DC Icons: (#10) Superman (With Kelex) by DC Collectibles

It’s DC Friday again and what better way to spend it than looking at another of DC Collectibles’ newest DC Icons figures? Today I’m checking out Superman! The fact that he’s appearing for the first time in Wave 3 is a great indicator of how diverse this line is. Think about it. We got Earth 2 Mister Miracle before Superman! It’s a risky move and I commend DCC for making it, as opposed to just flooding the pegs with A-Listers like Batmans, Supermans and Harley Quinns. Um, Harley Quinn was in this wave of DC Icons, so… SHUT UP!!! Anyway, hopefully it’s paying off for them.

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We’ve seen the packaging before and it’s as attractive and collector friendly as ever. The blue and white coloring looks sharp and I dig the placement of the S-Shield in the “O” of ICONS. The box indicates that Superman is the tenth release in the series and calls out that this is Superman as pulled from the pages of John Byrne’s landmark “Man of Steel” miniseries way back in 1986. The big window not only gives a good look at Supes, but also the other figure he comes with, Krytonian helper-robot, Kelex!

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And this is indeed honest-to-goodness Classic Man of Steel! Before they took away his red undies, textured his suit, and turned him into a brooding shit. As has been the case with this line, everything about the suit is part of the sculpt. And while that doesn’t really amount to much here, it’s nice to see it in the raised S-Shield, the sculpted belt buckle and loops, and the top edges of the boots. Even the S-Shield on his cape is sculpted on. The costume features some gorgeous red and blue coloring with some welcome variations, like the use of matte red on the undies and cape, and gloss red on the boots. There’s just something about this costume that does it for me every time, and everything here looks so bright and vibrant and the applications are sharp and clean.

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The cape flows out from the front of his shoulders and hangs close to the body. It’s just the right size and heft so as not to throw off his balance or get in the way of articulation.

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The portraits in this line have been good, but not always exceptional. In this case, I’m very happy with what we got. The detail in the structure of the face is very impressive and I dig the stoic expression. There’s a little bit of red in his eyes, and while I doubt it was the intention, I’m just going to assume he’s charging up that heat vision! Probably the best thing is how they did his protruding cowlick, it’s epic! Note to self. Rename my band, Epic Cowlick!

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Superman holds no surprises in his articulation. We’ve been getting pretty much the same thing across the board in the Icons series. Here you get rotating hinges in the shoulders and wrists, double hinges in the elbows and knees, ball joints in the hips and neck, swivels in the biceps, and both hinges and lateral rockers in the ankles. There’s an ab crunch hinge in the abdomen and a ball joint just under the chest. Normally, I complain about the lack of thigh swivels, but here I’ll point out that an added hinge in the neck would have been very welcome so Supes could look up when flying.

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Superman himself only comes with an extra pair of hands, so you get fists and relaxed open hands. That can, however, be forgiven because you also get this…

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Kelex is more of a bonus figure than an accessory. He’s big and he does have some limited articulation, with a ball jointed neck and rotating shoulders. He also comes with a clear display stand to allow him to “hover.” I can’t say he was high on my want list, but I’ve always liked this design a lot, so I’m happy to get him.

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I don’t know if it’s the attractive coloring of his costume or how much the character meant to me as a kid, but I get excited every time I pick up a new Superman figure. I can still remember getting the DC Universe Classics version and smiling ear to ear. Needless to say this getting this figure has been no different. I’ve had him within reach for the last few days to fiddle around with while I work and he and Lex have been slugging it out for supremacy of my desk. Superman is a refreshingly simple and classic release and he’ll find a place of honor on my expanding DC Icons shelf!

Transformers Combiner Wars: Skywarp (Leader Class) by Hasbro

I honestly didn’t plan this, but it’s almost exactly a year to the day since I Featured Combiner Wars Leader Class Thundercracker here on FFZ. Crazy, how time flies! I followed it up last October with a look at Starscream, and here I am finally completing this Trinity of Seekers with Skywarp! Today’s Feature will be easy-peasy-quick-and-breezy, as this is of course just a repaint of the toy I’ve already looked at twice. And that’s a good thing, because it was a long day at work and I am drinking heavily.

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The box is more or less identical to the other Leader Class Seekers, albeit with updated character art. Skywarp looks more pissed than I’ve ever seen him on the front of the box. I must have found this toy dozens of times languishing on the shelves without picking him up. It’s not that I didn’t want him. Skywarp is easily my favorite Seeker deco and I am fond of this as a Seeker mold, but truth be told, shelling out $45 for a repaint of the same toy twice isn’t something I relish these days and so I was waiting for a sale. It’s hard to believe that I’m the same guy who used to hit Walmarts at 2am looking for Armada repaints. Anyway, I got nothing else to say about the package, so let’s take a look at his alt mode…

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Yup, this is still a mighty attractive jet mode, and it still boggles my little change-a-bot loving mind that this is remolded from Jetfire. I really dig the sleek contours and all the sculpted panel lines. And as good as this jet looked the last couple of times I showcased it, it looks all the better for wearing Skywarp’s glorious black and purple. The base black plastic isn’t as glossy as I would have liked, but you can get a nice sheen off of it when viewed in the right light and at the right angle. Both the purple paint and plastic are nicely matched and really add that extra pop, along with that sumptuous silver paint that Hasbro seemed to discover solely for the Combiner Wars line.

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Skywarp features three sets of folding landing gear, and lest you forgot… the canopy opens revealing a fully detailed cockpit with two seats.

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He’s also loaded with guns. There are six guns in total that can find a home on his jet mode, and there’s even a couple of places you can stick his missile launcher, but as a champion of symmetry, I prefer to leave it off of his alt mode. With three sets of cannon one each wing, I’d say he’s armed well enough. As far as jets go, Skywarp is one sexy beast, so how’s that robot mode?

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I still dig it! The transformation here is ridiculously easy, so if you’re someone who equates value with complexity in your converto-robos, this mold may feel like a cheat. As far as I’m concerned, it gets the job done and the relatively quick conversion does make him fun to play with. As I’m sure I’ve already pointed out a couple of times with his brothers, the robot mode here isn’t perfect. There’s a lot of ugly under-wing showing. Damn, this would have been an amazing looking figure if they could have added a swivel to allow those wings to turn around. Eh, but then they’d be pointing down. Either way, it’s not a deal-breaker for me and there’s still a lot to love here only now it’s fortified with 100% pure Skywarp Deco Goodness.

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Of course, he’s still wearing a collapsed jet on his back, which isn’t a big deal to me. Yeah, it showcases that the “cockpit” in his chest is a fakeout, but c’mon, that’s pretty obvious anyway.

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The head sculpt is also the same one we’ve seen all along. I’ll concede that at the Leader Class level, maybe Hasbro should have ponied up for some new head sculpts. Nothing drastic, but maybe just different expressions. Selling the same toy to idiots like me without a stitch of new sculpting seems like dirty pool. But, whatever!

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All those guns that Skywarp wore in his alt mode can find a home on his robot mode, or you can just pull them all off. Granted, only a couple can actually be wielded as weapons, unless he’s shooting in some real weird angles. The leg guns do a nice job of bulking out his lower legs, without getting in the way too badly. The smaller guns can stay pegged to his wings. I’m not a big fan of them there in robot mode, but I accept it as a place to store them. His arm cannons are the ones that mean business. He can aim them well, although they’re rather bulky and can get in the way of posing his arms.

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Skywarp also comes with the same missile launcher gun that the other two Seekers have. It’s a damn good gun, but handguns and Seekers don’t really fit together in my head, so this will probably join the others in a pile at the back of the shelf or be inherited by some other lucky robot.

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One year after being introduced to it, I still love this mold… possibly more than it deserves. It looks great, it’s fun to play with and when you get all three Seekers together with Generations Megatron and MP Soundwave, it’s an impressive sight. I’m sure I’ve said this before, but I picked these up as my Masterpiece Seekers. It may sound like sacrilege, but MP Seeker mold just doesn’t cut it for me, not at the asking price. Granted, there’s a lot of compromise here, but for the money, I’ll happily have these guys stand in for now.

Mythic Legions: Thord Ironjaw & Bothar Shadowhorn by The Four Horsemen

It’s the fifth week of Mythic Legions Wednesdays and today I’m turning my attention to the Dwarves… two Dwarves to be specific, Thord Ironjaw and Bothar Shadowhorn. While I have and will continue to showcase most of these figures individually, these two share enough similarities, that I feel I can safely do them both justice in one Feature. And besides, I still have a lot of figures to cover before the new ones arrive!

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Once again, the packaging is attractive, serviceable, and collector friendly. You just slide the out the cardback and you can get at the goods. The inserts even have the character names and bios visible on the left sides of the bubbles. I also dig how T4H shakes things up with the weapon that is displayed in the tray. While both Dwarves come with repaints of the same sword and axe, Thord has the axe beside him in the tray and Bothar showcases the sword. The rest of the accessories come trapped behind the tray. Let’s start off with Thord Ironjaw…

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As always, the figure comes out of the package sans shoulder armor, but he still looks totally complete without it and it’s definitely a worthwhile display option if you want to give him a little better range of movement in the shoulders. The torsos are interchangeable with the full size figures and only the arms and legs are scaled down for the Dwarves. Thord boasts a full set of plate armor, featuring that same amazing degree of sculpted detail that we saw in the knights. Every rivet, plate, and bit of edging is present, along with exposed chain mail between the plates and a scaled “leather” loincloth hanging down the front. There’s no doubt by now that T4H are experts at sculpting convincing and exciting suits of armor, even in the slightly diminished Dwarven scale. This one is a nice combination of functionality and just the right touch of flashy ornamentation.

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The paint here is as superb as always. The bulk of the armor has a rich, matte metallic finish, embellished with individually painted copper rivets and borders. The plate mail skirt is copper with silver painted rivets and edging and some rather striking blue accents. You get more blue accents on the chest plate and gauntlets and the areas of exposed chain mail are painted copper. The paintwork here is as tight and precise as I could possibly want.

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The shoulders peg into the holes on the back and they are full sized pieces. In fact, these are repaints of the shoulders used on Sir Gideon. They not only add a little more bulk to the armor, but also more color. They are painted to match the hip armor with copper plates, silver fringe, and blue accents. Beautiful! You also get the standard brown belt, which can be worn around the waist, or used as a shoulder strap. As always, just about all the articulation points are designed to come apart, creating a mix-and-match modular system throughout the line.

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If you’ve been following my Mythic Legions Features up until now, you should have a good idea of what the articulation is like. It is standard throughout the line, and yes that includes the wee little Dwarves. You get rotating hinges in the shoulders, elbows, wrists, hips, knees, and ankles, as well as lateral rockers in the ankles. The waist and neck are both ball jointed. Nearly all the joints are designed to easily come apart, creating a fun mix-and-match modular system throughout the line.

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While the armor design feels distinctive and original, I can’t help but get a strong Gimli vibe off this head sculpt, and that ain’t at all a bad thing. The broad, bulbous nose and the pronounced cheekbones are a pretty good likeness to John Rhys Davies under his make-up in the Lord of the Rings films. The lower half of the face is covered by a copious red beard, which is sculpted with a loads of detail and adds some more color to the figure’s palate. The helmet is copper, silver, and blue and features a set of large black bull horns coming up from the sides. I believe here we’re getting a deliberate nod back to LJN’s Dwarf, Elkhorn from their 1980’s AD&D action figure line. The horns are articulated at the bases, so they can be angled forward or back, removed, or swapped out with other helmet pieces from the line. Let’s talk weapons…

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Thord comes with a long sword, which at first seemed like a strange choice for a Dwarf, but it actually suits him quite well. This is the same sword we saw originally with Gorgo Aetherblade, but with a somewhat worn and rusty finish to the blade and crossguard and a grip painted blue to match the accents of Thord’s armor. While the sword is as tall as the Dwarf himself, it can be worn at an angle in the waist belt, or if you are willing to sacrifice one of the shoulder pieces, you can have angle it across his back.

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To go with his sword, Thord also comes with a shield. This is the same type we’ve seen all along so far, only this time with a new crest on it. The face is painted gold and features a black bear coat of arms. If you turn my figure’s shield in the light just right I can see some abrasions in the paint, which is so far the only QC issue I’ve run into here. It’s a minor one, and it actually just looks like the shield has been well used, so I don’t mind it. It wasn’t enough of an issue for me to try to get a replacement. As with the sword, the shield works quite well, despite being designed for the full sized figures.

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Of course, sometimes a Dwarf has to really make a statement, and that’s when you whip out the gigantic axe! Yup, we’ve seen this baby a few times before and it still features the ability to convert from a single head to a double-head. This is a brand new deco with a rather dull gray finish and blue accents to match Thord’s armor. This weapon is large even for the full-sized figures, and yet I think it works pretty well with the Dwarves too.

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I’m in love with the classical look of this figure. It hits all the right points in my mind when I think of a D&D style Dwarven Warrior. Plus, the sculpt and paint are right up there with what we’ve been seeing out of this series all along. If I had one nitpick, it would be that I would have liked to see some weapons designed expressly for the Dwarves, but I’m still perfectly happy with what we got. But, I’m not done yet, let’s take a quick look at his chum, Bothar Shadowhorn…

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Bothar features the exact same body sculpt as Thord, but with a slightly more subdued color scheme to his armor. The plates are a little darker gray and the rivets, edging, and all the accents are painted copper. Bothar’s armor may not be as flashy as Thord’s, but it’s still a nice deco and makes him look like more of a rank-and-file warrior to me. The shoulders are also different from Thord’s, and are repaints of the ones included with Gorgo Aetherblade. While, Bothar sports a darker version of the same long beard as Thord, the rest of his face is covered by his helmet. It features some copper colored accents to match his armor and a pair of horns, which can be interchanged with Thord’s horns if you like. Bothar also comes with the same standard belt, as well, in this case it’s perfect for holding his dagger.

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In addition to the dagger, you get the same sword as Thord, this time with a cleaner blade and a copper painted hilt, which matches the hilt of the dagger.

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And yes, you get the same battle axe, this time with copper painted fixtures on the head and a copper colored handle. This line gets a lot of mileage out of its weapons molds, and quite frankly, I have no problem with that, especially when you’re getting several weapons with each figure.

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The Dwarves of Mythic Legions are fantastic little figures, and I would be hard pressed to choose which one of these I like more. The paintwork and portrait on Thord are very appealing, but I also really dig the all-business look of Bothar. What I don’t dig is the fact that I had to sit out some of the other Dwarves in this line for lack of funds. I do still have the Bronze Dwarf Legion Builder coming my way via the post-Kickstarter Pre-Orders, but I could kick myself for not picking up Orn Steelhide, Jorund Runeshaper, or Sir Valgard. For some reason I decided to use that money to eat and pay my phone bill that month. Stupid bills!

Heroes of the Storm: Stitches, The Terror of Darkshire by NECA

It took a while, but I’m finally all caught up on NECA’s Heroes of the Storm line today as I look at Stitches! While this is intended to be the specific character from HotS, I’ve gone on record in saying that I don’t play that game and that I buy these figures for the games from which they’re sourced. In the case of Stitches, I know this guy best as the Undercity Guardians from the dark days of my World of Warcraft addiction. While WoW has spawned it’s share of figures and statues, I think this may be the first time we’ve seen an Abomination’s delightfully repulsive visage in plastic form, so I am super excited to check this guy out!

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Stitches comes in a sizable (and quite hefty) window box with some great artwork and shots of the figure, as well as a little blurb about him on the back panel. While Stitches is still scaled to go with this 6-inch line, and indeed isn’t all that much taller than his fellow figures, he’s still an absolute behemoth. As any good Abomination will tell you, it’s not the height, but the girth that matters! While the box is mostly collector friendly, getting Stitches off his tray will require a bit of patience and some deft fingers to work all those twisty-ties. Also, you’ll need to razor the bubbles, which hold his weapons to the sides of the cardboard insert.

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Out of the box, and it’s easy to see why they call him Stitches. Virtually indistinguishable from the run-of-the-mill Abominations that stalk The Undercity, this guy is a giant patchwork lump of dead flesh, stapled together and animated into a slobbering brute, literally spilling his guts out of the gaping maw in his belly. The sculpt here is absolutely stunning, with acres of mottled blue flesh, exposed muscles and ligaments, warts, and a delightful pair of saggy man-tits, which based on their color, were actually put there by design! And as good as the sculpt is, the paint easily matches, or possibly surpasses it. The sickly grayish-flesh tone of the skin on his right leg, left hand, and breasticles, is all truly disgusting and the subtle variations in his blue skin are phenomenal. It’s all so beautifully contrasted with the bright crimson of exposed meat and neatly painted silver staples. I was suitably impressed when I got him in hand, as even the production pictures of this guy really didn’t do the quality of paint justice.

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I mean, just look at that! Glorious! The open abdominal cavity shows exposed bones, some organs, and his intestines dangling down between his legs.

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From behind, we’re treated to a huge helping of saggy blue Abomination ass covered in warts, more miles of saggy blue skin, and the pizza-colored exposed section of his spine that curves up the top of his back. We can also get a good look at the third arm that grows out from behind his left shoulder. All of these lovely bits feature a respectable amount of articulation. All three arms feature rotating hinges in the shoulders and elbows, with his two main hands sporting the same in the wrists. The legs are all about rotating hinges too, here you get them in the hips, knees, and ankles. He’s also got what appears to be a ball joint under his chest, but it really only swivels. There are a few more points to talk about, but to do that, let’s move on to the portrait.

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Well, hello there! Wanna make out? This goofy bastard features an intense stare and a dental situation that looks like a 20-mount pileup on the road to Tirisfal Glades. Again, the sculpt and paintwork here is just phenomenal. I especially love all the necrotic looking tissue around his chin. But wait, there’s more…

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He not only has an articulated jaw, but an articulated tongue as well. I can’t think of too many action figures that can boast that! So good! The neck is also on a swivel, but since the head juts forward out of his torso, it doesn’t really turn side to side, but he can make those motions that a puppy does when it hears a strange sound. Adorable! Let’s look at his killing implements…

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Nothing makes a statement quite like a giant clever. I mean a clever that’s about as big as most of the other figures in this line. Seriously, this thing probably weighs more than Nova and it is every bit a work of art. The realistic looking wood-grain handle comes apart, so you can stick it in the top of his hand and plug the bottom of the handle into the bottom, pegging them together inside his grip. The blade is a huge slab of plastic with a convincing rusty patina on the surface, scratches from seeing a lot of use, and a bloody edge… from seeing a lot of use. Only his enlarged right hand is big enough to wield this thing.

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But we don’t want his freaky back hand to get lonely, so he also comes with a sickle. Same deal with the handle. It splits apart and pegs together in the grip. This is another accessory that features some quality paint.

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And since Stitch has one more hand, he gets one more weapon. This time it’s a hook on a chain with a counterweight on the other end. You get a similar rusty-silver finish as we see on the other weapons. NECA really captured the WoW aesthetic with all of these pieces, but for some reason the hook and chain totally nails it.

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Stitches is an absolutely gorgeous hunk of plastic and yet another fine example of the sort of love and craftsmanship NECA pours into their figures. He retails at around $45-50, but I was able to snag mine for just under $30. He completes the initial assortments of NECA’s Heroes of the Storm and despite some QC issues in the beginning with Nova, I’m truly happy to have jumped on board this colorful line. I’m also pleased to know that the line will be continuing and we’ll be seeing some of the upcoming figures later this month at SDCC!

Marvel Legends (Absorbing Man Wave): Ben Reilly Spider-Man & Spider-Gwen by Hasbro

Even with Mondays dedicated to Marvel Legends, I’m still falling behind, so today I’m checking out both figures in the “Edge of Spider-Verse” slot. This way I can get to the BAF next week and then start in on either the Giant Man Wave or the Juggernaut Wave. Sorry, Rhino Wave, I’ll have to come back to you. You’re all ready so far overdue, I might as well save you for a slow Legends month, if that ever happens.

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This “Edge of Spider-Verse” duo gives us two worthwhile characters for our Legends shelves, touching on both old and new. We’ve got Ben Reilly in the costume he wore while standing in for Peter Parker as Spider-Man, and of course in Spider-Verse. And we also get the new hotness breakout hit that is Gwen Stacy as Spider-Gwen. I’ll confess that I sat out most of Ben Reilly’s run as Spider-Man back in the day and have always preferred him as Scarlet Spider, but I have been enjoying reading Spider-Gwen quite a lot. Let’s start with Ben Reilly…

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I won’t spend a whole lot of time on Reilly, because in essence it’s still just another variant on the Spider-Man costume that we’ve been seeing an awful lot of in this 6-inch line. I’m not complaining, mind you, but I feel a little bad for any collectors out there who aren’t really into Spidey. And I mean that on a couple of levels. Anyway, this is the body that we saw recently used for both Superior Spider-Man, and the Hobgoblin Wave Spidey, so it features those additional lateral shoulder crunches and is overall an excellent buck for old Web-head. The main addition here in terms of sculpt are the external web shooter cuffs.

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One of the things that struck me most about the Superior Spider-Man design was how much it called back to this outfit, particularly with the larger and darker fields of blue, and the pronounced spider emblem on the chest. It’s not my favorite look, but I do like it. The paint here is especially crisp and the red is quite vibrant. There’s a little red bleeding through behind the whites of his eyes, but nothing too terrible.

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Hasbro really loaded this guy up with extra pieces. For starters, you get a whopping three pairs of hands, which include two thwipping hands, two fists (hurray!), and two hands with splayed fingers. And that’s not all…

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Probably the coolest thing about this figure is the inclusion of the head and hands to make Spider-Carnage. Considering how much is already in the package, this just feels like Hasbro going above and beyond. It’s a lurid love letters to fans of Web of Carnage and proves that even though Hasbro is cranking out Legends figures like crazy, they’re still managing to put in that little extra effort.

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So, yes it’s another variant of the Spider-Man costume, and while I’m just that level of crazy where I can’t get enough Spidey variants, I can understand if some collectors are getting Spidey-Fatigue. Indeed, I think he’s catching up, or maybe passed, Iron Man as Hasbro’s Marvel Legends lovechild. But, regardless, this is a great looking figure and I never tire of playing with this buck. OK, moving on…

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We have one of my more anticipated figures in recent Legends releases, Spider-Gwen. She’s been a breakout character from the Spider-Verse story and I’m glad to see that Hasbro wasted no time getting her a 6-inch figure. She was also an absolute bitch to get at a decent price, but thanks to Dorkside Toys, I was able to get her at a good price. Unfortunately, she doesn’t entirely live up to my expectations.

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Her costume is simple enough and from the neck down the costume is achieved entirely through paint. The deco is largely black on white with some spider web patterns under her arms and inside her hood. Also, the soles and toes of her shoes are blue. The paint is fairly solid, although the lines could be sharper and there’s a little yellow discoloration on my figure’s chest and shoulder area.

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You get a few options with the head. The figure comes out of the packaged masked and with her hood up. The paint on the mask features a gradient rose color around the eyes. The hood is separate from the head, so it doesn’t really impede the neck articulation much at all.

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Also included is the extra unmasked head with a hood that’s sculpted in the down position. I think the head sculpt is excellent, and the paint is fairly tight, but I’ve said before that I wish Hasbro would paint the faces rather than leave them bare plastic. The waxy sheen on the skin is just a little off-putting. In fairness, it’s far more obvious under studio lights, but there’s always a little of it present making Ms. Stacey look like she’s been perspiring from working out.

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Alas, you don’t get the same options with the hands. Gwen comes with a thwippy right hand and a left fist and no extras. Considering she comes in the same slot as the Ben Reilly Spidey I just looked at, it’s hard not to feel that the gal is getting shafted here. Then again, I understand that these figures need to cost out across each assortment. It’s a zero-sum game, so while some figures benefit from more, others feel it in the end.

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Unfortunately, Hasbro still isn’t on the ball when it comes to the articulation of many of their female figures. Here’s what you get: The arms have rotating hinges in the shoulders, elbows, and wrists. The legs are ball jointed at the hips, with swivels in the thighs and lower legs, and double hinged knees. The ankles have hinges and lateral rockers. There’s a ball joint under the chest and the neck features both a hinge and ball joint. Some of the biggest omissions as far as I’m concerned are the swivels in the biceps and double hinges in the elbows. Also, the lack of a waist swivel is a bummer. In some characters, those fewer points don’t always matter as much to me, but in the case of Spider-Gwen, the reduced pose-ability really hurts

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I don’t want to come down too hard on Gwen. What’s here is fairly solid, but she is insanely acrobatic in the panels of her comic, and that’s something that just isn’t reflected nearly well enough in the figure. I never spend the extra bucks for Marvel Figmas or Figuarts. It’s too deep a hole to dive into. But I’d definitely consider it in the case of Spider-Gwen. It’s just kind of a shame that the umpteenth variant of Spider-Man in this wave feels like it got a lot more love and care than the one and only Legends Spider-Gwen. Of course, it helps that the former figure had a great body to build on, but maybe that just means it’s long past time that Hasbro invest in tooling a new and more agile female buck.

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And that wraps up the individual figures in this wave. Reilly gives us Creel’s last two sets of arms and Spider-Gwen gives us… his ball and chain? Yeah, considering that she’s probably one of the most desired figures in the wave, I found it odd that she got bundled with a BAF part that you don’t really need, and a recycled one at that. Nonetheless, stop by next Monday and we’ll cobble together The Absorbing Man! With notification that my X-Men wave shipped today, I’m now officially backlogged with three whole waves!

KanColle: Repair Ship Akashi (Day Off Figure) by Taito

Yup, Anime Saturday may stray now and then, but it’s going to keep coming back to Kantai Collection quite a bit for the foreseeable future. I’ve gone on before about how enamored I am with Taito’s line of Prize Figures and today I’m looking at another one of their KanColle releases, this time with Repair Ship Akashi, a character from the video game rather than the anime series.

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Boy, do I love these packages. Simple, attractive, enclosed boxes. There’s no windows to scratch or dent and the boxes are made of pretty heavy stock so they will actually protect the figure if you need to pack them up. There’s hardly any English on the package, but I know who I’m buying, so I actually prefer it that way. It adds to the charm of the import. Inside, the figure comes wrapped in plastic and this one requires just a little bit of assembly as well as the placement of some accessories.

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It’s Akashi’s Day Off, so she’s taking some time out from repairing and upgrading her fellow ship sisters and just chilling out a bit. She’s seated on a bit of repair gantry, which pegs into the base. Her feet also peg into the base and between the two she’s quite stable. While she only measures about 5-inches and change, she is reclining and that puts her in scale with Taito’s other KanColle Prize Figures. She’s winking at you while enjoying a tray of dumplings, with her equipment strewn on the floor beside her.

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Akashi is wearing the typical sailor-inspired school uniform, which includes a white blouse with blue collar and cuffs, along with a pleated blue skirt with red trim. She also has white and black thigh-high stockings with pink bows at the top. The sculpting here is very well done, particularly the ruffles in her blouse and the pleating on the skirt. The paint is also a solid effort. If I get in close enough, I can see a little bit of spray or inconsistencies, but for a piece in this price range, I’m very happy with the quality.

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The portrait is very charming, thanks in part to her wink and beaming smile. Her one open eye is beautifully printed with a fetching shade of green. Her pink hair is tied into two bunches in the front with red ribbon and cascades out the back and fans out around her. There’s some really nice work on the bangs. The general wildness of the hair adds just the right amount of energy and excitement to a statue that is otherwise very relaxed in its composition. I will say that the skin tones on this piece are a little bit on the waxy side, but considering that she isn’t showing a lot of skin, it doesn’t really detract from the figure too much.

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Akashi holds a small bowl of dipping sauce in her left hand and is holding a dumpling in chopsticks in her right hand. Damn, now I want to go drive around the block and get an order of steamed dumplings.

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The figure comes with three loose accessories, and by loose I mean they don’t attach anywhere, so you can place them wherever you want. The first is the tray of dumplings, which in the box art is just sitting on the gantry beside her. A peg or something to secure it would have been helpful, but I’ve found as long as I don’t bump the shelf, it will stay put.

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You also get a wrench and welding mask, which can just be placed anywhere on the base. The base is a simple, black base, although it is rather large to accommodate Akashi’s outstretched legs. She takes up a fair amount of real estate on the shelf, but that’s usually the case when the figure is orientated in this fashion.

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Akashi set me back a whopping $16 shipped, which I think is a fantastic value for an import of this quality. She displays very nicely beside Taito’s Light Cruiser Yahagi. And while I’m not nearly as familiar with the characters that didn’t appear in the anime series, I really like the idea of having a Repair Ship in my KanColle display to offer a little variety among all the Destroyers, Carriers, and Battleships. In fact, I’m kind of bummed now that she wasn’t included in the anime. I think she would have been a good addition to the cast of characters.

DC Icons: (#13) Harley Quinn by DC Collectibles

It took a little longer than expected, but DC Collectibles has finally shipped out the third assortment of their DC Icons line. And so pleased I have been with the first two assortments, here I am ready to scarf up more. Today I’m checking out a very classic looking Harley Quinn pulled from the pages of 1999’s Batman: No Man’s Land, although this look works for her on any number of levels if you’re after a well-rounded Harley for your collection.

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The packaging hasn’t really changed at all from the previous waves, so I won’t dwell on it. It has a bright and clean look to it with a window that shows off the goods splendidly. It’s also collector friendly so you have somewhere to store the extra bits if you want to keep it. The side panel has the figure’s name and number, in this case Harley is unlucky number thirteen, so you can store these on a shelf book-style and still know which is which.

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And this is indeed, good ol’ Harley before The New 52 turned her into a stripper and the Arkham games turned her into a stripper in a nurse costume. Hey, I’m not hating, I like Harley’s trashy look, but I also know that I’m in a very small minority when it comes to the sentiment. I’m sure a lot of collectors are thrilled to see this figure introduced into the line. She dons her trademark black and red jester outfit and while a good part of this figure is a generic painted female buck, you do get some unique sculpting on her wrist and ankle ruffles, as well as the collar piece. She comes wearing a pair of fists, but you also get three additional hands designed to interact with her accessories. The paint here is fairly basic, but extremely clean with sharp lines.

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The portrait is a winner. I think they really nailed both her smile and her eyes. Of course, she has her jester hood with the tassels hanging down on the sides. The paint here is a little less crisp than what we got on the costume, with some over-spray along the top edge of her forehead, but it’s not too bad. The paint work on her vibrant blue eyes is absolutely haunting.

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Harley is the first female figure in this line that I’ve opened, but the articulation is consistent with what we’ve been seeing so far. The arms feature rotating hinges in the shoulders and wrists, swivels in the biceps, and double hinges in the elbows. The legs are ball jointed at the hips, with hinges and lateral rockers in the ankles, and double hinges in the knees. There’s an ab crunch hinge just above the waist, a ball joint just below the chest, and a ball joint in the neck. The only thing that I’m really missing here is some sort of swivel in the thighs, but she’s still a fun and highly pose-able figure.

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For accessories, we start with Harley’s pop gun. The sculpt and paint are particularly nice for such a small accessory and she comes with a left hand that is designed specifically to hold it. The cork looks very realistic.

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And of course, you can’t have a Harley figure without an over-sized mallet, right? This is another beautifully done piece with some great detail and paint, particularly in the barrel-style head and the red wrapped grip. She comes with a pair of hands designed specifically for this accessory, but if you aren’t a big fan of swapping out hands, the left gun hand works just fine with it.

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So, here we are into the third wave of DC Icons and I’m still extremely happy that I got on board with these figures. I can remember waffling quite a bit in the beginning because the scale didn’t match up with DC Universe Classics and I didn’t want to start over. But in the end, I believe these are the best figures that DC Collectibles have ever put out and and I’m both thrilled and excited to see that it’s been successful enough to keep going. And I have a feeling that Harley here will be a stand alone pick up for a lot of fans who aren’t yet collecting this line. And I think she’s good enough to maybe convert some of those people into jumping on board.

Transformers Animated: Starscream by Hasbro

Primus be praised! Transformers Thursday has been back in action for more than a couple of weeks now, and with a little luck, I’ll be able to keep it going for quite a while. Yes, I will be getting to some new stuff soon, but indulge me for just another week or so as I look at some recent additions to my TF: Animated collection. Today, I’m checking out Voyager Class Starscream. While the TF:A series had some ups and downs for me, one of the things I enjoyed the most was Tom Kenny’s characterization of Starscream. It took all his smarmy personality from the G1 cartoon and cranked it up to a thousand. Let’s face it, the legendary voice talent of Chris Latta should have been an impossible act to follow, but Kenny stepped up to the plate and knocked it out of the park. I’ve got no packaged shot, so let’s jump right in and check out his alt mode…

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Yup, he’s a jet, and a damn cool looking one too! This is a fresh and futuristic design, which features forward angled wings and some prominent engine pylons. It’s a new look for the traitorous Seeker, and yet it still manages to carry the homage with details like the yellow cockpit and the intakes flanking it. The coloring is different from what we’re used to seeing. Instead of an off-white he’s a pale purple, but the red striping and accents help drive the homage home just a bit more. There are a few minor things that put me off, like the obvious telescoping nosecone, but all in all, I really dig this mode.

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The undercarriage features three sets of folding landing gear and while the missile launchers have to be pointed back to use them, once he’s in flight, they can be angled forward to a more useful position. They’re not positioned under the wings, like you might expect, but I like their low-slung look here.

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And while it’s not an official third mode, I have to say that Starscream has a killer Gerwalk Mode. It does, however, take some finesse to hold it together. Transforming him all the way into robot mode features some clever stuff, like the nosecone collapsing in to assist in the head reveal. The rest is more or less what we’ve seen before. The real bugger of this figure, however, are all the bits that fall off of him during transformation. The hinged fingers like to pop out, I’ve head the head pop off, and it’s a good idea to unload those missile launchers first because those babies have some hair triggers and can shoot pretty far.

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The end result, however, is pretty sweet and despite the stylized design, it doesn’t stray far from the Starscream we all know and love. Tail fins on the legs? Check! Weapons on the arms? Check! Angled shoulder wings? Gotcha! Cockpit dead center? Yup! About the only thing he’s missing is the shoulder intakes, and they look pretty good on his chest.

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The head sculpt is spot on to his on screen counterpart. And if light-piping in the eyes isn’t enough, you also get it in the mouth too so you can see his disgustingly smug smirk even in the dark.

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Much like G1 Starscream’s null rays, this guy’s missile launchers can be angled up when not in use or flipped down to a firing position. They can, however, get in the way sometimes, so it’s always an option to pull out the missiles entirely. But then, what’s a Decepticon without his weapons, eh?

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While I love this design, playing with Starscream can sometimes be a bitch. For starters, a lot of the bits that fall off of him during transformation will do it when I’m playing with him. Especially those hands! Also, his legs are oddly articulated and feature some unforgiving ratchets. Getting him posed so that he doesn’t look like he’s doing pelvic thrusts can be a lot of work, but a lot of times it’s worth it.

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Voyager Class Starscream is far from a perfect figure. Much like the real Starscream his toy can be a frustrating jerk, but I think there’s more good here than bad. The figure does a nice job bringing the animated style to plastic form, not to mention the engineering of a working Transformer, and that’s something that in my mind should never be underestimated or overlooked about this line. And it feels great to finally have a figure of such a masterful treatment of this character in my collection.

Ghostbusters: Limited Edition White Fudge Marshmallow Twinkies by Hostess

So, today I went out for lunch and a couple of pitchers of brew with some friends and it took me near a Walmart that I never go to. I never really go to any Walmarts anymore, because none of the ones in this area actually stock any toys worth a damn. But with Titans Return figures cropping up all over, I thought I’d give it a try. It turned out to be a bust. A shelf crammed with Motormasters and pegs stuffed with Robots in Disguise. I grabbed some kitty litter so it wasn’t a wasted trip and stomped off to the register defeated. But then it just popped in there. Something that I loved from my childhood. Something that could never possibly destroy me. Mr. Stay Puft. And he was on a box of Twinkies. In a big display at the checkout. I bought them and now I’m going to tell you what I think. And Ray is going to help me…

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While the toys for the new Ghostbusters film may already be on clearance at a number of retailers, the breakout marketing hit seems to be of the edible varieties. The nerd world seems to have gone mad over the return of Ecto Coolers, and now we have Hostess jumping on board with Ghostbusters themed Twinkies. I haven’t purchased Twinkies in something like 20 years. I can barely remember the last time I ate one. But these looked like they were worth a shot. They had Slimer branded ones too, but I wasn’t confident in Hostess’ ability to work wonders with fake Key Lime flavoring. These are more my bag. White fudge covered Twinkies with marshmallow topping. The box is branded with Mr. Stay Puft himself and the Ghostbusters logo warning you that these are Limited Editions. Indeed, very limited, as the expiration date on my boxes show their time is up next month. What’s that old joke about Twinkies never expiring? Anyway, this box of chemically produced snack cake goodness boasts 9 individually wrapped cakes, which seems to me like a rather odd number. Both literally and figuratively. Nonetheless, I was anxious to try these with my afternoon coffee.

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So, the last time I had a Twinkie, I’m pretty sure it came in a clear baggie. These come in swanky white wrappers peppered with the Hostess logo. They feel posh, but I’ll confess to being disappointed that the branding stops at the box. Those Hostess emblems should have been Ghostbusters emblems. Also, these look rather small. I probably remember Twinkies bigger because I was small the last time I ate one, but these are not big Twinkies. I didn’t even feel bad about my plan to gobble down two of these with my coffee, providing they passed the taste test. If these Twinkies represented all of the psycho kenetic energy in my immediate area, I’d be OK with that, because it wouldn’t be much. Ray looks a little more worried. But then they’re huge by his standards.

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With the wrapper off, I’m less impressed. It’s not really Twinkie shaped. It’s kind of got a flat top. It also looks like something Mr. Stay Puft might leave behind after a squat. It does smell good though. Also, I’m now enamored with the idea that Mr. Stay Puft shits marshmallow Twinkies.

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Now’s the time to admit that I was a little disappointed when I got the box home and read the fine print. I expected the Twinkie filling to be marshmallow, but it’s regular Twinkie filling. The Marshmallow is spread on top of the Twinkie before its encased in the white fudge. Yeah, it clearly states that on the box, but in my defense, I’m a 43-year old man buying snack cakes to cheer myself up from not finding any toys. My oversight is understandable. Breaking one open, it certainly looks inviting. The sponge cake is yellow and spongy and the creamy center is chock full of fluffy isotopes. But I can’t see any marshmallow layer. Hmm… Well, the proof is in the eating.

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And I have to say, these things are damned good. The marshmallow is there. And it’s fairly potent. But not too potent. It’s hard to believe it’s all coming from that nearly non-existent layer on the top, but I’d say it’s just the right amount of marshmallow finish. It also blends nicely on the palate with the combination of white fudge icing and whatever the creme goop is that they inject these things with. The cake is as smooth and spongy as modern science can produce, and I found these to be a real treat with my coffee. Would I buy more? Yes, undoubtedly. I doubt I’d make a special trip to that Walmart for them, but if they turn up at the Target or Publix around the corner, I could see putting a box or two of these away for a rainy day. I could also see myself being sad when the last one is gone.

Mythic Legions: Urkku by The Four Horsemen

It’s the fourth week of what has become Mythic Legions Wednesday here at FFZ. So far we’ve seen some good and evil knights and a skeleton warrior, and today I’m busting out one of the Orcs… let’s have a look at Urkku!

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Here’s a quick look at the figure in packaging. You get a generic, yet attractive card with the character’s name on the right side of the bubble insert. The card slides out from the bubble, making everything completely collector friendly. Unlike most of the non-Legion builders, Urkku appears to be a generic name for these warriors and not a specific character. Damn, I wish I got more of him! And since I only have one I’m still going to just call him Urkku. I hope that’s not racist.

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As usual, the figure comes packaged without its shoulder armor, which allows for a good look at the first bare chested buck I’ve covered. Indeed, if you’ve been following along from the beginning than you’ll likely note that all the sculpting on this guy is fresh and new, introducing us to some more parts that we’ll see again in the future. The chest, most of the arms, and the upper legs are bare and cast in a very nice shade of green. The musculature and veins are very well defined and we even get some Orc Nipples, if that sort of thing floats your boat. Not judging! Urkku wears a rather large and intricate belt suggesting that he’s the Champion of some kind of Mythic Fighting Legion. Seriously, though, there’s some beautiful sculpting on that belt and it extends to the strips of leather that make up the skirt and the clump of animal fur that forms his loin cloth to protect the modesty of his private Orc bits. All the details on the belt are beautifully painted. The gauntlets and boots are made up of some seriously chunky and vicious-looking segmented plate armor with a particularly satisfying patina of rust and some nicks and scratches in the sculpt. Urkku comes with the same style sword belt as Gideon and Skapular, but you’ll note that I opted to put his on as a shoulder strap.

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From the rear, you can see the two peg holes for the shoulder armor as well as the giant tab hole, which hopefully will get put to use someday. You can also get a better look at more of the “leather” straps that hang down from the back of his belt. There’s some nice texturing in all those straps as well as sculpted frayed edges.

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The shoulders on this guy are also pieces that we have not seen before, but will most definitely see again. They’re nasty, angular looking pieces that match the boots and gauntlets both in style and in paint finish. Apparently Orcs don’t polish their armor often, which in this case is a good thing, because this is a wonderfully convincing wash of rust and grime.

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I’ll note here that Urkku is a figure that I’ve chosen to display using only one piece of shoulder armor. This allows for the chest strap to hold his large sword across his back without any interference. If I keep the right shoulder on, it bumps up against the hilt. I also dig how it looks like the cross strap is holding the shoulder piece in place.

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The head sculpt instantly reminds me of Lord of the Rings. The helmet looks like a crudely made piece of armor, as if hundreds of them were beaten out in mass production to quickly equip a disposable army of man-beasts. It only covers the top half of the face, allowing for the mouth and giant bottom teeth to protrude upward. It also displays his giant pointed ears quite nicely. The finish matches the worn and rusted patina of the rest of the armor and there are some nice bits of wear and pitting in the sculpt, as well as a nasty cut in the crest.

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Articulation is identical on these figures straight across the board, but just in case this is your first time reading one of these Mythic Legions Features, I’ll still provide a rundown… Urkku features rotating hinges in the shoulders, elbows, wrists, hips, knees, and ankles. There are also ample rockers in the ankles to steady him for those wide stances. The waist is ball jointed, as is the neck. I had no issues with painted over joints, stuck joints, loose joints or anything of the kind. As always these figures are tons of fun to play with.

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Like any good Orc, Urkku comes with plenty of implements to dismember his enemies. For starters, he features this long sword, which is the same sculpted accessory we saw with Gorgo Aetherblade. This one is all painted silver and has that same beautiful rusty finish as the armor. I’ve got a modest collection of real swords, and I have to say they really recreated an authentic looking finish on an antique blade.

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Next up, we have the same spear that came with both Gorgo and Skapular. It’s silver with more of that rust finish.

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And finally, Urkku wields the same giant axe as Gorgo, repainted in a uniform silver with a rusty finish and with black grips. Once again, you can convert the axe to a double-bladed weapon if you want to give this guy a little more cutting power. I’ll go on record and say that I really dig this version of the axe a lot more than the flashier painted one that came with Gorgo. It just looks like more of an everyday weapon.

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Urkku is another beautiful figure and one that I’m especially glad I included in my order. The Tolkien influence is undeniable to me and I’m especially impressed at the coloring and paint on this figure. The green skin is just so vibrant and perfect, and I’m sure I’ve gushed enough about how much I dig the finish on the armor and weapons. I would have loved to have picked up just a couple more of him for troop builders, although there is also a Deluxe Orc, which I’ll get to sooner or later. As I run through the initial crop of Mythic Legions, I’m trying to choose the figures that offer the widest range of characters and newly sculpted parts to give an idea of what a diverse range this is. We’ve now seen representatives from the Knights, Skeletons, and Orcs, next Wednesday we’ll check out the first of the Dwarves.