Star Wars Black (The Force Awakens): Guavian Enforcer by Hasbro

I’m up to the fourth and final release in the second wave of Hasbro’s 6-inch Black “Force Awakens” figures. This time, I’m checking out the Guavian Enforcer. I won’t get into specifics, but I will say that unlike Constable Zuvio, these guys not only had some screen time, but amazingly enough were actually mentioned by name. In fact, with two of the figures in this wave now in my collection I can finally recreate one of the cooler scenes from the film. But I’ll save the super spoilery picture for last.

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There’s the in-package shot. I don’t have a lot to say, except the red and black on this guy matches the packaging new Black Series boxes pretty dead on. The back gives you a little snippet about how these guys work for the Guavian Gang. If that’s a name that strikes fear, I’m guessing that in a galaxy far, far away, guavas are something very different than in our galaxy.

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I didn’t know what to make of this guy before seeing the movie, but I really dig the design. The crimson suit features all sorts of texture and wrinkles as well as a wash to bring out that lovely detail. He wears a high belt of pouches across his stomach and a complex network of belts and straps around his waist. I’m not sure what’s going on with the cable pumping something either into or out of his left knee, but who cares? It looks cool. The back of the suit has a subdued circuitry-like pattern etched into it. There’s also some decent texture on the boots. If I had one complaint about The Enforcer’s design is that the feet are kind of small.

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The head is just crazy. Is it a robot or a mask? I’m sure the whole history of these guys has already been published in some book somewhere. If not, it will be soon enough. There’s a little silver dry brushing to show a worn slash across the front. The recessed machinery that’s exposed around the center dot of the mask looks great. The articulation here is right in line with what the 6-inch Black Series has been offering lately. The arms are ball jointed at the shoulders, elbows, and wrists. The legs are ball jointed at the hips, have swivels at the thighs, and double hinges in the knees. The ankles are hinged and have lateral rockers. There’s a ball joint in the torso and again at the neck. He’s pretty fun to pose!

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The Guavian Enforcer does his enforcing with two beefy guns. One looks like a big pistol, while the other looks like a drum-fed grenade launcher. He can hold them in either hand. The sculpts are decent and they’re both painted in a matching gray and silver.

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What else can I say, other than I like this figure a lot. Next to Phasma, he’s my favorite figure in the wave, but then there wasn’t a whole lot of competition here. I’m sure Hasbro hoped to sell him based on speculation alone before the movie was released, but even afterwards, I think the design is cool enough to make him a fairly popular figure. And like I said earlier, now I can finally recreate this awesome scene…

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“Make your escape, Solo. I, Zuvio will hold off Darth Guava’s deadly enforcers. You must get Qui-Gon’s remains back to the ship so McCoy can revive him with midichlorians  from the magic Tribble blood!”

Star Wars Black (The Force Awakens): Poe Dameron by Hasbro

I’ve got two more figures to look at in this, the second wave of The Force Awakens 6-inch Black Series, and since I let one day slack to actually go see the movie (twice!) I’m going to try hard to get them both in today. I’m starting this afternoon with Poe Dameron in his X-Wing Pilot Suit, a figure that I was truly excited to open up after seeing the movie. Not to worry, I’m going to be really respectful about not including any spoilers, but let me just say, I really loved this character and Oscar Isaac’s portrayal of him. He was instantly likable and I hope to see a lot more of him. Let me also say how sad I am that the first figure I look at after seeing the amazing film has to be such a let down.

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The package shows off the figure well and that’s a good thing, because it allows you to take a good look at him and decide if you really want him or not. But I’m getting ahead of myself…

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Try not to look at the head too much, because I’m going to deal with that in a bit. Going from the neck down, I think this is a solid effort. It’s a pretty good rendition of the new style of X-Wing Pilot suit. You get a lot of elements that add depth and credibility to the sculpt, like the belts hanging off his waist and wrapping around his legs, and the additional chest piece and connecting hose. The suit itself is nicely textured and rumpled in all the right places. It’s nothing we haven’t seen before, even in the 3 3/4-inch line, but like I said, all in all a solid effort. I was eager to put the figure next to my X-Wing Pilot Luke from the first wave and see the differences in the suit designs, but more than anything it showed me how wonky the scale in this line has been. You can scroll down to the end for that picture, but suffice it to say Poe looks like a giant compared to Luke. Yeah, Luke was a short guy, but c’mon! And then there’s the head sculpt…

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Seriously, Hasbro? This is the head sculpt you went with… for a collector line. I have only two questions: Did you pay the guy who sculpted this? And if so, is it too late to stop payment on the check? This is just terrible. It looks like someone gave a flight suit to Humphrey Bogart’s homely brother, who also happened to be stoned… and possibly recently suffered a stroke. It looks nothing like Oscar Isaac. If this guy asked me for the keys to an X-Wing, I’d make him walk a straight line for me before I let him get behind the stick. As bad as the sculpt is, the paint isn’t doing it any favors either. Collector line, my ass. Don’t invite people to dinner, Hasbro, if you don’t know how to cook.

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Articulation here isn’t bad. The arms feature rotating hinges in the shoulders and elbows. The wrists have swivel cuts, which are a bit further up the arm to facilitate the arm swap, which I’ll get to with the accessories. The legs are ball jointed at the hips, have double jointed knees, and swivels in the thighs. The ankles feature some funky-looking hinges and have lateral rockers. There’s a ball joint just below the chest, which is discretely placed under the vest piece. The neck has both a hinge and a ball joint, but the head sits rather strangely on the figure and has a hard time looking up.

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Accessories include a pistol, which fits in his holster, a helmet, and two swappable hands. The pistol isn’t terribly remarkable. It’s OK, but his hands aren’t really sculpted to hold it straight. It looks like it’s drooping or like he’s about to drop it, even with the finger in the trigger guard.

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The helmet looks good on its own, but it doesn’t fit the figure all that well. It looks like it’s designed to be worn with the visor above the eyes, but even then, it’s an awkward fit. Then again, it might just be an optical illusion because of the asymmetrical deco.

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The extra arms feature the hands without the gloves. A nice bonus, I suppose, but frankly I’d rather they invested the time and money in a decent head sculpt first.

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It’s been over a year. You tell me, is this line showing improvement? 

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Poe definitely got the short stick when it came to this action figure. Finn’s and even Rey’s were better than this and while the Target Exclusive jacketed version of Poe didn’t have a great head sculpt either, I still think it was loads better than this one. It’s a shame, because I really liked him a lot in the film and I was really looking forward to getting this figure on my shelf. I would have been content with a decent 6-inch version, but as of right now, Hot Toys, looks like the ball is in your court.

Star Wars “The Force Awakens:” Sarco Plank, Resistance Trooper, and Snowtrooper by Hasbro

This was supposed to go up yesterday, but I was a bad host and spent five hours at the Star Wars instead. Despite the fact that I’ve now seen it, I wrote this beforehand and opted not to correct my speculations. It was, after all, the last time I can talk about The Force Awakens figures while not being “in the know” and I’m still really skiddish about doling out spoilers, no matter how small. What? Oh yeah, I freaking loved the movie. It’s fitting that the last time I saw a film in the theater twice on the same day was The Empire Strikes Back. Anywho, I’m hoping to swing back later with what would have been today’s feature, but I’ll have to see how the day goes.

It’s Day Three of my extended Star Wars weekend and today I’m switching over to sampling of the 3 3/4″ figures. This is just a trio of figures that I grabbed off of the pegs at Target the other day. These also happen to be a sampling of three out of the four separate Mission Series (Desert, Space, and Snow) with only the Jungle Series absent.

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Man, I still love this packaging so much. The artwork is grand and they’re so colorful. Too bad the backs are pretty ugly, covered in tri-lingual scrawl, and waste so much space on the build-a-whatever gimmick. Oh, yeah, get a good look at those weapon gimmick parts now because I won’t be bothering to talk about them.  Let’s start with the only guy here who has a name…

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Sarco Plank! Who is this guy? Maybe random background alien #6 or maybe he hops into an X-Wing and saves the day. I’m betting on something in the middle. He’s almost certainly another one of the Jakku crowd who seem to spend all their time scavenging. As I understand it, the initial assortment of figures focused on the early film to avoid spoilers. Either way, I’m surprised at how much I dig this figure, even if he is just an alien in robes and life support gear. The sculpted robes look great and he has that cool thing where the inside of the robes are detailed to show the legs, rather than just left smooth like the old Kenner figures.

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The life support gear features a backpack and chest piece with hoses running to his full mask. The mask has a definite insect vibe to it and features some mighty impressive paint for this scale. Yes, surprisingly, I’d say this is one of the better sculpts we’ve seen in the 3 3/4″ Force Awakens line so far.

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Sarco comes with a great little rifle with a really unique design and a wrapped stock. Next up… The Resistance Trooper!

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This is a figure that’s about as generic as his name sounds. He’s just a dude in a belted military-style tunic with some shoulder straps and a helmet. That’s not really a complaint. Star Wars figures have a long history of including infantry cannon fodder and this guy definitely fits the bill. I don’t think he’s as interesting a design as the Rebel Troopers from A New Hope, but probably not much worse than the Hoth Rebel Troopers and lots better than those Bespin Security guys. Still, taken on his own, I doubt I’d be able to tell that this was a guy from Star Wars.

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The head sculpt features a fully enclosed helmet with a painted yellow visor. I’m not a big fan of the painted yellow visors on these figures, but it’s OK. I think it’s funny that only his tiny nose is peeking out from the helmet. As army fodder, this isn’t a terrible figure and I may very well pick up at least one more. The Resistance Trooper gets a rife, which again is a pretty detailed little sculpt. I can see myself picking up a couple more of this guy if he’s all I find on a toy run someday and I don’t want to come home empty handed. Next up… Snowtrooper!

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I’ve already looked at the 6-inch Black version of this guy, here we have his smaller and severely less articulated cousin. Both the regular Stormtrooper and the Flametrooper in this scale were pretty damn good and I think this is my favorite of the three. The detail on the sculpt is excellent, and I really dig the way they did the kama. It’s just split down the back with each half part of each leg. The backpack is also removable.

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There obviously isn’t a lot of paint here, but the black accents look good and they even bothered to paint some stripes on the insides of the legs. He comes with a Stormtrooper rifle with extended stock.

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It goes without saying that all the figures are the standard five points of articulation, which is bothering me less and less. Yeah, I’ve been teetering on whether or not to keep collecting this line, but in the end, I’ve found that I can’t pass them up when I see them. They’re relatively cheap and it just doesn’t seem like Star Wars without some 3 3/4″ figures. I have a feeling that sentiment is only going to get worse once I’ve actually seen the movie.

Star Wars Black (The Force Awakens): Constable Zuvio by Hasbro

Nope, no changebots today. As mentioned yesterday, I’m doing a Star Wars thang for the rest of the week. Yesterday I looked at what was easily the most anticipated figure in the second assortment of The Force Awakens Black Series, and now I’m looking at what was probably the least… Constable Zuvio!

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Now, don’t get me wrong, I definitely wanted this guy. Getting figures based on Star Wars characters I know nothing about is a fond memory of my childhood, as is making up convoluted backstories about them that turn out to be wrong. I have a feeling Constable Zuvio will have a slightly bigger part to play than the Squidheads and Prunefaces of my youth, but maybe not. I’ll know in a couple of days.

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Zuvio is a somewhat short and stocky humanoid and I really dig the look of this guy. He’s got a filthy poncho and his wrapped arms and legs lead me to believe that he’s yet another resident of Jakku. The paint on the figure is mostly aimed at weathering and soiling to make his outfit look rather ragged and blasted by the elements. He’s got yellow wash on his legs and some green gunk on the bottom of his poncho.

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You can’t see too much of his face, just a couple of piercing eyes and a rather flattened nose, the rest is wrapped up in a scarf. His flat helmet and shoulder armor have a very Star-Warsy look to me. Again, there’s a lot more of that great weathering here. The paint on the armor is chipped away revealing the bare metal under it and the helmet is pitted and distressed. These little aspects of the figure really drive home the whole “used future” aesthetic of the original Star Wars films.

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Zuvio comes with a back pack that features a rather clever design. It pegs into his back, but has some partially sculpted straps that tab into slots on his poncho to make it look like it’s properly secured to him. It’s the first time I’ve seen something like this and the effect works pretty well. Again, we see some more weathering on the backpack.

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The articulation features a lot of the usual points I’m used to seeing in my 6-inch Black figures. The arms have rotating hinges in the shoulders, elbows, and wrists. The legs are ball jointed in the hips, double hinged at the knees, and have swivels in the thighs. The ankles are hinged and have lateral rockers. It feels like there’s a ball joint buried in his torso. He can definitely swivel at the waist, but I think I feel a little more movement in there as well. Lastly, his neck is both hinged and ball jointed. The plastic poncho is slit on the sides so as not to inhibit the leg articulation too badly.

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In addition to the backpack, Zuvio comes with another one of those staff weapons that seem to be so popular on the desert planets of the Star Wars Universe. This one is a little more primitive than others we’ve seen. It looks like the blade is roughly forged. There’s a lot of detail on it, particularly in the handle and it has a sculpted carry strap as well.

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Constables… in… Spaaaaaaaaaaace!

With the highly popular Phasma, a main character, and a troop builder all taking up the other three-quarters of this wave, I have a feeling Zuvio has a future in peg warming. If that happens, it’ll be a shame because he really is a great little figure and a pretty cool character design. With so many of the “background” characters populating the 3 3/4-inch line, it’s nice to get some exotic aliens in the larger scale, so Zuvio is welcome on my display shelf any day. And speaking of the little guys, tomorrow, I’ll take a break from the 6-inch Black line and check out some of those 3 3/4-inch figures!

Star Wars Black (The Force Awakens): Captain Phasma by Hasbro

As literally everyone knows by now, the new Star Wars film hits tomorrow, so I’m hijacking the rest of the week to look at a bunch of figures from The Force Awakens. Yeah, that means no Transformers Thursday or DC Friday and I’ll likely be taking the Star Wars content right through the weekend. I thought it only fitting to start off with that one elusive figure that has been so hard to find for so many collectors and especially for me. You see, I’ve been a patient little collector. After pre-ordering Wave 2 of The Black Series’ Force Awakens figures, I’ve been seeing them everywhere. That is all but Captain Phasma. And so for weeks now, I’ve been leaving the other three figures on the pegs, knowing that if I bought them and cancelled my pre-order, I’d probably never get everyone’s favorite chromed Stormtrooper Commander. Thankfully, the waiting has paid off and the assortment landed on my doorstep this week as my last Pile of Loot for 2015.

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Phasma comes in the same kind of window box we saw used for the first assortment. The red they added for the TFA figures really jazzes up the Black Series packaging, but I don’t think the diminished window space was value added. Of course, the little blurb on the back about the character tells us nothing we don’t already know about her, which is… well, pretty much nothing. Quite frankly, I love this time before the film hits when we get to speculate about the characters, even if sometimes the reality doesn’t live up to what I work up in my head.

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I’ve got to go all unconventional here and start with the paint. I was almost certain that I was going to be let down by the paint on this figure. And no, I wasn’t expecting anything like an actual chromed out vac-metal finish. Hasbro has used some truly awful looking silver plastic in the past. Just look at that Legends Ultron from the Iron Monger BAF Wave. However, I’m very pleased to say that the finish on the armor looks quite nice in hand. It looks closer to that wonderful stuff they used for Generations Leader Class Megatron. It has a really beautiful brushed steel quality that looks rather akin to a suit of medieval armor. There are a few scuffs here and there, but nothing bad and the black applications are reasonably sharp.

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Of course, the other reason I started with the paint is because the sculpt here is going to be readily familiar to anyone who has already picked up the 6-inch Black First Order Stormtrooper. No, the sculpt is not identical, there are some subtle differences, particularly in the codpiece and on the lower leg armor, but there are probably more similarities than not. It is still, however, a brand new mold because Phasma does stand a good head taller than her troopers. The only real big addition is the cape, which looks great on the figure and sports some nice sculpted detail, including what appear to be patches. The painted red trim on my figure’s cape is a bit sloppy, but not terrible. The cape is theoretically removable by doing a head pop, but my Phasma’s noggin is on there pretty good and I didn’t want to risk snapping the neck post by trying.

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Speaking of noggins, Phasma’s helmet is the other fairly big departure from her rank and file subordinates. It’s less rounded along the edges and adds some sculpted striping to the dome.

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The articulation here is right in line with the regular Stormtroopers, but here’s a quick rundown anyway. The arms have rotating hinges in the shoulders, elbows, and wrists. The legs are ball jointed at the hips, have swivels just above the thigh armor, double hinges in the knees, and both hinges and lateral rockers in the ankles. There’s a ball joint in the torso, right below the chest armor, and a ball joint in the neck. Articulation is good on paper, but as with the regular Stormtroopers, the armor can render some of these points rather restrictive, most noticeably for me in the hips. I wouldn’t call it disappointing, because it’s exactly what I expected, but when I play around with her articulation, I always want her to be able to do just a little bit more.

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Phasma comes with one accessory and that’s her blaster. It appears to be a repaint of the weapon released with the Snowtrooper, giving it the longer stock. The detail on this gun is great and the gold and black deco looks snazzy. It’s still a little too rubbery for my liking, but I guess that’s better than having pieces snap off of it. The weapon features a tab so that it can be secured to Phasma’s right thigh when not in use, just like we saw with the Stormtroopers.

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I can’t express enough how relieved I am to finally have Phasma in my collection and I’m thankful we’ve got e-tailers out there who will sell complete waves instead of just cherry picking the good stuff out and marking them up. This is a great looking figure that’s only held back by some of the hindered points of articulation, and if you know me then you know that such things are not often a big concern for me. Now, whether or not the character will be worth all the bother is yet to be seen. And from what we’re hearing, we may have to wait for the next movie for Captain Phasma to get some real screen time. It’s unlikely that I’ll get out to see the film until early next week, but I’ll confess that my excitement is building a little more with each day.

Masters of the Universe Classics: Queen Grayskull by Mattel

It’s the middle of December, this month’s Matty figures are due to arrive any day now and that gives me just enough time to wrap up November’s figures. I’ve already checked out Dragstor as well as the Terror Claws Skeletor and Flying Fists He-Man boxed set. So today, let’s have a look at the 200x Subscription’s Queen Grayskull!

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Veena’s tagline is “Heroic Guardian of Power” and her bio on the back of the package is a tortured yarn designed to weave her into the Classics continuity. Of course, she’s basically just The Sorceress from the MYP He-Man series. There’s a fair amount of goodies in this package, so let’s get her opened up and check her out!

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I’ll start off by saying how much I love this design for The Sorceress. She has a really exotic and almost Egyptian thing going on and I think it worked beautifully in the cartoon and looks quite striking on this figure. The gold armor pieces, which comprise her grieves , arm bracers, and hip pieces, are all painted with a sumptuous metallic gold and accented with some blue and red painted gems. Her top is white with sculpted piping painted to match the gold armor. This is just a great looking ensemble and no doubt required a whole bunch of new tooling right down to her bare feet.

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The wings are on rotating hinges and peg right into the figure’s back. I like this so much better than the classic Sorceress figure’s which are attached to her arms. Granted, the styling of the two wings are very different. Veena’s are more angelic and they look magnificent without hindering the articulation. Each of the feathers are sculpted in and the gold fringe on the tops looks amazing. She’s also got a respectable wingspan that really tested the limits of my tiny little staging area.

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I think the portrait here represents one of the best ladies this line has produced, and that’s saying a lot because there have been some excellent female portraits here. You have to get in pretty close before you can start to see a little uneven paint in her eyes. Her beautiful face is framed by her bird head helmet, which is painted in gold and cascades down the back of her neck. They even painted the interior of it blue to match her belt sash.

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Speaking of sashes, you also get this blue piece, which can be passed behind her and placed into the crooks of each elbow. It’s very soft plastic, so you can fuss around with it to try to get the look you want. It’s a nice bonus, but I’m not sure I’ll display her with it.

Articulation is everything you’d expect from a MOTUC female figure. The arms have rotating hinges in the shoulders, hinged elbows, and swivels in the biceps and wrists. The legs are ball jointed at the hips, hinged at the knees and ankles, and have swivels at the tops of the thighs. There is no articulation in the torso, but you do get the aforementioned rotating hinges in the wings and a ball joint in the neck.

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Veena’s other accessory is her staff, which features a gorgeous bird motif at the top, which almost looks like it could double as an axe. The design of this piece is beautiful and it uses the same rich gold finish as the figure’s armored pieces.

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The 200x Sub has been one great figure after another, but with only one release left I don’t think it’s too premature for me to call it: Queen Grayskull is without a doubt my favorite figure to come out of this sub. She’s also currently vying with just a few other figures as my favorite Masters Classics figure of 2015. This lady just has it all: A great design, beautiful and original sculpting, and a drop-dead gorgeous paint job. This is undoubtedly one of those figures that I would have hunted down even if I wasn’t collecting MOTUC. She’s just so well done that I think she does just fine as a stand-alone display piece.

Marvel Legends (Hulkbuster Wave): Marvel Now Iron Man by Hasbro

I was going to start today by saying something about how many damn Iron Man figures we’ve had in the Legends line, but looking back, I don’t think it’s really been all that bad. Or at least, knowing Hasbro, it could have been a lot worse. On the flipside, this Marvel Now Iron Man is another example of Hasbro taking an older Iron Man mold and trying to make it work for a figure that it isn’t. We last saw this with the Space Armor from the Guardians of the Galaxy wave, which was reworked from the Heroic Age armor. Now we get the Marvel Now armor as a straight repaint of one of the earlier releases from the 6-inch Iron Man 2 line.

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We all know what the packaging on these looks like by now. The only thing to take away from this picture is that there is a precious Hulkbuster part in there, and man is it big and heavy.

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So, obviously the big departure for Tony Stark’s Marvel Now look is that he abandoned the familiar red and gold deco for a black and gold one. I can’t say as I have a strong opinion on this either way. Sometimes change is good, but things are called iconic for a reason. When it came to Kotobukiya’s ArtFX+ Avengers statues, I went with the iconic, but not accurate, red and gold deco, mainly to balance out the colors of the display more. As a result, I’m kind of glad to be getting this armor in its proper colors now. Unfortunately, it’s not really the proper armor. As mentioned above, this is just a repaint of Hasbro’s 6-inch Mark IV armor from Iron Man 2. It’s got the same basic contours, but it’s clearly not the same design. The original figure even came with a swap out head and hands, and this one doesn’t. Although in fairness, with the Hulkbuster leg in there, I don’t know that there would be room for any extras in the package.

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Now, with that all having been said, I think this is a pretty solid figure for what it is. The design looks great in these colors and the gold paint applications are clean and even. There aren’t many paint operations on the back of the figure, but that’s actually accurate to the design. In terms of the movie armors, my favorites tend to be the Mark III and Mark VII (in that order), but I’d say this is up there for a close third.

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The articulation is solid on paper, but runs into some limitations issue due to the sculpt. If you own a modern Legends Iron Man figure, than you’ll know what to expect. The arms have rotating hinges in the shoulders and the extra shoulder armor pieces are hinged to help them move out of the way. The elbows are double hinged and have swivels in the biceps. The wrists have rotating hinges, but the plates on the backs of the hands really impede movement there. This is annoying, because it’s hard to get his repulsor blast pose right. The hand just won’t bend far enough back. The legs are ball jointed at the hips, have double hinged knees, and there are swivels at the tops of the thighs. The ankles appear to be ball jointed, but the sculpt there renders those points almost useless. I do really like the plastic they used on this guy and the joints are all solid.

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I should be a lot more cross with Hasbro for what they tried to pull here. You shouldn’t be able to repaint an old figure and call it whatever you want. On the other hand, since I don’t have the previous release of this mold, I’m happy to finally have it in my collection, even if it is in the Marvel Now colors. If I find it bothers me, I can always just call him the Mark IV-B Stealth Armor because that’s a thing that I just made up. In the end, I’d like to think Hasbro had to go the repaint route here to pay for the costs of the Hulkbuster, which is larger and more complex than previous BAFs. And if that’s the case, I’m fine with it.

Fallout (Legacy Collection): Power Armor by Funko

Yesterday I began a rage-fueled assault on Funko’s unfortunate foray into the Fallout series with their Legacy Collection Lone Wanderer. Today I’m checking out the rest of this initial assortment (yes, mercifully, it’s only two figures) with their Power Armor. I’m still kind of spent from yesterday, but I just took a hit of Jet and I think I’m cool to muddle through another day of this torture. Hopefully today will be a little better. I mean, it has to be… doesn’t it?

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Here’s the same in-package shot that I showed yesterday when I thought I would be able to fit both figures into the same Feature. In a nutshell, it loses all the class and collector-friendly perks of the old Legacy Collection window boxes, but at least you get a better look at the figure. Inexplicably, Funko is not ashamed to show you what’s inside, so unless you buy them online like me, you’ve got nobody to blame but yourself. Happily, this is one of those good news, bad news scenarios. The good news is, this figure isn’t nearly as bad as the Lone Wanderer. The bad news is, it’s still not very good.

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As with the Lone Wanderer, The Power Armor has many different appearances in the Fallout universe, so this one is kind of a generic design, and I’m fine with that. I’ll also note that while there is no way in hell I would have bought the Lone Wanderer had I seen him in person, I probably would have gone for this guy, because he doesn’t look nearly as bad, at least not in the package. A lot of that is probably due to the bulkier and more forgiving design. Straightaway, let me say that the biggest problem I have with this figure is that the upper legs look out of proportion with the torso. I don’t think it’s so much a problem with the legs as the torso should have been bulkier. Or maybe it’s because the exposed ball joints in the hips make the upper legs look weird. I can’t put my finger on it, but something just looks off. It’s not eggregiously so, but I can’t unsee it. Then again, it could just be me.

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With that being said, I think this is a competent, albeit not spectacular sculpt. The Power Armor has a somewhat primitive design that jibes with what we got here. The silver painted finish looks rough in some areas, but again that works for what it is, at least in place of any real attempts at weathering. The armor is all smooth, so there’s no sophisticated pitting or anything like that. Ironically the most detail on it is probably found on the copyright information stamped on the backs of his legs. You do get some sculpted rivets in the arm, but not a lot else. The backpack is passable, but again feels soft and devoid of any meaninful detail. There are also more of the bare plastic unpainted hoses that make this look rather like a prototype.

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The helmet has a fair amount of detail, but everything looks very soft and the bare plastic used for the hoses again looks rather unfinished. They didn’t even bother to paint the spotlight, which is rather inexcusable since apart from all the silver and the black visor, there are absolutely no paint operations on this figure at all. Unless you count the dribble of black on the front of his left leg. I suppose the bare plastic that’s exposed at the joints gives it a little depth.

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The articulation here is virtually identical to what we saw with the Lone Wanderer. It’s not as a big an issue for me here, since this is a dude in bulky armor. You get rotating hinges in the shoulders, elbows, and wrists. The pauldrons look like they should be hinged, but I don’t think they are. Either way, the ones on mine don’t move. If this were a Marvel Legends figure, they would be hinged to allow for better shoulder movement. No such luck here. The legs feature the same restrictive ball joints in the hips, double hinged knees and rotating hinges in the ankles. There is what appears to be a ball joint in the waist, but my figure will only twist ever so slightly to the left or right. The neck is also ball jointed, but it’s so tight that I’m afraid to really move it in fear of twisting it off. In fact, there’s very little range of motions on any of the joints on this figure, so he’s not a lot of fun to play with.

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Once again, we get only one accessory. In this case it’s a laser rifle, which is at least more interesting than 101’s hunting rifle. It’s a decent sculpt of the rather iconic looking weapon from the game and it features some decent paint apps as well. It is, unfortunately very difficult to get the figure to hold it, but still better than what we saw last time.

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If you were looking forward to another hate fest, I’m sorry, but I don’t think it was warranted here. No, this Power Armor is not a very good figure, but it doesn’t elicit the absolute contempt that I felt for the Lone Wanderer. It just feels very phoned in. It looks passable standing on the shelf, and I can’t say I’m entirely sorry I bought it, but I am still very sorry that Funko got the license to do these figures. NECA would have been my first choice, but having bought several of Mezco’s Mortal Kombat X figures, I think they would have done a much better job with the Fallout license too. If this is the future of The Legacy Collection in Gentle Giant’s absence, I think Funko should just stick to their Pop! Vinyl empire. What a disappointment this has been. Thankfully, I was able to cancel my pre-orders for their Skyrim figures in time.

Fallout (Legacy Collection): Lone Wanderer by Funko

It’s Saturday afternoon and I’m posting this Feature because, a) I wanted to write it while I was still fired up, and b) I’ve got a lot of decent stuff to look at and I didn’t want to waste one of my normal weekday slots with this shit. I also wanted to preface this Feature by noting that I’ve looked at a fair amount of Funko’s Legacy Collection line here and on the whole I’ve been pretty positive about it (indeed, some have said more than it deserves), so do try to keep that in mind as you wade into the (entirely justified) vitriol that is about to follow…

Fallout. It’s a big deal to me. When I moved away from my family back in the late 90’s to a new city and didn’t know anyone, diving head first into the original Fallout kept me company and helped me muddle through some lonely times. Taking on the adventures of the Lone Wanderer in an unfriendly land was such an apt metaphor for where I was in my life. Now, here we are almost 20 years later, the franchise is stronger than ever and Funko announced they were going to produce figures from the Fallout universe in their Legacy Collection line. I was pretty excited. Yeah, Funko’s foray into the 6-inch figure market has had some rough patches, but I’ve purchased quite a few of them from Game of Thrones to Magic the Gathering to Firefly and overall I’ve been satisfied. At this point, I didn’t think we had much to worry about. These guys seemed to know what they were doing. Then I got these figures and holy hell!

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The first assortment (and God, I hope it’s the last) consists of a Vault 101 Lone Wanderer and a Brotherhood of Steel soldier in Power Armor. Gone are the handsome and collector-friendly window boxes we’ve seen with the past Legacy Collection figures. Now we get these narrow bubble on card things that feel like throwbacks. These remind me of the packages McFarlane uses for their Halo and Walking Dead figures. And believe me, if you make action figures and I compare you in any way to McFarlane these days, that shit isn’t a compliment. [I know, McFarlane’s like, what the hell did we do? Well, everyone’s getting a taste of the bitch pudding today!] Now, granted, I throw away like 90% of my action figure packaging because I got no room for it. So maybe I have no right to complain about it. But I’m making a point of it because the watered down presentation here reflects the overall lack of effort put into these figures. Compared to what we’ve seen before, these just scream, “Who gives a shit, just get them out.” You know what else is missing from the packages? Any mention of Gentle Giant. I will say this, the packaging does let you see exactly what you are getting. Unfortunately, I bought these online and sight unseen. Had I encountered them in a brick-and-mortar store, I would have passed. I was originally going to review both figures in one shot, but it would have run way too long, so let’s just start with the Lone Wanderer…

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In Fallout you play the Lone Wanderer (or Vault Dweller, if you prefer) and he or she is really going to be vastly different for each player, so identifying with this figure may be difficult if your character isn’t a clean-cut white dude. Even as far back as the original game, you had plenty of customization options. My character in Fallout 4, for example, is a hot redhead who has cast off her jumpsuit and now wears a rather unique ensemble of combat armor. But Funko needed a sort of template look for this figure and I’m not going to hold that against them. So yeah, it’s just generic guy in a Vault jumpsuit and that’s fine. From a design standpoint, I think they went with something that manages to be quite iconic for the series. It’s also worth pointing out that this guy is from Vault 101, which places him in the Washington D.C. area of Fallout 3 and not the most recent game. I just thought that was kind of weird.

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So, the basic design here is fine. You get the familiar blue jumpsuit with yellow piping and the designation “101” prominantly displayed on the collar and back of the figure. You also get some extra bits of scavenged kit worn over it, which is very appropriate for the series. Mr. 101 has one piece of large leather shoulder armor to the left and a smaller one to the right, an ammo bandoleer, a gun belt, and one piece of leather knee armor. In theory, this is a solid look for the character in the early game. Unfortunately, they put it on a figure that is a total piece of garbage. I don’t even know where to begin, so let’s go with the technical aspects of the sculpt. The suit looks passable and even the brown, dirty wash is fair. The big problem here is that there’s no credibility in a lot of the gear. The ammo bandolier is just a bunch of cylinders cast in the same brown plastic as the strap. There’s no detail, no paint. They might as well be his reserve supply of Tootsie Rolls. Take a look at NECA’s recent John Matrix figure and look at the individually painted shotgun shells on that figure and then look at this. These two figures are roughly the same price point. Funko’s Wanderer is amateur work at best. Maybe they blew the paint operations budget on those silver buckles. And then look at the holster! It’s just a flat piece of plastic. They couldn’t even be bothered to add any depth to it, or even sculpt a gun in there, let alone… oh, I don’t know… sculpt a working holster and give us a pistol to put in it like just about everyone else who is making 6-inch scale figures would have done in this day and age.

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The Pip Boy is passable, but it’s big ugly green screen shows little effort. And because there’s no swivel in the arm, he can’t even hold it up to look at it all that convincingly. You can’t angle it toward his face, just hold it so the screen is straight up and have him look awkwardly down at it. Oh, just wait. I’ll get to articulation in a bit. DON’T PASS OUT ON ME YET! The head sculpt is probably the best thing about the figure, and boy is that not saying much. He looks more like one of the mannequins in the game that I knock over when scavenging. There’s brown paint from the hair all over the side of his face and the paint on the hair is chipped. His eyes are all wonky too, but frankly that’s a common problem with action figures these days, so let’s not hold it against this guy.

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The articulation hurts this figure on two fronts. Primarily, the jointing just looks terrible and that’s my biggest issue. I can accept a trade off of limited articulation for a good looking sculpt, but just look at this mess! The arms look like weird insect legs all pinched in the middle and the ball joint on the left wrist looks so unnatural. The hips are easily the worst things of all with those awkward ball joints. What really pisses in my Nuka Cola is that the articulation isn’t even that good. You get rotating hinges in the shoulders, elbows, and wrists. You get those hideous ball joints in the hips, double hinges in the knees, and rotating hinges in the ankles. Swivels? Nope, none in the arms or the legs. The neck is ball jointed, and there’s a ball joint in the torso, but that one is fused solid on my figure. So basically we get all the drawbacks of ugly jointing with none of the benefits of super articulation. Brilliant!

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Even the ball joints in the hips don’t work like proper ball joints. For all the awkward range of motion you get in those hips, they might as well have just put a T-crotch in there and made it look good. LOOK AT THIS SHIT!!!

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Accessories? You get one. It’s a rifle. It’s a decent enough little sculpt, but at this point, who gives a f’ck? With all the great unique weapon designs in this franchise, Funko, you give us a generic rifle. Thanks. Oh yeah, he can’t even hold it like he’s going to use it convincingly. His right hand is a freaking fist so I’m left having this dude aiming and firing a hunting rifle with one hand. Yeah, I could point out the obvious and say how cheap it is to just throw one accessory in with this figure. Can you imagine what NECA would have done with this figure in their Ultimate line? But no, we get nothing. No 10mm pistol. A Fatboy? Pfft… like that was ever going to happen! Not even a little box of Sugar Bombs. Ah, screw it. At this point it just feels like beating a dead mole rat. Besides, there’s so much else to talk about. Like this…

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Yes, the Lone Wanderer does have one cool little action feature. It’s inspired by the game’s VATS system and simulates a Super Mutant targeting your leg and blowing it off. Oh, wait, no, it’s just poor craftsmanship that makes my figures’ right leg fall out every time I try to pose him. AND I MEAN EVERY FREAKING TIME!!!

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“Gonna need a Stimpak over here!” 

This figure set me back $20 and it is an absolute disgrace. Seriously, Funko should be ashamed of themselves for putting this out and Bethesda for approving it. I am not in any way joking when I say that the Funko’s own Pop! Vinyl Lone Wanderer I have on my desk is a better piece of merch from the game than this piece of garbage. Funko has released at least a couple dozen 6-inch scale Legacy figures and yet this one feels like a first attempt by a company that has no freaking clue what they’re doing. And that’s being kind, because the alternative is they just don’t give a shit what they sell to their customers. It’s December. There are only a couple weeks left in the year. I’ve probably reviewed close to 300 figures and toys in 2015. This is the worst piece of shit I looked at all year. There is no competition. And you know what the worst part is? I still have another one to look at. I’ll do that tomorrow in Part 2.

Disney Infinity 2.0: More Marvel Figures, Part 1!

The Evil money-grabbing entity known as Disney has already unleashed Infinity 3.0 on us and I begrudgingly took the plunge, even though I felt as though I wasn’t fully finished with 2.0. Nonetheless, before I get into checking out the new stuff, I thought I’d deal with some of the unfinished business with 2.0, as I’ve got these things everywhere. I’ve already looked at The Avengers and The Guardians of the Galaxy, so today I’ll start checking out the some of the other Marvel figures on my shelf. I’m not going to bother with in-package shots today, as I’ve had most of these opened for a while now. I’m looking at them on a Saturday because I don’t like to take up a normal weekday slot with this sort of thing. I’m behind enough on my regular Features as it is. Let’s kick it off with Loki…

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Loki is the last figure I needed from The Avengers assortment and while I never actually used him with my 2.0 set, I have been messing around with him in the 3.0 Toy Box and he’s a surprisingly fun character to play. I also really love everything about the figure. Loki’s got a treacherous, lurking pose going on and a devilish grin on his mug. His trademark horns are present and he’s even clutching the Chitauri Sceptre in his left hand. There’s some nice sculpted detail on his outfit too and the paint on mine is pretty clean. He’s a great way to finish off what was a solid line of little figures for The Avengers. And that brings me to the Spider-Man figures…

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The Spider-Man Playset came with Spider-Man and Nova, and I think this set was actually directly linked to the Ultimate Spider-Man cartoon, rather than just Infinity’s own thing. I was surprised to find the Spider-Man Playset to be my least favorite of the three, but that wasn’t the fault of the characters. Spider-Man is lots of fun to play and his figure is pretty damn great too. He’s crouched and looking like he’s ready for action. The web pattern is sculpted into his suit and the paint is very bright and clean.

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I’ve never seen the show, but I understand Nova was a pretty big supporting character, so he was a good choice for the second figure bundled with the Playset. I can’t say as I’ve ever been a huge fan of the character and I’ll confess, this figure has yet to even sit upon my Infinity Platform so I can’t comment on how he plays. The figure itself is not bad. They did a nice job capturing the stylized version of his costume and he strikes a nice, heroic pose. Next up is Nick Fury…

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I thought Fury was an odd fit for the Spider-Man set, but seeing as how he’s an NPC in the Avengers set, he wouldn’t have fit in there as a playable character. I haven’t actually used him in the Spider-Man Playset, but he’s been  a “go-to” character for me when playing around in the Toy Box, especially when I’m building mindless shooty levels. They did a really nice job on the figure. I love his cross-armed stance and the way his trench coat bellows off to the side. I’d say the portrait is also one of the best. And that brings me to the last figure for today… Venom!

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Like Nova, Venom hasn’t actually been on my Infinity Platform yet. In fact, he’s the only figure in today’s Feature that I actually had to open just to photograph. If his play style is anywhere near as annoying as fighting the Symbiots in the game, then he’s probably a force to be reckoned with. Anyway, I really love the look of the figure and he’s about on par with The Hulk’s size. There are some uneven spots on the paint, and a glossy patch on his right shoulder, but nothing too bad.

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All in all, this is a great set of figures and thanks to the staying power of the Toy Box, I’m still getting a lot of play time out of them, although with 3.0 out now, there’s a lot more little guys competing for time on the Infinity Platform. You’ll note that I dubbed this Feature, Part 1. Part 2 will probably be coming next weekend as I have at least another four Marvel figures kicking around to look at. In that case, though, none of them have actually been opened yet so I may try to spend some time with them in the Toy Box beforehand.