tarnished by DC’s writers and now he’s back with a vengeance. It’s a good sculpt, especially considering Mattel could have just slapped an old repainted Hal head onto the body and called it a day.
Articulation? Like I said, Hal offers few surprises. You get a ball jointed neck. The arms feature ball joints in the shoulders, swivel cuts in the biceps and wrists, and hinged elbows. The legs have universal joints in the hips, swivel cuts in the thighs, and hinges in the knees and ankles. Hal swivels at the waist and has an ab crunch hinge.
So, yeah, I bought this figure to complete my Anti-Monitor, plain and simple. That’s not to say he is in any way a bad figure. In fact, he looks really sharp and I really love the color scheme, even if it is more grey than white. I just wouldn’t have had the desire to sink seventeen bucks into another Hal Jordan figure unless I needed his C&C parts. Luckily most of the other figures in Wave 17 can be had for deep discounts. And that’s a good thing because there’s one figure in this wave that I really resent having to buy for the C&C part. And we might as well get him out of the way tomorrow…