Mythic Legions: Skeleton Legion Builder 2 by The Four Horsemen

I was doing pretty well keeping up on my Mythic Legions backlog, but the wheels fell off the wagon in July. And while I really should be getting back to the figures from The Poxxus Wave, I was able to grab a couple of the new Skeleton Legion Builders from The Four Horsemen’s in-stock sale, and I’m going to have to bump them to the head of the line. The first boney builders were released as part of the original assortment back in 2016 and were armored, whereas these new ones come buck nekkid, with bones and all showing. Let’s dig right in!

It’s been nearly a decade, but the standard Mythic Legions packaging hasn’t changed much. The figures still come on a card and bubble, which is totally collector friendly as the bubble extends to cover the entirety of the card. The cardback art is generic to each assortment, but otherwise pretty forgettable, but you do get a bubble insert that has a little blurb about the character on the side. I tend to clip and save these and toss the packages.

These new skellies are about as generic as you can get, and I don’t mean that in a bad way. They are basic articulated skeletons, but executed brilliantly, and since they have no armored body parts like the originals, you can use these for a wide variety of play and display genres from fantasy to horror. They are a bit on the chonky side, which fits with the overall Mythic Legions aesthetic, but no so much that they won’t work with a variety of other 6-inch scale lines. The sculpt work here is excellent and there is a ton of detail in these frightening fellows. I dig that there are actual gaps in the lower legs between the tibia and fibula. There’s also some crazy sharp detail in the feet and hands as well as the coccyx and spine. There’s some filler behind the ribcage to give him heft and durability, but you can still stick something between those ribs! There are two big holes in the back of the shoulders, which you find in pretty much all Mythic Legions figures, and I’ll get back to these near the end. I do wish we got some filler pieces for these, as they are rather unsightly when not in use.

We’ve known for a long time now that T4H are really good at sculpting skulls, so as expected, the head looks great. They did a nice job painting in those eye holes and making them look like vacuous, soulless pits of despair. The teeth are especially well done, as are the fissures running around the sides of the head. The jaw is also hinged to give him some added emotive abilities.

Articulation here holds no surprises, as these ghoulish guys make use of the standard Mythic Legions system of modular rotating hinges. The joints on my skellies are excellent, being just tight enough to support poses and they don’t seem like they would be getting loose over time. You do get a bunch of extra hands, including fists, two types of accessory holding hands, and some pointing finger hands for when they have a bone to pick with someone.

The skeleton comes with a spear, a sword and shield, and a sword belt. The belt is much nicer than the ones we used to get back in the day. It’s actually textured and has a sculpted buckle, and swells out at one point in the loop. It hangs pretty loose off the hips, so I think it works best here as a shoulder strap, allowing him to carry the sword through the loop on his back. The sword dates back to the original Kickstarter and I still love this classic, no nonsense design. I was happy to see that it’s painted, as Legion Builder weapons sometimes don’t get that treatment. Here the blade is silver and the hilt is gold. The round shield has been used before a bunch, but it’s also a welcome addition. This one is also painted a mix of copper and bronze and uses the grab bar on the back for him to hold it.

The spear is also from the original Kickstarter design and some day I really need to count up how many of these things I own, because it’s certainly a lot! This weapon is also painted with a gray tip and black shaft.

As for the back holes, these are traditionally used as slots for shoulder armor, and here’s the Skeleton LB2 wearing one of Skeleton LB1’s armor pieces. It looks kind of big on him, but I guess that’s to be expected. I don’t think I’ll really use any armor on these guys for regular display.

The holes can also be used for some of the wing accessories T4H have put out over the years. Here he is with a set of bone wings and I really dig the way this looks. The color isn’t a perfect match, as these new skellies are whiter than previous releases, so you get a little more rotten tan color to the wings, but I think it works.

And here’s a comparison of Skeleton Legion Builder 1 and 2. I think I like the skull on the first one a little better, but then the new one gives you that articulation in the jaw, so it’s kind of a toss up. These guys look great mixed together for a skeleton army and T4H have given us quite a few Skeletal villains to lead them into battle.

More comparisons? Well, as you can see that this guy is a lot chonkier than Storm Collectibles’ Golden Axe skeletons, although I was surprised that he’s shorter as well. Storm’s skeleton is lankier and a bit more stylized, so displaying them together is a bit of a reach for me. As for NECA’s AD&D figures, I think they work really well together. They are a little shorter than Warduke and Strongheart, but not jarringly so, especially if you just count the heroes and villains being really tall. They’re also going to scale really well with Super7’s upcoming Dungeons & Dragons cartoon line.

I’ve been trying to cut back on my Mythic Legions purchases, just because I have so many of these figures in my backlog. Indeed, it was a total stroke of luck that I was at home and on my computer when I was reminded that these were dropping as an in-stock sale. Had they been anything else, I probably would have resisted, but these fellas are just so versatile that I had to pick up a couple. There was a limit of four, so at least I did manage to show some self-control. At $26 a pop, I think these are some of the best value the Mythic Legions line has produced, especially with the painted weapons. They sold out pretty quickly, and I’ll be interested to see if any of the usual e-tailers get them in and what the pricing will be like.

Mythic Legions (Poxxus): Azahazzar by The Four Horsemen

After a little segue last time to check out the Dark Templar Legion Builder, today I’m headed back into the Poxxus Wave to open another figure from Mythic Legions most recent assortment. This time we’re going big with the Demon King Azahazzar! And just to show you that The Four Horsemen aren’t making up all the canon as they go along, Azahazzar and Poxxus were both name dropped all the way back in the original Kickstarter. When Poxxus summoned the Demon King, Azahazzar to the realm of Mythoss he was split into two twin demons, Azhar and Zazhar. But, when Poxxus returned to Mythoss, he used his power to join them together once again as Azahazzar! I only own one of the two twins, Zazhar, and I reviewed him back in 2021. He actually didn’t make the cut when I was budgeting my original preorder, but I grabbed him when he came back in one of the All-Star Waves. Meanwhile, Azhar still eludes me, and I’m OK with that, since he’s mostly just a repaint and my action figure dollars can only stretch so far. Anyway, let’s check out this big boy!

As a bigger figure, Azahazzar comes in a box, rather than the usual card and bubble. But, we’ve seen these larger boxes many times here, so there’s nothing really new. It is collector friendly and there’s a little bio on the side panel recounting most of what I already talked about. Azahazzar is part of the Ogre Class, which makes him considerably taller than the regular releases, but still not as big as the infamous Trolls.

And Azahazzar is indeed a gloriously evil looking and imposing beastie. From the waist up, he’s mostly in the buff, but he does have some beautifully sculpted shoulder armor and some purple bracers worn on his forearms. His chiseled demon physique is pretty impressive and I absolutely love what they did with the paintwork for his skin. It’s a chalky black with some green highlights suggesting that he is positively oozing demonic power. He also has jagged green fissures painted on his upper arms, neck and upper chest, depicting pulsing veins of power. Down below he has a chonky belt with plated hip armor and a softgoods purple sash and skirt. His lower legs are clad in plate armor and terminate in large hooves, also painted with an ethereal green glow!

The belt is dominated by a large visage of Poxxus himself, and this is a beautiful sculpt, painted over in bronze with red bulging eyes. The belt has all the little rivets and fixtures painted, along with the brown straps. As we’ve seen, TFH are really pushing the softgoods on these newer figures, and here the purple skirt and front sash are beautifully stitched and have some wire for posing or just giving them some weight to help fall more naturally.

And that brings us to the head sculpt, and this is just a superb piece of work! I can definitely see the design lineage trace back to the twins, only with a lot more detail, as it is a larger noggin. Some of the painted green veins are actually sculpted into deep fissures in his skin, particularly above the eyes and around the mouth. His deep set eyes are also painted in the same green and without pupils, giving him a piercing gaze. The top of the head tapers outward to accommodate the four ram-like horns that curve upward and outward majestically. These too are painted with more of that ethereal green. The neck and head are framed by those sweeping and organic shoulder armor pieces and if you look close you can even see some small runes sculpted into them and painted with more green.

Azahazzar comes with two translucent green magic effect parts, which can be attached to his wrists by popping off the hands and bracers. These can be fitted on with the flames pointing inward or outward for different effects.

And finally, he comes with a staff. The shaft of this is made up of two pieces that fit together, and these appear to be the same ones used for several of the past Ogre Class figure weapons. The top piece of the staff is made up of two large translucent spheres, one yellow and one blue, signifying the colors of the twin demons he was split into. I do have a bit of a problem with the top piece not fitting onto the staff all that securely. It will stay on, but it could get jostled off pretty easily. I will likely wind up gluing it to the staff.

And with Azahazzar, The Poxxus Wave has given us two very impressive Ogre Class figures, the first being the Dragon Man, Aracagorr. I do enjoy that this figure’s backstory ties all the way back to figures released in the very first Kickstarter, but even without that callback, he’s a magnificent piece of work. I actually couldn’t budget this big fella when I locked in my preorders for this wave, but luckily he was available after the fact and I was able to pick him up without getting beat up too badly on the price. I’m definitely glad I went back for him, because he’s going to be an imposing presence on my Mythic Legions demon shelf!

Mythic Legions: Dark Templar Legion Builder by The Four Horsemen

When it comes to Mythic Legions, I’ve mostly been pushing through the most recent Poxxus Wave, but I was doing some organizing last weekend and found a box filled with more unopened figures from previous waves. So, I thought I’d mix things up and check out one of those before getting back to Poxxus! I’m not exactly sure which assortment today’s release belongs to, but we’re going to have a look at The Dark Templar Legion Builder!

As a Legion Builder, this figure does not represent a specific character, but rather a way to bolster your armies as nameless battle fodder. And that means no bio either. These Legion Builders also tend to be priced a bit less than the regular releases and have less paint applications, allowing customizers to do their thang. But, alas, I have no such skills, and the figures are still finished enough to display fine on their own. I will note, that this guy is classified as a Deluxe, which confused me, because I thought the Deluxe Legion Builders came in the extra large trays with a lot more extras. Nope, he comes in the regular sized card and bubble and a price that reflects a normal Legion Builder. I’ll have a bit more to say on that at the end when we do a comparison with the regular Templar Legion Builder that I checked out way back in 2018! It’s no secret that the Templars have been among my favorite Knights in this entire line, so I was intrigued to get an EVIL version. Let’s check him out!

Straightaway, this figure leans more toward the old than the new, with most of the body lifted directly from the regular Templar LB and most of the parts being even older than that! From the neck down, the only differences are the belt and hip armor, the shoulder armor, and the lack of any kind of neck armor. All of the armor is painted in a dark charcoal, which looks very nice, especially when coupled with the pitch black tabard and white cross. As mentioned earlier, the figure lacks all the lovely little paint flourishes found on the regular figures, so there are no silver paint hits to the rivets or buckles, giving the figure a very utilitarian appearance. Still, the detail in the sculpt still manages to shine through even without the premium paint job. These early figures can come across as a bit chunky when compared to the more slender offerings that have come since, but I think these old bodies still look great.

The helmet is the same basic Great Helm design we saw on the regular Templar, but the reinforced plating around the visor is slightly different as is the pattern of the breathing holes. And the biggest difference is the removal of the top socket, which allowed for an adornment or spike, in place of side sockets, which in this case are populated with black pointed horns and segmented fins, almost forming a full circular. The horns are painted in glossy black with the fins matching the armor’s charcoal. The whole thing makes for a distinctive and delightfully sinister presence.

I believe the sword debuted a couple years back in the Arethyr Wave. I’ve only seen it a few times, most recently with Hadirana. This was a big deal to me as it introduced scabbards instead of just thrusting the sword’s naked blade through the belt. Sure, that works fine, but adding a scabbard is just neat! The scabbard and hilt are cast in the same dark charcoal as the armor and the blade is painted silver. You get a standard issue brown sword belt to hook the scabbard onto. The only downside here is that T4H seem to have only designed one sword so far to work with the scabbard, as the blade has to be thinner. They did, however, take the opportunity to add a central fuller to the blade rather than just the usual diamond cross-section found on the standard sword. I do like the hilt, and since this one is left unpainted it isn’t completely obvious that it’s the same as Hadirana’s brightly painted version.

The shield is super old school, dating all the way back to that first figure assortment where just about everyone had one of these. The face is painted black with a white cross to match the tabard and the rim is painted in silver. It has the standard 90-degree angled grip that pegs into the back and allows for a lot of adjustment to orientate the shield while posing the figure.

And finally, you get the same poleaxe that was included with the regular Templar Legion Builder. Here it’s painted all silver, while his predecessor had a gold shaft and silver blade. As usual, the blade is a separate piece from the pole and can be removed.

I like this figure a lot, but there’s a definite discrepancy between what the regular Templar Legion Builder came with and this guy’s inventory, namely the large standard flag. Maybe TFH felt the new sword and scabbard was the equivalent, but the accessories here still feel wanting for what is called a Deluxe. They could have at least tossed in the two optional neck armor pieces. On the other hand, it was a real treat to play around with a new figure based on the older style bodies. These guys feel so good in hand, with smoother joints and just a satisfying chonkiness to them. That’s not to disparage the newer figures, but there’s just something that feels simple and streamlined about these earlier style releases. Next time, we’ll turn back to one of the newer figures from the Poxxus Wave!

Mythic Legions (Poxxus): Thraice Wraithhailer by The Four Horsemen

I was tempted to go all in on GI JOE this week, but then I remembered that I had to throw some love to Mythic Legions, so let’s do that today. If you need to catch up, I’ve already covered two of the figures from the most recent Poxxus Wave, Samir Scrollwarder and Aracagorr, and today we’ll be checking out the first baddie in the assortment… Thraice Wraithhailer.

We’ve seen the packaging many times before, so let’s just jump into a bit about the character. Thraice is an Umangeist, which TFH identify as “A corrupt supernatural mingling of flesh and phantasm,” and damn, that’s some top notch wordsmithing right there. Ms. Wraithhailer ia a summoner with an unquenchable thirst for power and has sided with the evil forces of Poxxus in Mythos’ latest struggle between good and evil.

Thraice comes out of the box with her shoulder armor off, so all you need to do is peg those into her back to get her ready for battle. Pegging these in has been a painful experience on the recent figures, so I was happily surprised to see these go in nice and easy. I’ve been through so many Mythic Legions figures and have so many yet to be opened, that I no longer go crazy trying to identify all the parts reuse, although I do certainly recognize the shoulder pieces, as we’ve seen those many times before. The body consists of the leather-style armor we saw introduced with the Elves, and here it’s done in black and brown with some fine silver paint work around the fixtures and rivets. I’m also blown away by the attention to detail on the laces running up the front of her cuirass. The individually sculpted laces are painted brown and each and every eyelet is painted silver. The boots give way to a dark chocolate brown, matching the belt. The belt has a bronze disk buckle front and center, some sculpted pouches on the side and more of those immaculate tiny silver paint hits to the fixtures. The belt looks great, but it does have a habit of riding up and shifting about when posing the figure.

This wave is big on the softgoods flourishes, and here we see a black skirt utilized along with the sculpted armor, which hangs down from the hips and wraps around the back. We also get wired flap of cloth hanging down the front. I really am impressed at how well the cloth is integrated with the plastic. It looks great! Thraice also comes with three sets of hands: Two sets for accessory holding and one set for spell-slinging!

And there are two portraits included, although the differences are rather subtle. The first is rather neutral and it doesn’t make Thraice look like such a bad gal. The eyes are very nicely painted with white centers to her pupils giving her something of an ethereal look. The facial features are well-rounded and beautiful with an ashen complexion and her pure white hair hangs down over the fronts of her shoulders with some stray strands falling over the extreme left side of her face.

The alternate portrait makes her look a bit more wicked, or at least like she’s concentrating on a spell or incantation. Her brow is a little furled and her eyebrows are downturned, while the hair is identical. There’s definitely a difference of expression between the two heads, but it’s not exactly a huge difference. Either way, they are both gorgeous! And if you aren’t all that wrapped up in the official canon, I think Thraice could certainly pass as one of the heroes if that’s what you want her to be. Or perhaps just a shadowy figure who’s path is uncertain.

You also get a purple softgoods cloak, similar to the one we saw last time with Samir. Once again, it’s beautifully tailored with wire running around the edges for posing and the material falls about the figure quite naturally, which is impressive for this scale. The deep purple both fits the character well and offers a bit more color to make her pop. Naturally, you do have to remove the shoulder armor to fit it on her. On the downside, I did not want to wind up pulling out the stitching on the hood clasp trying to get her hair to fit inside the hood, so I kept the hood down in the pictures. The solicitation shots do have her wearing it up, so I’m sure it’s possible, but I just didn’t want to risk it.

Thraice doesn’t come with a whole heck of a lot in terms of extras. Mythic Legions can be like that. Sometimes you get a ton and sometimes just a small assortment. Indeed, in this case you just get two magic effect parts and a staff. The staff is pretty simple and understated, but I do really dig the translucent blue crystal ball at the top. The black shaft is smooth and you get some bronze fixtures sculpted at the top and bottom. I kind of like the idea that the staff is just a focusing tool for Thraice’s power and it doesn’t need to be all kinds of elaborate and crazy to do that.

As for the effect parts, these are both to demonstrate Thraice’s abilities as a Summoner. The first is a translucent blue skull and it is really damn nice. The projected skull has it’s jaws open and the spiraling tendril of energy wraps around the figure’s arm to make it look like it’s being cast forth. The translucent effect looks great and when combined with the bright blue it practically looks like it’s illuminated.

The second is a serpent’s head with a long spiral tendril that wraps around the staff. This one looks really nice as well with the same gorgeous translucent blue coloring and a lot of detail to the serpent head.

I’ll confess that Thraice underwhelmed me in the accessories department, but she more or less makes up for it as the figure itself is absolutely excellent. I think the choice of armor fits the type of character they were going for quite well and while there aren’t a lot of flourishes of color, the black and brown looks solid and the meticulous touches of silver do impress. And once again the use of softgoods is very welcome here and it I like that you can display the cloak open and still see the body sculpt, giving me the best of both worlds. Yes, I would have liked a few more extras included. I get that she’s probably not a sword-user, but at the very least, that exotic curved dagger and sheath we’ve seen many times before would have given us something to hook onto her belt. And I’ll likely borrow one from another figure.

Mythic Legions (Poxxus): Samir Scrollwarder by The Four Horsemen

Last month I started checking out the newest assortment of Mythic Legions figures, centered around the return of the evil scourge, Poxxus. My first figure was the large and impressive Dragon Man Aracagorr, which was a mighty fine debut for the wave. And, yes, it’s taken me a few weeks to get back to it, but I really do have so much cool stuff to cover and three reviews a week can only take me so far. I’d love to do more, but it’s often a crunch just to keep up this pace. Anyway, today’s offering from the Realm of Mythoss is the powerful wizard, Samir Scrollwarder!

Unlike our giant dragon friend, who came in a window box, Samir comes in the usual bubble on card that we’ve been seeing with Mythic Legions from the beginning. The card art is generic to the wave, but you do get some character specific text on the side of the bubble insert, telling us that Samir is one of the good guys and Keeper of The Great Library of Agbendo. This presentation is both attractive and serviceable, as well as collector friendly, but I don’t tend to keep these packages. I will note that Samir came packaged with his blue robe off and in a baggie behind the bubble, but I’ve had him out long before I took this shot and opted to leave it on. But, let’s start out without the robe and see what we’ve got!

Straightaway, I love Samir’s classic wizard look. Long gray beard? Check! Bald Pate? Check! Robes? Check! And speaking or robes, let’s start there. Mythic Legions is a line known for its exquisite sculpting and paintwork, so the heavy use of softgoods is kind of a new thing for the line, and Samir is definitely the first of these figures in my collection to be fully dressed in cloth and showing very little sculpt on the body. For the record, the underlying body is fully armored, but I won’t be disrobing him. I’ll never display him without the robe, so you’ll have to take my word for it. His wizardly garment is immaculately tailored, fits the figure well, and falls about him quite naturally. There are wires sewn into the bottom edge as well as the sleeves to allow them to be shaped the way you want them and it serves the purpose very well, especially in those sleeves, which gives them a little added weight. How do wizards cope with those long dangling sleeves? It seems like they would constantly be knocking over dangerous potions or catching them on fire, while reaching over a candle to grab another book.

The head sculpt is very nicely done, giving Samir an ancient and wizened countenance. The long gray beard is intricately sculpted with strands of hair weaving around and crisscrossing each other. His skin has a rich brown pigment and I dig the creases in his brown and the crow’s feet radiating from the sides of his eyes, which suggest he’s been around a while and seen a lot. The painted eyes are a little flat when compared to some of TFH’s other efforts, making them serviceable but not exceptional.

You also get a second head depicting the mystical arts welling up in Samir. This is mostly the same head sculpt, but here we get some green paint depicting arcane markings on his face and his eyes are painted entirely in green, showing the power within him.

The robe is cinched at his waist with a brown plastic belt that tabs together in the back behind a sculpted pouch. The connection there isn’t terribly secure, so I do find it popping open now and again.. I may wind up using some poster putty to secure it, or just outright glue it, since I don’t really ever plan on removing the belt. You get some accessories for the belt, including a cluster of pouches and potion containers that clips on. There are also a pair of loops to allow him to keep a pair of scrolls at the ready. The scrolls are plastic and sculpted in rolls. The belt has some fine gold paintwork on the buckle as well as the fixtures on the pouch.

Articulation is standard Mythic Legions stuff. I believe the figure is built on the Elf-style body so despite being armored, it’s more lithe and feels a bit more agile than the bulkier knights. You get four sets of bare hands with Samir. These include fists, two sets of casting-gesture hands, and a pair to hold accessories.

Samir also comes with an mystical text from the Great Library of Agbendo The powerful tome has a sculpted belt around it, holding it permanently closed. There are some loose pages sculpted into the fore edge and a real chain so he can wear it around his neck and keep tabs on it. The covers have a realistic leather texture to them and there’s a golden sun emblem sculpted on the front as well as reinforced corners.

And finally, you get his magical staff and a magical effect part. The staff features a winged cobra at the top, encircled in a ring. The staff has several rows of rings and a spiral grip running down to the end. The entire staff is finished in a deep copper color. The swirling green effect part is meant to snake around the staff, but it also works really well to depict Samir launching a mystical attack from his hand. Snaking it around his arm inside the robe holds it in place really well and the figure is capable of supporting the weight of the piece without any help of a stand!

And here is Samir wearing his blue cloak. I had originally planned on shooting more of the review with the cloak on, but I was pretty impressed with the figure in just the brown robes and so I saved it for last. The cloak looks great on him and certainly adds some color. You get wires running throughout the edges of the cloak as well as around the opening of the hood and these make it easy to work with when posing the figure. It’s quite impressive that even with both the robes and the cloak on, the softgoods don’t look puffy or oversized on the figure and I think that’s a testament to how great the tailoring is. Ultimately, I will likely keep the blue cloak on him for regular display, but I’ll be open to switching it up now and again.

Samir feels like quite a landmark figure for the line. It not only introduces a very classic and traditional wizard design, but it also shows us how well softgoods can be utilized for these figures. Now, I’m not saying I want a lot of my Mythic Legions figures dressed from head to toe in cloth, but it’s nice to see how well TFH can do it when it’s appropriate. They also did a great job with his accessories and the magic effect piece turned out a lot more versatile than I had expected. We did get another wizard in this assortment… an EVIL wizard, but I’m going to hold off on him and try to mix things up for the next time I visit with this amazing line!

Mythic Legions (Poxxus): Aracagorr Figure by The Four Horsemen

Yes, I have quite a backlog of Mythic Legions figures (mostly from the Illythia Wave) to check out, and yes I’m still bumping the newly arrived Poxxus Wave to the front of the line. I’m not trying to slight those other figures. Their time will come, but in an effort to be slightly current, I thought I’d jump ahead. The Poxxus Wave marks the third assortment of figures based on the return of a Big Bad to the Realm of Mythoss. First there was Arthyer, then came Illythia, and now we have Poxxus. I’ve only begun opening these, but I started with one of the big boys and he made quite the impression, so let’s go with him! As always, these were part of a limited pre-order through Store Horsemen, and while other retailers have been getting them, they tend to be sold for high mark ups.

Aracagorr is a member of a Demi-Dragon race called the Dragosyr. And while he looks like a pretty tough customer, he’s actually described in the lore as a noble warrior who has pledged to fight against the coming of Poxxus and his diseased forces. As we’ve seen in the past waves, the larger figures (Trolls and Ogres) come in window boxes with a generic, but attractive deco and a little blurb about the character on the side panel. Everything is collector friendly and you do have to attach Aracagorr’s tail to get him all ready for display.

And wow! I experienced a bit of sensory overload when I first got this guy out of the box. He’s big, he’s hefty, he towers over standard-sized figures, and both the sculpt and paint are absolutely stunning. This Dragon-Man uses some of the same parts as Kraggnar from the Cosmic Legions line, and while there is some of new sculpting here, the body has the same basic physique, with the elongated torso and legs that are slightly shorter than one might expect. The body is covered with meticulously sculpted scales, bumps, and ridges that had me turning the figure around in my hands just to take it all in. The tail has a ring with a slot, making a sort of C-connection that fits around the post connecting the upper body to the pelvis, allowing you to attach it without taking the figure apart. I thought it was going to be a chore, but it went on pretty easily. The downside to this design is the tail looks rather thin as it approaches the body, but that’s only really noticeable from certain angles. And as amazing as the sculpted detail on this figure is, the colors really steal the show. The electric blue paint is gorgeous as it slowly transitions to lighter aqua green to darker purple at various parts of his body. I can’t remember the last time I saw a paint job on a figure anywhere near this striking.

Aracagorr’s armor includes grieves, forearm bracers, and shoulder pieces. These are all done in a fairly classic knightly design with a flat gray finish and an understated aqua green wash to give it a hint of mystical energy. He has a chest harness that connects at the front with a studded disk, a wide belt with hip armor hanging off the sides, and a gray furry diaper to protect the modesty of his majestic dragon dongle. The belt has a large stylized dragon head motif carved into the front with horns protruding up and outward. As usual, all the little sculpted belts and straps on the armor are textured to look like leather and the rivets and buckles are all painted in metallic silver.

The portrait shares all the striking detail and coloring of the body. It’s covered in sculpted scales and has a snout with a small horn jutting up from his nose, counterbalanced by a pointed chin. The jagged jaw displays an array of sharp teeth jutting up and down from the jawline, and he has two horns sweeping back from the top of his head. The eyes are nestled under prominent brow ridges and there’s some electric purple painted scales under them. The jaw is even articulated with a fully sculpted tongue allowing for some different expressive display options. This is a breathtaking head sculpt and it makes me wonder if we will ever get a full-on dragon in this line and if so, just how epically magnificent (and expensive) it would be.

The articulation here is identical to what we saw with Kraggnar. Kraggnar had a little issue with the hips holding up his bulk in certain poses, but Aracagorr’s tail helps to skirt that problem by giving him some extra support. The tail also has a swivel cut about halfway to the end. You get three sets of hands with the figure: Fists, graspy hands, and tight grip hands. I’m happy to say I didn’t have any QC issues with the joints and he didn’t require any heat or force to get any of them working.

Besides all the hands, Aracagorr comes with two other accessories: A big sword and a magic effect piece for the blade. The sword is suitably sized for this bruiser with a distinctively contoured blade and a winged dragon motif making up the crossguard. The extended grip allows for two-handed wielding and the pommel looks like it was designed to crack some skulls. The blade has some sculpted nicks to the blade suggesting it has seen a lot of use and the fuller-like cut-out has some aqua paint to give it a mystical look.

The effect piece fits right onto the edge of the blade and is cast in a clear reddish-purple plastic. I think I would have preferred something in blue to match the figure as the coloring on this effect piece gives it a kind of grape jelly motif.

For whatever reason, I don’t even remember this Aracagorr being on my radar when I dropped my Poxxus Pre-Order, but he was the first out of the shipping box to really catch my eye. The colors and sculpt on this figure are superb and even among a collection of figures as diverse and beautiful as Mythic Legions, he commands a presence on the shelf that cannot be denied. What’s more, he’s big enough to go toe to toe with just about any villain in Mythoss and I can see him drop kicking my Goblins with glee. Heck, I’d even give him fair odds against any of the Trolls. I’m sure we will inevitably get a repaint, maybe with a new head and some variant armor, and I can’t wait to see what TFH come up with.

Mythic Legions (All-Stars) Lady Avarona by The Four Horsemen

I was hoping to get to some of my Mythic Legions backlog before the new wave arrived, but those figures hit my doorstep this past weekend. But I will manage to squeeze this one in before bumping the new ones to the head of the line. It’s hard to believe that it’s been two years since I last checked out a Mythic Legions figure here, but in my defense, last year I was pretty busy with Cosmic Legions. And even with three reviews a week, it’s easy for stuff to fall by the wayside. But, that’s why I’m trying to focus on a lot of unfinished business in 2024. Today’s figure comes from one of the most recent All-Stars wave, so let’s check her out!

The packaging hasn’t changed much at all since this line began. We still get the full plastic front with bubble that slides off the cardback. The cards are generic to the specific wave, but the bubble insert has some information on the character. Lady Avarona, the youngest of the Avarona Family, seems to be a pretty bad girl. Actually the whole lot of them are kind of dirt bags. They sided with evil during The Great War and got branded as traitors and now she fights for the evil Legion of Arethyr. Before getting started, I have to report that the figure’s left hand was rattling around in the package when I got her. Upon opening her I saw that the wrist peg looked like a dog had chewed it. I purchased her new, so I have to assume it was factory damage that nobody caught. I was able to remove the peg from the arm socket, reinforce it with some glue and reattach the hand. The wrist hinge is now useless, but at least I saved the hand and it can still swivel. Poor QC for me or bad karma for her being a traitorous bitch? You decide!

Here is Lady Avarona out of the package, wrist surgery completed and with her shoulder armor pieces attached. I am a big sucker for the knights in this line so Avarona is right up my ally and the suit of armor here is absolutely gorgeous in an evil sort of way. You get that rough-hewn iron look with jagged edges, spikes, and sculpted pitting, which suits this dark knight so well. It definitely looks like she shops at the same armory as the Orcs. There are also hints of sculpted chainmail between some of the plates. The coloring is gorgeous with a deep gray-black finish and a bit of silver drybrush to give the armor a well-worn look. The plastic tabard is a deep red with a metallic purple breast plate over it and you get plenty of silver paint hits to the tiny buckles and rivets throughout the suit. She has a waist belt and a shoulder strap, both of which have some really impressive leather-like texture. There are some sculpted pouches on the belt and even a scrollwork pattern sculpted into the shoulder strap, which is an insane little bit of added detail.

Avarona comes with only one head, which has a permanent great bascinet to protect her evil noggin. The bascinet appears to be sculpted separately from the head, as there’s some gaps between the helmet and the face which adds a lot of great depth to this portrait. It also has a hinged visor, which gives you two display options. The face shows a woman overcome with evil, depicted by her blood red, pupil-less eyes surrounded by some dark shading. She’s got a very dour expression, with downturned lips and a bit of sag to her jowls. It’s a really great portrait and kind of a shame to cover it up with the visor, although that look is also fantastic, with a jutting hound-style design, pierced breathing holes and a gap so you can still see her wicked looking eyes.

You get two weapons with the figure, a pole axe and a sword, and both of them can be carried on her person. There’s a loop on the back of her shoulder strap to secure the axe, but this requires the opposite shoulder armor piece to be removed to allow it to sit well. You do get a standard issue brown sword belt with a loop for the sword, but I find it interferes with the belt that’s already on the figure, so I opted to just tuck the sword through that belt and I’ll give the sword belt to someone else.

The sword has a sickle type blade and we’ve seen this piece before, most recently here with Thwickk, but that was four years ago. This version has been repainted with a darker grip to match Avarona’s chest armor and a bit of a darker gray for the blade steel. The top and bottom of the hilt is painted in a deep gold finish. I really love this particular sword design, especially its sweeping curve and vicious looking clipped point. I think it’s best used for the more exotic characters, but I think it fits Avarona pretty well.

She also comes with a circular shield, which is also a piece we’ve seen more than a few times. It’s painted in a dark gray to match the suit of armor with a dark red ring circling the central boss and some brass painted rivets circling the ring. The shield is held with the angled grip that pegs into the back that we’ve been seeing all along, ever since TFH replaced the original clip design. I was worried her wrist repair wouldn’t hold up to carrying the shield, but it seems to work fine.

This particular pole axe was first introduced back in the Advent of Decay assortment, so it’s been around for a while, but it’s been used sparingly enough that I don’t mind seeing it again. It’s a rather beautiful weapon with some organic curves to the axe head, an almost serpentine quality to the straight grip, and a subtle blade making up the bottom end of the shaft. It definitely has the elven flavor to it, but I think it works well with Avarona. Besides, anyone who has played an RPG knows that battlefields are a great place to pick up upgrades for your weapons, so maybe Lady Avarona picked this one up off a dead elf.

Lastly, you do have an optional softgoods piece to replace the lower half of the plastic tabard and I’m really mixed on this idea. On the one hand, it’s cool that TFH are experimenting with more softgoods beyond simple capes and fur, but in this case, I don’t like the disconnect between the plastic upper half of the tabard and the bottom being cloth. Don’t get me wrong, they matched the colors remarkably well, and added wire to the edges so you can pose it, but that transition going from plastic to cloth just doesn’t work for me. It’s just not a piece that I will display on the figure, which is why I snuck it in here at the end.

I’m not going to lie, having a figure broken in the package is not a great experience at any time, but it’s extra discouraging when it happens on the first Mythic Legions figure I’ve opened in nearly four years. I actually opened this figure about a month ago and when I saw the break, I just cast the figure aside in frustration and it took me a while to come back to it. Luckily the repair turned out pretty OK, and I was ultimately able to enjoy the experience. She’s a really great looking figure and it’s cool to add an evil female knight to my Mythoss mix. And despite the QC issue, I was able to come away pretty pleased with her. Hopefully that QC problem isn’t a sign of things to come with future figures. I’ll find out this weekend when I really start to dig into opening the Poxxus Wave!

Mythic Legions (Advent of Decay) Artemyss Silverchord by The Four Horsemen

Here we go, folks! It’s the final installment of Mythos Monday for a while, as after today I’ll be all caught up on showcasing the Mythic Legions figures in my collection! As I mentioned last week, I saved the two Deluxe figures for last, and that means today I’m checking out Artemyss Silverchord!

Artemyss comes in the same style packaging as the Deluxe Knight Builder we saw last week, but there isn’t nearly as much stuff crammed into this bubble. In fact, the main reason for the elongated tray was to accommodate her wings, which are nested in the bottom tray under the figure and other accessories. She does, however, have one of the coolest bios I’ve come across in the line. Artemyss’ parents were killed by vampyre assassins, and now she leads Xylona’s Flock as a noble warrior and paragon of virtue. Oh yeah, and Asterionn the Minotaur is her personal guardian! There are a couple of different display options for this figure, so let’s get started!

Artemyss makes use of an interesting mix of parts from Advent of Decay, basically borrowing some heavy armor from the female knights and some lighter armor from the elves. Her cuirass is the one first introduced on Gwendolyn Heavensbrand, finished with the same gold paint, but using some copper and purple to add color to the panels. Her belt, however, is different, with shorter hip armor and a purple stone front and center. Her upper arms and legs are the usual bare female limbs, but her legs are painted to resemble leggings. She has the lighter armor for her lower legs, with the knees painted gold to signify reinforced armor, and the rest brown to convey leather boots. She has the elven wrist bracers on her forearms, painted gold to match the rest of her armor, with brown inner sleeves.

Artemyss is one of the very few figures to not get shoulder armor of any kind, which makes sense, as it would interfere with her optional wings. She does have a cape, but since most capes in this line are designed to hang on the shoulder armor pegs, here it just has a neck hole. I like this method, since it can be worn over her bare shoulders, or folded back out of the way, or even shifted to cover her free arm when wielding a sword. The cape is green, but it’s a few shades shy from matching the green plastic sash that hangs down the front of Artemyss’ belt.

The head sculpt is all new, and I absolutely love it. It’s characterized by the elaborate clutch of braided hair that cascades down her back, complete with gold rings to hold weight them down. She also has an elaborate set of gravity-defying antlers protruding from her tiara. Seriously, for this thing to work, that tiara would have to be bolted to her head! But it looks so majestic and amazing, I’ll just chalk it up to magic! She has a beautiful face, with narrow, almond-shaped eyes, blue lipstick, and a heavy dose of purple eyeshadow. I particularly love how TFH sculpted the two braids that fall from in front of her pointed ears to frame her face.

As for accessories, Artemyss comes with two swords, one is the standard one-handed cruciform sword with a gold hilt and a silver blade. Chances are very good that this one will go to another one of my figures.

And that’s because she also comes with the elven short sword, and this one just suits her perfectly. Sadly, this sword doesn’t turn up very often, and I think I last encountered it when checking out Dorina Onoris. It’s an absolutely beautiful piece with an ornate gold hilt and a leaf-shaped blade.

Next up, Artemyss comes with a bow, quiver, and one loose arrow. The bow is a rather distinctive piece, sculpted to look like it’s crafted from antlers, with a green grip and gold bands to secure the string. This is a new accessory to me, and that’s saying something considering how many of these figures I’ve reveiwed over the years. The quiver is the same sculpt we’ve seen a bunch of times, painted brown with gold trim. These usually have a clip on them, but mine does not, but it can still be passed through the loop on the sword belt and worn on her back using the belt as a shoulder strap. The loose arrow is silver with purple fletching to match the ones sculpted in the quiver. She looks great holding the bow, but as I’ve said before, the articulation on these figures is not ideal for having them actually knock an arrow to shoot it.

And last, but not least, are her translucent pink wings. These attach to the holes usually used for the shoulder armor, or you can use one of the adapter pieces to tab it into the slot in the middle of her back. Because of her hair, I find the shoulder holes work better. And obviously, the cape needs to come off when using these. They attach via hinged pegs, so that gives them the ability to swivel and be angled forward and back. They were positioned in the box with the narrower parts on the top, but I prefer them on the bottom. They do make Artemyss a bit back-heavy, but she can still stand with them without the need for additional support. I find that they also remain pegged in more securely than some of the other, heavier wings.

Artemyss is an absolutely gorgeous figure, and I think she’s a fine addition to end on. The mix of parts here works perfectly to create a fresh new look, the unique head sculpt is beautiful, and the addition of the wings is just icing on the cake! And with that, it’s time to put Mythic Legions on the back burner until some new figures arrive. This trek has taken me through nearly 90 figures over the course of about six years! Keep in mind, I also have Cosmic Legions pre-orders in the pipe, so I’m looking forward to checking those out as well. Next week will see a return of Marvel Mondays so that I can wrap up some of the Marvel Legends waves I have waiting to be opened!

Mythic Legions (Advent of Decay) Deluxe Knight Builder by The Four Horsemen

We’re in the home stretch now, folks! By my reckoning, I have only two more Mythic Legions releases to spotlight here before I’ve wrapped up with all the figures I currently own. And I saved the two Deluxe Sets I have for last! Today I’m checking out the Deluxe Knight Builder, which is kind of like a super-sized Legion Builder, only with the premium paint applications of a regular release, and a hefty assortment of accessories. There’s a lot of stuff to cover here, so let’s jump right in, because I’m going to go long today!

The packaging here is pretty unique, as the figure comes on a much wider card to accommodate the large tray packed full of goodies. Actually, there are two nested trays here, with two levels of weapons, heads, extra armor bits, and you even get a second torso. Obviously, the goal here is to give you as many different options as possible to create all sorts of variants, although both torsos are female, making use of the slighter build introduced in Advent of Decay. As a result, I’m just going to be assembling four different figures, based on the four different heads, to try to show off everything that’s included. Just about everything in the box has been seen before in previous reviews, except for one piece, which I’ll call out when we get to it!

I’m starting out with the Salade style helmet and no tabard for what is a really beautiful femme knight. As always, the armor sculpt here is exquisite, with every tiny rivet, strap, and interlocking plate lovingly recreated, along with the chainmail texturing exposed at the joints. You also get some stunning decorative relief work sculpted into some of the panels. The paint job gives the armor a clean, burnished silver finish, with a striking turquois used for some of the decorative panels. Add to that some gold edging and rivets, copper for the chainmail, and brown for the retaining straps, and you get what I think is one of the most gorgeous knights this line has produced.

I think I first encountered the Salade helmet when I reviewed the Advent of Decay Knight Legion Builders, and it hasn’t been used much, which is a shame because I’m a fan of both the helmet design and this sculpt. The swept back and narrow slit in the visor make it quite a distinctive piece of headgear, and the hammered look of the sculpt is just so damn great. I also went with the segmented lobster-tail style shoulder armor for this particular configuration, which I think looks perfect!

As for weapons, I gave her the simple one-handed cruciform sword, worn on her waist with the brown belt, and the circular, concave shield. The sword needs no discussion, as it was introduced in the original Kickstarter assortment and we’ve seen it dozens of times since. And yes, it’s still a favorite of mine! The shield has turned up a few times, mainly with some of the Gladiator-style figures like Calavius. The paint here is actually very similar to that appearance, but with the central boss left silver like the rest of the shield, as opposed to gold to match the decorative ring. I love the deco, but it would have been interesting to see the outer ring painted in the same metallic turquois!

And just to keep the distribution of weapons fair, here she is wielding the mace. This weapon has a large, bulbous studded head, perfect for bashing in even the most heavily armored brains. The shaft is sculpted with a wood grain pattern, although the whole weapon is painted in silver. The head is interchangeable, so we’ll see a variation on this mace in a little bit. This particular mace is another one of those weapons that has turned up here and there, but is not as often as others, so it’s a welcome addition! Let’s swap out the head and a few other parts, and check out the next variation!

Here’s another head, and I’ve also swapped out the plated groin armor with this leather scaled look. I actually don’t really like using this piece with this armor, I think it looks too low-rent, but I wanted to showcase it anyway. I’ve also moved the waist belt to become a shoulder strap to better carry the two-handed sword.

The Armet-A-Rondelle helmet, to give it its fancy name, is the one piece in this set that I believe is brand new. Or at lest, I don’t remember seeing it before. It’s a close fitting 15th Century style helmet, that’s characterized by the rondel plate at the back and base of the neck. You get some gold trim, and some lovely sculpted relief work around the visor. Like the Salade, I think this helmet goes really well with the figure.

Like the one-handed sword, this two-hander needs no introduction, as it’s been issued so many times to so many releases. It’s even been given the copper painted hilt, which has been seen before. I do like that the silver blade has been given a bit of a wash, to give it a slightly weathered look. All in all, this sword still looks great and remains one of my favorite accessories.

And, as long as we’re on the subject of over-used accessories, here’s the infamous spear introduced in the original Kickstarter assortment. OK, this is one accessory that I think it’s time to retire and sculpt a new one. This one looks a tad chunky, which works fine with the bulkier male knights, but looks a little off with the slighter builds introduced in Advent of Decay. This one has been painted silver and given a bit of a rust wash. Let’s change things up again, and this time we’ll swap the head and the whole torso!

Here is the tabard torso along with the tabard groin piece, introduced in Advent of Decay and seen at least a few times since. The plastic garment has a blue stripe flanked by a mustard color on each side, along with some gold trim. I think it looks pretty good with the existing color scheme on the armor. It also has a little spray on the bottom piece to make it look dirty. I’ve also swapped out the segmented shoulders for these curvy ones, which include the turquoise panels to match the rest of the armor perfectly.

The helmet is pretty familiar, as I first encountered it with back with Delphina, the female Templar in Advent of Decay. Indeed, I think we’ve seen it in this exact color scheme as well. I don’t have anything new to say about it, other than it just goes perfectly with this body, and it’s one of my favorite helmet designs, which somehow manages to look both noble and intimidating at the same time.

As far as weapons go, first, I’ve given her the chunky dagger, which is another callback to the original Kickstarter assortment, and one which hasn’t been turning up that often in the recent waves. I think it’s a great little piece, and it makes for an excellent main gauche when paired with the sword. I’ll also note, the hilt is painted to match that of the sword, which is always a plus in my book!

Next up is the flanged mace, which was swapped out for the spherical studded mace head. I tend to favor this one over the previous, as it has a vicious beauty to its design. I also love that each of the rivets in the head are painted gold.

And let’s bring in the second shield, which introduced in the original Kickstarter, but here given a spiffy new paintjob. The blue and white checkered deco has a nice sense of pageantry about it, and when you add the gold frame, it matches the armor pretty well. Like the tabard, the shield has a little bit of spray on it to give it a slightly dirty and worn look. I think the shield pairs really well with the flanged mace. OK, let’s do one more variant!

Here, I kept the body all the same, but added the final head, which is a sort of Burganet. This lovely form-fitting helmet has a ridged pate, bisected by a central crest, and a rather distinctive beaked visor. You get some piercings to help with breathing, two rather wide eye slits, and some painted rivets. You also get a choice of either a spike for the top, or blue plumage.

And lest you thought we were done showcasing the original Kickstarter weapons, here’s are friend the beefy battle axe. Just about everyone who was anyone got one of these in the initial assortment. The weapon includes pieces to customize it as either a double-headed axe, or to give it a single blade and a spike. Either one works fine for me! The grips are painted black, with the rest silver and given a light patina of rust.

And finally, here she is with the the shiny silver halberd. This is a weapon I’d like to see a little more often. It was introduced in Advent of Decay, but hasn’t turn up all that much since.

If you’re still with me, well congratulations, because this was easily the longest Mythos Monday Review I’ve ever done. The Deluxe Knight Builder set retailed for about $60 at pre-order, and as usual, I wish I had a little more money in the budget to have picked up two or three of these. With so many different weapons, four different heads, and two different bodies, there’s a lot of fun and variety to be had here. But Advent of Decay was a massive figure drop, and I didn’t have enough cash for all the figures I wanted, let alone enough to double up on treasures like this one. This is definitely one of those figures that should be up for order on Store Horsemen all the time, and I wouldn’t mind seeing a reissue with a new deco either!

Mythic Legions (Advent of Decay): Barbarian Warrior by The Four Horsemen

It’s another Mythos Monday, and I’m really closing in on the final figures I have to review from The Four Horsemen’s glorious Mythic Legions line! Today I’m going back to that deep, deep well that is Advent of Decay with a look at the Barbarian Warrior!

While not on the package, Barbarian Warrior is actually a Legion Builder, and as such, she doesn’t have a name or bio on the package, but I’ll just call her Barb-Ra! These figures feature less paint applications, and are intended as a means to army build your forces. That is, unless you’re like me and spent all your monies just trying to get as many of the figures in this assortment as possible, and only have enough left to buy one! Let’s open her up and check her out!

With three heads, and three different weapons, this figure has a number of variations, which is great if you did happen to buy a few. Just to mix things up a bit, I’ve set her up with three different looks, and we’ll take each one in turn. First, I have her as a Barbarian Sword-slinger, and with the addition of the breast armor from last week’s review, we’ve now officially seen all the pieces used on this figure somewhere before. Barb-Ra shows off a lot of skin, utilizing the female bare arms and legs, bare midriff, and just the aforementioned breast armor covering her top. The armor is mostly of the female Orc variety, giving it that crude and angular look. I dig the upturned toes on her boots, plus the hip and shoulder armor works very well here. All of the armor pieces have a blackened iron finish, with no additional paint for the rivets or straps. I think everything about this figure just gels wonderfully!

The head features a very Orcish-style helmet that leaves the bottom of the face exposed. The facial features are a little soft on this sculpt, but not bad at all. The horns curve outward, and can be interchanged with the other set of horns included in the set. There was also a pair of wings, similar to what we saw on Freyja last time, but for the life of me I can’t find where they went. When I’m finally done reviewing these figures, I’m going to start a major accessory organization project! Anyway, the helmet sculpt is great, with plenty of nicks and scrapes to show battle wear. My only complaint is the lack of detail in the eye slits. They’re just left blank. There’s a hole in the top of the helmet, which can be used for a spike or a ponytail, but I’ve opted to leave it vacant. We’ll see that ponytail in a bit.

I’ve got this version of Barb-Ra armed with the standard Mythic Legions 1.0 two-handed sword, this time painted up all in silver. I still love this piece, and if you’re going to go with just one color, I think silver is the way to go! She can get away with wearing the sword belted to her waist, but I prefer it on the back, because it is pretty long. And because these shoulders aren’t too bulky, both can be worn with the sword angled off to one side or the other, for easy reach-around access.

Hammer Girl is up next, sporting a new head, and the tried-and-true Mythic Legions 1.0 Hammer of Smashing! I probably have at least two-dozen of these giant war hammers by now, and I ain’t complaining because it’s awesome. This one is painted in a very dark copper color, which brings out the beautiful detail in the sculpt.

The head here is a fully enclosed helmet with ram horns, and boy do I love this one. It has a very strong Skyrim vibe going for it, and I think it looks absolutely fantastic on this particular figure. The paint matches the rest of the armor, and there’s some beautiful sculpted detail in the strip running down the center of it.

And finally we have Ax Maiden, and finally a weapon that’s not carried over from the first Kickstarter assortment, but rather the bearded ax that was introduced in Advent of Decay. This was another great choice for the Barbarian Warrior, and I think it goes particularly well with this third head.

And, yeah… that’s a pretty distinctive head! It’s recycled from The female Orcs, but painted in a caucasian flesh tone to create what TFH call a Half-Orc. The Orc features can be clearly seen in the pointed ears and the large tusks reaching up from her bottom jaw. The helmet is very similar to the first one, but with side slits for the ears, and the cheek protectors extended. I’ve also incorporated the ponytail into this one. On the downside, the lack of any detail in the eye slits is really jarring on this head.

And that’s the Barbarian Warrior! In a perfect world, TFH would at the very least get their Legion Builders up for sale on Store Horsemen as permanent offerings, and if they did, I would budget out a couple each month, because I’d love to be able to display a squad of all three of these ladies to back up the House of the Noble Bear! I especially think these ladies make nice counters to the Skeleton Soldiers released in the same assortment.